v1.79.0
<infobox>
<title source="title1"><default>V1.79.0</default></title>
<image source="image1"></image> <label>Release Date</label> <label>Minor Updates</label> <group> <header>News Feed</header> <label>Title</label> <label>Color</label> </group> <group row-items="2"> <header>Timeline</header> <label>Previous Update</label> <label>Next Update</label> </group> </infobox>
Description
[edit]v1.79.0 is the one hundred and thirty-first update to be released in Tower Defense Simulator, on the 31st of October 2025. It added the third night of the Null & Void Event.
This update encompassed three versions, the main v1.79.0 update (released 31 October 2025) and two minor updates, the v1.79.1 (released 1 November 2025) and v1.79.1a (released 9 November 2025).
Additions
[edit]Towers
[edit]Enemies
[edit]- Modern enemies:
- Legacy enemy:
Maps
[edit]Miscellaneous
[edit]Changes & Bugfixes
[edit]- Game optimizations.
- Harvester is now giftable.
- Pursuit no longer has the Freeze Immunity.
- Boosted Error creating thumbnail: File missing Gum Drop dropped per wave in Banlands.
- Easy increased from Error creating thumbnail: File missing 7 to Error creating thumbnail: File missing 12.
- Hard increased from Error creating thumbnail: File missing 15 to Error creating thumbnail: File missing 24.
- Decreased The Tower's tower debuff boost from 25% to 10%.
- Decreased The Chariot's Firerate Debuff from 15% to 10%.
- Decreased Temperance's Mutation health increase from 5% to 2.5%.
- Updated Nerd Duck narrator model.
- Extended cutscene skip timers.
- Null Guardian no longer applies Aggro to the Null Guardian Clones it summons.
- Hallow Punk's gamepass no longer gives the Lunar skin.
- Curse vote no longer resets Time Scale back to 1x once it is over.
- Updated Null Medic's Logbook description.
- Enemies affected by Banlands and Blind Faith's speed boost pads now emit blue particles while the boost is active.
- Translucent parts of enemies and towers, such as the translucent bodies of Hidden enemies, now get highlighted when hovered.
- Fixed Skills not being enabled in Banlands's Easy difficulty.
- Fixed Slasher gifting not working.
- Fixed Ghost Demoman skin not having any animations.
- Fixed Null & Void enemies having a placeholder icon in the Index.
- Fixed Null Guardian and Null Guardian Clone not having a Logbook description.
- Fixed Null Guardian's model not loading in the Index.
- Fixed Balloon Kid not having a proper hover hitbox, though the one added is quite small.
- In v1.79.1:
- Rift Walker no longer becomes immune to damage during its Lord Exo Attack ability.
- Fixed some animations not playing in Blind Faith.
- In v1.79.1a:
- Fixed legacy Hallow Guard not having any walk animations.
Gallery
[edit]Thumbnails
Icons
Official Update Log
[edit]NOTE: Not everything here will be accurate, as this is transcribed from the in-game update log. Several things may be incorrect, and there may be things that are missing.
v1.79.0
[edit]Breached — Triumph on Night 1 Hard | 300 Coins / 2x Spin Ticket / 2x Time Scale Ticket / 1x Unholy Storm
Interdimensional Explorer — Triumph on Night 2 Easy | 250 Coins / 1x Spin Ticket / 1x Time Scale Ticket
Cosmic Drifter — Triumph on Night 2 Hard | 500 Coins / 2x Spin Ticket / 2x Time Scale Ticket / 2x Unholy Storm
Cult Destroyer — Triumph on Night 3 Easy | 500 Coins / 1x Spin Ticket / 1x Time Scale Ticket
Exo's Nemesis — Triumph on Night 3 Hard | 1000 Coins / 2x Spin Ticket / 2x Time Scale Ticket / 4x Unholy Storm
Evil Within — Night 3 Hard using the Event Tower (Warlock) | 750 Coins / 2x Spin Ticket / 2x Time Scale Ticket
Death Touched — Any night on Hard with the "Death" curse | 1000 Coins / 2x Spin Ticket / 5x Unholy Storm / 10x Necromancer's Tome / Banned Crate
Against the Odds! — Night 3 Hard with no Exclusive or Hardcore towers | 800 Coins / 2x Spin Ticket / 2x Unholy Storm / 5x Necromancer's Tome / Banned Crate
More achievements and badges coming soon!
Triumphs of All Nights very soon!
- Tower Limit: 4
- Lv. 2: Hidden Detection
- Lv. 0 Cost: 4200
- Lv. 1 Cost: 2500
- Lv. 2 Cost: 6800
- Lv. 3 Cost: 12000
- Lv. 4 Cost: 18500
- Lv. 5 Cost: 28000
- Lv. 0 Ranged Damage: 25
- Lv. 1 Ranged Damage: 40
- Lv. 2 Ranged Damage: 60
- Lv. 3 Ranged Damage: 115
- Lv. 4 Ranged Damage: 200
- Lv. 5 Ranged Damage: 260
- Lv. 0 Ranged Cooldown: 1.1s
- Lv. 1 Ranged Cooldown: 1.1s
- Lv. 2 Ranged Cooldown: 0.8s
- Lv. 3 Ranged Cooldown: 0.8s
- Lv. 4 Ranged Cooldown: 0.75s
- Lv. 5 Ranged Cooldown: 0.6s
- Lv. 0 Projectile Range: 19
- Lv. 1 Projectile Range: 20
- Lv. 2 Projectile Range: 23
- Lv. 3 Projectile Range: 23
- Lv. 4 Projectile Range: 24
- Lv. 5 Projectile Range: 26
- Lv. 0 Melee Damage: 50
- Lv. 1 Melee Damage: 85
- Lv. 2 Melee Damage: 150
- Lv. 3 Melee Damage: 250
- Lv. 4 Melee Damage: 400
- Lv. 5 Melee Damage: 750
- Lv. 0 Melee Cooldown: 2s
- Lv. 1 Melee Cooldown: 2s
- Lv. 2 Melee Cooldown: 2s
- Lv. 3 Melee Cooldown: 1.8s
- Lv. 4 Melee Cooldown: 1.8s
- Lv. 5 Melee Cooldown: 26
- Lv. 0 Melee Range: 7
- Lv. 1 Melee Range: 7
- Lv. 2 Melee Range: 7.5
- Lv. 3 Melee Range: 7.5
- Lv. 4 Melee Range: 8
- Lv. 5 Melee Range: 9
- Lv. 0 Melee Max Hits: 2
- Lv. 1 Melee Max Hits: 2
- Lv. 2 Melee Max Hits: 2
- Lv. 3 Melee Max Hits: 2
- Lv. 4 Melee Max Hits: 3
- Lv. 5 Melee Max Hits: 3
- Lv. 2 Knockback Force: 20
- Lv. 3 Knockback Force: 22.5
- Lv. 4 Knockback Force: 30
- Lv. 5 Knockback Force: 37.5
- Lv. 4 Melee Bleed Stacks: 3
- Lv. 5 Melee Bleed Stacks: 6
| Modern Versions (v2.0–) | ||
|---|---|---|
| v2.0–v2.4 | Hardcore Rework Update (v2.0.0) • Operator Update (v2.1.0) • Semiquincentennial Summer Update (v2.2.0) • Kingpin Update (v2.3.0) • Story Mode Update (v2.4.0) | |
| v2.5–v2.9 | v2.5.0 • Enforcer Update (v2.6.0) • v2.7.0 • Frost Champion Update (v2.8.0) • v2.9.0 | |