Golden Scout/History
This is the history subpage for the Golden Scout/History. It contains every revision of the tower's statistics.
Only tracks changes made to the golden perk. For the Golden skin, go to the Scout/History page.
Base Statistics
[edit]Cash$250
Average (1.5)
Cash$83
Ground
Damage2
Single
Firerate0.75
Hidden DetectionLevel 1+
Range14
Lead DetectionLevel 3+
N/A
N/A
Upgrades
[edit]+25 Damage Damage
0.5 > 1.2 Firerate Firerate
+3 Range Range
+Lead Detection Lead Detection
Sell Price changes to Cash$933
Statistics
[edit]Base Statistics
[edit]Cash$250
Average (1.5)
Cash$83
Ground
Damage2
Single
Firerate0.8
Hidden DetectionLevel 1+
Range14
Lead DetectionLevel 3+
N/A
N/A
Upgrades
[edit]+29 Damage Damage
0.5 > 1.2 Firerate Firerate
+2.5 Range Range
+Lead Detection Lead Detection
Sell Price changes to Cash$1,133
Statistics
[edit]Base Statistics
[edit]Cash$250
Average (1.5)
Cash$83
Ground
Damage2
Single
Firerate0.8
Hidden DetectionLevel 1+
Range14
Lead DetectionLevel 3+
N/A
N/A
Upgrades
[edit]+29 Damage Damage
0.5 > 1.2 Firerate Firerate
+2.5 Range Range
+Lead Detection Lead Detection
Sell Price changes to Cash$1,166
Statistics
[edit]Base Statistics
[edit]Cash$250
Average (1.5)
Cash$83
Ground
Damage2
Single
Firerate0.825
Hidden DetectionLevel 1+
Range14
Lead DetectionLevel 3+
N/A
N/A
Upgrades
[edit]0.825 > 0.525 Firerate Firerate
+1 Range Range
+Hidden Detection Hidden Detection
Sell Price changes to Cash$133
+30 Damage Damage
0.525 > 1.225 Firerate Firerate
+3 Range Range
+Lead Detection Lead Detection
Sell Price changes to Cash$1,083
Statistics
[edit]| Level | Cost | Total Cost | Damage | Firerate | Range | DPS | Cost Efficiency |
|---|---|---|---|---|---|---|---|
| 0 | Cash$250 | Cash$250 | 2 | 0.80.825 | 14 | 2.52.42 | Cash$100Cash$103.31 |
| 1 | Cash$150 | Cash$400 | 2 | 0.50.525 | 15 | 43.81 | Cash$100Cash$104.99 |
| 2 | Cash$600 | Cash$1,000 | 5 | 0.50.525 | 15 | 109.52 | Cash$100Cash$105.04 |
| 3 | Cash$2,250 | Cash$3,250 | 35 | 1.21.225 | 18 | 29.1728.57 | Cash$111.42Cash$113.76 |
| 4 | Cash$3,400 | Cash$6,650 | 35 | 0.60.625 | 18 | 58.3356 | Cash$114.01Cash$118.75 |
Base Statistics
[edit]Cash$250
Average (1.5)
Cash$83
Ground
Damage2
Single
Firerate0.825
Hidden DetectionLevel 1+
Range14
Lead DetectionLevel 2+
N/A
N/A
Upgrades
[edit]0.825 > 0.525 Firerate Firerate
+1 Range Range
+Hidden Detection Hidden Detection
Sell Price changes to Cash$133
Statistics
[edit]| Level | Cost | Total Cost | Damage | Firerate | Range | DPS | Cost Efficiency |
|---|---|---|---|---|---|---|---|
| 0 | Cash$250 | Cash$250 | 2 | 0.80.825 | 14 | 2.52.42 | Cash$100Cash$103.31 |
| 1 | Cash$150 | Cash$400 | 2 | 0.50.525 | 15 | 43.81 | Cash$100Cash$104.99 |
| 2 | Cash$600 | Cash$1,000 | 5 | 0.50.525 | 15 | 109.52 | Cash$100Cash$105.04 |
| 3 | Cash$2,250 | Cash$3,250 | 35 | 1.21.225 | 18 | 29.1728.57 | Cash$111.42Cash$113.76 |
| 4 | Cash$3,400 | Cash$6,650 | 35 | 0.60.625 | 18 | 58.3356 | Cash$114.01Cash$118.75 |
Base Statistics
[edit]Cash$250
Average (1.5)
Cash$83
Ground
Damage2
Single
Firerate0.825
Hidden DetectionLevel 1+
Range14
Lead DetectionLevel 2+
Placement Limit16
N/A
Upgrades
[edit]0.825 > 0.525 Firerate Firerate
+1 Range Range
+Hidden Detection Hidden Detection
Sell Price changes to Cash$133
Statistics
[edit]| Level | Cost | Total Cost | Damage | Firerate | Range | DPS | Cost Efficiency |
|---|---|---|---|---|---|---|---|
| 0 | Cash$250 | Cash$250 | 2 | 0.80.825 | 14 | 2.52.42 | Cash$100Cash$103.31 |
| 1 | Cash$150 | Cash$400 | 2 | 0.50.525 | 15 | 43.81 | Cash$100Cash$104.99 |
| 2 | Cash$600 | Cash$1,000 | 5 | 0.50.525 | 15 | 109.52 | Cash$100Cash$105.04 |
| 3 | Cash$2,325 | Cash$3,325 | 40 | 1.21.225 | 18 | 33.3332.65 | Cash$99.76Cash$101.84 |
| 4 | Cash$5,500 | Cash$8,825 | 50 | 0.60.625 | 18 | 83.3380 | Cash$105.9Cash$110.31 |
Base Statistics
[edit]Cash$250
Average (1.5)
Cash$83
Ground
Damage2
Single
Firerate0.825
Hidden DetectionLevel 1+
Range14
Lead DetectionLevel 2+
N/A
N/A
Upgrades
[edit]0.825 > 0.525 Firerate Firerate
+1 Range Range
+Hidden Detection Hidden Detection
Sell Price changes to Cash$133
Statistics
[edit]| Level | Cost | Total Cost | Damage | Firerate | Range | DPS | Cost Efficiency |
|---|---|---|---|---|---|---|---|
| 0 | Cash$250 | Cash$250 | 2 | 0.80.825 | 14 | 2.52.42 | Cash$100Cash$103.31 |
| 1 | Cash$150 | Cash$400 | 2 | 0.50.525 | 15 | 43.81 | Cash$100Cash$104.99 |
| 2 | Cash$500 | Cash$900 | 5 | 0.50.525 | 15 | 109.52 | Cash$90Cash$94.54 |
| 3 | Cash$2,325 | Cash$3,225 | 40 | 1.21.225 | 18 | 33.3332.65 | Cash$96.76Cash$98.77 |
| 4 | Cash$5,500 | Cash$8,725 | 50 | 0.60.625 | 18 | 83.3380 | Cash$104.7Cash$109.06 |
Base Statistics
[edit]Cash$300
Average (1.5)
Cash$100
Ground
Damage3
Single
Firerate1.008
Hidden DetectionLevel 2+
Range14
Lead DetectionLevel 3+
N/A
N/A
Upgrades
[edit]+2 Damage Damage
1.008 > 0.758 Firerate Firerate
+2 Range Range
+Hidden Detection Hidden Detection
Sell Price changes to Cash$300
+6 Damage Damage
0.758 > 0.608 Firerate Firerate
+2 Range Range
+Lead Detection Lead Detection
Sell Price changes to Cash$800
Statistics
[edit]| Level | Cost | Total Cost | Damage | Firerate | Range | DPS | Cost Efficiency |
|---|---|---|---|---|---|---|---|
| 0 | Cash$250 | Cash$250 | 2 | 0.80.825 | 14 | 2.52.42 | Cash$100Cash$103.31 |
| 1 | Cash$150 | Cash$400 | 2 | 0.50.525 | 15 | 43.81 | Cash$100Cash$104.99 |
| 2 | Cash$500 | Cash$900 | 5 | 0.50.525 | 15 | 109.52 | Cash$90Cash$94.54 |
| 3 | Cash$2,325 | Cash$3,225 | 40 | 1.21.225 | 18 | 33.3332.65 | Cash$96.76Cash$98.77 |
| 4 | Cash$5,500 | Cash$8,725 | 50 | 0.60.625 | 18 | 83.3380 | Cash$104.7Cash$109.06 |
Base Statistics
[edit]Cash$250
Average (1.5)
Cash$83
Ground
Damage3
Single
Firerate1.225
Hidden DetectionLevel 2+
Range12
Lead DetectionLevel 3+
N/A
N/A
Upgrades
[edit]+7 Damage Damage
1.025 > 0.825 Firerate Firerate
+2.5 Range Range
+Lead Detection Lead Detection
Sell Price changes to Cash$866
Statistics
[edit]| Level | Cost | Total Cost | Damage | Firerate | Range | DPS | Cost Efficiency |
|---|---|---|---|---|---|---|---|
| 0 | Cash$250 | Cash$250 | 3 | 1.21.225 | 12 | 2.52.45 | Cash$100Cash$102.04 |
| 1 | Cash$200 | Cash$450 | 4 | 11.025 | 12 | 43.9 | Cash$112.5Cash$115.38 |
| 2 | Cash$650 | Cash$1,100 | 8 | 11.025 | 14 | 87.8 | Cash$137.5Cash$141.03 |
| 3 | Cash$1,500 | Cash$2,600 | 15 | 0.80.825 | 16.5 | 18.7518.18 | Cash$138.67Cash$143.01 |
| 4 | Cash$4,500 | Cash$7,100 | 25 | 0.40.425 | 16.5 | 62.558.82 | Cash$113.6Cash$120.71 |
Base Statistics
[edit]Upgrades
[edit]+1 Damage Damage
+2 Range Range
1.225 > 1.025 Firerate Firerate
+Hidden Detection Hidden Detection
Sell Price changes to Cash$275
Statistics
[edit]| Level | Cost | Total Cost | Damage | Firerate | Range | DPS | Cost Efficiency |
|---|---|---|---|---|---|---|---|
| 0 | Cash$200 | Cash$200 | 2 | 1.21.225 | 12 | 1.671.63 | Cash$119.76Cash$122.7 |
| 1 | Cash$125 | Cash$325 | 3 | 1.21.225 | 14 | 2.52.45 | Cash$130Cash$132.65 |
| 2 | Cash$500 | Cash$825 | 4 | 11.025 | 16 | 43.9 | Cash$206.25Cash$211.54 |
| 3 | Cash$1,500 | Cash$2,325 | 10 | 0.750.775 | 16 | 13.3312.9 | Cash$174.42Cash$180.23 |
| 4 | Cash$4,000 | Cash$6,325 | 15 | 0.40.425 | 18 | 37.535.29 | Cash$168.67Cash$179.23 |
| Tower Gallery Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Boomerang • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Enforcer • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Demoman • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Moderator • Railgunner • Twitgunner • Void Miner • Combatant | |
| Unit Gallery Pages | |
|---|---|
| Humvee • Humvee 2 • Humvee 3 • Tank • Railgun Tank | |
| Sentry • Rifle Sentry • Minigun Sentry • War Machine Sentry | |
| Pistol Goon • Tommy Goon 1 • Tommy Goon 2 | |
| Golden Pistol Goon • Golden Tommy Goon 1 • Golden Tommy Goon 2 | |
| Gunner APC • Missile APC | |
| Rifleman • Grenadier • Riot Guard • Field Medic | |
| Lackey • Money Runner • Bouncer | |
| Elf • Snowball Elf • Cannoneer Elf • Bomber Elf • Guardian Elf • Gunner Elf • Gift Bomber • Ripped Elf | |
| Skeleton • Sword Skeleton • Giant Skeleton • Skeleton Knight • Hallow Guard • Executioner Skeleton | |
| Ice Turret | |
| History Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |