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imported>Mentin123 |
imported>Mentin123 No edit summary |
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<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
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|-|Regular = |
|-|Regular = |
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<div class=" |
<div class="overflow-box"> |
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{| class="wikitable" style="width:1100px |
{| class="wikitable stats-table" style="width:1100px;" |
||
! colspan="11" |Engineer Stats |
! colspan="11" |Engineer Stats |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Deadzone Range |
||
! |
!Build Range |
||
! |
!Max Units |
||
! |
!DPS<ref name="DPS">Does not include Sentry DPS.<br/>Does not account for time taken to build Sentries.</ref> |
||
! |
!Combined DPS<ref name="CDPS">Combined DPS is the total DPS of the tower itself and the max number of units at that Level.</ref> |
||
! |
!Cost Efficiency<ref name="CE">Uses combined DPS in the calculation.</ref> |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|750}} |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|1.2 |
|||
| style="padding: 5px;" |1.2 |
|||
|13 |
|||
| style="padding: 5px;" |13 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|3.34 |
|||
| style="padding: 5px;" |3.34 |
|||
|5.56 |
|||
| style="padding: 5px;" |5.56 |
|||
|{{Money|134.89}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|1,000}} |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|1.2 |
|||
| style="padding: 5px;" |1.2 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|7.22 |
|||
| style="padding: 5px;" |7.22 |
|||
|{{Money|138.5}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|1,400}} |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|1.2 |
|||
| style="padding: 5px;" |1.2 |
|||
|17 |
|||
| style="padding: 5px;" |17 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|9.44 |
|||
| style="padding: 5px;" |9.44 |
|||
|{{Money|148.31}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|3,200}} |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|1.2 |
|||
| style="padding: 5px;" |1.2 |
|||
|17 |
|||
| style="padding: 5px;" |17 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|10 |
|||
| style="padding: 5px;" |10 |
|||
|23.34 |
|||
| style="padding: 5px;" |23.34 |
|||
|{{Money|137.1}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|6,200}} |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|0.75 |
|||
| style="padding: 5px;" |0.75 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|24 |
|||
| style="padding: 5px;" |24 |
|||
|44.01 |
|||
| style="padding: 5px;" |44.01 |
|||
|{{Money|140.88}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|18,700}} |
|||
|30 |
|||
| style="padding: 5px;" |30 |
|||
|0.75 |
|||
| style="padding: 5px;" |0.75 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|133.75 |
|||
|{{Money|139.81}} |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|{{Money|53,700}} |
|||
|50 |
|||
| style="padding: 5px;" |50 |
|||
|0.6 |
|||
| style="padding: 5px;" |0.6 |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|0.5 |
|||
| style="padding: 5px;" |0.5 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|83.34 |
|||
| style="padding: 5px;" |83.34 |
|||
|420.02 |
|||
|{{Money|127.85}} |
|||
|} |
|} |
||
</div> |
</div> |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1250px |
{| class="wikitable stats-table" style="width:1250px;" |
||
! colspan="12" |Sentry Stats<ref name="unit">Sentries are not affected by buffs given by other towers.</ref> |
! colspan="12" |Sentry Stats<ref name="unit">Sentries are not affected by buffs given by other towers.</ref> |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
!Sentry |
|||
! scope="col" style="padding: 5px;" |Sentry |
|||
!Health |
|||
! scope="col" style="padding: 5px;" |Health |
|||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
! |
!Splash Damage |
||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
! |
!Rocket Firerate |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Explosion Range |
||
!Lifespan |
|||
! scope="col" style="padding: 5px;" |Lifespan |
|||
! |
!Scrap Meter |
||
! |
!DPS<ref name="DPS2">Assumes only one sentry is placed down and does not include '''Engineer''' DPS.<br/>DPS is calculated as Gun DPS + Splash DPS.</ref> |
||
|- |
|- |
||
|0–2 |
|||
| style="padding: 5px;" |0–2 |
|||
|[[Sentry (Unit)|Sentry]] |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.45 |
|||
| style="padding: 5px;" |0.45 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|30s |
|||
| style="padding: 5px;" |30s |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|2.22 |
|||
| style="padding: 5px;" |2.22 |
|||
|- |
|- |
||
|3–4 |
|||
| style="padding: 5px;" |3–4 |
|||
|[[Rifle Sentry]] |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.3 |
|||
| style="padding: 5px;" |0.3 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|30s |
|||
| style="padding: 5px;" |30s |
|||
|36 |
|||
| style="padding: 5px;" |36 |
|||
|6.67 |
|||
| style="padding: 5px;" |6.67 |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|[[Minigun Sentry]] |
|||
|60 |
|||
| style="padding: 5px;" |60 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.16 |
|||
| style="padding: 5px;" |0.16 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|45s |
|||
| style="padding: 5px;" |45s |
|||
|120 |
|||
| style="padding: 5px;" |120 |
|||
|31.25<ref name="dps1">Rev-up time of 1.5 seconds is not considered into the DPS.</ref> |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|[[War Machine Sentry]] |
|||
|250 |
|||
| style="padding: 5px;" |250 |
|||
|8 |
|||
| style="padding: 5px;" |8 |
|||
|35x2 |
|||
| style="padding: 5px;" |35x2 |
|||
|0.12 |
|||
| style="padding: 5px;" |0.12 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|24 |
|||
| style="padding: 5px;" |24 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|60s |
|||
| style="padding: 5px;" |60s |
|||
|250 |
|||
| style="padding: 5px;" |250 |
|||
|84.17<ref name="dps6">66.67 Gun DPS + 17.5 Rocket DPS.<br>Rev-up time of 1.5 seconds is not considered into the DPS.<br/>Rocket DPS assumes only one enemy is hit and receives full splash damage.</ref> |
|||
|} |
|} |
||
</div> |
</div> |
||
|-|PVP = |
|-|PVP = |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1100px |
{| class="wikitable stats-table" style="width:1100px;" |
||
! colspan="11" |Engineer Stats |
! colspan="11" |Engineer Stats |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Deadzone Range |
||
! |
!Build Range |
||
! |
!Max Units |
||
! |
!DPS<ref name="DPS"/> |
||
! |
!Combined DPS<ref name="CDPS"/> |
||
! |
!Cost Efficiency<ref name="CE"/> |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|700}} |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|1.2 |
|||
| style="padding: 5px;" |1.2 |
|||
|13 |
|||
| style="padding: 5px;" |13 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|3.33 |
|||
| style="padding: 5px;" |3.33 |
|||
|7.77 |
|||
| style="padding: 5px;" |7.77 |
|||
|{{Money|90.09}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|950}} |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|1.2 |
|||
| style="padding: 5px;" |1.2 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|9.44 |
|||
| style="padding: 5px;" |9.44 |
|||
|{{Money|100.64}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|1,350}} |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|1.2 |
|||
| style="padding: 5px;" |1.2 |
|||
|17 |
|||
| style="padding: 5px;" |17 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|13.88 |
|||
| style="padding: 5px;" |13.88 |
|||
|{{Money|97.26}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|3,150}} |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|1.2 |
|||
| style="padding: 5px;" |1.2 |
|||
|17 |
|||
| style="padding: 5px;" |17 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|13.33 |
|||
| style="padding: 5px;" |13.33 |
|||
|33.33 |
|||
| style="padding: 5px;" |33.33 |
|||
|{{Money|94.51}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|5,750}} |
|||
|22 |
|||
| style="padding: 5px;" |22 |
|||
|0.75 |
|||
| style="padding: 5px;" |0.75 |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|29.33 |
|||
| style="padding: 5px;" |29.33 |
|||
|49.33 |
|||
| style="padding: 5px;" |49.33 |
|||
|{{Money|116.56}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|17,250}} |
|||
|30 |
|||
| style="padding: 5px;" |30 |
|||
|0.75 |
|||
| style="padding: 5px;" |0.75 |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|160 |
|||
| style="padding: 5px;" |160 |
|||
|{{Money|107.81}} |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|{{Money|44,750}} |
|||
|50 |
|||
| style="padding: 5px;" |50 |
|||
|0.6 |
|||
| style="padding: 5px;" |0.6 |
|||
|22 |
|||
| style="padding: 5px;" |22 |
|||
|0.5 |
|||
| style="padding: 5px;" |0.5 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|83.33 |
|||
| style="padding: 5px;" |83.33 |
|||
|435.83 |
|||
|{{Money|102.68}} |
|||
|} |
|} |
||
</div> |
</div> |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1250px |
{| class="wikitable stats-table" style="width:1250px;" |
||
! colspan="12" |Sentry Stats<ref name="unit"/> |
! colspan="12" |Sentry Stats<ref name="unit"/> |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
!Sentry |
|||
! scope="col" style="padding: 5px;" |Sentry |
|||
!Health |
|||
! scope="col" style="padding: 5px;" |Health |
|||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
! |
!Splash Damage |
||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
! |
!Rocket Firerate |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Explosion Range |
||
!Lifespan |
|||
! scope="col" style="padding: 5px;" |Lifespan |
|||
! |
!Scrap Meter |
||
! |
!DPS<ref name="DPS2"/> |
||
|- |
|- |
||
|0–2 |
|||
| style="padding: 5px;" |0–2 |
|||
|[[Sentry (Unit)|Sentry]] |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.45 |
|||
| style="padding: 5px;" |0.45 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20s |
|||
| style="padding: 5px;" |20s |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|4.44 |
|||
| style="padding: 5px;" |4.44 |
|||
|- |
|- |
||
|3–4 |
|||
| style="padding: 5px;" |3–4 |
|||
|[[Rifle Sentry]] |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.2 |
|||
| style="padding: 5px;" |0.2 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|30s |
|||
| style="padding: 5px;" |30s |
|||
|32 |
|||
| style="padding: 5px;" |32 |
|||
|10 |
|||
| style="padding: 5px;" |10 |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|[[Minigun Sentry]] |
|||
|60 |
|||
| style="padding: 5px;" |60 |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.15 |
|||
| style="padding: 5px;" |0.15 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|45s |
|||
| style="padding: 5px;" |45s |
|||
|120 |
|||
| style="padding: 5px;" |120 |
|||
|40<ref name="dps1">Rev-up time of 1.5 seconds is not considered into the DPS.</ref> |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|[[War Machine Sentry]] |
|||
|250 |
|||
| style="padding: 5px;" |250 |
|||
|10 |
|||
| style="padding: 5px;" |10 |
|||
|35x2 |
|||
| style="padding: 5px;" |35x2 |
|||
|0.1 |
|||
| style="padding: 5px;" |0.1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|24 |
|||
| style="padding: 5px;" |24 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|60s |
|||
| style="padding: 5px;" |60s |
|||
|250 |
|||
| style="padding: 5px;" |250 |
|||
|117.5<ref>100 Gun DPS + 17.5 Rocket DPS.<br>Rev-up time of 1.5 seconds is not considered into the DPS.<br/>Rocket DPS assumes only one enemy is hit and receives full splash damage.</ref> |
|||
|} |
|} |
||
</div> |
</div> |
||
| Line 357: | Line 357: | ||
<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
||
|-|Rgular = |
|-|Rgular = |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1100px |
{| class="wikitable stats-table" style="width:1100px;" |
||
! colspan="11" |Engineer Stats |
! colspan="11" |Engineer Stats |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Deadzone Range |
||
! |
!Build Range |
||
! |
!Max Units |
||
! |
!DPS<ref name="DPS"/> |
||
! |
!Combined DPS<ref name="CDPS"/> |
||
! |
!Cost Efficiency<ref name="CE"/> |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|750}} |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|1.208 |
|||
| style="padding: 5px;" |1.208 |
|||
|13 |
|||
| style="padding: 5px;" |13 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|3.31 |
|||
| style="padding: 5px;" |3.31 |
|||
|5.49 |
|||
| style="padding: 5px;" |5.49 |
|||
|{{Money|136.61}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|1,000}} |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|1.208 |
|||
| style="padding: 5px;" |1.208 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4.97 |
|||
| style="padding: 5px;" |4.97 |
|||
|7.15 |
|||
| style="padding: 5px;" |7.15 |
|||
|{{Money|139.86}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|1,400}} |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|1.208 |
|||
| style="padding: 5px;" |1.208 |
|||
|17 |
|||
| style="padding: 5px;" |17 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|4.97 |
|||
| style="padding: 5px;" |4.97 |
|||
|9.33 |
|||
| style="padding: 5px;" |9.33 |
|||
|{{Money|150.05}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|3,200}} |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|1.208 |
|||
| style="padding: 5px;" |1.208 |
|||
|17 |
|||
| style="padding: 5px;" |17 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|9.93 |
|||
| style="padding: 5px;" |9.93 |
|||
|22.91 |
|||
| style="padding: 5px;" |22.91 |
|||
|{{Money|139.68}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|6,200}} |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|0.758 |
|||
| style="padding: 5px;" |0.758 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|23.75 |
|||
| style="padding: 5px;" |23.75 |
|||
|43.22 |
|||
| style="padding: 5px;" |43.22 |
|||
|{{Money|143.45}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|18,700}} |
|||
|30 |
|||
| style="padding: 5px;" |30 |
|||
|0.758 |
|||
| style="padding: 5px;" |0.758 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|39.58 |
|||
| style="padding: 5px;" |39.58 |
|||
|128.86 |
|||
|{{Money|145.12}} |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|{{Money|53,700}} |
|||
|50 |
|||
| style="padding: 5px;" |50 |
|||
|0.608 |
|||
| style="padding: 5px;" |0.608 |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|0.5 |
|||
| style="padding: 5px;" |0.5 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|82.24 |
|||
| style="padding: 5px;" |82.24 |
|||
|402.42 |
|||
|{{Money|133.44}} |
|||
|} |
|} |
||
</div> |
</div> |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1250px |
{| class="wikitable stats-table" style="width:1250px;" |
||
! colspan="12" |Sentry Stats<ref name="unit"/> |
! colspan="12" |Sentry Stats<ref name="unit"/> |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
!Sentry |
|||
! scope="col" style="padding: 5px;" |Sentry |
|||
!Health |
|||
! scope="col" style="padding: 5px;" |Health |
|||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
! |
!Splash Damage |
||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
! |
!Rocket Firerate |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Explosion Range |
||
!Lifespan |
|||
! scope="col" style="padding: 5px;" |Lifespan |
|||
! |
!Scrap Meter |
||
! |
!DPS<ref name="DPS2"/> |
||
|- |
|- |
||
|0–2 |
|||
| style="padding: 5px;" |0–2 |
|||
|[[Sentry (Unit)|Sentry]] |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.458 |
|||
| style="padding: 5px;" |0.458 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|30s |
|||
| style="padding: 5px;" |30s |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|2.18 |
|||
| style="padding: 5px;" |2.18 |
|||
|- |
|- |
||
|3–4 |
|||
| style="padding: 5px;" |3–4 |
|||
|[[Rifle Sentry]] |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.308 |
|||
| style="padding: 5px;" |0.308 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|30s |
|||
| style="padding: 5px;" |30s |
|||
|36 |
|||
| style="padding: 5px;" |36 |
|||
|6.49 |
|||
| style="padding: 5px;" |6.49 |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|[[Minigun Sentry]] |
|||
|60 |
|||
| style="padding: 5px;" |60 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.168 |
|||
| style="padding: 5px;" |0.168 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|45s |
|||
| style="padding: 5px;" |45s |
|||
|120 |
|||
| style="padding: 5px;" |120 |
|||
|29.76<ref name="dps1"/> |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|[[War Machine Sentry]] |
|||
|250 |
|||
| style="padding: 5px;" |250 |
|||
|8 |
|||
| style="padding: 5px;" |8 |
|||
|35x2 |
|||
| style="padding: 5px;" |35x2 |
|||
|0.128 |
|||
| style="padding: 5px;" |0.128 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|24 |
|||
| style="padding: 5px;" |24 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|60s |
|||
| style="padding: 5px;" |60s |
|||
|250 |
|||
| style="padding: 5px;" |250 |
|||
|80<ref name="dps7">62.5 Gun DPS + 17.5 Rocket DPS.<br>Rev-up time of 1.5 seconds is not considered into the DPS.<br/>Rocket DPS assumes only one enemy is hit and receives full splash damage.</ref> |
|||
|} |
|} |
||
</div> |
</div> |
||
|-|PVP = |
|-|PVP = |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1100px |
{| class="wikitable stats-table" style="width:1100px;" |
||
! colspan="11" |Engineer Stats |
! colspan="11" |Engineer Stats |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Deadzone Range |
||
! |
!Build Range |
||
! |
!Max Units |
||
! |
!DPS<ref name="DPS"/> |
||
! |
!Combined DPS<ref name="CDPS"/> |
||
! |
!Cost Efficiency<ref name="CE"/> |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|700}} |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|1.208 |
|||
| style="padding: 5px;" |1.208 |
|||
|13 |
|||
| style="padding: 5px;" |13 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|3.31 |
|||
| style="padding: 5px;" |3.31 |
|||
|7.68 |
|||
| style="padding: 5px;" |7.68 |
|||
|{{Money|91.15}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|950}} |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|1.208 |
|||
| style="padding: 5px;" |1.208 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4.97 |
|||
| style="padding: 5px;" |4.97 |
|||
|9.34 |
|||
| style="padding: 5px;" |9.34 |
|||
|{{Money|101.71}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|1,350}} |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|1.208 |
|||
| style="padding: 5px;" |1.208 |
|||
|17 |
|||
| style="padding: 5px;" |17 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|4.97 |
|||
| style="padding: 5px;" |4.97 |
|||
|13.71 |
|||
| style="padding: 5px;" |13.71 |
|||
|{{Money|98.47}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|3,150}} |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|1.208 |
|||
| style="padding: 5px;" |1.208 |
|||
|17 |
|||
| style="padding: 5px;" |17 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|13.25 |
|||
| style="padding: 5px;" |13.25 |
|||
|32.49 |
|||
| style="padding: 5px;" |32.49 |
|||
|{{Money|96.95}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|5,750}} |
|||
|22 |
|||
| style="padding: 5px;" |22 |
|||
|0.758 |
|||
| style="padding: 5px;" |0.758 |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|29.02 |
|||
| style="padding: 5px;" |29.02 |
|||
|48.26 |
|||
| style="padding: 5px;" |48.26 |
|||
|{{Money|119.15}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|17,250}} |
|||
|30 |
|||
| style="padding: 5px;" |30 |
|||
|0.758 |
|||
| style="padding: 5px;" |0.758 |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|39.58 |
|||
| style="padding: 5px;" |39.58 |
|||
|153.49 |
|||
|{{Money|112.39}} |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|{{Money|44,750}} |
|||
|50 |
|||
| style="padding: 5px;" |50 |
|||
|0.608 |
|||
| style="padding: 5px;" |0.608 |
|||
|22 |
|||
| style="padding: 5px;" |22 |
|||
|0.5 |
|||
| style="padding: 5px;" |0.5 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|82.24 |
|||
| style="padding: 5px;" |82.24 |
|||
|412.51 |
|||
|{{Money|108.48}} |
|||
|} |
|} |
||
</div> |
</div> |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1250px |
{| class="wikitable stats-table" style="width:1250px;" |
||
! colspan="12" |Sentry Stats<ref name="unit"/> |
! colspan="12" |Sentry Stats<ref name="unit"/> |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
!Sentry |
|||
! scope="col" style="padding: 5px;" |Sentry |
|||
!Health |
|||
! scope="col" style="padding: 5px;" |Health |
|||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
! |
!Splash Damage |
||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
! |
!Rocket Firerate |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Explosion Range |
||
!Lifespan |
|||
! scope="col" style="padding: 5px;" |Lifespan |
|||
! |
!Scrap Meter |
||
! |
!DPS<ref name="DPS2"/> |
||
|- |
|- |
||
|0–2 |
|||
| style="padding: 5px;" |0–2 |
|||
|[[Sentry (Unit)|Sentry]] |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.458 |
|||
| style="padding: 5px;" |0.458 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20s |
|||
| style="padding: 5px;" |20s |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|4.37 |
|||
| style="padding: 5px;" |4.37 |
|||
|- |
|- |
||
|3–4 |
|||
| style="padding: 5px;" |3–4 |
|||
|[[Rifle Sentry]] |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.208 |
|||
| style="padding: 5px;" |0.208 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|30s |
|||
| style="padding: 5px;" |30s |
|||
|32 |
|||
| style="padding: 5px;" |32 |
|||
|9.62 |
|||
| style="padding: 5px;" |9.62 |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|[[Minigun Sentry]] |
|||
|60 |
|||
| style="padding: 5px;" |60 |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.158 |
|||
| style="padding: 5px;" |0.158 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|45s |
|||
| style="padding: 5px;" |45s |
|||
|120 |
|||
| style="padding: 5px;" |120 |
|||
|37.97<ref name="dps1">Rev-up time of 1.5 seconds is not considered into the DPS.</ref> |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|[[War Machine Sentry]] |
|||
|250 |
|||
| style="padding: 5px;" |250 |
|||
|10 |
|||
| style="padding: 5px;" |10 |
|||
|35x2 |
|||
| style="padding: 5px;" |35x2 |
|||
|0.108 |
|||
| style="padding: 5px;" |0.108 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|24 |
|||
| style="padding: 5px;" |24 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|60s |
|||
| style="padding: 5px;" |60s |
|||
|250 |
|||
| style="padding: 5px;" |250 |
|||
|110.09<ref>92.59 Gun DPS + 17.5 Rocket DPS.<br>Rev-up time of 1.5 seconds is not considered into the DPS.<br/>Rocket DPS assumes only one enemy is hit and receives full splash damage.</ref> |
|||
|} |
|} |
||
</div> |
</div> |
||
| Line 714: | Line 714: | ||
==Implied Stats== |
==Implied Stats== |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1100px |
{| class="wikitable stats-table" style="width:1100px;" |
||
! colspan="11" |Engineer Stats |
! colspan="11" |Engineer Stats |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Deadzone Range |
||
! |
!Build Range |
||
! |
!Max Units |
||
! |
!DPS<ref name="DPS"/> |
||
! |
!Combined DPS<ref name="CDPS"/> |
||
! |
!Cost Efficiency<ref name="CE"/> |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|750}} |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|1.2 |
|||
| style="padding: 5px;" |1.2 |
|||
|13 |
|||
| style="padding: 5px;" |13 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|3.34 |
|||
| style="padding: 5px;" |3.34 |
|||
|5.56 |
|||
| style="padding: 5px;" |5.56 |
|||
|{{Money|134.89}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|1,000}} |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|1.2 |
|||
| style="padding: 5px;" |1.2 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|7.22 |
|||
| style="padding: 5px;" |7.22 |
|||
|{{Money|138.5}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|1,400}} |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|1.2 |
|||
| style="padding: 5px;" |1.2 |
|||
|17 |
|||
| style="padding: 5px;" |17 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|9.44 |
|||
| style="padding: 5px;" |9.44 |
|||
|{{Money|148.31}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|3,200}} |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|1.2 |
|||
| style="padding: 5px;" |1.2 |
|||
|17 |
|||
| style="padding: 5px;" |17 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|10 |
|||
| style="padding: 5px;" |10 |
|||
|23.34 |
|||
| style="padding: 5px;" |23.34 |
|||
|{{Money|137.1}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|6,200}} |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|0.75 |
|||
| style="padding: 5px;" |0.75 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|24 |
|||
| style="padding: 5px;" |24 |
|||
|44.01 |
|||
| style="padding: 5px;" |44.01 |
|||
|{{Money|140.88}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|18,700}} |
|||
|30 |
|||
| style="padding: 5px;" |30 |
|||
|0.75 |
|||
| style="padding: 5px;" |0.75 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|133.75 |
|||
|{{Money|139.81}} |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|{{Money|53,700}} |
|||
|50 |
|||
| style="padding: 5px;" |50 |
|||
|0.6 |
|||
| style="padding: 5px;" |0.6 |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|0.5 |
|||
| style="padding: 5px;" |0.5 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|83.34 |
|||
| style="padding: 5px;" |83.34 |
|||
|420.02 |
|||
|{{Money|127.85}} |
|||
|} |
|} |
||
</div> |
</div> |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1250px |
{| class="wikitable stats-table" style="width:1250px;" |
||
! colspan="12" |Sentry Stats<ref name="unit"/> |
! colspan="12" |Sentry Stats<ref name="unit"/> |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
!Sentry |
|||
! scope="col" style="padding: 5px;" |Sentry |
|||
!Health |
|||
! scope="col" style="padding: 5px;" |Health |
|||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
! |
!Splash Damage |
||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
! |
!Rocket Firerate |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Explosion Range |
||
!Lifespan |
|||
! scope="col" style="padding: 5px;" |Lifespan |
|||
! |
!Scrap Meter |
||
! |
!DPS<ref name="DPS2"/> |
||
|- |
|- |
||
|0–2 |
|||
| style="padding: 5px;" |0–2 |
|||
|[[Sentry (Unit)|Sentry]] |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.45 |
|||
| style="padding: 5px;" |0.45 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|30s |
|||
| style="padding: 5px;" |30s |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|2.22 |
|||
| style="padding: 5px;" |2.22 |
|||
|- |
|- |
||
|3–4 |
|||
| style="padding: 5px;" |3–4 |
|||
|[[Rifle Sentry]] |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.3 |
|||
| style="padding: 5px;" |0.3 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|30s |
|||
| style="padding: 5px;" |30s |
|||
|36 |
|||
| style="padding: 5px;" |36 |
|||
|6.67 |
|||
| style="padding: 5px;" |6.67 |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|[[Minigun Sentry]] |
|||
|60 |
|||
| style="padding: 5px;" |60 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.16 |
|||
| style="padding: 5px;" |0.16 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|45s |
|||
| style="padding: 5px;" |45s |
|||
|120 |
|||
| style="padding: 5px;" |120 |
|||
|31.25<ref name="dps1"/> |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|[[War Machine Sentry]] |
|||
|250 |
|||
| style="padding: 5px;" |250 |
|||
|8 |
|||
| style="padding: 5px;" |8 |
|||
|35x2 |
|||
| style="padding: 5px;" |35x2 |
|||
|0.12 |
|||
| style="padding: 5px;" |0.12 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|24 |
|||
| style="padding: 5px;" |24 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|60s |
|||
| style="padding: 5px;" |60s |
|||
|250 |
|||
| style="padding: 5px;" |250 |
|||
|84.17<ref name="dps6"/> |
|||
|} |
|} |
||
</div> |
</div> |
||
==Actual Stats== |
==Actual Stats== |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1100px |
{| class="wikitable stats-table" style="width:1100px;" |
||
! colspan="11" |Engineer Stats |
! colspan="11" |Engineer Stats |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Deadzone Range |
||
! |
!Build Range |
||
! |
!Max Units |
||
! |
!DPS<ref name="DPS"/> |
||
! |
!Combined DPS<ref name="CDPS"/> |
||
! |
!Cost Efficiency<ref name="CE"/> |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|750}} |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|1.208 |
|||
| style="padding: 5px;" |1.208 |
|||
|13 |
|||
| style="padding: 5px;" |13 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|3.31 |
|||
| style="padding: 5px;" |3.31 |
|||
|5.49 |
|||
| style="padding: 5px;" |5.49 |
|||
|{{Money|136.61}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|1,000}} |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|1.208 |
|||
| style="padding: 5px;" |1.208 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4.97 |
|||
| style="padding: 5px;" |4.97 |
|||
|7.15 |
|||
| style="padding: 5px;" |7.15 |
|||
|{{Money|139.86}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|1,400}} |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|1.208 |
|||
| style="padding: 5px;" |1.208 |
|||
|17 |
|||
| style="padding: 5px;" |17 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|4.97 |
|||
| style="padding: 5px;" |4.97 |
|||
|9.33 |
|||
| style="padding: 5px;" |9.33 |
|||
|{{Money|150.05}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|3,200}} |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|1.208 |
|||
| style="padding: 5px;" |1.208 |
|||
|17 |
|||
| style="padding: 5px;" |17 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|9.93 |
|||
| style="padding: 5px;" |9.93 |
|||
|22.91 |
|||
| style="padding: 5px;" |22.91 |
|||
|{{Money|139.68}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|6,200}} |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|0.758 |
|||
| style="padding: 5px;" |0.758 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|23.75 |
|||
| style="padding: 5px;" |23.75 |
|||
|43.22 |
|||
| style="padding: 5px;" |43.22 |
|||
|{{Money|143.45}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|18,700}} |
|||
|30 |
|||
| style="padding: 5px;" |30 |
|||
|0.758 |
|||
| style="padding: 5px;" |0.758 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|39.58 |
|||
| style="padding: 5px;" |39.58 |
|||
|128.86 |
|||
|{{Money|145.12}} |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|{{Money|53,700}} |
|||
|50 |
|||
| style="padding: 5px;" |50 |
|||
|0.608 |
|||
| style="padding: 5px;" |0.608 |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|0.5 |
|||
| style="padding: 5px;" |0.5 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|82.24 |
|||
| style="padding: 5px;" |82.24 |
|||
|402.42 |
|||
|{{Money|133.44}} |
|||
|} |
|} |
||
</div> |
</div> |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1250px |
{| class="wikitable stats-table" style="width:1250px;" |
||
! colspan="12" |Sentry Stats<ref name="unit"/> |
! colspan="12" |Sentry Stats<ref name="unit"/> |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
!Sentry |
|||
! scope="col" style="padding: 5px;" |Sentry |
|||
!Health |
|||
! scope="col" style="padding: 5px;" |Health |
|||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
! |
!Splash Damage |
||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
! |
!Rocket Firerate |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Explosion Range |
||
!Lifespan |
|||
! scope="col" style="padding: 5px;" |Lifespan |
|||
! |
!Scrap Meter |
||
! |
!DPS<ref name="DPS2"/> |
||
|- |
|- |
||
|0–2 |
|||
| style="padding: 5px;" |0–2 |
|||
|[[Sentry (Unit)|Sentry]] |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.458 |
|||
| style="padding: 5px;" |0.458 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|30s |
|||
| style="padding: 5px;" |30s |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|2.18 |
|||
| style="padding: 5px;" |2.18 |
|||
|- |
|- |
||
|3–4 |
|||
| style="padding: 5px;" |3–4 |
|||
|[[Rifle Sentry]] |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.308 |
|||
| style="padding: 5px;" |0.308 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|30s |
|||
| style="padding: 5px;" |30s |
|||
|36 |
|||
| style="padding: 5px;" |36 |
|||
|6.49 |
|||
| style="padding: 5px;" |6.49 |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|[[Minigun Sentry]] |
|||
|60 |
|||
| style="padding: 5px;" |60 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.168 |
|||
| style="padding: 5px;" |0.168 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|45s |
|||
| style="padding: 5px;" |45s |
|||
|120 |
|||
| style="padding: 5px;" |120 |
|||
|29.76<ref name="dps1"/> |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|[[War Machine Sentry]] |
|||
|250 |
|||
| style="padding: 5px;" |250 |
|||
|8 |
|||
| style="padding: 5px;" |8 |
|||
|35x2 |
|||
| style="padding: 5px;" |35x2 |
|||
|0.128 |
|||
| style="padding: 5px;" |0.128 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|24 |
|||
| style="padding: 5px;" |24 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|60s |
|||
| style="padding: 5px;" |60s |
|||
|250 |
|||
| style="padding: 5px;" |250 |
|||
|80<ref name="dps7"/> |
|||
|} |
|} |
||
</div> |
</div> |
||
| Line 1,070: | Line 1,070: | ||
<center> |
<center> |
||
==Implied Stats== |
==Implied Stats== |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1100px |
{| class="wikitable stats-table" style="width:1100px;" |
||
! colspan="11" |Engineer Stats |
! colspan="11" |Engineer Stats |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Deadzone Range |
||
! |
!Build Range |
||
! |
!Max Units |
||
! |
!DPS<ref name="DPS"/> |
||
! |
!Combined DPS<ref name="CDPS"/> |
||
! |
!Cost Efficiency<ref name="CE"/> |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|750}} |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|1.25 |
|||
| style="padding: 5px;" |1.25 |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|3.2 |
|||
| style="padding: 5px;" |3.2 |
|||
|5.42 |
|||
| style="padding: 5px;" |5.42 |
|||
|{{Money|138.38}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|1,000}} |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|1.25 |
|||
| style="padding: 5px;" |1.25 |
|||
|14 |
|||
| style="padding: 5px;" |14 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4.8 |
|||
| style="padding: 5px;" |4.8 |
|||
|7.02 |
|||
| style="padding: 5px;" |7.02 |
|||
|{{Money|142.45}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|1,400}} |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|1.25 |
|||
| style="padding: 5px;" |1.25 |
|||
|17 |
|||
| style="padding: 5px;" |17 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|4.8 |
|||
| style="padding: 5px;" |4.8 |
|||
|9.24 |
|||
| style="padding: 5px;" |9.24 |
|||
|{{Money|151.52}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|3,400}} |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|1.1 |
|||
| style="padding: 5px;" |1.1 |
|||
|17 |
|||
| style="padding: 5px;" |17 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|10.91 |
|||
| style="padding: 5px;" |10.91 |
|||
|26.91 |
|||
| style="padding: 5px;" |26.91 |
|||
|{{Money|126.35}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|7,150}} |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|0.85 |
|||
| style="padding: 5px;" |0.85 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|21.18 |
|||
| style="padding: 5px;" |21.18 |
|||
|45.18 |
|||
| style="padding: 5px;" |45.18 |
|||
|{{Money|158.26}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|20,900}} |
|||
|35 |
|||
| style="padding: 5px;" |35 |
|||
|0.85 |
|||
| style="padding: 5px;" |0.85 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|41.18 |
|||
| style="padding: 5px;" |41.18 |
|||
|134.93 |
|||
|{{Money|154.9}} |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|{{Money|53,400}} |
|||
|60 |
|||
| style="padding: 5px;" |60 |
|||
|0.65 |
|||
| style="padding: 5px;" |0.65 |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|0.5 |
|||
| style="padding: 5px;" |0.5 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|92.31 |
|||
| style="padding: 5px;" |92.31 |
|||
|475.35 |
|||
|{{Money|112.34}} |
|||
|} |
|} |
||
</div> |
</div> |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1250px |
{| class="wikitable stats-table" style="width:1250px;" |
||
! colspan="12" |Sentry Stats<ref name="unit"/> |
! colspan="12" |Sentry Stats<ref name="unit"/> |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
!Sentry |
|||
! scope="col" style="padding: 5px;" |Sentry |
|||
!Health |
|||
! scope="col" style="padding: 5px;" |Health |
|||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
! |
!Splash Damage |
||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
! |
!Rocket Firerate |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Explosion Range |
||
!Lifespan |
|||
! scope="col" style="padding: 5px;" |Lifespan |
|||
! |
!Scrap Meter |
||
! |
!DPS<ref name="DPS2"/> |
||
|- |
|- |
||
|0-2 |
|||
| style="padding: 5px;" |0-2 |
|||
|[[Sentry (Unit)|Sentry]] |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.45 |
|||
| style="padding: 5px;" |0.45 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20s |
|||
| style="padding: 5px;" |20s |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|2.22 |
|||
| style="padding: 5px;" |2.22 |
|||
|- |
|- |
||
|3-4 |
|||
| style="padding: 5px;" |3-4 |
|||
|[[Rifle Sentry]] |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.25 |
|||
| style="padding: 5px;" |0.25 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|30s |
|||
| style="padding: 5px;" |30s |
|||
|36 |
|||
| style="padding: 5px;" |36 |
|||
|8 |
|||
| style="padding: 5px;" |8 |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|[[Minigun Sentry]] |
|||
|60 |
|||
| style="padding: 5px;" |60 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.16 |
|||
| style="padding: 5px;" |0.16 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|45s |
|||
| style="padding: 5px;" |45s |
|||
|140 |
|||
| style="padding: 5px;" |140 |
|||
|31.25<ref name="dps1"/> |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|[[War Machine Sentry]] |
|||
|120 |
|||
| style="padding: 5px;" |120 |
|||
|9 |
|||
| style="padding: 5px;" |9 |
|||
|35x2 |
|||
| style="padding: 5px;" |35x2 |
|||
|0.115 |
|||
| style="padding: 5px;" |0.115 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|24 |
|||
| style="padding: 5px;" |24 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|60s |
|||
| style="padding: 5px;" |60s |
|||
|300 |
|||
| style="padding: 5px;" |300 |
|||
|95.76<ref>78.26 Gun DPS + 17.5 Rocket DPS.<br>Rev-up time of 1.5 seconds is not considered into the DPS.<br/>Rocket DPS assumes only one enemy is hit and receives full splash damage.</ref> |
|||
|} |
|} |
||
</div> |
</div> |
||
==Actual Stats== |
==Actual Stats== |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1100px |
{| class="wikitable stats-table" style="width:1100px;" |
||
! colspan="11" |Engineer Stats |
! colspan="11" |Engineer Stats |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Deadzone Range |
||
! |
!Build Range |
||
! |
!Max Units |
||
! |
!DPS<ref name="DPS"/> |
||
! |
!Combined DPS<ref name="CDPS"/> |
||
! |
!Cost Efficiency<ref name="CE"/> |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|750}} |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|1.258 |
|||
| style="padding: 5px;" |1.258 |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|3.18 |
|||
| style="padding: 5px;" |3.18 |
|||
|5.36 |
|||
| style="padding: 5px;" |5.36 |
|||
|{{Money|139.93}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|1,000}} |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|1.258 |
|||
| style="padding: 5px;" |1.258 |
|||
|14 |
|||
| style="padding: 5px;" |14 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4.77 |
|||
| style="padding: 5px;" |4.77 |
|||
|6.95 |
|||
| style="padding: 5px;" |6.95 |
|||
|{{Money|143.88}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|1,400}} |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|1.258 |
|||
| style="padding: 5px;" |1.258 |
|||
|17 |
|||
| style="padding: 5px;" |17 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|4.77 |
|||
| style="padding: 5px;" |4.77 |
|||
|9.13 |
|||
| style="padding: 5px;" |9.13 |
|||
|{{Money|153.34}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|3,400}} |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|1.108 |
|||
| style="padding: 5px;" |1.108 |
|||
|17 |
|||
| style="padding: 5px;" |17 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|10.83 |
|||
| style="padding: 5px;" |10.83 |
|||
|26.33 |
|||
| style="padding: 5px;" |26.33 |
|||
|{{Money|129.13}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|7,150}} |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|0.858 |
|||
| style="padding: 5px;" |0.858 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|20.98 |
|||
| style="padding: 5px;" |20.98 |
|||
|44.23 |
|||
| style="padding: 5px;" |44.23 |
|||
|{{Money|161.65}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|20,900}} |
|||
|35 |
|||
| style="padding: 5px;" |35 |
|||
|0.858 |
|||
| style="padding: 5px;" |0.858 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|40.79 |
|||
| style="padding: 5px;" |40.79 |
|||
|130.07 |
|||
|{{Money|160.68}} |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|{{Money|53,400}} |
|||
|60 |
|||
| style="padding: 5px;" |60 |
|||
|0.658 |
|||
| style="padding: 5px;" |0.658 |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|0.5 |
|||
| style="padding: 5px;" |0.5 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|91.19 |
|||
| style="padding: 5px;" |91.19 |
|||
|453.87 |
|||
|{{Money|117.65}} |
|||
|} |
|} |
||
</div> |
</div> |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1250px |
{| class="wikitable stats-table" style="width:1250px;" |
||
! colspan="12" |Sentry Stats<ref name="unit"/> |
! colspan="12" |Sentry Stats<ref name="unit"/> |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
!Sentry |
|||
! scope="col" style="padding: 5px;" |Sentry |
|||
!Health |
|||
! scope="col" style="padding: 5px;" |Health |
|||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
! |
!Splash Damage |
||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
! |
!Rocket Firerate |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Explosion Range |
||
!Lifespan |
|||
! scope="col" style="padding: 5px;" |Lifespan |
|||
! |
!Scrap Meter |
||
! |
!DPS<ref name="DPS2"/> |
||
|- |
|- |
||
|0–2 |
|||
| style="padding: 5px;" |0–2 |
|||
|[[Sentry (Unit)|Sentry]] |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.458 |
|||
| style="padding: 5px;" |0.458 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20s |
|||
| style="padding: 5px;" |20s |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|2.18 |
|||
| style="padding: 5px;" |2.18 |
|||
|- |
|- |
||
|3–4 |
|||
| style="padding: 5px;" |3–4 |
|||
|[[Rifle Sentry]] |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.258 |
|||
| style="padding: 5px;" |0.258 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|30s |
|||
| style="padding: 5px;" |30s |
|||
|36 |
|||
| style="padding: 5px;" |36 |
|||
|7.75 |
|||
| style="padding: 5px;" |7.75 |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|[[Minigun Sentry]] |
|||
|60 |
|||
| style="padding: 5px;" |60 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.168 |
|||
| style="padding: 5px;" |0.168 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|45s |
|||
| style="padding: 5px;" |45s |
|||
|140 |
|||
| style="padding: 5px;" |140 |
|||
|29.76<ref name="dps1"/> |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|[[War Machine Sentry]] |
|||
|120 |
|||
| style="padding: 5px;" |120 |
|||
|9 |
|||
| style="padding: 5px;" |9 |
|||
|35x2 |
|||
| style="padding: 5px;" |35x2 |
|||
|0.123 |
|||
| style="padding: 5px;" |0.123 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|24 |
|||
| style="padding: 5px;" |24 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|60s |
|||
| style="padding: 5px;" |60s |
|||
|300 |
|||
| style="padding: 5px;" |300 |
|||
|90.67<ref>73.17 Gun DPS + 17.5 Rocket DPS.<br>Rev-up time of 1.5 seconds is not considered into the DPS.<br/>Rocket DPS assumes only one enemy is hit and receives full splash damage.</ref> |
|||
|} |
|} |
||
</div> |
</div> |
||
| Line 1,425: | Line 1,425: | ||
<center> |
<center> |
||
==Implied Stats== |
==Implied Stats== |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1100px |
{| class="wikitable stats-table" style="width:1100px;" |
||
! colspan="11" |Engineer Stats |
! colspan="11" |Engineer Stats |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Deadzone Range |
||
! |
!Build Range |
||
! |
!Max Units |
||
! |
!DPS<ref name="DPS"/> |
||
! |
!Combined DPS<ref name="CDPS"/> |
||
! |
!Cost Efficiency<ref name="CE"/> |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|750}} |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|1.5 |
|||
| style="padding: 5px;" |1.5 |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|2.67 |
|||
| style="padding: 5px;" |2.67 |
|||
|4.89 |
|||
| style="padding: 5px;" |4.89 |
|||
|{{Money|153.37}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|1,000}} |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|1.5 |
|||
| style="padding: 5px;" |1.5 |
|||
|14 |
|||
| style="padding: 5px;" |14 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|6.22 |
|||
| style="padding: 5px;" |6.22 |
|||
|{{Money|160.77}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|1,300}} |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|1.5 |
|||
| style="padding: 5px;" |1.5 |
|||
|17 |
|||
| style="padding: 5px;" |17 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|6.22 |
|||
| style="padding: 5px;" |6.22 |
|||
|{{Money|225.08}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|3,050}} |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|1.25 |
|||
| style="padding: 5px;" |1.25 |
|||
|17 |
|||
| style="padding: 5px;" |17 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|9.6 |
|||
| style="padding: 5px;" |9.6 |
|||
|17.6 |
|||
| style="padding: 5px;" |17.6 |
|||
|{{Money|173.3}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|6,550}} |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|34 |
|||
| style="padding: 5px;" |34 |
|||
|{{Money|192.65}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|20,300}} |
|||
|35 |
|||
| style="padding: 5px;" |35 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|35 |
|||
| style="padding: 5px;" |35 |
|||
|128.75 |
|||
|{{Money|157.67}} |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|{{Money|52,800}} |
|||
|50 |
|||
| style="padding: 5px;" |50 |
|||
|0.8 |
|||
| style="padding: 5px;" |0.8 |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|0.5 |
|||
| style="padding: 5px;" |0.5 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|62.5 |
|||
| style="padding: 5px;" |62.5 |
|||
|395.18 |
|||
|{{Money|133.61}} |
|||
|} |
|} |
||
</div> |
</div> |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1250px |
{| class="wikitable stats-table" style="width:1250px;" |
||
! colspan="12" |Sentry Stats<ref name="unit"/> |
! colspan="12" |Sentry Stats<ref name="unit"/> |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
!Sentry |
|||
! scope="col" style="padding: 5px;" |Sentry |
|||
!Health |
|||
! scope="col" style="padding: 5px;" |Health |
|||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
! |
!Splash Damage |
||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
! |
!Rocket Firerate |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Explosion Range |
||
!Lifespan |
|||
! scope="col" style="padding: 5px;" |Lifespan |
|||
! |
!Scrap Meter |
||
! |
!DPS<ref name="DPS2"/> |
||
|- |
|- |
||
|0-2 |
|||
| style="padding: 5px;" |0-2 |
|||
|[[Sentry (Unit)|Sentry]] |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.45 |
|||
| style="padding: 5px;" |0.45 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20s |
|||
| style="padding: 5px;" |20s |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|2.22 |
|||
| style="padding: 5px;" |2.22 |
|||
|- |
|- |
||
|3-4 |
|||
| style="padding: 5px;" |3-4 |
|||
|[[Rifle Sentry]] |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.25 |
|||
| style="padding: 5px;" |0.25 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|30s |
|||
| style="padding: 5px;" |30s |
|||
|36 |
|||
| style="padding: 5px;" |36 |
|||
|8 |
|||
| style="padding: 5px;" |8 |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|[[Minigun Sentry]] |
|||
|60 |
|||
| style="padding: 5px;" |60 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.16 |
|||
| style="padding: 5px;" |0.16 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|45s |
|||
| style="padding: 5px;" |45s |
|||
|140 |
|||
| style="padding: 5px;" |140 |
|||
|31.25<ref name="dps1"/> |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|[[War Machine Sentry]] |
|||
|120 |
|||
| style="padding: 5px;" |120 |
|||
|8 |
|||
| style="padding: 5px;" |8 |
|||
|33x2 |
|||
| style="padding: 5px;" |33x2 |
|||
|0.12 |
|||
| style="padding: 5px;" |0.12 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|24 |
|||
| style="padding: 5px;" |24 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|60s |
|||
| style="padding: 5px;" |60s |
|||
|300 |
|||
| style="padding: 5px;" |300 |
|||
|83.17<ref>66.67 Gun DPS + 16.5 Rocket DPS.<br>Rev-up time of 1.5 seconds is not considered into the DPS.<br/>Rocket DPS assumes only one enemy is hit and receives full splash damage.</ref> |
|||
|} |
|} |
||
</div> |
</div> |
||
==Actual Stats== |
==Actual Stats== |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1100px |
{| class="wikitable stats-table" style="width:1100px;" |
||
! colspan="11" |Engineer Stats |
! colspan="11" |Engineer Stats |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Deadzone Range |
||
! |
!Build Range |
||
! |
!Max Units |
||
! |
!DPS<ref name="DPS"/> |
||
! |
!Combined DPS<ref name="CDPS"/> |
||
! |
!Cost Efficiency<ref name="CE"/> |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|750}} |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|1.508 |
|||
| style="padding: 5px;" |1.508 |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|2.65 |
|||
| style="padding: 5px;" |2.65 |
|||
|4.83 |
|||
| style="padding: 5px;" |4.83 |
|||
|{{Money|155.28}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|1,000}} |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|1.508 |
|||
| style="padding: 5px;" |1.508 |
|||
|14 |
|||
| style="padding: 5px;" |14 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|3.98 |
|||
| style="padding: 5px;" |3.98 |
|||
|6.16 |
|||
| style="padding: 5px;" |6.16 |
|||
|{{Money|162.34}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|1,300}} |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|1.508 |
|||
| style="padding: 5px;" |1.508 |
|||
|17 |
|||
| style="padding: 5px;" |17 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|3.98 |
|||
| style="padding: 5px;" |3.98 |
|||
|6.16 |
|||
| style="padding: 5px;" |6.16 |
|||
|{{Money|211.04}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|3,050}} |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|1.258 |
|||
| style="padding: 5px;" |1.258 |
|||
|17 |
|||
| style="padding: 5px;" |17 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|9.54 |
|||
| style="padding: 5px;" |9.54 |
|||
|17.29 |
|||
| style="padding: 5px;" |17.29 |
|||
|{{Money|176.4}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|6,550}} |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|1.008 |
|||
| style="padding: 5px;" |1.008 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|17.86 |
|||
| style="padding: 5px;" |17.86 |
|||
|33.36 |
|||
| style="padding: 5px;" |33.36 |
|||
|{{Money|196.34}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|20,300}} |
|||
|35 |
|||
| style="padding: 5px;" |35 |
|||
|1.008 |
|||
| style="padding: 5px;" |1.008 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|34.72 |
|||
| style="padding: 5px;" |34.72 |
|||
|124 |
|||
| style="padding: 5px;" |124 |
|||
|{{Money|163.71}} |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|{{Money|52,800}} |
|||
|50 |
|||
| style="padding: 5px;" |50 |
|||
|0.808 |
|||
| style="padding: 5px;" |0.808 |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|0.5 |
|||
| style="padding: 5px;" |0.5 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|61.88 |
|||
| style="padding: 5px;" |61.88 |
|||
|377.88 |
|||
|{{Money|139.73}} |
|||
|} |
|} |
||
</div> |
</div> |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1250px |
{| class="wikitable stats-table" style="width:1250px;" |
||
! colspan="12" |Sentry Stats<ref name="unit"/> |
! colspan="12" |Sentry Stats<ref name="unit"/> |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
!Sentry |
|||
! scope="col" style="padding: 5px;" |Sentry |
|||
!Health |
|||
! scope="col" style="padding: 5px;" |Health |
|||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
! |
!Splash Damage |
||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
! |
!Rocket Firerate |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Explosion Range |
||
!Lifespan |
|||
! scope="col" style="padding: 5px;" |Lifespan |
|||
! |
!Scrap Meter |
||
! |
!DPS<ref name="DPS2"/> |
||
|- |
|- |
||
|0–2 |
|||
| style="padding: 5px;" |0–2 |
|||
|[[Sentry (Unit)|Sentry]] |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.458 |
|||
| style="padding: 5px;" |0.458 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20s |
|||
| style="padding: 5px;" |20s |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|2.18 |
|||
| style="padding: 5px;" |2.18 |
|||
|- |
|- |
||
|3–4 |
|||
| style="padding: 5px;" |3–4 |
|||
|[[Rifle Sentry]] |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.258 |
|||
| style="padding: 5px;" |0.258 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|30s |
|||
| style="padding: 5px;" |30s |
|||
|36 |
|||
| style="padding: 5px;" |36 |
|||
|7.75 |
|||
| style="padding: 5px;" |7.75 |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|[[Minigun Sentry]] |
|||
|60 |
|||
| style="padding: 5px;" |60 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.168 |
|||
| style="padding: 5px;" |0.168 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|45s |
|||
| style="padding: 5px;" |45s |
|||
|140 |
|||
| style="padding: 5px;" |140 |
|||
|29.76<ref name="dps1"/> |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|[[War Machine Sentry]] |
|||
|120 |
|||
| style="padding: 5px;" |120 |
|||
|8 |
|||
| style="padding: 5px;" |8 |
|||
|33x2 |
|||
| style="padding: 5px;" |33x2 |
|||
|0.128 |
|||
| style="padding: 5px;" |0.128 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|24 |
|||
| style="padding: 5px;" |24 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|60s |
|||
| style="padding: 5px;" |60s |
|||
|300 |
|||
| style="padding: 5px;" |300 |
|||
|79<ref>62.5 Gun DPS + 16.5 Rocket DPS.<br>Rev-up time of 1.5 seconds is not considered into the DPS.<br/>Rocket DPS assumes only one enemy is hit and receives full splash damage.</ref> |
|||
|} |
|} |
||
</div> |
</div> |
||
| Line 1,780: | Line 1,780: | ||
<center> |
<center> |
||
==Implied Stats== |
==Implied Stats== |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1100px |
{| class="wikitable stats-table" style="width:1100px;" |
||
! colspan="11" |Engineer Stats |
! colspan="11" |Engineer Stats |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Deadzone Range |
||
! |
!Build Range |
||
! |
!Max Units |
||
! |
!DPS<ref name="DPS"/> |
||
! |
!Combined DPS<ref name="CDPS"/> |
||
! |
!Cost Efficiency<ref name="CE"/> |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|750}} |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|1.25 |
|||
| style="padding: 5px;" |1.25 |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|2.4 |
|||
| style="padding: 5px;" |2.4 |
|||
|4.4 |
|||
| style="padding: 5px;" |4.4 |
|||
|{{Money|170.45}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|1,000}} |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1.25 |
|||
| style="padding: 5px;" |1.25 |
|||
|14 |
|||
| style="padding: 5px;" |14 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|{{Money|166.67}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|1,400}} |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1.25 |
|||
| style="padding: 5px;" |1.25 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|{{Money|233.33}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|3,150}} |
|||
|10 |
|||
| style="padding: 5px;" |10 |
|||
|1.25 |
|||
| style="padding: 5px;" |1.25 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|8 |
|||
| style="padding: 5px;" |8 |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|{{Money|196.88}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|6,400}} |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|31 |
|||
| style="padding: 5px;" |31 |
|||
|{{Money|206.45}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|18,900}} |
|||
|30 |
|||
| style="padding: 5px;" |30 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|30 |
|||
| style="padding: 5px;" |30 |
|||
|123.75 |
|||
|{{Money|152.73}} |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|{{Money|52,400}} |
|||
|45 |
|||
| style="padding: 5px;" |45 |
|||
|0.8 |
|||
| style="padding: 5px;" |0.8 |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|56.25 |
|||
| style="padding: 5px;" |56.25 |
|||
|378.75 |
|||
|{{Money|138.35}} |
|||
|} |
|} |
||
</div> |
</div> |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1250px |
{| class="wikitable stats-table" style="width:1250px;" |
||
! colspan="12" |Sentry Stats<ref name="unit"/> |
! colspan="12" |Sentry Stats<ref name="unit"/> |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
!Sentry |
|||
! scope="col" style="padding: 5px;" |Sentry |
|||
!Health |
|||
! scope="col" style="padding: 5px;" |Health |
|||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
! |
!Splash Damage |
||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
! |
!Rocket Firerate |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Explosion Range |
||
!Lifespan |
|||
! scope="col" style="padding: 5px;" |Lifespan |
|||
! |
!Scrap Meter |
||
! |
!DPS<ref name="DPS2"/> |
||
|- |
|- |
||
|0-2 |
|||
| style="padding: 5px;" |0-2 |
|||
|[[Sentry (Unit)|Sentry]] |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.5 |
|||
| style="padding: 5px;" |0.5 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20s |
|||
| style="padding: 5px;" |20s |
|||
|10 |
|||
| style="padding: 5px;" |10 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|- |
|- |
||
|3-4 |
|||
| style="padding: 5px;" |3-4 |
|||
|[[Rifle Sentry]] |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.25 |
|||
| style="padding: 5px;" |0.25 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|30s |
|||
| style="padding: 5px;" |30s |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|8 |
|||
| style="padding: 5px;" |8 |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|[[Minigun Sentry]] |
|||
|60 |
|||
| style="padding: 5px;" |60 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.16 |
|||
| style="padding: 5px;" |0.16 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|45s |
|||
| style="padding: 5px;" |45s |
|||
|50 |
|||
| style="padding: 5px;" |50 |
|||
|31.25<ref name="dps1"/> |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|[[War Machine Sentry]] |
|||
|120 |
|||
| style="padding: 5px;" |120 |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|15x2 |
|||
| style="padding: 5px;" |15x2 |
|||
|0.12 |
|||
| style="padding: 5px;" |0.12 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|22 |
|||
| style="padding: 5px;" |22 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|60s |
|||
| style="padding: 5px;" |60s |
|||
|100 |
|||
| style="padding: 5px;" |100 |
|||
|107.5<ref name="dps3"/> |
|||
|} |
|} |
||
</div> |
</div> |
||
==Actual Stats== |
==Actual Stats== |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1100px |
{| class="wikitable stats-table" style="width:1100px;" |
||
! colspan="11" |Engineer Stats |
! colspan="11" |Engineer Stats |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Deadzone Range |
||
! |
!Build Range |
||
! |
!Max Units |
||
! |
!DPS<ref name="DPS"/> |
||
! |
!Combined DPS<ref name="CDPS"/> |
||
! |
!Cost Efficiency<ref name="CE"/> |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|750}} |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|1.258 |
|||
| style="padding: 5px;" |1.258 |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|2.38 |
|||
| style="padding: 5px;" |2.38 |
|||
|4.34 |
|||
| style="padding: 5px;" |4.34 |
|||
|{{Money|172.81}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|1,000}} |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1.258 |
|||
| style="padding: 5px;" |1.258 |
|||
|14 |
|||
| style="padding: 5px;" |14 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|3.97 |
|||
| style="padding: 5px;" |3.97 |
|||
|5.93 |
|||
| style="padding: 5px;" |5.93 |
|||
|{{Money|168.63}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|1,400}} |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1.258 |
|||
| style="padding: 5px;" |1.258 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|3.97 |
|||
| style="padding: 5px;" |3.97 |
|||
|5.93 |
|||
| style="padding: 5px;" |5.93 |
|||
|{{Money|236.09}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|3,150}} |
|||
|10 |
|||
| style="padding: 5px;" |10 |
|||
|1.258 |
|||
| style="padding: 5px;" |1.258 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|7.95 |
|||
| style="padding: 5px;" |7.95 |
|||
|15.7 |
|||
| style="padding: 5px;" |15.7 |
|||
|{{Money|200.64}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|6,400}} |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|1.008 |
|||
| style="padding: 5px;" |1.008 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|14.88 |
|||
| style="padding: 5px;" |14.88 |
|||
|30.38 |
|||
| style="padding: 5px;" |30.38 |
|||
|{{Money|210.66}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|18,900}} |
|||
|30 |
|||
| style="padding: 5px;" |30 |
|||
|1.008 |
|||
| style="padding: 5px;" |1.008 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|29.76 |
|||
| style="padding: 5px;" |29.76 |
|||
|119.04 |
|||
|{{Money|158.77}} |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|{{Money|52,400}} |
|||
|45 |
|||
| style="padding: 5px;" |45 |
|||
|0.808 |
|||
| style="padding: 5px;" |0.808 |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|55.69 |
|||
| style="padding: 5px;" |55.69 |
|||
|359.44 |
|||
|{{Money|145.78}} |
|||
|} |
|} |
||
</div> |
</div> |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1250px |
{| class="wikitable stats-table" style="width:1250px;" |
||
! colspan="12" |Sentry Stats<ref name="unit"/> |
! colspan="12" |Sentry Stats<ref name="unit"/> |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
!Sentry |
|||
! scope="col" style="padding: 5px;" |Sentry |
|||
!Health |
|||
! scope="col" style="padding: 5px;" |Health |
|||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
! |
!Splash Damage |
||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
! |
!Rocket Firerate |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Explosion Range |
||
!Lifespan |
|||
! scope="col" style="padding: 5px;" |Lifespan |
|||
! |
!Scrap Meter |
||
! |
!DPS<ref name="DPS2"/> |
||
|- |
|- |
||
|0-2 |
|||
| style="padding: 5px;" |0-2 |
|||
|[[Sentry (Unit)|Sentry]] |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.508 |
|||
| style="padding: 5px;" |0.508 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20s |
|||
| style="padding: 5px;" |20s |
|||
|10 |
|||
| style="padding: 5px;" |10 |
|||
|1.96 |
|||
| style="padding: 5px;" |1.96 |
|||
|- |
|- |
||
|3-4 |
|||
| style="padding: 5px;" |3-4 |
|||
|[[Rifle Sentry]] |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.258 |
|||
| style="padding: 5px;" |0.258 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|30s |
|||
| style="padding: 5px;" |30s |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|7.75 |
|||
| style="padding: 5px;" |7.75 |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|[[Minigun Sentry]] |
|||
|60 |
|||
| style="padding: 5px;" |60 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.168 |
|||
| style="padding: 5px;" |0.168 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|45s |
|||
| style="padding: 5px;" |45s |
|||
|50 |
|||
| style="padding: 5px;" |50 |
|||
|29.76<ref name="dps1"/> |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|[[War Machine Sentry]] |
|||
|120 |
|||
| style="padding: 5px;" |120 |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|15x2 |
|||
| style="padding: 5px;" |15x2 |
|||
|0.128 |
|||
| style="padding: 5px;" |0.128 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|22 |
|||
| style="padding: 5px;" |22 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|60s |
|||
| style="padding: 5px;" |60s |
|||
|100 |
|||
| style="padding: 5px;" |100 |
|||
|101.25<ref name="dps4">93.75 Gun DPS + 7.5 Rocket DPS.<br>Rev-up time of 1.5 seconds is not considered into the DPS.<br/>Rocket DPS assumes only one enemy is hit and receives full splash damage.</ref> |
|||
|} |
|} |
||
</div> |
</div> |
||
| Line 2,135: | Line 2,135: | ||
<center> |
<center> |
||
==Implied Stats== |
==Implied Stats== |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1100px |
{| class="wikitable stats-table" style="width:1100px;" |
||
! colspan="11" |Engineer Stats |
! colspan="11" |Engineer Stats |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Deadzone Range |
||
! |
!Build Range |
||
! |
!Max Units |
||
! |
!DPS<ref name="DPS"/> |
||
! |
!Combined DPS<ref name="CDPS"/> |
||
! |
!Cost Efficiency<ref name="CE"/> |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|750}} |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|1.5 |
|||
| style="padding: 5px;" |1.5 |
|||
|14 |
|||
| style="padding: 5px;" |14 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|{{Money|125}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|1,000}} |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1.5 |
|||
| style="padding: 5px;" |1.5 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|3.33 |
|||
| style="padding: 5px;" |3.33 |
|||
|7.33 |
|||
| style="padding: 5px;" |7.33 |
|||
|{{Money|136.43}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|1,400}} |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1.5 |
|||
| style="padding: 5px;" |1.5 |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|3.33 |
|||
| style="padding: 5px;" |3.33 |
|||
|7.33 |
|||
| style="padding: 5px;" |7.33 |
|||
|{{Money|191}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|3,000}} |
|||
|8 |
|||
| style="padding: 5px;" |8 |
|||
|1.25 |
|||
| style="padding: 5px;" |1.25 |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|6.4 |
|||
| style="padding: 5px;" |6.4 |
|||
|22.4 |
|||
| style="padding: 5px;" |22.4 |
|||
|{{Money|133.93}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|6,500}} |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|39 |
|||
| style="padding: 5px;" |39 |
|||
|{{Money|166.67}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|19,000}} |
|||
|25 |
|||
| style="padding: 5px;" |25 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|25 |
|||
| style="padding: 5px;" |25 |
|||
|118.75 |
|||
|{{Money|160}} |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|{{Money|54,000}} |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|0.8 |
|||
| style="padding: 5px;" |0.8 |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|50 |
|||
| style="padding: 5px;" |50 |
|||
|480 |
|||
| style="padding: 5px;" |480 |
|||
|{{Money|112.5}} |
|||
|} |
|} |
||
</div> |
</div> |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1250px |
{| class="wikitable stats-table" style="width:1250px;" |
||
! colspan="12" |Sentry Stats<ref name="unit"/> |
! colspan="12" |Sentry Stats<ref name="unit"/> |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
!Sentry |
|||
! scope="col" style="padding: 5px;" |Sentry |
|||
!Health |
|||
! scope="col" style="padding: 5px;" |Health |
|||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
! |
!Splash Damage |
||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
! |
!Rocket Firerate |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Explosion Range |
||
!Lifespan |
|||
! scope="col" style="padding: 5px;" |Lifespan |
|||
! |
!Scrap Meter |
||
! |
!DPS<ref name="DPS2"/> |
||
|- |
|- |
||
|0-2 |
|||
| style="padding: 5px;" |0-2 |
|||
|[[Sentry (Unit)|Sentry]] |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.5 |
|||
| style="padding: 5px;" |0.5 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20s |
|||
| style="padding: 5px;" |20s |
|||
|10 |
|||
| style="padding: 5px;" |10 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|- |
|- |
||
|3-4 |
|||
| style="padding: 5px;" |3-4 |
|||
|[[Rifle Sentry]] |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.25 |
|||
| style="padding: 5px;" |0.25 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|30s |
|||
| style="padding: 5px;" |30s |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|8 |
|||
| style="padding: 5px;" |8 |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|[[Minigun Sentry]] |
|||
|60 |
|||
| style="padding: 5px;" |60 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.16 |
|||
| style="padding: 5px;" |0.16 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|45s |
|||
| style="padding: 5px;" |45s |
|||
|50 |
|||
| style="padding: 5px;" |50 |
|||
|31.25<ref name="dps1"/> |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|[[War Machine Sentry]] |
|||
|120 |
|||
| style="padding: 5px;" |120 |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|15x2 |
|||
| style="padding: 5px;" |15x2 |
|||
|0.12 |
|||
| style="padding: 5px;" |0.12 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|22 |
|||
| style="padding: 5px;" |22 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|60s |
|||
| style="padding: 5px;" |60s |
|||
|100 |
|||
| style="padding: 5px;" |100 |
|||
|107.5<ref name="dps3"/> |
|||
|} |
|} |
||
</div> |
</div> |
||
==Actual Stats== |
==Actual Stats== |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1100px |
{| class="wikitable stats-table" style="width:1100px;" |
||
! colspan="11" |Engineer Stats |
! colspan="11" |Engineer Stats |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Deadzone Range |
||
! |
!Build Range |
||
! |
!Max Units |
||
! |
!DPS<ref name="DPS"/> |
||
! |
!Combined DPS<ref name="CDPS"/> |
||
! |
!Cost Efficiency<ref name="CE"/> |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|750}} |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|1.508 |
|||
| style="padding: 5px;" |1.508 |
|||
|14 |
|||
| style="padding: 5px;" |14 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|1.99 |
|||
| style="padding: 5px;" |1.99 |
|||
|5.91 |
|||
| style="padding: 5px;" |5.91 |
|||
|{{Money|126.9}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|1,000}} |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1.508 |
|||
| style="padding: 5px;" |1.508 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|3.32 |
|||
| style="padding: 5px;" |3.32 |
|||
|7.24 |
|||
| style="padding: 5px;" |7.24 |
|||
|{{Money|138.12}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|1,400}} |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1.508 |
|||
| style="padding: 5px;" |1.508 |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|3.32 |
|||
| style="padding: 5px;" |3.32 |
|||
|7.24 |
|||
| style="padding: 5px;" |7.24 |
|||
|{{Money|193.37}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|3,000}} |
|||
|8 |
|||
| style="padding: 5px;" |8 |
|||
|1.258 |
|||
| style="padding: 5px;" |1.258 |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|6.36 |
|||
| style="padding: 5px;" |6.36 |
|||
|21.86 |
|||
| style="padding: 5px;" |21.86 |
|||
|{{Money|137.24}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|6,500}} |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|1.008 |
|||
| style="padding: 5px;" |1.008 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|14.88 |
|||
| style="padding: 5px;" |14.88 |
|||
|38.13 |
|||
| style="padding: 5px;" |38.13 |
|||
|{{Money|170.47}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|19,000}} |
|||
|25 |
|||
| style="padding: 5px;" |25 |
|||
|1.008 |
|||
| style="padding: 5px;" |1.008 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|24.8 |
|||
| style="padding: 5px;" |24.8 |
|||
|114.08 |
|||
|{{Money|166.55}} |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|{{Money|54,000}} |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|0.808 |
|||
| style="padding: 5px;" |0.808 |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|49.5 |
|||
| style="padding: 5px;" |49.5 |
|||
|454.5 |
|||
| style="padding: 5px;" |454.5 |
|||
|{{Money|118.81}} |
|||
|} |
|} |
||
</div> |
</div> |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1250px |
{| class="wikitable stats-table" style="width:1250px;" |
||
! colspan="12" |Sentry Stats<ref name="unit"/> |
! colspan="12" |Sentry Stats<ref name="unit"/> |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
!Sentry |
|||
! scope="col" style="padding: 5px;" |Sentry |
|||
!Health |
|||
! scope="col" style="padding: 5px;" |Health |
|||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
! |
!Splash Damage |
||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
! |
!Rocket Firerate |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Explosion Range |
||
!Lifespan |
|||
! scope="col" style="padding: 5px;" |Lifespan |
|||
! |
!Scrap Meter |
||
! |
!DPS<ref name="DPS2"/> |
||
|- |
|- |
||
|0-2 |
|||
| style="padding: 5px;" |0-2 |
|||
|[[Sentry (Unit)|Sentry]] |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.508 |
|||
| style="padding: 5px;" |0.508 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20s |
|||
| style="padding: 5px;" |20s |
|||
|10 |
|||
| style="padding: 5px;" |10 |
|||
|1.96 |
|||
| style="padding: 5px;" |1.96 |
|||
|- |
|- |
||
|3-4 |
|||
| style="padding: 5px;" |3-4 |
|||
|[[Rifle Sentry]] |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.258 |
|||
| style="padding: 5px;" |0.258 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|30s |
|||
| style="padding: 5px;" |30s |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|7.75 |
|||
| style="padding: 5px;" |7.75 |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|[[Minigun Sentry]] |
|||
|60 |
|||
| style="padding: 5px;" |60 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.168 |
|||
| style="padding: 5px;" |0.168 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|45s |
|||
| style="padding: 5px;" |45s |
|||
|50 |
|||
| style="padding: 5px;" |50 |
|||
|29.76<ref name="dps1"/> |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|[[War Machine Sentry]] |
|||
|120 |
|||
| style="padding: 5px;" |120 |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|15x2 |
|||
| style="padding: 5px;" |15x2 |
|||
|0.128 |
|||
| style="padding: 5px;" |0.128 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|22 |
|||
| style="padding: 5px;" |22 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|60s |
|||
| style="padding: 5px;" |60s |
|||
|100 |
|||
| style="padding: 5px;" |100 |
|||
|101.25<ref name="dps4">93.75 Gun DPS + 7.5 Rocket DPS.<br>Rev-up time of 1.5 seconds is not considered into the DPS.<br/>Rocket DPS assumes only one enemy is hit and receives full splash damage.</ref> |
|||
|} |
|} |
||
</div> |
</div> |
||
| Line 2,490: | Line 2,490: | ||
<center> |
<center> |
||
==Implied Stats== |
==Implied Stats== |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1100px |
{| class="wikitable stats-table" style="width:1100px;" |
||
! colspan="11" |Engineer Stats |
! colspan="11" |Engineer Stats |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Deadzone Range |
||
! |
!Build Range |
||
! |
!Max Units |
||
! |
!DPS<ref name="DPS"/> |
||
! |
!Combined DPS<ref name="CDPS"/> |
||
! |
!Cost Efficiency<ref name="CE"/> |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|750}} |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|1.5 |
|||
| style="padding: 5px;" |1.5 |
|||
|14 |
|||
| style="padding: 5px;" |14 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|{{Money|125}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|1,000}} |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1.5 |
|||
| style="padding: 5px;" |1.5 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|3.33 |
|||
| style="padding: 5px;" |3.33 |
|||
|7.33 |
|||
| style="padding: 5px;" |7.33 |
|||
|{{Money|136.43}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|1,400}} |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1.5 |
|||
| style="padding: 5px;" |1.5 |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|3.33 |
|||
| style="padding: 5px;" |3.33 |
|||
|7.33 |
|||
| style="padding: 5px;" |7.33 |
|||
|{{Money|191}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|3,000}} |
|||
|8 |
|||
| style="padding: 5px;" |8 |
|||
|1.25 |
|||
| style="padding: 5px;" |1.25 |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|6.4 |
|||
| style="padding: 5px;" |6.4 |
|||
|22.4 |
|||
| style="padding: 5px;" |22.4 |
|||
|{{Money|133.93}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|6,500}} |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|39 |
|||
| style="padding: 5px;" |39 |
|||
|{{Money|166.67}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|19,000}} |
|||
|25 |
|||
| style="padding: 5px;" |25 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|25 |
|||
| style="padding: 5px;" |25 |
|||
|118.75 |
|||
|{{Money|160}} |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|{{Money|54,000}} |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|0.8 |
|||
| style="padding: 5px;" |0.8 |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|50 |
|||
| style="padding: 5px;" |50 |
|||
|480 |
|||
| style="padding: 5px;" |480 |
|||
|{{Money|112.5}} |
|||
|} |
|} |
||
</div> |
</div> |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1250px |
{| class="wikitable stats-table" style="width:1250px;" |
||
! colspan="12" |Sentry Stats<ref name="unit"/> |
! colspan="12" |Sentry Stats<ref name="unit"/> |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
!Sentry |
|||
! scope="col" style="padding: 5px;" |Sentry |
|||
!Health |
|||
! scope="col" style="padding: 5px;" |Health |
|||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
! |
!Splash Damage |
||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
! |
!Rocket Firerate |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Explosion Range |
||
!Lifespan |
|||
! scope="col" style="padding: 5px;" |Lifespan |
|||
! |
!Scrap Meter |
||
! |
!DPS<ref name="DPS2"/> |
||
|- |
|- |
||
|0-2 |
|||
| style="padding: 5px;" |0-2 |
|||
|[[Sentry (Unit)|Sentry]] |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.5 |
|||
| style="padding: 5px;" |0.5 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20s |
|||
| style="padding: 5px;" |20s |
|||
|10 |
|||
| style="padding: 5px;" |10 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|- |
|- |
||
|3-4 |
|||
| style="padding: 5px;" |3-4 |
|||
|[[Rifle Sentry]] |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.25 |
|||
| style="padding: 5px;" |0.25 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|30s |
|||
| style="padding: 5px;" |30s |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|8 |
|||
| style="padding: 5px;" |8 |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|[[Minigun Sentry]] |
|||
|60 |
|||
| style="padding: 5px;" |60 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.16 |
|||
| style="padding: 5px;" |0.16 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|45s |
|||
| style="padding: 5px;" |45s |
|||
|50 |
|||
| style="padding: 5px;" |50 |
|||
|31.25<ref name="dps1"/> |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|[[War Machine Sentry]] |
|||
|120 |
|||
| style="padding: 5px;" |120 |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|15x2 |
|||
| style="padding: 5px;" |15x2 |
|||
|0.12 |
|||
| style="padding: 5px;" |0.12 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|22 |
|||
| style="padding: 5px;" |22 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|60s |
|||
| style="padding: 5px;" |60s |
|||
|100 |
|||
| style="padding: 5px;" |100 |
|||
|107.5<ref name="dps3">100 Gun DPS + 7.5 Rocket DPS.<br>Rev-up time of 1.5 seconds is not considered into the DPS.<br/>Rocket DPS assumes only one enemy is hit and receives full splash damage.</ref> |
|||
|} |
|} |
||
</div> |
</div> |
||
==Actual Stats== |
==Actual Stats== |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1100px |
{| class="wikitable stats-table" style="width:1100px;" |
||
! colspan="11" |Engineer Stats |
! colspan="11" |Engineer Stats |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Deadzone Range |
||
! |
!Build Range |
||
! |
!Max Units |
||
! |
!DPS<ref name="DPS"/> |
||
! |
!Combined DPS<ref name="CDPS"/> |
||
! |
!Cost Efficiency<ref name="CE"/> |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|750}} |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|1.508 |
|||
| style="padding: 5px;" |1.508 |
|||
|14 |
|||
| style="padding: 5px;" |14 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|1.99 |
|||
| style="padding: 5px;" |1.99 |
|||
|5.91 |
|||
| style="padding: 5px;" |5.91 |
|||
|{{Money|126.9}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|1,000}} |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1.508 |
|||
| style="padding: 5px;" |1.508 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|3.32 |
|||
| style="padding: 5px;" |3.32 |
|||
|7.24 |
|||
| style="padding: 5px;" |7.24 |
|||
|{{Money|138.12}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|1,400}} |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|1.508 |
|||
| style="padding: 5px;" |1.508 |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|3.32 |
|||
| style="padding: 5px;" |3.32 |
|||
|7.24 |
|||
| style="padding: 5px;" |7.24 |
|||
|{{Money|193.37}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|3,000}} |
|||
|8 |
|||
| style="padding: 5px;" |8 |
|||
|1.258 |
|||
| style="padding: 5px;" |1.258 |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|6.36 |
|||
| style="padding: 5px;" |6.36 |
|||
|21.86 |
|||
| style="padding: 5px;" |21.86 |
|||
|{{Money|137.24}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|6,500}} |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|1.008 |
|||
| style="padding: 5px;" |1.008 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|14.88 |
|||
| style="padding: 5px;" |14.88 |
|||
|38.13 |
|||
| style="padding: 5px;" |38.13 |
|||
|{{Money|170.47}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|19,000}} |
|||
|25 |
|||
| style="padding: 5px;" |25 |
|||
|1.008 |
|||
| style="padding: 5px;" |1.008 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|24.8 |
|||
| style="padding: 5px;" |24.8 |
|||
|114.08 |
|||
|{{Money|166.55}} |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|{{Money|54,000}} |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|0.808 |
|||
| style="padding: 5px;" |0.808 |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|49.5 |
|||
| style="padding: 5px;" |49.5 |
|||
|454.5 |
|||
| style="padding: 5px;" |454.5 |
|||
|{{Money|118.81}} |
|||
|} |
|} |
||
</div> |
</div> |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1250px |
{| class="wikitable stats-table" style="width:1250px;" |
||
! colspan="12" |Sentry Stats<ref name="unit"/> |
! colspan="12" |Sentry Stats<ref name="unit"/> |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
!Sentry |
|||
! scope="col" style="padding: 5px;" |Sentry |
|||
!Health |
|||
! scope="col" style="padding: 5px;" |Health |
|||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
! |
!Splash Damage |
||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
! |
!Rocket Firerate |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Explosion Range |
||
!Lifespan |
|||
! scope="col" style="padding: 5px;" |Lifespan |
|||
! |
!Scrap Meter |
||
! |
!DPS<ref name="DPS2"/> |
||
|- |
|- |
||
|0-2 |
|||
| style="padding: 5px;" |0-2 |
|||
|[[Sentry (Unit)|Sentry]] |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.53 |
|||
| style="padding: 5px;" |0.53 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20s |
|||
| style="padding: 5px;" |20s |
|||
|10 |
|||
| style="padding: 5px;" |10 |
|||
|1.89 |
|||
| style="padding: 5px;" |1.89 |
|||
|- |
|- |
||
|3-4 |
|||
| style="padding: 5px;" |3-4 |
|||
|[[Rifle Sentry]] |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.28 |
|||
| style="padding: 5px;" |0.28 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|30s |
|||
| style="padding: 5px;" |30s |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|7.14 |
|||
| style="padding: 5px;" |7.14 |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|[[Minigun Sentry]] |
|||
|60 |
|||
| style="padding: 5px;" |60 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.19 |
|||
| style="padding: 5px;" |0.19 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|45s |
|||
| style="padding: 5px;" |45s |
|||
|50 |
|||
| style="padding: 5px;" |50 |
|||
|26.32<ref name="dps1"/> |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|[[War Machine Sentry]] |
|||
|120 |
|||
| style="padding: 5px;" |120 |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|15x2 |
|||
| style="padding: 5px;" |15x2 |
|||
|0.15 |
|||
| style="padding: 5px;" |0.15 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|22 |
|||
| style="padding: 5px;" |22 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|60s |
|||
| style="padding: 5px;" |60s |
|||
|100 |
|||
| style="padding: 5px;" |100 |
|||
|87.5<ref>80 Gun DPS + 7.5 Rocket DPS.<br>Rev-up time of 1.5 seconds is not considered into the DPS.<br/>Rocket DPS assumes only one enemy is hit and receives full splash damage.</ref> |
|||
|} |
|} |
||
</div> |
</div> |
||
| Line 2,845: | Line 2,845: | ||
<center> |
<center> |
||
==Implied Stats== |
==Implied Stats== |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1100px |
{| class="wikitable stats-table" style="width:1100px;" |
||
! colspan="11" |Engineer Stats |
! colspan="11" |Engineer Stats |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Deadzone Range |
||
! |
!Build Range |
||
! |
!Max Units |
||
! |
!DPS<ref name="DPS"/> |
||
! |
!Combined DPS<ref name="CDPS"/> |
||
! |
!Cost Efficiency<ref name="CE"/> |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|750}} |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|14 |
|||
| style="padding: 5px;" |14 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|1.5 |
|||
| style="padding: 5px;" |1.5 |
|||
|5.5 |
|||
| style="padding: 5px;" |5.5 |
|||
|{{Money|136.36}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|1,100}} |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|6.5 |
|||
| style="padding: 5px;" |6.5 |
|||
|{{Money|169.23}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|1,500}} |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|2.5 |
|||
| style="padding: 5px;" |2.5 |
|||
|6.5 |
|||
| style="padding: 5px;" |6.5 |
|||
|{{Money|230.77}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|3,100}} |
|||
|8 |
|||
| style="padding: 5px;" |8 |
|||
|1.8 |
|||
| style="padding: 5px;" |1.8 |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|4.44 |
|||
| style="padding: 5px;" |4.44 |
|||
|20.44 |
|||
| style="padding: 5px;" |20.44 |
|||
|{{Money|151.66}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|6,600}} |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|39 |
|||
| style="padding: 5px;" |39 |
|||
|{{Money|169.23}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|19,100}} |
|||
|25 |
|||
| style="padding: 5px;" |25 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|25 |
|||
| style="padding: 5px;" |25 |
|||
|118.75 |
|||
|{{Money|160.84}} |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|{{Money|54,100}} |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|0.8 |
|||
| style="padding: 5px;" |0.8 |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|50 |
|||
| style="padding: 5px;" |50 |
|||
|480 |
|||
| style="padding: 5px;" |480 |
|||
|{{Money|112.71}} |
|||
|} |
|} |
||
</div> |
</div> |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1250px |
{| class="wikitable stats-table" style="width:1250px;" |
||
! colspan="12" |Sentry Stats<ref name="unit"/> |
! colspan="12" |Sentry Stats<ref name="unit"/> |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
!Sentry |
|||
! scope="col" style="padding: 5px;" |Sentry |
|||
!Health |
|||
! scope="col" style="padding: 5px;" |Health |
|||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
! |
!Splash Damage |
||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
! |
!Rocket Firerate |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Explosion Range |
||
!Lifespan |
|||
! scope="col" style="padding: 5px;" |Lifespan |
|||
! |
!Scrap Meter |
||
! |
!DPS<ref name="DPS2"/> |
||
|- |
|- |
||
|0-2 |
|||
| style="padding: 5px;" |0-2 |
|||
|[[Sentry (Unit)|Sentry]] |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.5 |
|||
| style="padding: 5px;" |0.5 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20s |
|||
| style="padding: 5px;" |20s |
|||
|10 |
|||
| style="padding: 5px;" |10 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|- |
|- |
||
|3-4 |
|||
| style="padding: 5px;" |3-4 |
|||
|[[Rifle Sentry]] |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.25 |
|||
| style="padding: 5px;" |0.25 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|30s |
|||
| style="padding: 5px;" |30s |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|8 |
|||
| style="padding: 5px;" |8 |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|[[Minigun Sentry]] |
|||
|60 |
|||
| style="padding: 5px;" |60 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.16 |
|||
| style="padding: 5px;" |0.16 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|45s |
|||
| style="padding: 5px;" |45s |
|||
|50 |
|||
| style="padding: 5px;" |50 |
|||
|31.25<ref name="dps1"/> |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|[[War Machine Sentry]] |
|||
|120 |
|||
| style="padding: 5px;" |120 |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|15x2 |
|||
| style="padding: 5px;" |15x2 |
|||
|0.12 |
|||
| style="padding: 5px;" |0.12 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|22 |
|||
| style="padding: 5px;" |22 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|60s |
|||
| style="padding: 5px;" |60s |
|||
|100 |
|||
| style="padding: 5px;" |100 |
|||
|107.5<ref name="dps3"/> |
|||
|} |
|} |
||
</div> |
</div> |
||
==Actual Stats== |
==Actual Stats== |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1100px |
{| class="wikitable stats-table" style="width:1100px;" |
||
! colspan="11" |Engineer Stats |
! colspan="11" |Engineer Stats |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
! |
!Total Price |
||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Deadzone Range |
||
! |
!Build Range |
||
! |
!Max Units |
||
! |
!DPS<ref name="DPS"/> |
||
! |
!Combined DPS<ref name="CDPS"/> |
||
! |
!Cost Efficiency<ref name="CE"/> |
||
|- |
|- |
||
|0 |
|||
| style="padding: 5px;" |0 |
|||
|{{Money|750}} |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|2.008 |
|||
| style="padding: 5px;" |2.008 |
|||
|14 |
|||
| style="padding: 5px;" |14 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|1.49 |
|||
| style="padding: 5px;" |1.49 |
|||
|5.41 |
|||
| style="padding: 5px;" |5.41 |
|||
|{{Money|138.63}} |
|||
|- |
|- |
||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|{{Money|1,100}} |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2.008 |
|||
| style="padding: 5px;" |2.008 |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|2.49 |
|||
| style="padding: 5px;" |2.49 |
|||
|6.41 |
|||
| style="padding: 5px;" |6.41 |
|||
|{{Money|171.61}} |
|||
|- |
|- |
||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|{{Money|1,500}} |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2.008 |
|||
| style="padding: 5px;" |2.008 |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|2.49 |
|||
| style="padding: 5px;" |2.49 |
|||
|6.41 |
|||
| style="padding: 5px;" |6.41 |
|||
|{{Money|234.01}} |
|||
|- |
|- |
||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|{{Money|3,100}} |
|||
|8 |
|||
| style="padding: 5px;" |8 |
|||
|1.808 |
|||
| style="padding: 5px;" |1.808 |
|||
|16 |
|||
| style="padding: 5px;" |16 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|4.42 |
|||
| style="padding: 5px;" |4.42 |
|||
|19.92 |
|||
| style="padding: 5px;" |19.92 |
|||
|{{Money|155.62}} |
|||
|- |
|- |
||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|{{Money|6,600}} |
|||
|15 |
|||
| style="padding: 5px;" |15 |
|||
|1.008 |
|||
| style="padding: 5px;" |1.008 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|14.88 |
|||
| style="padding: 5px;" |14.88 |
|||
|38.13 |
|||
| style="padding: 5px;" |38.13 |
|||
|{{Money|173.09}} |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|{{Money|19,100}} |
|||
|25 |
|||
| style="padding: 5px;" |25 |
|||
|1.008 |
|||
| style="padding: 5px;" |1.008 |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|24.8 |
|||
| style="padding: 5px;" |24.8 |
|||
|114.08 |
|||
|{{Money|167.43}} |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|{{Money|54,100}} |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|0.808 |
|||
| style="padding: 5px;" |0.808 |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|3 |
|||
| style="padding: 5px;" |3 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|49.5 |
|||
| style="padding: 5px;" |49.5 |
|||
|454.5 |
|||
| style="padding: 5px;" |454.5 |
|||
|{{Money|119.03}} |
|||
|} |
|} |
||
</div> |
</div> |
||
<div class=" |
<div class="overflow-box"> |
||
{| class="wikitable" style="width:1250px |
{| class="wikitable stats-table" style="width:1250px;" |
||
! colspan="12" |Sentry Stats<ref name="unit"/> |
! colspan="12" |Sentry Stats<ref name="unit"/> |
||
|- |
|- |
||
!Level |
|||
! scope="col" style="padding: 5px;" |Level |
|||
!Sentry |
|||
! scope="col" style="padding: 5px;" |Sentry |
|||
!Health |
|||
! scope="col" style="padding: 5px;" |Health |
|||
!Damage |
|||
! scope="col" style="padding: 5px;" |Damage |
|||
! |
!Splash Damage |
||
!Firerate |
|||
! scope="col" style="padding: 5px;" |Firerate |
|||
! |
!Rocket Firerate |
||
!Range |
|||
! scope="col" style="padding: 5px;" |Range |
|||
! |
!Explosion Range |
||
!Lifespan |
|||
! scope="col" style="padding: 5px;" |Lifespan |
|||
! |
!Scrap Meter |
||
! |
!DPS<ref name="DPS2"/> |
||
|- |
|- |
||
|0-2 |
|||
| style="padding: 5px;" |0-2 |
|||
|[[Sentry (Unit)|Sentry]] |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|1 |
|||
| style="padding: 5px;" |1 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.508 |
|||
| style="padding: 5px;" |0.508 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|18 |
|||
| style="padding: 5px;" |18 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20s |
|||
| style="padding: 5px;" |20s |
|||
|10 |
|||
| style="padding: 5px;" |10 |
|||
|1.96 |
|||
| style="padding: 5px;" |1.96 |
|||
|- |
|- |
||
|3-4 |
|||
| style="padding: 5px;" |3-4 |
|||
|[[Rifle Sentry]] |
|||
|40 |
|||
| style="padding: 5px;" |40 |
|||
|2 |
|||
| style="padding: 5px;" |2 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.258 |
|||
| style="padding: 5px;" |0.258 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|30s |
|||
| style="padding: 5px;" |30s |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|7.75 |
|||
| style="padding: 5px;" |7.75 |
|||
|- |
|- |
||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|[[Minigun Sentry]] |
|||
|60 |
|||
| style="padding: 5px;" |60 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|0.168 |
|||
| style="padding: 5px;" |0.168 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|20 |
|||
| style="padding: 5px;" |20 |
|||
|N/A |
|||
| style="padding: 5px;" |N/A |
|||
|45s |
|||
| style="padding: 5px;" |45s |
|||
|50 |
|||
| style="padding: 5px;" |50 |
|||
|29.76<ref name="dps1"/> |
|||
|- |
|- |
||
|6 |
|||
| style="padding: 5px;" |6 |
|||
|[[War Machine Sentry]] |
|||
|120 |
|||
| style="padding: 5px;" |120 |
|||
|12 |
|||
| style="padding: 5px;" |12 |
|||
|15x2 |
|||
| style="padding: 5px;" |15x2 |
|||
|0.128 |
|||
| style="padding: 5px;" |0.128 |
|||
|4 |
|||
| style="padding: 5px;" |4 |
|||
|22 |
|||
| style="padding: 5px;" |22 |
|||
|5 |
|||
| style="padding: 5px;" |5 |
|||
|60s |
|||
| style="padding: 5px;" |60s |
|||
|100 |
|||
| style="padding: 5px;" |100 |
|||
|101.25<ref name="dps4"/> |
|||
|} |
|} |
||
</div> |
</div> |
||
Revision as of 16:32, 17 August 2025
The main page for this tower's statistics can be found here.
PVP Update (23 July 2025) – Present
Implied Stats
| Engineer Stats | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Damage | Firerate | Range | Deadzone Range | Build Range | Max Units | DPS[1] | Combined DPS[2] | Cost Efficiency[3] |
| 0 | 4 | 1.2 | 13 | 1 | 4 | 1 | 3.34 | 5.56 | ||
| 1 | 6 | 1.2 | 15 | 1 | 4 | 1 | 5 | 7.22 | ||
| 2 | 6 | 1.2 | 17 | 1 | 4 | 2 | 5 | 9.44 | ||
| 3 | 12 | 1.2 | 17 | 1 | 4 | 2 | 10 | 23.34 | ||
| 4 | 18 | 0.75 | 18 | 1 | 4 | 3 | 24 | 44.01 | ||
| 5 | 30 | 0.75 | 18 | 1 | 4 | 3 | 40 | 133.75 | ||
| 6 | 50 | 0.6 | 20 | 4 | 0.5 | 4 | 83.34 | 420.02 | ||
| Sentry Stats[4] | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Sentry | Health | Damage | Splash Damage | Firerate | Rocket Firerate | Range | Explosion Range | Lifespan | Scrap Meter | DPS[5] |
| 0–2 | Sentry | 20 | 1 | N/A | 0.45 | N/A | 18 | N/A | 30s | 16 | 2.22 |
| 3–4 | Rifle Sentry | 40 | 2 | N/A | 0.3 | N/A | 20 | N/A | 30s | 36 | 6.67 |
| 5 | Minigun Sentry | 60 | 5 | N/A | 0.16 | N/A | 20 | N/A | 45s | 120 | 31.25[6] |
| 6 | War Machine Sentry | 250 | 8 | 35x2 | 0.12 | 4 | 24 | 5 | 60s | 250 | 84.17[7] |
| Engineer Stats | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Damage | Firerate | Range | Deadzone Range | Build Range | Max Units | DPS[1] | Combined DPS[2] | Cost Efficiency[3] |
| 0 | 4 | 1.2 | 13 | 1 | 4 | 1 | 3.33 | 7.77 | ||
| 1 | 6 | 1.2 | 15 | 1 | 4 | 1 | 5 | 9.44 | ||
| 2 | 6 | 1.2 | 17 | 1 | 4 | 2 | 5 | 13.88 | ||
| 3 | 16 | 1.2 | 17 | 1 | 4 | 2 | 13.33 | 33.33 | ||
| 4 | 22 | 0.75 | 20 | 1 | 4 | 2 | 29.33 | 49.33 | ||
| 5 | 30 | 0.75 | 20 | 1 | 4 | 3 | 40 | 160 | ||
| 6 | 50 | 0.6 | 22 | 0.5 | 4 | 3 | 83.33 | 435.83 | ||
| Sentry Stats[4] | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Sentry | Health | Damage | Splash Damage | Firerate | Rocket Firerate | Range | Explosion Range | Lifespan | Scrap Meter | DPS[5] |
| 0–2 | Sentry | 20 | 2 | N/A | 0.45 | N/A | 18 | N/A | 20s | 16 | 4.44 |
| 3–4 | Rifle Sentry | 40 | 2 | N/A | 0.2 | N/A | 20 | N/A | 30s | 32 | 10 |
| 5 | Minigun Sentry | 60 | 6 | N/A | 0.15 | N/A | 20 | N/A | 45s | 120 | 40[6] |
| 6 | War Machine Sentry | 250 | 10 | 35x2 | 0.1 | 4 | 24 | 5 | 60s | 250 | 117.5[8] |
Actual Stats
| Engineer Stats | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Damage | Firerate | Range | Deadzone Range | Build Range | Max Units | DPS[1] | Combined DPS[2] | Cost Efficiency[3] |
| 0 | 4 | 1.208 | 13 | 1 | 4 | 1 | 3.31 | 5.49 | ||
| 1 | 6 | 1.208 | 15 | 1 | 4 | 1 | 4.97 | 7.15 | ||
| 2 | 6 | 1.208 | 17 | 1 | 4 | 2 | 4.97 | 9.33 | ||
| 3 | 12 | 1.208 | 17 | 1 | 4 | 2 | 9.93 | 22.91 | ||
| 4 | 18 | 0.758 | 18 | 1 | 4 | 3 | 23.75 | 43.22 | ||
| 5 | 30 | 0.758 | 18 | 1 | 4 | 3 | 39.58 | 128.86 | ||
| 6 | 50 | 0.608 | 20 | 0.5 | 4 | 4 | 82.24 | 402.42 | ||
| Sentry Stats[4] | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Sentry | Health | Damage | Splash Damage | Firerate | Rocket Firerate | Range | Explosion Range | Lifespan | Scrap Meter | DPS[5] |
| 0–2 | Sentry | 20 | 1 | N/A | 0.458 | N/A | 18 | N/A | 30s | 16 | 2.18 |
| 3–4 | Rifle Sentry | 40 | 2 | N/A | 0.308 | N/A | 20 | N/A | 30s | 36 | 6.49 |
| 5 | Minigun Sentry | 60 | 5 | N/A | 0.168 | N/A | 20 | N/A | 45s | 120 | 29.76[6] |
| 6 | War Machine Sentry | 250 | 8 | 35x2 | 0.128 | 4 | 24 | 5 | 60s | 250 | 80[9] |
| Engineer Stats | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Damage | Firerate | Range | Deadzone Range | Build Range | Max Units | DPS[1] | Combined DPS[2] | Cost Efficiency[3] |
| 0 | 4 | 1.208 | 13 | 1 | 4 | 1 | 3.31 | 7.68 | ||
| 1 | 6 | 1.208 | 15 | 1 | 4 | 1 | 4.97 | 9.34 | ||
| 2 | 6 | 1.208 | 17 | 1 | 4 | 2 | 4.97 | 13.71 | ||
| 3 | 16 | 1.208 | 17 | 1 | 4 | 2 | 13.25 | 32.49 | ||
| 4 | 22 | 0.758 | 20 | 1 | 4 | 2 | 29.02 | 48.26 | ||
| 5 | 30 | 0.758 | 20 | 1 | 4 | 3 | 39.58 | 153.49 | ||
| 6 | 50 | 0.608 | 22 | 0.5 | 4 | 3 | 82.24 | 412.51 | ||
| Sentry Stats[4] | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Sentry | Health | Damage | Splash Damage | Firerate | Rocket Firerate | Range | Explosion Range | Lifespan | Scrap Meter | DPS[5] |
| 0–2 | Sentry | 20 | 2 | N/A | 0.458 | N/A | 18 | N/A | 20s | 16 | 4.37 |
| 3–4 | Rifle Sentry | 40 | 2 | N/A | 0.208 | N/A | 20 | N/A | 30s | 32 | 9.62 |
| 5 | Minigun Sentry | 60 | 6 | N/A | 0.158 | N/A | 20 | N/A | 45s | 120 | 37.97[6] |
| 6 | War Machine Sentry | 250 | 10 | 35x2 | 0.108 | 4 | 24 | 5 | 60s | 250 | 110.09[10] |
Fallen Foes Update (2 August 2024) – PVP Update (23 July 2025)
Implied Stats
| Engineer Stats | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Damage | Firerate | Range | Deadzone Range | Build Range | Max Units | DPS[1] | Combined DPS[2] | Cost Efficiency[3] |
| 0 | 4 | 1.2 | 13 | 1 | 4 | 1 | 3.34 | 5.56 | ||
| 1 | 6 | 1.2 | 15 | 1 | 4 | 1 | 5 | 7.22 | ||
| 2 | 6 | 1.2 | 17 | 1 | 4 | 2 | 5 | 9.44 | ||
| 3 | 12 | 1.2 | 17 | 1 | 4 | 2 | 10 | 23.34 | ||
| 4 | 18 | 0.75 | 18 | 1 | 4 | 3 | 24 | 44.01 | ||
| 5 | 30 | 0.75 | 18 | 1 | 4 | 3 | 40 | 133.75 | ||
| 6 | 50 | 0.6 | 20 | 4 | 0.5 | 4 | 83.34 | 420.02 | ||
| Sentry Stats[4] | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Sentry | Health | Damage | Splash Damage | Firerate | Rocket Firerate | Range | Explosion Range | Lifespan | Scrap Meter | DPS[5] |
| 0–2 | Sentry | 20 | 1 | N/A | 0.45 | N/A | 18 | N/A | 30s | 16 | 2.22 |
| 3–4 | Rifle Sentry | 40 | 2 | N/A | 0.3 | N/A | 20 | N/A | 30s | 36 | 6.67 |
| 5 | Minigun Sentry | 60 | 5 | N/A | 0.16 | N/A | 20 | N/A | 45s | 120 | 31.25[6] |
| 6 | War Machine Sentry | 250 | 8 | 35x2 | 0.12 | 4 | 24 | 5 | 60s | 250 | 84.17[7] |
Actual Stats
| Engineer Stats | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Damage | Firerate | Range | Deadzone Range | Build Range | Max Units | DPS[1] | Combined DPS[2] | Cost Efficiency[3] |
| 0 | 4 | 1.208 | 13 | 1 | 4 | 1 | 3.31 | 5.49 | ||
| 1 | 6 | 1.208 | 15 | 1 | 4 | 1 | 4.97 | 7.15 | ||
| 2 | 6 | 1.208 | 17 | 1 | 4 | 2 | 4.97 | 9.33 | ||
| 3 | 12 | 1.208 | 17 | 1 | 4 | 2 | 9.93 | 22.91 | ||
| 4 | 18 | 0.758 | 18 | 1 | 4 | 3 | 23.75 | 43.22 | ||
| 5 | 30 | 0.758 | 18 | 1 | 4 | 3 | 39.58 | 128.86 | ||
| 6 | 50 | 0.608 | 20 | 0.5 | 4 | 4 | 82.24 | 402.42 | ||
| Sentry Stats[4] | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Sentry | Health | Damage | Splash Damage | Firerate | Rocket Firerate | Range | Explosion Range | Lifespan | Scrap Meter | DPS[5] |
| 0–2 | Sentry | 20 | 1 | N/A | 0.458 | N/A | 18 | N/A | 30s | 16 | 2.18 |
| 3–4 | Rifle Sentry | 40 | 2 | N/A | 0.308 | N/A | 20 | N/A | 30s | 36 | 6.49 |
| 5 | Minigun Sentry | 60 | 5 | N/A | 0.168 | N/A | 20 | N/A | 45s | 120 | 29.76[6] |
| 6 | War Machine Sentry | 250 | 8 | 35x2 | 0.128 | 4 | 24 | 5 | 60s | 250 | 80[9] |
Brawler Update (18 May 2024) – Fallen Foes Update (2 August 2024)
Implied Stats
| Engineer Stats | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Damage | Firerate | Range | Deadzone Range | Build Range | Max Units | DPS[1] | Combined DPS[2] | Cost Efficiency[3] |
| 0 | 4 | 1.25 | 12 | 3 | 5 | 1 | 3.2 | 5.42 | ||
| 1 | 6 | 1.25 | 14 | 3 | 5 | 1 | 4.8 | 7.02 | ||
| 2 | 6 | 1.25 | 17 | 1 | 5 | 2 | 4.8 | 9.24 | ||
| 3 | 12 | 1.1 | 17 | 1 | 5 | 2 | 10.91 | 26.91 | ||
| 4 | 18 | 0.85 | 18 | 1 | 5 | 3 | 21.18 | 45.18 | ||
| 5 | 35 | 0.85 | 18 | 1 | 5 | 3 | 41.18 | 134.93 | ||
| 6 | 60 | 0.65 | 20 | 0.5 | 5 | 4 | 92.31 | 475.35 | ||
| Sentry Stats[4] | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Sentry | Health | Damage | Splash Damage | Firerate | Rocket Firerate | Range | Explosion Range | Lifespan | Scrap Meter | DPS[5] |
| 0-2 | Sentry | 20 | 1 | N/A | 0.45 | N/A | 18 | N/A | 20s | 16 | 2.22 |
| 3-4 | Rifle Sentry | 40 | 2 | N/A | 0.25 | N/A | 20 | N/A | 30s | 36 | 8 |
| 5 | Minigun Sentry | 60 | 5 | N/A | 0.16 | N/A | 20 | N/A | 45s | 140 | 31.25[6] |
| 6 | War Machine Sentry | 120 | 9 | 35x2 | 0.115 | 4 | 24 | 5 | 60s | 300 | 95.76[11] |
Actual Stats
| Engineer Stats | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Damage | Firerate | Range | Deadzone Range | Build Range | Max Units | DPS[1] | Combined DPS[2] | Cost Efficiency[3] |
| 0 | 4 | 1.258 | 12 | 3 | 5 | 1 | 3.18 | 5.36 | ||
| 1 | 6 | 1.258 | 14 | 3 | 5 | 1 | 4.77 | 6.95 | ||
| 2 | 6 | 1.258 | 17 | 1 | 5 | 2 | 4.77 | 9.13 | ||
| 3 | 12 | 1.108 | 17 | 1 | 5 | 2 | 10.83 | 26.33 | ||
| 4 | 18 | 0.858 | 18 | 1 | 5 | 3 | 20.98 | 44.23 | ||
| 5 | 35 | 0.858 | 18 | 1 | 5 | 3 | 40.79 | 130.07 | ||
| 6 | 60 | 0.658 | 20 | 0.5 | 5 | 4 | 91.19 | 453.87 | ||
| Sentry Stats[4] | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Sentry | Health | Damage | Splash Damage | Firerate | Rocket Firerate | Range | Explosion Range | Lifespan | Scrap Meter | DPS[5] |
| 0–2 | Sentry | 20 | 1 | N/A | 0.458 | N/A | 18 | N/A | 20s | 16 | 2.18 |
| 3–4 | Rifle Sentry | 40 | 2 | N/A | 0.258 | N/A | 20 | N/A | 30s | 36 | 7.75 |
| 5 | Minigun Sentry | 60 | 5 | N/A | 0.168 | N/A | 20 | N/A | 45s | 140 | 29.76[6] |
| 6 | War Machine Sentry | 120 | 9 | 35x2 | 0.123 | 4 | 24 | 5 | 60s | 300 | 90.67[12] |
Trapper Update (24 February 2024) – Brawler Update (18 May 2024)
Implied Stats
| Engineer Stats | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Damage | Firerate | Range | Deadzone Range | Build Range | Max Units | DPS[1] | Combined DPS[2] | Cost Efficiency[3] |
| 0 | 4 | 1.5 | 12 | 3 | 5 | 1 | 2.67 | 4.89 | ||
| 1 | 6 | 1.5 | 14 | 1 | 5 | 1 | 4 | 6.22 | ||
| 2 | 6 | 1.5 | 17 | 1 | 5 | 1 | 4 | 6.22 | ||
| 3 | 12 | 1.25 | 17 | 1 | 5 | 1 | 9.6 | 17.6 | ||
| 4 | 18 | 1 | 18 | 1 | 5 | 2 | 18 | 34 | ||
| 5 | 35 | 1 | 18 | 1 | 5 | 3 | 35 | 128.75 | ||
| 6 | 50 | 0.8 | 20 | 0.5 | 5 | 4 | 62.5 | 395.18 | ||
| Sentry Stats[4] | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Sentry | Health | Damage | Splash Damage | Firerate | Rocket Firerate | Range | Explosion Range | Lifespan | Scrap Meter | DPS[5] |
| 0-2 | Sentry | 20 | 1 | N/A | 0.45 | N/A | 18 | N/A | 20s | 16 | 2.22 |
| 3-4 | Rifle Sentry | 40 | 2 | N/A | 0.25 | N/A | 20 | N/A | 30s | 36 | 8 |
| 5 | Minigun Sentry | 60 | 5 | N/A | 0.16 | N/A | 20 | N/A | 45s | 140 | 31.25[6] |
| 6 | War Machine Sentry | 120 | 8 | 33x2 | 0.12 | 4 | 24 | 5 | 60s | 300 | 83.17[13] |
Actual Stats
| Engineer Stats | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Damage | Firerate | Range | Deadzone Range | Build Range | Max Units | DPS[1] | Combined DPS[2] | Cost Efficiency[3] |
| 0 | 4 | 1.508 | 12 | 3 | 5 | 1 | 2.65 | 4.83 | ||
| 1 | 6 | 1.508 | 14 | 1 | 5 | 1 | 3.98 | 6.16 | ||
| 2 | 6 | 1.508 | 17 | 1 | 5 | 1 | 3.98 | 6.16 | ||
| 3 | 12 | 1.258 | 17 | 1 | 5 | 1 | 9.54 | 17.29 | ||
| 4 | 18 | 1.008 | 18 | 1 | 5 | 2 | 17.86 | 33.36 | ||
| 5 | 35 | 1.008 | 18 | 1 | 5 | 3 | 34.72 | 124 | ||
| 6 | 50 | 0.808 | 20 | 0.5 | 5 | 4 | 61.88 | 377.88 | ||
| Sentry Stats[4] | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Sentry | Health | Damage | Splash Damage | Firerate | Rocket Firerate | Range | Explosion Range | Lifespan | Scrap Meter | DPS[5] |
| 0–2 | Sentry | 20 | 1 | N/A | 0.458 | N/A | 18 | N/A | 20s | 16 | 2.18 |
| 3–4 | Rifle Sentry | 40 | 2 | N/A | 0.258 | N/A | 20 | N/A | 30s | 36 | 7.75 |
| 5 | Minigun Sentry | 60 | 5 | N/A | 0.168 | N/A | 20 | N/A | 45s | 140 | 29.76[6] |
| 6 | War Machine Sentry | 120 | 8 | 33x2 | 0.128 | 4 | 24 | 5 | 60s | 300 | 79[14] |
31 March 2023 – Trapper Update (24 February 2024)
Implied Stats
| Engineer Stats | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Damage | Firerate | Range | Deadzone Range | Build Range | Max Units | DPS[1] | Combined DPS[2] | Cost Efficiency[3] |
| 0 | 3 | 1.25 | 12 | 3 | 5 | 1 | 2.4 | 4.4 | ||
| 1 | 5 | 1.25 | 14 | 3 | 5 | 1 | 4 | 6 | ||
| 2 | 5 | 1.25 | 15 | 2 | 5 | 1 | 4 | 6 | ||
| 3 | 10 | 1.25 | 15 | 2 | 5 | 1 | 8 | 16 | ||
| 4 | 15 | 1 | 18 | 2 | 5 | 2 | 15 | 31 | ||
| 5 | 30 | 1 | 18 | 2 | 5 | 3 | 30 | 123.75 | ||
| 6 | 45 | 0.8 | 20 | 1 | 5 | 3 | 56.25 | 378.75 | ||
| Sentry Stats[4] | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Sentry | Health | Damage | Splash Damage | Firerate | Rocket Firerate | Range | Explosion Range | Lifespan | Scrap Meter | DPS[5] |
| 0-2 | Sentry | 20 | 1 | N/A | 0.5 | N/A | 18 | N/A | 20s | 10 | 2 |
| 3-4 | Rifle Sentry | 40 | 2 | N/A | 0.25 | N/A | 20 | N/A | 30s | 20 | 8 |
| 5 | Minigun Sentry | 60 | 5 | N/A | 0.16 | N/A | 20 | N/A | 45s | 50 | 31.25[6] |
| 6 | War Machine Sentry | 120 | 12 | 15x2 | 0.12 | 4 | 22 | 5 | 60s | 100 | 107.5[15] |
Actual Stats
| Engineer Stats | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Damage | Firerate | Range | Deadzone Range | Build Range | Max Units | DPS[1] | Combined DPS[2] | Cost Efficiency[3] |
| 0 | 3 | 1.258 | 12 | 3 | 5 | 1 | 2.38 | 4.34 | ||
| 1 | 5 | 1.258 | 14 | 3 | 5 | 1 | 3.97 | 5.93 | ||
| 2 | 5 | 1.258 | 15 | 2 | 5 | 1 | 3.97 | 5.93 | ||
| 3 | 10 | 1.258 | 15 | 2 | 5 | 1 | 7.95 | 15.7 | ||
| 4 | 15 | 1.008 | 18 | 2 | 5 | 2 | 14.88 | 30.38 | ||
| 5 | 30 | 1.008 | 18 | 2 | 5 | 3 | 29.76 | 119.04 | ||
| 6 | 45 | 0.808 | 20 | 1 | 5 | 3 | 55.69 | 359.44 | ||
| Sentry Stats[4] | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Sentry | Health | Damage | Splash Damage | Firerate | Rocket Firerate | Range | Explosion Range | Lifespan | Scrap Meter | DPS[5] |
| 0-2 | Sentry | 20 | 1 | N/A | 0.508 | N/A | 18 | N/A | 20s | 10 | 1.96 |
| 3-4 | Rifle Sentry | 40 | 2 | N/A | 0.258 | N/A | 20 | N/A | 30s | 20 | 7.75 |
| 5 | Minigun Sentry | 60 | 5 | N/A | 0.168 | N/A | 20 | N/A | 45s | 50 | 29.76[6] |
| 6 | War Machine Sentry | 120 | 12 | 15x2 | 0.128 | 4 | 22 | 5 | 60s | 100 | 101.25[16] |
9 January 2023 – 31 March 2023
Implied Stats
| Engineer Stats | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Damage | Firerate | Range | Deadzone Range | Build Range | Max Units | DPS[1] | Combined DPS[2] | Cost Efficiency[3] |
| 0 | 3 | 1.5 | 14 | 3 | 5 | 2 | 2 | 6 | ||
| 1 | 5 | 1.5 | 15 | 3 | 5 | 2 | 3.33 | 7.33 | ||
| 2 | 5 | 1.5 | 16 | 3 | 5 | 2 | 3.33 | 7.33 | ||
| 3 | 8 | 1.25 | 16 | 3 | 5 | 2 | 6.4 | 22.4 | ||
| 4 | 15 | 1 | 18 | 3 | 5 | 3 | 15 | 39 | ||
| 5 | 25 | 1 | 18 | 3 | 5 | 3 | 25 | 118.75 | ||
| 6 | 40 | 0.8 | 20 | 3 | 5 | 4 | 50 | 480 | ||
| Sentry Stats[4] | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Sentry | Health | Damage | Splash Damage | Firerate | Rocket Firerate | Range | Explosion Range | Lifespan | Scrap Meter | DPS[5] |
| 0-2 | Sentry | 20 | 1 | N/A | 0.5 | N/A | 18 | N/A | 20s | 10 | 2 |
| 3-4 | Rifle Sentry | 40 | 2 | N/A | 0.25 | N/A | 20 | N/A | 30s | 20 | 8 |
| 5 | Minigun Sentry | 60 | 5 | N/A | 0.16 | N/A | 20 | N/A | 45s | 50 | 31.25[6] |
| 6 | War Machine Sentry | 120 | 12 | 15x2 | 0.12 | 4 | 22 | 5 | 60s | 100 | 107.5[15] |
Actual Stats
| Engineer Stats | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Damage | Firerate | Range | Deadzone Range | Build Range | Max Units | DPS[1] | Combined DPS[2] | Cost Efficiency[3] |
| 0 | 3 | 1.508 | 14 | 3 | 5 | 2 | 1.99 | 5.91 | ||
| 1 | 5 | 1.508 | 15 | 3 | 5 | 2 | 3.32 | 7.24 | ||
| 2 | 5 | 1.508 | 16 | 3 | 5 | 2 | 3.32 | 7.24 | ||
| 3 | 8 | 1.258 | 16 | 3 | 5 | 2 | 6.36 | 21.86 | ||
| 4 | 15 | 1.008 | 18 | 3 | 5 | 3 | 14.88 | 38.13 | ||
| 5 | 25 | 1.008 | 18 | 3 | 5 | 3 | 24.8 | 114.08 | ||
| 6 | 40 | 0.808 | 20 | 3 | 5 | 4 | 49.5 | 454.5 | ||
| Sentry Stats[4] | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Sentry | Health | Damage | Splash Damage | Firerate | Rocket Firerate | Range | Explosion Range | Lifespan | Scrap Meter | DPS[5] |
| 0-2 | Sentry | 20 | 1 | N/A | 0.508 | N/A | 18 | N/A | 20s | 10 | 1.96 |
| 3-4 | Rifle Sentry | 40 | 2 | N/A | 0.258 | N/A | 20 | N/A | 30s | 20 | 7.75 |
| 5 | Minigun Sentry | 60 | 5 | N/A | 0.168 | N/A | 20 | N/A | 45s | 50 | 29.76[6] |
| 6 | War Machine Sentry | 120 | 12 | 15x2 | 0.128 | 4 | 22 | 5 | 60s | 100 | 101.25[16] |
Violent Night Update (21 December 2022) – 9 January 2023
Implied Stats
| Engineer Stats | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Damage | Firerate | Range | Deadzone Range | Build Range | Max Units | DPS[1] | Combined DPS[2] | Cost Efficiency[3] |
| 0 | 3 | 1.5 | 14 | 3 | 5 | 2 | 2 | 6 | ||
| 1 | 5 | 1.5 | 15 | 3 | 5 | 2 | 3.33 | 7.33 | ||
| 2 | 5 | 1.5 | 16 | 3 | 5 | 2 | 3.33 | 7.33 | ||
| 3 | 8 | 1.25 | 16 | 3 | 5 | 2 | 6.4 | 22.4 | ||
| 4 | 15 | 1 | 18 | 3 | 5 | 3 | 15 | 39 | ||
| 5 | 25 | 1 | 18 | 3 | 5 | 3 | 25 | 118.75 | ||
| 6 | 40 | 0.8 | 20 | 3 | 5 | 4 | 50 | 480 | ||
| Sentry Stats[4] | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Sentry | Health | Damage | Splash Damage | Firerate | Rocket Firerate | Range | Explosion Range | Lifespan | Scrap Meter | DPS[5] |
| 0-2 | Sentry | 20 | 1 | N/A | 0.5 | N/A | 18 | N/A | 20s | 10 | 2 |
| 3-4 | Rifle Sentry | 40 | 2 | N/A | 0.25 | N/A | 20 | N/A | 30s | 20 | 8 |
| 5 | Minigun Sentry | 60 | 5 | N/A | 0.16 | N/A | 20 | N/A | 45s | 50 | 31.25[6] |
| 6 | War Machine Sentry | 120 | 12 | 15x2 | 0.12 | 4 | 22 | 5 | 60s | 100 | 107.5[15] |
Actual Stats
| Engineer Stats | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Damage | Firerate | Range | Deadzone Range | Build Range | Max Units | DPS[1] | Combined DPS[2] | Cost Efficiency[3] |
| 0 | 3 | 1.508 | 14 | 3 | 5 | 2 | 1.99 | 5.91 | ||
| 1 | 5 | 1.508 | 15 | 3 | 5 | 2 | 3.32 | 7.24 | ||
| 2 | 5 | 1.508 | 16 | 3 | 5 | 2 | 3.32 | 7.24 | ||
| 3 | 8 | 1.258 | 16 | 3 | 5 | 2 | 6.36 | 21.86 | ||
| 4 | 15 | 1.008 | 18 | 3 | 5 | 3 | 14.88 | 38.13 | ||
| 5 | 25 | 1.008 | 18 | 3 | 5 | 3 | 24.8 | 114.08 | ||
| 6 | 40 | 0.808 | 20 | 3 | 5 | 4 | 49.5 | 454.5 | ||
| Sentry Stats[4] | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Sentry | Health | Damage | Splash Damage | Firerate | Rocket Firerate | Range | Explosion Range | Lifespan | Scrap Meter | DPS[5] |
| 0-2 | Sentry | 20 | 1 | N/A | 0.53 | N/A | 18 | N/A | 20s | 10 | 1.89 |
| 3-4 | Rifle Sentry | 40 | 2 | N/A | 0.28 | N/A | 20 | N/A | 30s | 20 | 7.14 |
| 5 | Minigun Sentry | 60 | 5 | N/A | 0.19 | N/A | 20 | N/A | 45s | 50 | 26.32[6] |
| 6 | War Machine Sentry | 120 | 12 | 15x2 | 0.15 | 4 | 22 | 5 | 60s | 100 | 87.5[17] |
Duck Hunt Update (17 April 2022) – Violent Night Update (21 December 2022)
Implied Stats
| Engineer Stats | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Damage | Firerate | Range | Deadzone Range | Build Range | Max Units | DPS[1] | Combined DPS[2] | Cost Efficiency[3] |
| 0 | 3 | 2 | 14 | 3 | 5 | 2 | 1.5 | 5.5 | ||
| 1 | 5 | 2 | 15 | 3 | 5 | 2 | 2.5 | 6.5 | ||
| 2 | 5 | 2 | 16 | 3 | 5 | 2 | 2.5 | 6.5 | ||
| 3 | 8 | 1.8 | 16 | 3 | 5 | 2 | 4.44 | 20.44 | ||
| 4 | 15 | 1 | 18 | 3 | 5 | 3 | 15 | 39 | ||
| 5 | 25 | 1 | 18 | 3 | 5 | 3 | 25 | 118.75 | ||
| 6 | 40 | 0.8 | 20 | 3 | 5 | 4 | 50 | 480 | ||
| Sentry Stats[4] | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Sentry | Health | Damage | Splash Damage | Firerate | Rocket Firerate | Range | Explosion Range | Lifespan | Scrap Meter | DPS[5] |
| 0-2 | Sentry | 20 | 1 | N/A | 0.5 | N/A | 18 | N/A | 20s | 10 | 2 |
| 3-4 | Rifle Sentry | 40 | 2 | N/A | 0.25 | N/A | 20 | N/A | 30s | 20 | 8 |
| 5 | Minigun Sentry | 60 | 5 | N/A | 0.16 | N/A | 20 | N/A | 45s | 50 | 31.25[6] |
| 6 | War Machine Sentry | 120 | 12 | 15x2 | 0.12 | 4 | 22 | 5 | 60s | 100 | 107.5[15] |
Actual Stats
| Engineer Stats | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Damage | Firerate | Range | Deadzone Range | Build Range | Max Units | DPS[1] | Combined DPS[2] | Cost Efficiency[3] |
| 0 | 3 | 2.008 | 14 | 3 | 5 | 2 | 1.49 | 5.41 | ||
| 1 | 5 | 2.008 | 15 | 3 | 5 | 2 | 2.49 | 6.41 | ||
| 2 | 5 | 2.008 | 16 | 3 | 5 | 2 | 2.49 | 6.41 | ||
| 3 | 8 | 1.808 | 16 | 3 | 5 | 2 | 4.42 | 19.92 | ||
| 4 | 15 | 1.008 | 18 | 3 | 5 | 3 | 14.88 | 38.13 | ||
| 5 | 25 | 1.008 | 18 | 3 | 5 | 3 | 24.8 | 114.08 | ||
| 6 | 40 | 0.808 | 20 | 3 | 5 | 4 | 49.5 | 454.5 | ||
| Sentry Stats[4] | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Sentry | Health | Damage | Splash Damage | Firerate | Rocket Firerate | Range | Explosion Range | Lifespan | Scrap Meter | DPS[5] |
| 0-2 | Sentry | 20 | 1 | N/A | 0.508 | N/A | 18 | N/A | 20s | 10 | 1.96 |
| 3-4 | Rifle Sentry | 40 | 2 | N/A | 0.258 | N/A | 20 | N/A | 30s | 20 | 7.75 |
| 5 | Minigun Sentry | 60 | 5 | N/A | 0.168 | N/A | 20 | N/A | 45s | 50 | 29.76[6] |
| 6 | War Machine Sentry | 120 | 12 | 15x2 | 0.128 | 4 | 22 | 5 | 60s | 100 | 101.25[16] |
Notes
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 Does not include Sentry DPS.
Does not account for time taken to build Sentries. - ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 Combined DPS is the total DPS of the tower itself and the max number of units at that Level.
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 Uses combined DPS in the calculation.
- ↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 4.16 4.17 Sentries are not affected by buffs given by other towers.
- ↑ 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 5.11 5.12 5.13 5.14 5.15 5.16 5.17 Assumes only one sentry is placed down and does not include Engineer DPS.
DPS is calculated as Gun DPS + Splash DPS. - ↑ 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 6.11 6.12 6.13 6.14 6.15 6.16 6.17 Rev-up time of 1.5 seconds is not considered into the DPS.
- ↑ 7.0 7.1 66.67 Gun DPS + 17.5 Rocket DPS.
Rev-up time of 1.5 seconds is not considered into the DPS.
Rocket DPS assumes only one enemy is hit and receives full splash damage. - ↑ 100 Gun DPS + 17.5 Rocket DPS.
Rev-up time of 1.5 seconds is not considered into the DPS.
Rocket DPS assumes only one enemy is hit and receives full splash damage. - ↑ 9.0 9.1 62.5 Gun DPS + 17.5 Rocket DPS.
Rev-up time of 1.5 seconds is not considered into the DPS.
Rocket DPS assumes only one enemy is hit and receives full splash damage. - ↑ 92.59 Gun DPS + 17.5 Rocket DPS.
Rev-up time of 1.5 seconds is not considered into the DPS.
Rocket DPS assumes only one enemy is hit and receives full splash damage. - ↑ 78.26 Gun DPS + 17.5 Rocket DPS.
Rev-up time of 1.5 seconds is not considered into the DPS.
Rocket DPS assumes only one enemy is hit and receives full splash damage. - ↑ 73.17 Gun DPS + 17.5 Rocket DPS.
Rev-up time of 1.5 seconds is not considered into the DPS.
Rocket DPS assumes only one enemy is hit and receives full splash damage. - ↑ 66.67 Gun DPS + 16.5 Rocket DPS.
Rev-up time of 1.5 seconds is not considered into the DPS.
Rocket DPS assumes only one enemy is hit and receives full splash damage. - ↑ 62.5 Gun DPS + 16.5 Rocket DPS.
Rev-up time of 1.5 seconds is not considered into the DPS.
Rocket DPS assumes only one enemy is hit and receives full splash damage. - ↑ 15.0 15.1 15.2 15.3 100 Gun DPS + 7.5 Rocket DPS.
Rev-up time of 1.5 seconds is not considered into the DPS.
Rocket DPS assumes only one enemy is hit and receives full splash damage. - ↑ 16.0 16.1 16.2 93.75 Gun DPS + 7.5 Rocket DPS.
Rev-up time of 1.5 seconds is not considered into the DPS.
Rocket DPS assumes only one enemy is hit and receives full splash damage. - ↑ 80 Gun DPS + 7.5 Rocket DPS.
Rev-up time of 1.5 seconds is not considered into the DPS.
Rocket DPS assumes only one enemy is hit and receives full splash damage.
| Scout • Sniper • Paintballer • Demoman • Soldier • Shotgunner • Militant | |
| Freezer • Assassin • Hunter • Pyromancer • Ace Pilot • Medic • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • Tesla • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |
This is the firerate bug subpage for Firerate Bug/Engineer. It contains statistics of the tower both with and without the firerate bug.
