Release v1.11: Difference between revisions

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===Release v1.11.0===
===Release v1.11.0===
<div style="color:#008000;">+[[Pursuit]] / Helicopter! 🚁</div>
*[[Pursuit]] / Helicopter! 🚁
**Lvl 100 tower or gamepass
<div style="color:#003300;">
**Credit to @JohnDrinkin for the heli models
*Lvl 100 tower or gamepass
*[[Construction Crazy]] Map 🏗️
*Credit to @JohnDrinkin for the heli models</div>
*[[Pyromancer]] rework 🔨
<div style="color:#008000;">+[[Construction Crazy]] Map 🏗️</div>
**Added piercing damage
<div style="color:#FF6A00;">^[[Pyromancer]] rework 🔨</div>
**Added more DPS
<div style="color:#B24700;">
**Buffed gold [[Pyromancer|pyro]]
*Added piercing damage
**removed hidden detection due to piercing
*Added more DPS
*[[Cowboy]] rework
*Buffed gold [[Pyromancer|pyro]]
**12% of getting cash per shot, depending on wave
*removed hidden detection due to piercing</div>
*[[Gladiator]] rework
<div style="color:#FF6A00;">^[[Cowboy]] rework</div>
**Hits faster
<div style="color:#B24700;">
**New animations
*12% of getting cash per shot, depending on wave</div>
**Reduced prices
<div style="color:#FF6A00;">^[[Gladiator]] rework</div>
**Smaller place box
<div style="color:#B24700;">
*[[Mystery]] zombie rework
*Hits faster
**Gets more zombies as waves continue
*New animations
**Health varies on difficulty
*Reduced prices
**[[Mystery Boss]] Enemy
*Smaller place box</div>
*Renamed Mystery Boss to [[Mystery Summoner]]
<div style="color:#FF6A00;">^[[Mystery]] zombie rework</div>
*Decreased all tower sizes by 25%
<div style="color:#B24700;">
*Decreased most enemy sizes by 25%
*Gets more zombies as waves continue
*Firing animations for [[minigunner]]
*Health varies on difficulty</div>
*Firing animations for [[soldier]]
<div style="color:#008000;">+[[Mystery Boss]] Enemy</div>
*New animations for all [[DJ Booth|DJ]] skins
<div style="color:#FF6A00;">^Renamed Mystery Boss to [[Mystery Summoner]]</div>
**Credit to @AltiWyre for the animations
<div style="color:#FF6A00;">^Decreased all tower sizes by 25%</div>
*Shortened [[Normal Mode|Easy]] mode to 30 waves
<div style="color:#FF6A00;">^Decreased most enemy sizes by 25%</div>
*Summoner Boss only spawns mystery and mystery boss now
<div style="color:#FF6A00;">^Firing animations for [[minigunner]]</div>
*NEW SKINS
<div style="color:#FF6A00;">^Firing animations for [[soldier]]</div>
**Tycoon [[Farm]]
<div style="color:#FF6A00;">^New animations for all [[DJ Booth|DJ]] skins</div>
**Slugger [[Gladiator]]
<div style="color:#B24700;">
**IcyTea [[Freezer]]
*Credit to @AltiWyre for the animations</div>
**Kasodus [[Cowboy]]
<div style="color:#FF6A00;">^Shortened [[Normal Mode|Easy]] mode to 30 waves</div>
*Changed [[Ace Pilot]]
<div style="color:#FF6A00;">^Summoner Boss only spawns mystery and mystery boss now</div>
**Lowered starting costs
<div style="color:#008000;">+NEW SKINS</div>
**Slightly lowered lvl 0 fire speed
<div style="color:#003300;">
*Fixed [[pyromancer]] max upgrade fire stuck bug
*Tycoon [[Farm]]
*Fixed more bugs
*Slugger [[Gladiator]]
**Even more new SFX
*IcyTea [[Freezer]]
**Lobby secret
*Kasodus [[Cowboy]]</div>
*Removed [[Spring 2020 Event|spring event]]
<div style="color:#FF6A00;">^Changed [[Ace Pilot]]</div>
*Removed fire and explosion immunity to [[Fallen]] enemies 📦
<div style="color:#B24700;">
*Lowered starting costs
*Slightly lowered lvl 0 fire speed</div>
<div style="color:#B59600;">*Fixed [[pyromancer]] max upgrade fire stuck bug</div>
<div style="color:#B59600;">*Fixed more bugs</div>
<div style="color:#008000;">+Even more new SFX</div>
<div style="color:#008000;">+Lobby secret</div>
<div style="color:#FF0000;">-Removed [[Spring 2020 Event|spring event]]</div>
<div style="color:#FF6A00;">^Removed fire and explosion immunity to [[Fallen]] enemies 📦</div>


===Release v1.11.1===
===Release v1.11.1===
<div style="color:#B59600;">*[[Mortar]] negative cash</div>
*[[Mortar]] negative cash
<div style="color:#B59600;">*Animations for twitter [[minigunner]], huntsman [[archer]], toy [[soldier]], & default [[DJ Booth|DJ]]</div>
*Animations for twitter [[minigunner]], huntsman [[archer]], toy [[soldier]], & default [[DJ Booth|DJ]]
<div style="color:#FF6A00;">^Readded ''Total Damage'' counter</div>
*Readded ''Total Damage'' counter
<div style="color:#B59600;">*[[Ace Pilot]] / [[Pursuit]] tower stacking</div>
*[[Ace Pilot]] / [[Pursuit]] tower stacking
<div style="color:#B59600;">*[[Mystery]] / [[Mystery Boss]] negative hp</div>
*[[Mystery]] / [[Mystery Boss]] negative hp






Revision as of 18:26, 5 February 2023

<infobox>

 <title source="title1"><default>Release v1.11</default></title>

<image source="image1"></image> <label>Release Date</label> <label>Minor Updates</label> <group> <header>News Feed</header> <label>Title</label> <label>Color</label> </group> <group row-items="2"> <header>Timeline</header> <label>Previous Update</label> <label>Next Update</label> </group> </infobox>

Overview

Release v1.11 was the twenty-third update to be released on Tower Defense Simulator, on the 26th of May 2020.

Unlike with most updates before the Solar Eclipse Event, there was an official name for this update, that being the Smaller = Bigger Update. Release v1.11 has been retroactively applied to this update to keep in line with the numbering scheme with the other updates.

This version encompassed three updates, the main Release v1.11.0 update (released 26 May 2020) and four minor updates, the Release v1.11.1 (released 31 May 2020), Release v1.11.2 (released 4 July 2020), Release v1.11.2a (released same day as Release v1.11.2, 4 July 2020) and Release v1.11.2b (released 5 July 2020).

Additions

Towers

Enemies

Maps

Skincrates

Miscellaneous

Removals

Enemies

Multiple enemies were removed as they were a part of the Spring 2020 Event.

Maps

One map was removed as it was a part of the Spring 2020 Event.

Miscellaneous

Changes & Bugfixes

Towers

In Release v1.11.1:

Enemies

In Release v1.11.1:

Emotes

In Release v1.11.2:
In Release v1.11.2a:
In Release v1.11.2b:

Miscellaneous

  • Wave structure changed for all modes.
  • Beginner's mode now has 30 waves instead of 40.
  • Fixed duo+ having a 30 tower placement limit instead of 20.
In Release v1.11.2:
  • Lobby music changed.
  • Lobby lighting changed.
In Release v1.11.2b:
  • Lobby changes reverted.

Official Update Log

NOTE: Not everything here will be accurate as this is transcribed from the game's update log on the devforum and Tower Defense Simulator discord server. Several things may be incorrect and there may be things that are missing.

Release v1.11.0

  • Pursuit / Helicopter! 🚁
    • Lvl 100 tower or gamepass
    • Credit to @JohnDrinkin for the heli models
  • Construction Crazy Map 🏗️
  • Pyromancer rework 🔨
    • Added piercing damage
    • Added more DPS
    • Buffed gold pyro
    • removed hidden detection due to piercing
  • Cowboy rework
    • 12% of getting cash per shot, depending on wave
  • Gladiator rework
    • Hits faster
    • New animations
    • Reduced prices
    • Smaller place box
  • Mystery zombie rework
    • Gets more zombies as waves continue
    • Health varies on difficulty
    • Mystery Boss Enemy
  • Renamed Mystery Boss to Mystery Summoner
  • Decreased all tower sizes by 25%
  • Decreased most enemy sizes by 25%
  • Firing animations for minigunner
  • Firing animations for soldier
  • New animations for all DJ skins
    • Credit to @AltiWyre for the animations
  • Shortened Easy mode to 30 waves
  • Summoner Boss only spawns mystery and mystery boss now
  • NEW SKINS
  • Changed Ace Pilot
    • Lowered starting costs
    • Slightly lowered lvl 0 fire speed
  • Fixed pyromancer max upgrade fire stuck bug
  • Fixed more bugs
    • Even more new SFX
    • Lobby secret
  • Removed spring event
  • Removed fire and explosion immunity to Fallen enemies 📦

Release v1.11.1


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