v1.79.0

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<infobox>

 <title source="title1"><default>V1.79.0</default></title>

<image source="image1"></image> <label>Release Date</label> <label>Minor Updates</label> <group> <header>News Feed</header> <label>Title</label> <label>Color</label> </group> <group row-items="2"> <header>Timeline</header> <label>Previous Update</label> <label>Next Update</label> </group> </infobox>

Description

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v1.79.0 is the one hundred and thirty-first update to be released in Tower Defense Simulator, on the 31st of October 2025. It added the third night of the Null & Void Event.

This update encompassed three versions, the main v1.79.0 update (released 31 October 2025) and two minor updates, the v1.79.1 (released 1 November 2025) and v1.79.1a (released 9 November 2025).

Additions

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Towers

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Enemies

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Maps

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Miscellaneous

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Changes & Bugfixes

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In v1.79.1:
  • Rift Walker no longer becomes immune to damage during its Lord Exo Attack ability.
  • Fixed some animations not playing in Blind Faith.
In v1.79.1a:
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Official Update Log

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NOTE: Not everything here will be accurate, as this is transcribed from the in-game update log. Several things may be incorrect, and there may be things that are missing.

v1.79.0

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👻 NULL & VOID - NIGHT 3 🎃
v1.79.0
📜Update Log:
👻Null & Void Night 3 is LIVE!👻
All paths meet at this crossroads, as the inevitable draws near. The final showdown between the Rift Walker, Children of EXO and T.D.S shall commence. Commander, will you save THE META?
Defend against 30 waves or be erased from existence!
Night 3 Hard and Easy are live!

🏆Event Achievements
Claim rewards by completing special Night challenges!
Defender — Triumph on Night 1 Easy | 150 Coins / 1x Spin Ticket / 1x Time Scale Ticket
Breached — Triumph on Night 1 Hard | 300 Coins / 2x Spin Ticket / 2x Time Scale Ticket / 1x Unholy Storm
Interdimensional Explorer — Triumph on Night 2 Easy | 250 Coins / 1x Spin Ticket / 1x Time Scale Ticket
Cosmic Drifter — Triumph on Night 2 Hard | 500 Coins / 2x Spin Ticket / 2x Time Scale Ticket / 2x Unholy Storm
Cult Destroyer — Triumph on Night 3 Easy | 500 Coins / 1x Spin Ticket / 1x Time Scale Ticket
Exo's Nemesis — Triumph on Night 3 Hard | 1000 Coins / 2x Spin Ticket / 2x Time Scale Ticket / 4x Unholy Storm
Evil Within — Night 3 Hard using the Event Tower (Warlock) | 750 Coins / 2x Spin Ticket / 2x Time Scale Ticket
Death Touched — Any night on Hard with the "Death" curse | 1000 Coins / 2x Spin Ticket / 5x Unholy Storm / 10x Necromancer's Tome / Banned Crate
Against the Odds! — Night 3 Hard with no Exclusive or Hardcore towers | 800 Coins / 2x Spin Ticket / 2x Unholy Storm / 5x Necromancer's Tome / Banned Crate
More achievements and badges coming soon!
Triumphs of All Nights very soon!
Warlock on sale!
A hybrid melee and ranged tower that fights with eldritch magic. Capable of knocking back enemies and apply bleed.
You can also earn this by defeating all 3 nights on Hard mode!
Robux 849
🔨Major Optimizations Pt. 2
After all the challenges, Roblox has been a huge help in guiding us to improve performance even further! 💪 Big thanks to their team for the continued support, things are running smoother than ever! 🚀
🔨Game Changes:
  • Tower Limit: 4
  • Lv. 2: Hidden Detection
  • Lv. 0 Cost: 4200
  • Lv. 1 Cost: 2500
  • Lv. 2 Cost: 6800
  • Lv. 3 Cost: 12000
  • Lv. 4 Cost: 18500
  • Lv. 5 Cost: 28000
  • Lv. 0 Ranged Damage: 25
  • Lv. 1 Ranged Damage: 40
  • Lv. 2 Ranged Damage: 60
  • Lv. 3 Ranged Damage: 115
  • Lv. 4 Ranged Damage: 200
  • Lv. 5 Ranged Damage: 260
  • Lv. 0 Ranged Cooldown: 1.1s
  • Lv. 1 Ranged Cooldown: 1.1s
  • Lv. 2 Ranged Cooldown: 0.8s
  • Lv. 3 Ranged Cooldown: 0.8s
  • Lv. 4 Ranged Cooldown: 0.75s
  • Lv. 5 Ranged Cooldown: 0.6s
  • Lv. 0 Projectile Range: 19
  • Lv. 1 Projectile Range: 20
  • Lv. 2 Projectile Range: 23
  • Lv. 3 Projectile Range: 23
  • Lv. 4 Projectile Range: 24
  • Lv. 5 Projectile Range: 26
  • Lv. 0 Melee Damage: 50
  • Lv. 1 Melee Damage: 85
  • Lv. 2 Melee Damage: 150
  • Lv. 3 Melee Damage: 250
  • Lv. 4 Melee Damage: 400
  • Lv. 5 Melee Damage: 750
  • Lv. 0 Melee Cooldown: 2s
  • Lv. 1 Melee Cooldown: 2s
  • Lv. 2 Melee Cooldown: 2s
  • Lv. 3 Melee Cooldown: 1.8s
  • Lv. 4 Melee Cooldown: 1.8s
  • Lv. 5 Melee Cooldown: 26
  • Lv. 0 Melee Range: 7
  • Lv. 1 Melee Range: 7
  • Lv. 2 Melee Range: 7.5
  • Lv. 3 Melee Range: 7.5
  • Lv. 4 Melee Range: 8
  • Lv. 5 Melee Range: 9
  • Lv. 0 Melee Max Hits: 2
  • Lv. 1 Melee Max Hits: 2
  • Lv. 2 Melee Max Hits: 2
  • Lv. 3 Melee Max Hits: 2
  • Lv. 4 Melee Max Hits: 3
  • Lv. 5 Melee Max Hits: 3
  • Lv. 2 Knockback Force: 20
  • Lv. 3 Knockback Force: 22.5
  • Lv. 4 Knockback Force: 30
  • Lv. 5 Knockback Force: 37.5
  • Lv. 4 Melee Bleed Stacks: 3
  • Lv. 5 Melee Bleed Stacks: 6


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