V1.2.0: Difference between revisions

From Tower Defense Simulator Wiki
Jump to navigation Jump to search
Content deleted Content added
imported>Mentin123
imported>DarkGabonnie
m Changes & Bugfixes: convert raw abbr tags to template, replaced: <abbr title="-0.25">2.525 > 2.275</abbr> → {{Tooltip|2.525 > 2.275|-0.25}} (5)
 
(7 intermediate revisions by 3 users not shown)
Line 4: Line 4:
|release_date = 17 April 2022 (v1.2.0)
|release_date = 17 April 2022 (v1.2.0)
|minor_updates = v1.2.0a (17 April 2022)<br/>v1.2.0b (19 April 2022)
|minor_updates = v1.2.0a (17 April 2022)<br/>v1.2.0b (19 April 2022)
|feed_title = Duck Hunting Season!
|previous_update = [[V1.1.0|Entity System Update]]
|previous_update = [[V1.1.0|Entity System Update]]
|next_update = [[v1.2.1]]
|next_update = [[v1.2.1]]
Line 43: Line 44:
*[[Duck Hunt Event#Hunting Season Pass|Hunting Season]]
*[[Duck Hunt Event#Hunting Season Pass|Hunting Season]]
**Rewards:
**Rewards:
***Rank 1 - {{Colour|DuckHunt|Ducky}} [[Sniper]]
***Rank 1 - {{Color|DuckHunt|Ducky}} [[Sniper]]
***Rank 2 - {{Colour|DuckHunt|Ducky}} [[Soldier]] & [[Golden Soldier]]
***Rank 2 - {{Color|DuckHunt|Ducky}} [[Soldier]] & [[Golden Soldier]]
***Rank 3 - {{Colour|DuckHunt|Ducky}} [[Hunter]]
***Rank 3 - {{Color|DuckHunt|Ducky}} [[Hunter]]
***Rank 4 - {{Colour|DuckHunt|Ducky}} [[Militant]]
***Rank 4 - {{Color|DuckHunt|Ducky}} [[Militant]]
***Rank 5 - {{Colour|DuckHunt|Ducky}} [[Shotgunner]]
***Rank 5 - {{Color|DuckHunt|Ducky}} [[Shotgunner]]
***Rank 6 - {{Colour|DuckHunt|Ducky}} [[Minigunner]] & [[Golden Minigunner]]
***Rank 6 - {{Color|DuckHunt|Ducky}} [[Minigunner]] & [[Golden Minigunner]]
***Rank 7 - {{Colour|DuckHunt|Ducky}} [[Commander]]
***Rank 7 - {{Color|DuckHunt|Ducky}} [[Commander]]


===Miscellaneous===
===Miscellaneous===
Line 65: Line 66:
==Changes & Bugfixes==
==Changes & Bugfixes==
*All towers have new faces, with some exceptions:
*All towers have new faces, with some exceptions:
**{{Colour|Unobtainable|Slayer}} [[Shotgunner]]
**{{Color|Unobtainable|Slayer}} [[Shotgunner]]
**{{Colour|SeasonOfLove|Cupid}} [[Crook Boss]]
**{{Color|SeasonOfLove|Cupid}} [[Crook Boss]]
**{{Colour|Premium|XR500}} [[Turret]]
**{{Color|Premium|XR500}} [[Turret]]
**Default [[War Machine]]
**Default [[War Machine]]
*[[Shotgunner]]'s all skins appearance changed.
*[[Shotgunner]]'s all skins appearance changed.
Line 79: Line 80:
***'''Level 1'''
***'''Level 1'''
****Damage decreased from +1 to +0.
****Damage decreased from +1 to +0.
****Firerate changed from <abbr title="-0.25">2.508 > 2.258</abbr> to <abbr title="-0.7">2.508 > 1.808</abbr>
****Firerate changed from {{Tooltip|2.525 > 2.275|-0.25}} to {{Tooltip|2.525 > 1.825|-0.7}}.
****Spread of 80 added.
***'''Level 2'''
***'''Level 2'''
****Cost increased from {{Money|350}} to {{Money|1,250}}.
****Cost increased from {{Money|350}} to {{Money|1,250}}.
****Damage increased from +0 to +1.
****Damage increased from +0 to +1.
****Bullets changed from 6 to 6 > 8.
****Bullets changed from 6 to 6 > 8.
****Tighter spread added.
****Spread change of 80 > 60 added.
***'''Level 3'''
***'''Level 3'''
****Cost increased from {{Money|1,500}} to {{Money|3,500}}.
****Cost increased from {{Money|1,500}} to {{Money|3,500}}.
****Damage decreased from +4 to +2.
****Damage decreased from +4 to +2.
****Firerate changed from <abbr title="-0.45">2.258 > 1.808</abbr> to <abbr title="-0.3">1.808 > 1.508</abbr>
****Firerate changed from <abbr title="-0.45>2.275 > 1.825</abbr> to {{Tooltip|1.825 > 1.525|-0.3}}.
***'''Level 4'''
***'''Level 4'''
****Cost increased from {{Money|4,200}} to {{Money|10,000}}.
****Cost increased from {{Money|4,200}} to {{Money|10,000}}.
****Range increased from +0 to +2.
****Range increased from +0 +2.
****Damage decreased from +6 to +1.
****Damage decreased from +6 to +1.
****Firerate changed from 1.808 to <abbr title="-0.5">1.508 > 1.008</abbr>.
****Firerate changed from 1.825 to {{Tooltip|1.525 > 1.025|-0.5}}.
****Bullets changed from 6 to 8 > 12.
****Bullets changed from 6 to 8 > 12.
****Tighter spread added.
****Spread change of 60 > 50 added.
***'''Level 5 removed'''
***'''Level 5 removed'''
****Statistics:
****Statistics:
Line 102: Line 104:
*****Range: +1
*****Range: +1
*****Bullets: 6 > 8
*****Bullets: 6 > 8
*****Firerate: <abbr title="-0.3">1.808 > 1.508</abbr>
*****Firerate: {{Tooltip|1.825 > 1.525|-0.3}}
*New {{Colour|Other|Present}} [[Farm]] placement effects.
*New {{Color|Other|Present}} [[Farm]] placement effects.
*New {{Colour|Other|Bloxy}} [[Commander]] placement effects.
*New {{Color|Other|Bloxy}} [[Commander]] placement effects.
*[[Ace Pilot]], [[Pursuit]], [[Medic]], [[Sniper]], [[Ranger]] and [[Mortar]] can no longer be targeted by enemies with their attacks.
*[[Ace Pilot]], [[Pursuit]], [[Medic]], [[Sniper]], [[Ranger]] and [[Mortar]] can no longer be targeted by enemies with their attacks.
*Firerate statistic display now rounds down the firerate statistic to three decimal places instead of two.
*Firerate statistic display now rounds down the firerate statistic to three decimal places instead of two.
Line 156: Line 158:


===v1.2.0===
===v1.2.0===
{{UpdateLog|
*🧰[[Engineer]] Tower (!)
{{UpdateBanner|DuckHuntThumbnailClean.png|Duck Hunting Season!}}
**Hardcore Tower
{{UpdateH1|🦆Quack.}}
**Level 60 Exclusive
{{UpdateWhiteText|Yee haw! It's duck hunting season! Grab your guns, bread, and grapes 'cause we got a mechanical duck to hunt! [[Ducky D00M (Eggy Island)|Ducky D00M]]'s son is out for revenge and sending an army of ducks to steal your crops! Head to the [[matchmaking]] statue in the center of the spawn and play our new "Defend the Center" gamemode! (Limited time gamemode)}}
**Gamepass available for a limited time!
{{UpdateH1|📜Update Log:}}
*🦆[[Duck Hunt Event|Duck Hunt Gamemode]] (!)
{{UpdateH3|🧰[[Engineer]] Tower (!)}}
**Leverages new entity system!
*[[Hardcore Mode|Hardcore]] [[Towers|Tower]]
**New Plot Buying Mechanic
*Level 60 Exclusive
**New Passive Income Mechanic
*Gamepass available for a limited time!
**New Interactables Mechanic
{{UpdateH3|🦆[[Duck Hunt Event|Duck Hunt Gamemode]] (!)}}
**Available for a limited time!
*Leverages new entity system!
*🐤[[Duck Hunt Event#Hunting Season|Duck Hunting Season]] (!)
*New Plot Buying Mechanic
**Ducky [[Sniper]]
*New Passive Income Mechanic
**Ducky [[Soldier]]
*New Interactables Mechanic
**Ducky [[Hunter]]
*Available for a limited time!
**Ducky [[Shotgunner]]
{{UpdateH3|🐤[[Duck Hunt Event#Hunting Season|Duck Hunting Season]] (!)}}
**Ducky [[Militant]]
**Ducky [[Minigunner]]
*Ducky [[Sniper]]
**Ducky [[Commander]]
*Ducky [[Soldier]]
*Ducky [[Hunter]]
*🚜Barnyard Lobby
*Ducky [[Shotgunner]]
**New Lobby Music
*Ducky [[Militant]]
*💥[[Shotgunner]] Rebalance
*Ducky [[Minigunner]]
**Updated [[Shotgunner]] Skins
*Ducky [[Commander]]
*😀New Tower Faces
{{UpdateH3|🚜Barnyard Lobby}}
**Custom Personalities For All Towers!
*New Lobby Music
*🔧Bug Fixes:
{{UpdateH3|💥[[Shotgunner]] Rebalance}}
**Fixed Windows 10 Crash (!)
*Updated [[Shotgunner]] Skins
**Fixed Enemies Targeting [[Ace Pilot|Ace]], [[Pursuit]], [[Farm]], & [[Turret]]
{{UpdateH3|😀New Tower Faces}}
**Fixed [[Farm]] + [[Cowboy]] Cash Trails
*Custom Personalities For All [[Towers]]!
**Fixed Units Blocking Placement
{{UpdateH3|🔧Bug Fixes:}}
**Fixed Unit Range Visual
*Fixed Windows 10 Crash (!)
**Multiple Typos Fixed
*Fixed [[Enemies]] Targeting [[Ace Pilot|Ace]], [[Pursuit]], [[Farm]], & [[Turret]]
*Fixed [[Farm]] + [[Cowboy]] Cash Trails
*Fixed [[Units]] Blocking Placement
*Fixed [[Units|Unit]] Range Visual
*Multiple Typos Fixed
}}





Latest revision as of 11:05, 1 July 2026

<infobox>

 <title source="title1"><default>V1.2.0</default></title>

<image source="image1"></image> <label>Release Date</label> <label>Minor Updates</label> <group> <header>News Feed</header> <label>Title</label> <label>Color</label> </group> <group row-items="2"> <header>Timeline</header> <label>Previous Update</label> <label>Next Update</label> </group> </infobox>

Description

[edit]

v1.2.0 is the thirty-fourth update to be released on Tower Defense Simulator, on the 17th of April 2022.

This update was also given the name Duck Hunt Update, as it added the Duck Hunt Event.

This version encompassed three updates, the main v1.2.0 update (released 17 April 2022) and two minor updates, the v1.2.0a (released 17 April 2022) and v1.2.0b (released 19 April 2022).

Additions

[edit]

Towers

[edit]

Enemies

[edit]

Maps

[edit]

Seasons

[edit]

Miscellaneous

[edit]
  • Duck Hunt Event
  • Plot buying mechanic
  • Passive income mechanic
  • Interactables mechanic
  • EggEggs

Removals

[edit]

Changes & Bugfixes

[edit]
  • All towers have new faces, with some exceptions:
  • Shotgunner's all skins appearance changed.
  • Shotgunner reworked.
    • Damage of each bullet is no longer decreased by 50% with each pierce. It now deals full damage to first two enemies and half of the damage to the last enemy.
      • Pierce is no longer based on how high the damage of Shotgunner is, instead all Levels have a pierce of 2.
    • Statistical changes:
      • Base
        • Placement cost decreased from Cash$500 to Cash$400.
        • Damage increased from 1x6 to 2x6.
      • Level 1
        • Damage decreased from +1 to +0.
        • Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
        • Spread of 80 added.
      • Level 2
        • Cost increased from Cash$350 to Cash$1,250.
        • Damage increased from +0 to +1.
        • Bullets changed from 6 to 6 > 8.
        • Spread change of 80 > 60 added.
      • Level 3
        • Cost increased from Cash$1,500 to Cash$3,500.
        • Damage decreased from +4 to +2.
        • Firerate changed from 2.275 > 1.825 to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
      • Level 4
        • Cost increased from Cash$4,200 to Cash$10,000.
        • Range increased from +0 +2.
        • Damage decreased from +6 to +1.
        • Firerate changed from 1.825 to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
        • Bullets changed from 6 to 8 > 12.
        • Spread change of 60 > 50 added.
      • Level 5 removed
        • Statistics:
          • Name: Apocalypse Slayer
          • Cost: Cash$7,000
          • Range: +1
          • Bullets: 6 > 8
          • Firerate: Lua error in package.lua at line 80: module 'Dev:Yesno' not found.
  • New Present Farm placement effects.
  • New Bloxy Commander placement effects.
  • Ace Pilot, Pursuit, Medic, Sniper, Ranger and Mortar can no longer be targeted by enemies with their attacks.
  • Firerate statistic display now rounds down the firerate statistic to three decimal places instead of two.
  • Fixed game crashing on Microsoft Store's Roblox app.
  • Fixed Farm and Cowboy's cash trails not appearing.
  • Fixed units blocking tower placement.
  • Fixed unit range not appearing correctly.
  • Fixed Archer being immune to all stuns.
  • Fixed multiple typos.
    • Fixed "approaching" being spelled as "approacing" on Wave 1 of Fallen Mode.
    • Fixed "approaching" being spelled as "approacing" on Wave 1 of Hardcore Mode.
    • Fixed "stun" being spelled as "sutn" on Wave 30 of Fallen Mode.
In v1.2.0a:
  • Fixed Engineer's Level 1 upgrade name Precise Calculations being misspelt as Percise Calculations.
In v1.2.0b:
  • Increased Rank 7 robux cost from Robux 250 to Robux 320.

Official Update Trailer

[edit]
File:Tower Defense Simulator- Spring Trailer
[edit]

Official Update Log

[edit]

NOTE: Not everything here will be accurate as this is transcribed from the game's in-game update log. Several things may be incorrect and there may be things that are missing.

v1.2.0

[edit]
File:DuckHuntThumbnailClean.png
Duck Hunting Season!
v1.2.0
🦆Quack.
Yee haw! It's duck hunting season! Grab your guns, bread, and grapes 'cause we got a mechanical duck to hunt! Ducky D00M's son is out for revenge and sending an army of ducks to steal your crops! Head to the matchmaking statue in the center of the spawn and play our new "Defend the Center" gamemode! (Limited time gamemode)
📜Update Log:
🧰Engineer Tower (!)
  • Hardcore Tower
  • Level 60 Exclusive
  • Gamepass available for a limited time!
  • Leverages new entity system!
  • New Plot Buying Mechanic
  • New Passive Income Mechanic
  • New Interactables Mechanic
  • Available for a limited time!
🚜Barnyard Lobby
  • New Lobby Music
💥Shotgunner Rebalance
😀New Tower Faces
  • Custom Personalities For All Towers!
🔧Bug Fixes:


File:UpdateNavBoxIcon.png
Legacy Versions
BETA
Release
Overhaul
Modern Versions (v1.0–v1.91)
v1.0
v1.1
v1.2
v1.3
v1.4
v1.5
v1.6
v1.7
v1.8
v1.9
v1.10–v1.14
v1.15–v1.19
v1.20–v1.24
v1.25–v1.29
v1.30–v1.34
v1.35–v1.39
v1.40–v1.44
v1.45–v1.49
v1.50–v1.54
v1.55–v1.59
v1.60–v1.64
v1.65–v1.69
v1.70–v1.74
v1.75–v1.79
v1.80–v1.84
v1.85–v1.89
v1.90–v1.91
Modern Versions (v2.0–)
v2.0–v2.4
v2.5–v2.9