Energy Immunity
Energy Immunity has been removed from the game as of the 23rd of May 2023.
Energy Immunity may still exist in the game's code, though it is no longer officially used in-game. This page has been preserved for historical purposes.
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<title source="title1"><default>Energy Immunity</default></title><image source="image1"></image> <label>Type</label> <format>Immunity</format> <label>Variants</label> <label>Required Detection</label> <label>Immunities/Resistances</label> <label>Effects</label> <label>Available in Sandbox?</label> <format>{{{music}}}</format> <label>Tag</label> </infobox>
Description
[edit]Energy Immunity (referred to as "No Energy" on its tag) was an immunity that prevented the enemy from being stunned. It has been replaced by Stun Immunity.
Mechanics
[edit]Energy Immunity made it so that any enemy with it could not be stunned by stunning towers, which included the Electroshocker and Warden. They will be instead slowed down by 25% for the stun duration.
All Boss enemies have this immunity, as part of being a Boss enemy. The only difference between the two is that the slowdown effect is weaker on Boss enemies.
Enemy List
[edit]The following enemies had the Energy Immunity before being replaced by the Stun Immunity:
- Fallen
- Monkey
- Giant Boss
- Shotgunner
- Mega Slow
- Fallen Reaper
- Fallen Soul (Legacy version)
- Glitch
- Fallen Titan
- Templar
- Slow King (Legacy version)
- Speedy King (Legacy version)
- Summoner Boss
- Necromancer Boss (Enemies Beta Enemy)
- Error
- Circuit (Hardcore)
- Circuit (Polluted Wasteland II)
- Mimic Umbra
- Abomination
- Commander
- Nuclear Guardian
- Minigunner
- Fallen Hero (Legacy version)
- Fallen Guardian (Legacy version)
- Grave Digger (Legacy version)
- Molten Boss
- Fallen King (Legacy version)
- Fallen Swordmaster
- Void Reaver
- Nuclear Monster
- Gunslinger
- Wox the Fox
The following event enemies also had Energy Immunity:
- Lord Sinister (Trick or Threat Town)
- Frost Spirit (Outpost 32)
- Jaxe (Rotfield)
- Swamp Monster (Foggy Forest)
- Penumbras (Tower Outskirts)
- Headless Jaxe (Totality Tower)
- Solar Servant (Totality Tower)
- Lunar Servant (Totality Tower)
- The Umbra (Totality Tower)
- Ducky D00M (D00M's Revenge)
- Evil Elf (Cold Ambush)
- Papa Bread (Cold Ambush)
- Ripped Elf (Cold Ambush)
- Gatekeeper (Cold Ambush)
- Mecha-claus (Cold Ambush)
The following enemies once had the Energy Immunity:
The following removed enemies had Energy Immunity:
Update History
[edit]- 29 October 2020 - Overhaul v1.0.0
- Energy Immunity added, replacing the Partial Electric Immunity.
- 7 April 2023 - v1.7.0
- 23 May 2023 - v1.7.3a
- Energy Immunity removed, replaced by Stun Immunity.
| Enemy Types | Hidden • Lead • Flying • Ghost • Boss | |
|---|---|---|
| Immunities | Freeze Immunity • Burn Immunity • Splash Damage Immunity • Stun Immunity • Full Immunity • Energy Immunity (Removed) • Collision Immunity (Removed) • Partial Electric Immunity (Removed) | |
| Status Effects | Scale • Bloated • Nimble • Slime • Health Regen • Tank • Aggro • Corpse • No Target • Blessed • Neuralyzed • Slowed • Shield (Removed) | |
| Other | Shield Health • Defense | |