Release v1.6

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<infobox>

 <title source="title1"><default>Release v1.6</default></title>

<image source="image1"></image> <label>Release Date</label> <label>Minor Updates</label> <group> <header>News Feed</header> <label>Title</label> <label>Color</label> </group> <group row-items="2"> <header>Timeline</header> <label>Previous Update</label> <label>Next Update</label> </group> </infobox>

Description

Release v1.6 was the eighteenth update to be released on Tower Defense Simulator, on the 12th of January 2020. It added multiple skins, balance changes and later the exclusive Mecha Base tower.

As with most updates before the Solar Eclipse Event, there was no official name for updates. As a result, the name Release v1.6 has been retroactively applied to this update.

This version encompassed four updates, the main Release v1.6.0 update (12 January 2020) and threeminor updates, the Release v1.6.0a (released the same day as Release v1.6.0, 12 January 2020), the Release v1.6.1 (released 26 January 2020) and the Release v1.6.1a (released 5 February 2020).

Additions

Towers

In v1.6.1:

Skins

In Release v1.6.1:

Emotes

  • Wess
  • Fave
    • Later removed in Release v1.6.0a

Miscellaneous

  • Composer Flair
  • Builder Flair
  • Scripter Flair
In Release v1.6.1:
  • New lobby
  • Difficulty vote music

Removals

Enemies

In Release v1.6.1, multiple enemies were removed as they were a part of the Christmas 2019 Event.

Maps

In Release v1.6.1, one map was removed as they were a part of the Christmas 2019 Event.

Emotes

In Release v1.6.0a:

Miscellaneous

  • Developer Flair
In Release v1.6.1:

Changes & Bugfixes

Towers

In Release v1.6.1:
In Release v1.6.1a:

Enemies

In Release v1.6.1:

Maps

In Release v1.6.1:

Emotes

In Release v1.6.1:

Miscellaneous

  • Placement fixed.
In Release v1.6.1:
  • All Christmas 2019 Event rewards are no longer obtainable outside of gamepasses.
  • Placement and upgrade prices now increase in MEGA Servers based on how many players are in the server.
    • If there are 5 people, the prices are increased by 5%.
    • If there are 6 people, the prices are increased by 10%.
    • If there are 7 people, the prices are increased by 20%.
    • If there are 8 people, the prices are increased by 30%.

Official Update Log

NOTE: Not everything here will be accurate as this is transcribed from the game's update log on the devforum. Several things may be incorrect and there may be things that are missing.

Release v1.6.0

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Release v1.6.1

  • New Lobby
  • NEW TRAILER (!)
  • New Skins 📦
  • Enforcer Rework
  • Fixed Gladiator
  • New song for Breakdown taunt
  • New song for Comeback taunt
  • New song for Whip taunt
  • New select difficulty/intermission music
  • Readded Mega Server scaling in a new form (!) (Previously scaled HP, now prices)
    • 5 players = 5% increased prices
    • 6 players = 10% increased prices
    • 7 players = 20% increased prices
    • 8 players = 30% increased prices
  • Moved damage from archer to later levels and buffed max level damage by 5
  • Fixed DJ range
  • Fixed Nether and Infernal Abyss sky box
  • Added Fallen King death animation
  • Red light to Fallen King
  • Removed winter event
  • Removed winter event rewards
    • If you bought a game pass, the game will automatically claim it for you.


File:UpdateNavBoxIcon.png
Legacy Versions
BETA
Release
Overhaul
Modern Versions (v1.0–v1.91)
v1.0
v1.1
v1.2
v1.3
v1.4
v1.5
v1.6
v1.7
v1.8
v1.9
v1.10–v1.14
v1.15–v1.19
v1.20–v1.24
v1.25–v1.29
v1.30–v1.34
v1.35–v1.39
v1.40–v1.44
v1.45–v1.49
v1.50–v1.54
v1.55–v1.59
v1.60–v1.64
v1.65–v1.69
v1.70–v1.74
v1.75–v1.79
v1.80–v1.84
v1.85–v1.89
v1.90–v1.91
Modern Versions (v2.0–)
v2.0–v2.4
v2.5–v2.9