Release v1.11

Revision as of 12:06, 13 July 2022 by imported>Mentin123 (Definitely not)

Overview

Release v1.11 was the twenty second update to be released on Tower Defense Simulator, on the 26th of May 2020.

Unlike with most updates before the Solar Eclipse Event, there was an official name for this update, that being the Smaller = Bigger Update. Release v1.11 has been retroactively applied to this update to keep in line with the numbering scheme with the other updates.

This version encompassed three updates, the main Release v1.11.0 update (released 26 May 2020) and two minor updates, the Release v1.11.1 (released 31 May 2020) and Release v1.11.2 (released 4 July 2020).

Additions

Towers

Enemies

Maps

Skincrates

Miscellaneous

Removals

Enemies

Multiple enemies were removed as they were a part of the Halloween 2019 Event.

Maps

One map was removed as it was a part of the Spring 2020 Event.

Miscellaneous

Changes & Bugfixes

Towers

  • Gladiator rebalanced.
    • Now only performs one attack which hits all enemies within a 180° arc.
    • Statistical changes:
      • Base
        • Swingrate decreased from 1.55 to 1.05.
      • Level 2
        • Cost decreased from  $600 to  $500.
        • Damage decreased from +4 to +2.
      • Level 3
        • Cost increased from  $1,250 to  $1,500.
        • Damage decreased from +10 to +5.
      • Level 4
        • Cost decreased from  $4,000 to  $2,500.
        • Damage decreased from +20 to +15.
        • Swingrate changed from 1.55 to 1.05 > 0.8.
        • Range decreased from +2 to +0.
        • Piercing Lunge removed.
      • Level 5
        • Cost decreased from  $7,500 to  $6,000.
        • Damage decreased from +40 to +20.
        • Swingrate changed from 1.55 to 0.8 > 0.55.
        • Range decreased from +3 to +1.
        • Sharp Dash removed.
  • Ace Pilot buffed.
    • Base
      • Cost decreased from  $1,000 to  $650.
      • Firerate increased from 0.2 to 0.25.
    • Level 1
      • Damage increased from +1 to +2.
    • Level 2
      • Cost decreased from  $850 to  $350.
    • Level 3
      • Cost decreased from  $2,500 to  $2,000.
    • Level 4
      • Cost decreased from  $4,500 to  $4,000.
      • Damage decreased from +3 to +2.
    • Level 5
      • Damage increased from +2 to +3.
      • Range increased from +1 to +2.
  • Pyromancer rebalanced.
    • Flames now pierce through enemies.
    • Statistical changes:
      • Base
        • Cost increased from  $750 to  $850.
        • Firerate decreased from 0.55 to 0.3.
        • Burn slowness decreased from 15% to 0%.
      • Level 2
        • Burn slowness changed from 15% > 25% to 0% > 10%.
        • Damage decreased from +1 to +0.
        • Firerate changed from 0.55 > 0.4 to 0.3.
      • Level 3
        • Burn time changed from 3 > 5 to 3 > 4.
        • Firerate changed from 0.4 > 0.3 to 0.3.
        • Hidden detection removed.
      • Level 4
        • Burn slowness changed from 25% > 35% to 10% > 20%.
        • Firerate changed from 0.3 > 0.15 to 0.3.
      • Level 5
        • Burn slowness changed from 35% > 45% to 20% > 30%.
        • Burn time changed from 6 > 8 to 6 > 10.
  • Pyromancer's flames no longer get stuck at Level 5.
  • Golden Pyromancer now has a 25% damage buff.
  • Cowboy now has a 12% chance to generate cash when shooting, with the amount being a random value between  $60 to  $750.
  • New firing animations for the Minigunner.
  • New firing animations for the Soldier.
  • New animations for all DJ Booth skins.
  • New sound effects for the Sniper and Cowboy.
  • Scout's Level 3 description is now correct.
  • Demoman's Level 5 description is now correct.
  • All towers are smaller by 25%.
In Release v1.11.1:

Enemies

Miscellaneous

Official Update Log

NOTE: Not everything here will be accurate as this is transcribed from the game's update log on the devforum and Tower Defense Simulator discord server. Several things may be incorrect and there may be things that are missing.

Release v1.11.0

Release v1.11.1

Release v1.11.2

 
Legacy Versions
BETA
Release
Overhaul
Modern Versions (v1.0–v1.91)
v1.0
v1.1
v1.2
v1.3
v1.4
v1.5
v1.6
v1.7
v1.8
v1.9
v1.10–v1.14
v1.15–v1.19
v1.20–v1.24
v1.25–v1.29
v1.30–v1.34
v1.35–v1.39
v1.40–v1.44
v1.45–v1.49
v1.50–v1.54
v1.55–v1.59
v1.60–v1.64
v1.65–v1.69
v1.70–v1.74
v1.75–v1.79
v1.80–v1.84
v1.85–v1.89
v1.90–v1.91
Modern Versions (v2.0–)
v2.0–v2.4
v2.5–v2.9