Gladiator - History
(Redirected from Firerate Bug/Gladiator)
This is the history subpage for the Gladiator. It contains every revision of the tower's statistics.
21 August 2026 – Present
Base Statistics
Gladiator
Map: SFOTH Event Normal+ • Exclusive • Offense
Upgrades
Warrior's Call
Level 2 • Cost: 
$1,250

Boosts Gladiator's attack rate and removes any Fatigue Debuff and Scared Debuff on it.
•65% Firerate Buff 
Sell Price changes to 
Champion's Flame
Level 3 • Cost: 
$2,125

Centurion
Level 4 • Cost: 
$6,200

King of the Arena
Level 5 • Cost: 
$14,900

Ability
War Cry
Level 2+ • 30s Cooldown
Decreases swingrate by 65% through the Firerate Buff while also removing any Fatigue Debuff or Scared Debuff on the tower. When activated, the Gladiator cannot attack enemies for a few seconds. Lasts for 15 seconds.
Statistics
| Gladiator Stats | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Swingrate | Max Hits | Range | Burn Damage | Burn Tick Rate | Burn Duration | Burn Cooldown | Total Elapsed Damage[1] | DPS[2] | Max DPS[3] | Cost Efficiency | Max Cost Efficiency |
| 0 | 5 | 0.95 | 2 | 5.5 | N/A | N/A | N/A | N/A | N/A | 5.26 | 10.52 | ||||
| 1 | 7 | 0.8 | 2 | 5.5 | N/A | N/A | N/A | N/A | N/A | 8.75 | 17.5 | ||||
| 2 | 17 | 0.8 | 2 | 5.5 | N/A | N/A | N/A | N/A | N/A | 21.25 | 42.5 | ||||
| 3 | 27 | 0.7 | 5 | 6 | 2 | 0.3 | 1.2 | 4 | 8 | 40.57[4] | 202.85[5] | ||||
| 4 | 57 | 0.7 | 7 | 6 | 4 | 0.3 | 1.2 | 3 | 16 | 86.76[6] | 607.32[7] | ||||
| 5 | 77 | 0.55 | 10 | 6.5 | 7 | 0.15 | 1.5 | 2 | 70 | 175[8] | 1,750[9] | ||||
| Ability Stats | |||||
|---|---|---|---|---|---|
| Level | Swingrate | DPS[10] | Max DPS[11] | Cost Efficiency | Max Cost Efficiency |
| 2 | 0.48 | 35.42 | 70.84 | ||
| 3 | 0.42 | 66.29[12] | 331.45[13] | ||
| 4 | 0.42 | 141.05[14] | 987.35[15] | ||
| 5 | 0.33 | 268.33[16] | 2,683.3[17] | ||
Hardcore Rework Update (5 June 2026) – 21 August 2026
Base Statistics
Gladiator
Map: SFOTH Event Normal+ • Exclusive • Offense
Upgrades
Extra Protection
Level 3 • Cost: 
$2,000

Darkheart Swordsman
Level 5 • Cost: 
$13,900

Ability
Warrior's Call
Level 3+ • 30s Cooldown
Statistics
| Gladiator Stats | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Swingrate | Max Hits | Range | Parry Cooldown | DPS[18] | Max DPS[19] | Cost Efficiency | Max Cost Efficiency |
| 0 | 5 | 0.95 | 2 | 5.5 | 1.25 | 5.26 | 10.53 | ||||
| 1 | 7 | 0.75 | 2 | 5.5 | 1.25 | 9.33 | 18.67 | ||||
| 2 | 17 | 0.75 | 2 | 5.5 | 1.25 | 22.67 | 45.33 | ||||
| 3 | 37 | 1 | 5 | 6 | 1.25 | 37 | 185 | ||||
| 4 | 77 | 1 | 7 | 6 | 1.25 | 77 | 539 | ||||
| 5 | 177 | 1.35 | 10 | 6.5 | 1.25 | 131.11 | 1,311.11 | ||||
| Ability Stats | |||||
|---|---|---|---|---|---|
| Level | Swingrate | DPS[18] | Max DPS[19] | Cost Efficiency | Max Cost Efficiency |
| 3 | 0.61 | 60.66 | 303.28 | ||
| 4 | 0.61 | 126.23 | 883.61 | ||
| 5 | 0.82 | 215.85 | 2,158.54 | ||
Valentines 2026 Update (11 February 2026) – Hardcore Rework Update (5 June 2026)
Base Statistics
Gladiator
Map: SFOTH Event Normal+ • Exclusive • Offense
Upgrades
Extra Protection
Level 3 • Cost: 
$2,000

Darkheart Swordsman
Level 5 • Cost: 
$13,900

Ability
Warrior's Call
Level 3+ • 30s Cooldown
Statistics
| Gladiator Stats | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Swingrate | Max Hits | Range | Parry Cooldown | DPS[18] | Max DPS[19] | Cost Efficiency | Max Cost Efficiency |
| 0 | 5 | 0.950.975 | 2 | 5.5 | 1.25 | 5.265.13 | 10.5310.26 | ||||
| 1 | 7 | 0.750.775 | 2 | 5.5 | 1.25 | 9.339.03 | 18.6718.06 | ||||
| 2 | 17 | 0.750.775 | 2 | 5.5 | 1.25 | 22.6721.94 | 45.3343.87 | ||||
| 3 | 37 | 11.025 | 5 | 6 | 1.25 | 3736.1 | 185180.49 | ||||
| 4 | 77 | 11.025 | 7 | 6 | 1.25 | 7775.12 | 539525.85 | ||||
| 5 | 177 | 1.351.375 | 10 | 6.5 | 1.25 | 131.11128.73 | 1,311.111,287.27 | ||||
| Ability Stats | |||||
|---|---|---|---|---|---|
| Level | Swingrate | DPS[18] | Max DPS[19] | Cost Efficiency | Max Cost Efficiency |
| 3 | 0.610.633 | 60.6658.45 | 303.28292.26 | ||
| 4 | 0.610.633 | 126.23121.64 | 883.61851.5 | ||
| 5 | 0.820.85 | 215.85208.24 | 2,158.542,082.35 | ||
Shock and Awe Update (28 January 2026) – Valentines 2026 Update (11 February 2026)
Base Statistics
Gladiator
Map: SFOTH Event Normal+ • Exclusive • Offense
Upgrades
Extra Protection
Level 3 • Cost: 
$2,000

Darkheart Swordsman
Level 5 • Cost: 
$13,900

Ability
Warrior's Call
Level 3+ • 30s Cooldown
Statistics
| Gladiator Stats | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Swingrate | Max Hits | Range | Parry Cooldown | DPS[18] | Max DPS[19] | Cost Efficiency | Max Cost Efficiency |
| 0 | 5 | 0.950.975 | 2 | 5.5 | 1.25 | 5.265.13 | 10.5310.26 | ||||
| 1 | 7 | 0.750.775 | 2 | 5.5 | 1.25 | 9.339.03 | 18.6718.06 | ||||
| 2 | 17 | 0.750.775 | 2 | 5.5 | 1.25 | 22.6721.94 | 45.3343.87 | ||||
| 3 | 37 | 1.141.167 | 5 | 5.75 | 1.25 | 32.4631.71 | 162.28158.53 | ||||
| 4 | 77 | 1.141.167 | 7 | 5.75 | 1.25 | 67.5465.98 | 472.81461.87 | ||||
| 5 | 177 | 1.351.375 | 10 | 6 | 1.25 | 131.11128.73 | 1,311.111,287.27 | ||||
| Ability Stats | |||||
|---|---|---|---|---|---|
| Level | Swingrate | DPS[18] | Max DPS[19] | Cost Efficiency | Max Cost Efficiency |
| 3 | 0.710.733 | 52.1150.48 | 260.56252.39 | ||
| 4 | 0.710.733 | 108.45105.05 | 759.15735.33 | ||
| 5 | 0.840.867 | 210.71204.15 | 2,107.142,041.52 | ||
Lunar Overture Update (28 October 2023) – Shock and Awe Update (28 January 2026)
Base Statistics
Gladiator
Map: SFOTH Event Normal+ • Exclusive • Offense
Upgrades
Darkheart Swordsman
Level 5 • Cost: 
$6,000

Ability
Statistics
| Gladiator Stats | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Swingrate | Max Hits | Range | Parry Cooldown | DPS[18] | Max DPS[19] | Cost Efficiency | Max Cost Efficiency |
| 0 | 2 | 11.025 | 3 | 5 | 5 | 21.95 | 65.85 | ||||
| 1 | 3 | 11.025 | 3 | 5 | 5 | 32.93 | 98.78 | ||||
| 2 | 5 | 11.025 | 3 | 5 | 5 | 54.88 | 1514.63 | ||||
| 3 | 10 | 11.025 | 3 | 5 | 5 | 109.76 | 3029.27 | ||||
| 4 | 25 | 0.750.775 | 3 | 5 | 5 | 33.3332.26 | 10096.77 | ||||
| 5 | 40 | 0.50.525 | 3 | 6 | 5 | 8076.19 | 240228.57 | ||||
| Ability Stats | |||||
|---|---|---|---|---|---|
| Level | Swingrate | DPS[18] | Max DPS[19] | Cost Efficiency | Max Cost Efficiency |
| 3 | 0.740.767 | 13.5113.04 | 40.5439.11 | ||
| 4 | 0.560.583 | 44.6442.88 | 133.93128.64 | ||
| 5 | 0.370.4 | 108.11100 | 324.32300 | ||
5 May 2023 – Lunar Overture Update (28 October 2023)
Base Statistics
Gladiator
Map: SFOTH Event Normal+
Upgrades
Darkheart Swordsman
Level 5 • Cost: 
$6,000

Ability
Statistics
| Gladiator Stats | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Swingrate | Range | Parry Cooldown | DPS[18] | Cost Efficiency |
| 0 | 2 | 11.025 | 5 | 5 | 21.95 | |||
| 1 | 3 | 11.025 | 5 | 5 | 32.93 | |||
| 2 | 5 | 11.025 | 5 | 5 | 54.88 | |||
| 3 | 10 | 11.025 | 5 | 5 | 109.76 | |||
| 4 | 25 | 0.750.775 | 5 | 5 | 33.3332.26 | |||
| 5 | 40 | 0.50.525 | 6 | 5 | 8076.19 | |||
| Ability Stats | |||
|---|---|---|---|
| Level | Swingrate | DPS[18] | Cost Efficiency |
| 3 | 0.740.767 | 13.5113.04 | |
| 4 | 0.560.583 | 44.6442.88 | |
| 5 | 0.370.4 | 108.11100 | |
5 May 2023
Base Statistics
Gladiator
Map: SFOTH Event Normal+
Upgrades
Darkheart Swordsman
Level 5 • Cost: 
$6,000

Ability
Statistics
| Gladiator Stats | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Swingrate | Range | Parry Cooldown | DPS[18] | Cost Efficiency |
| 0 | 2 | 11.025 | 5 | 5 | 21.95 | |||
| 1 | 3 | 11.025 | 5 | 5 | 32.93 | |||
| 2 | 5 | 11.025 | 5 | 5 | 54.88 | |||
| 3 | 10 | 11.025 | 5 | 5 | 109.76 | |||
| 4 | 25 | 0.750.775 | 5 | 5 | 33.3332.26 | |||
| 5 | 40 | 0.50.525 | 6 | 5 | 8076.19 | |||
| Ability Stats | |||
|---|---|---|---|
| Level | Swingrate | DPS[18] | Cost Efficiency |
| 3 | 0.740.767 | 13.5113.04 | |
| 4 | 0.560.583 | 44.6442.88 | |
| 5 | 0.370.4 | 108.11100 | |
Entity System Update (12 March 2022) – 5 May 2023
Base Statistics
Gladiator
Map: SFOTH Event Normal+
Upgrades
Darkheart Swordsman
Level 5 • Cost: 
$6,000

Ability
Statistics
| Gladiator Stats | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Swingrate | Range | Parry Cooldown | DPS[18] | Cost Efficiency |
| 0 | 2 | 11.025 | 5 | 5 | 21.95 | |||
| 1 | 3 | 11.025 | 5 | 5 | 32.93 | |||
| 2 | 5 | 11.025 | 5 | 5 | 54.88 | |||
| 3 | 10 | 11.025 | 5 | 5 | 109.76 | |||
| 4 | 25 | 0.750.775 | 5 | 5 | 33.3332.26 | |||
| 5 | 40 | 0.50.525 | 6 | 5 | 8076.19 | |||
| Ability Stats | |||
|---|---|---|---|
| Level | Swingrate | DPS[18] | Cost Efficiency |
| 3 | 0.740.767 | 13.5113.04 | |
| 4 | 0.560.583 | 44.6442.88 | |
| 5 | 0.370.4 | 108.11100 | |
Overhaul Update (29 October 2020) – Entity System Update (12 March 2022)
Base Statistics
Gladiator
Map: SFOTH Event Normal+
Upgrades
Darkheart Swordsman
Level 5 • Cost: 
$6,000

Ability
Statistics
| Gladiator Stats | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Swingrate | Range | Parry Cooldown | DPS[18] | Cost Efficiency |
| 0 | 2 | 11.03 | 5 | 5 | 21.94 | |||
| 1 | 3 | 11.03 | 5 | 5 | 32.91 | |||
| 2 | 5 | 11.03 | 5 | 5 | 54.85 | |||
| 3 | 10 | 11.03 | 5 | 5 | 109.71 | |||
| 4 | 25 | 0.750.78 | 5 | 5 | 33.3332.05 | |||
| 5 | 40 | 0.50.53 | 6 | 5 | 8075.47 | |||
| Ability Stats | |||
|---|---|---|---|
| Level | Swingrate | DPS[18] | Cost Efficiency |
| 3 | 0.650.68 | 15.3814.71 | |
| 4 | 0.490.52 | 51.0248.08 | |
| 5 | 0.330.36 | 121.21111.11 | |
Smaller = Bigger Update (26 May 2020) – Overhaul Update (29 October 2020)
Base Statistics
Gladiator
Map: SFOTH Event Normal+
Upgrades
Darkheart Swordsman
Level 5 • Cost: 
$6,000

Ability
Statistics
| Gladiator Stats | |||||||
|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Swingrate | Range | DPS[18] | Cost Efficiency |
| 0 | 2 | 11.05 | 4 | 21.9 | |||
| 1 | 3 | 11.05 | 4 | 32.86 | |||
| 2 | 5 | 11.05 | 4 | 54.76 | |||
| 3 | 10 | 11.05 | 4 | 109.52 | |||
| 4 | 25 | 0.750.8 | 4 | 33.3331.25 | |||
| 5 | 40 | 0.50.55 | 5 | 8072.73 | |||
| Ability Stats | |||
|---|---|---|---|
| Level | Swingrate | DPS[18] | Cost Efficiency |
| 3 | 0.650.7 | 15.3814.29 | |
| 4 | 0.490.54 | 51.0246.3 | |
| 5 | 0.330.38 | 121.21105.26 | |
18 March 2020 – Smaller = Bigger Update (26 May 2020)
Base Statistics
Gladiator
Map: SFOTH Event Normal+
Upgrades
Ability
Statistics
| Gladiator Stats | |||||||
|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Swingrate | Range | DPS[18] | Cost Efficiency |
| 0 | 2 | 1.51.55 | 4 | 1.331.29 | |||
| 1 | 3 | 1.51.55 | 4 | 21.94 | |||
| 2 | 7 | 1.51.55 | 4 | 4.674.52 | |||
| 3 | 17 | 1.51.55 | 4 | 11.3310.97 | |||
| 4 | 37 | 1.51.55 | 6 | 24.6723.87 | |||
| 5 | 77 | 1.51.55 | 9 | 51.3349.68 | |||
| Ability Stats | |||
|---|---|---|---|
| Level | Swingrate | DPS[18] | Cost Efficiency |
| 3 | 0.971.02 | 17.5316.67 | |
| 4 | 0.971.02 | 38.1436.27 | |
| 5 | 0.971.02 | 79.3875.49 | |
29 November 2019 – 18 March 2020
Base Statistics
Gladiator
Map: SFOTH Event Normal+
Upgrades
Ability
Statistics
| Gladiator Stats | |||||||
|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Swingrate | Range | DPS[18] | Cost Efficiency |
| 0 | 2 | 1.51.55 | 4 | 1.331.29 | |||
| 1 | 3 | 1.51.55 | 4 | 21.94 | |||
| 2 | 7 | 1.51.55 | 4 | 4.674.52 | |||
| 3 | 17 | 1.51.55 | 4 | 11.3310.97 | |||
| 4 | 37 | 1.51.55 | 6 | 24.6723.87 | |||
| 5 | 77 | 1.51.55 | 9 | 51.3349.68 | |||
| Ability Stats | |||
|---|---|---|---|
| Level | Swingrate | DPS[18] | Cost Efficiency |
| 3 | 0.971.02 | 17.5316.67 | |
| 4 | 0.971.02 | 38.1436.27 | |
| 5 | 0.971.02 | 79.3875.49 | |
24 June 2019 – 29 November 2019
Base Statistics
Gladiator
Map: SFOTH Event Normal+
Upgrades
N/A
Level 3 • Cost: 
$1,250

N/A
Level 4 • Cost: 
$3,000

N/A
Level 5 • Cost: 
$6,200

Abilities
Statistics
| Gladiator Stats | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Swingrate | Range | Heal per Kill | DPS[18] | Cost Efficiency |
| 0 | 2 | 1.31.35 | 6 | N/A | 1.541.48 | |||
| 1 | 3 | 1.31.35 | 6 | N/A | 2.312.22 | |||
| 2 | 3 | 1.31.35 | 7 | N/A | 2.312.22 | |||
| 3 | 4 | 11.05 | 7 | N/A | 43.81 | |||
| 4 | 7 | 0.90.95 | 7 | N/A | 7.787.37 | |||
| 5 | 24 | 0.750.8 | 7 | 1 | 3230 | |||
| Ability Stats | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Swingrate | Damage | Frenzy DPS[18] | Frenzy Cost Efficiency | Sharp Edge DPS[18] | Sharp Edge Cost Efficiency | Combined DPS[18] | Combined Cost Efficiency |
| 3 | 0.650.7 | N/A | 6.155.71 | N/A | N/A | 6.155.71 | ||
| 4 | 0.580.63 | 14 | 12.0711.11 | 15.5614.74 | 24.1422.22 | |||
| 5 | 0.490.54 | 48 | 48.9844.44 | 6460 | 97.9688.89 | |||
Notes
- ↑ Total Elapsed Damage is calculated as Burn Damage × (Burn Duration ÷ Burn Tick).
- ↑ DPS assumes that only one enemy is hit per swing and it is set on fire.
Ability is not taken into account.
Burn DPS is calculated as (Burn Damage * (Burn Duration / Burn Tick)) / Burn Cooldown. - ↑ DPS assumes that the maximum number of enemies are hit per swing. For burn, it only accounts for the number of enemies hit in a swing.
Ability is not taken into account.
Burn DPS is calculated as (Burn Damage * (Burn Duration / Burn Tick)) / Burn Cooldown. - ↑ 38.57 Normal DPS + 2 Burn DPS
- ↑ 192.86 Normal DPS + 10 Burn DPS
- ↑ 81.43 Normal DPS + 5.33 Burn DPS
- ↑ 570 Normal DPS + 37.33 Burn DPS
- ↑ 140 Normal DPS + 35 Burn DPS
- ↑ 1,400 Normal DPS + 350 Burn DPS
- ↑ DPS assumes that only one enemy is hit per swing and it is set on fire.
Burn DPS is calculated as (Burn Damage * (Burn Duration / Burn Tick)) / Burn Cooldown. - ↑ DPS assumes that the maximum number of enemies are hit per swing. For burn, it only accounts for the number of enemies hit in a swing.
Burn DPS is calculated as (Burn Damage × (Burn Duration ÷ Burn Tick)) ÷ Burn Cooldown. - ↑ 64.29 Normal DPS + 2 Burn DPS
- ↑ 321.43 Normal DPS + 10 Burn DPS
- ↑ 135.71 Normal DPS + 5.33 Burn DPS
- ↑ 950 Normal DPS + 37.33 Burn DPS
- ↑ 233.33 Normal DPS + 35 Burn DPS
- ↑ 2,333.33 Normal DPS + 350 Burn DPS
- ↑ 18.00 18.01 18.02 18.03 18.04 18.05 18.06 18.07 18.08 18.09 18.10 18.11 18.12 18.13 18.14 18.15 18.16 18.17 18.18 18.19 18.20 18.21 18.22 18.23 18.24 18.25 DPS assumes that only one enemy is hit per swing.
Ability is not taken into account. - ↑ 19.0 19.1 19.2 19.3 19.4 19.5 19.6 19.7 DPS assumes that the maximum number of enemies are hit per swing.
Ability is not taken into account.



























