Demoman - History
< Demoman
(Redirected from Firerate Bug/Demoman)This is the history subpage for the Demoman. It contains every revision of the tower's statistics.
Kingpin Update (17 July 2026) – Present
Base Statistics
Upgrades
Ullapool Caber
Level 2 • Cost: 
$950

Loch-n-Load
Level 3 • Cost: 
$2,400

Chinalake
Level 3 • Cost: 
$1,500

Statistics
| Level | Cost | Total Cost | Splash Damage | Firerate | Aim Time[4] | Range | Explosion Range | DPS[5] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | 8 | 2.6 | 1 | 10 | 4.5 | 3.08 | |||
| 1 | 8 | 1.9 | 1 | 12 | 4.5 | 4.21 | |||
| 2 | 18 | 1.9 | 1 | 12 | 5 | 9.47 | |||
| 3 | 25 | 1.5 | 0 | 14 | 5.5 | 16.67 | |||
| 4 | 35 | 1 | 0 | 16 | 5.5 | 35 |
| Level | Cost | Total Cost | Splash Damage | Firerate | Aim Time[4] | Range | Explosion Range | DPS[5] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | 6 | 1.75 | 1 | 9 | 4.5 | 3.43 | |||
| 1 | 6 | 1.5 | 1 | 11 | 4.5 | 4 | |||
| 2 | 10 | 1.5 | 1 | 11 | 5.5 | 6.67 | |||
| 3 | 15 | 1.35 | 0 | 14 | 5.5 | 11.11 | |||
| 4 | 34 | 1 | 0 | 16 | 5.5 | 34 |
Hardcore Rework Update (5 June 2026) – Kingpin Update (17 July 2026)
Base Statistics
Upgrades
Ullapool Caber
Level 2 • Cost: 
$950

Loch-n-Load
Level 3 • Cost: 
$2,500

Chinalake
Level 3 • Cost: 
$1,500

Statistics
| Level | Cost | Total Cost | Splash Damage[7] | Firerate | Aim Time[4] | Range | Explosion Range | DPS[5] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | 8 | 2.4 | 1 | 10 | 5 | 3.33 | |||
| 1 | 8 | 1.75 | 1 | 12 | 5 | 4.57 | |||
| 2 | 15 | 1.75 | 1 | 12 | 6 | 8.57 | |||
| 3 | 30 | 1.5 | 0 | 14 | 6 | 20 | |||
| 4 | 50 | 1.2 | 0 | 16 | 6 | 41.67 |
| Level | Cost | Total Cost | Splash Damage[7] | Firerate | Aim Time[4] | Range | Explosion Range | DPS[5] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | 6 | 1.75 | 1 | 9 | 4.5 | 3.43 | |||
| 1 | 6 | 1.5 | 1 | 11 | 4.5 | 4 | |||
| 2 | 10 | 1.5 | 1 | 11 | 5.5 | 6.67 | |||
| 3 | 15 | 1.35 | 0 | 14 | 5.5 | 11.11 | |||
| 4 | 34 | 1 | 0 | 16 | 5.5 | 34 |
St. Patrick's Day 2026 Update (11 March 2026) – Hardcore Rework Update (5 June 2026)
Base Statistics
Upgrades
Loch-n-Load
Level 3 • Cost: 
$2,325

Further[sic] Throwing
Level 1 • Cost: 
$150

Chinalake
Level 3 • Cost: 
$1,500

Statistics
| Level | Cost | Total Cost | Splash Damage[9] | Firerate | Aim Time[10] | Range | Explosion Range | DPS[11] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | 6 | 2.42.425 | 1 | 10 | 5 | 2.52.47 | |||
| 1 | 6 | 1.751.775 | 1 | 12 | 5 | 3.433.38 | |||
| 2 | 12 | 1.751.775 | 1 | 12 | 5.25 | 6.866.76 | |||
| 3 | 25 | 1.51.525 | 0 | 14 | 5.25 | 16.6716.39 | |||
| 4 | 50 | 1.31.325 | 0 | 15.5 | 6 | 38.4637.74 |
| Level | Cost | Total Cost | Splash Damage[9] | Firerate | Aim Time[10] | Range | Explosion Range | DPS[11] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | 6 | 1.751.775 | 1 | 9 | 4.5 | 3.433.38 | |||
| 1 | 6 | 1.51.525 | 1 | 11 | 4.5 | 43.93 | |||
| 2 | 10 | 1.51.525 | 1 | 11 | 5.5 | 6.676.56 | |||
| 3 | 15 | 1.351.375 | 0 | 14 | 5.5 | 11.1110.91 | |||
| 4 | 35 | 11.025 | 0 | 16 | 5.5 | 3534.15 |
Shock and Awe Update (28 January 2026) – St. Patrick's Day 2026 Update (11 March 2026)
Base Statistics
Upgrades
Loch-n-Load
Level 3 • Cost: 
$2,100

Further[sic] Throwing
Level 1 • Cost: 
$150

Chinalake
Level 3 • Cost: 
$1,500

Statistics
| Level | Cost | Total Cost | Splash Damage[9] | Firerate | Aim Time[10] | Range | Explosion Range | DPS[11] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | 6 | 2.82.825 | 1 | 10 | 4.75 | 2.142.12 | |||
| 1 | 6 | 22.025 | 1 | 12 | 4.75 | 32.96 | |||
| 2 | 10 | 22.025 | 1 | 12 | 5.25 | 54.94 | |||
| 3 | 22 | 1.71.725 | 0 | 14 | 5.25 | 12.9412.75 | |||
| 4 | 47 | 1.31.325 | 0 | 15.5 | 6 | 36.1535.47 |
| Level | Cost | Total Cost | Splash Damage[9] | Firerate | Aim Time[10] | Range | Explosion Range | DPS[11] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | 6 | 1.751.775 | 1 | 9 | 4.5 | 3.433.38 | |||
| 1 | 6 | 1.51.525 | 1 | 11 | 4.5 | 43.93 | |||
| 2 | 10 | 1.51.525 | 1 | 11 | 5.5 | 6.676.56 | |||
| 3 | 15 | 1.351.375 | 0 | 14 | 5.5 | 11.1110.91 | |||
| 4 | 35 | 11.025 | 0 | 16 | 5.5 | 3534.15 |
PVP Update (23 July 2025) – Shock and Awe Update (28 January 2026)
Base Statistics
Upgrades
Further[sic] Throwing
Level 1 • Cost: 
$150

Chinalake
Level 3 • Cost: 
$1,650

Further[sic] Throwing
Level 1 • Cost: 
$150

Chinalake
Level 3 • Cost: 
$1,500

Statistics
| Level | Cost | Total Cost | Splash Damage[9] | Firerate | Aim Time[10] | Range | Explosion Range | DPS[11] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | 6 | 2.62.625 | 1 | 9 | 3.5 | 2.312.29 | |||
| 1 | 6 | 2.252.275 | 1 | 11 | 3.5 | 2.672.64 | |||
| 2 | 10 | 2.252.275 | 1 | 11 | 4 | 4.444.4 | |||
| 3 | 18 | 1.751.775 | 0 | 14 | 4 | 10.2910.14 | |||
| 4 | 50 | 1.51.525 | 0 | 15 | 4.5 | 33.3332.79 |
| Level | Cost | Total Cost | Splash Damage[9] | Firerate | Aim Time[10] | Range | Explosion Range | DPS[11] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | 6 | 1.751.775 | 1 | 9 | 4.5 | 3.433.38 | |||
| 1 | 6 | 1.51.525 | 1 | 11 | 4.5 | 43.93 | |||
| 2 | 10 | 1.51.525 | 1 | 11 | 5.5 | 6.676.56 | |||
| 3 | 15 | 1.351.375 | 0 | 14 | 5.5 | 11.1110.91 | |||
| 4 | 35 | 11.025 | 0 | 16 | 5.5 | 3534.15 |
19 July 2024 – PVP Update (23 July 2025)
Base Statistics
Demoman
Upgrades
Further[sic] Throwing
Level 1 • Cost: 
$150

Chinalake
Level 3 • Cost: 
$1,650

Collateral Damage
Level 4 • Cost: 
$6,250

Statistics
| Level | Cost | Total Cost | Splash Damage[9] | Firerate | Aim Time[10] | Range | Explosion Range | DPS[11] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | 6 | 2.62.625 | 1 | 9 | 3.5 | 2.312.29 | |||
| 1 | 6 | 2.252.275 | 1 | 11 | 3.5 | 2.672.64 | |||
| 2 | 10 | 2.252.275 | 1 | 11 | 4 | 4.444.4 | |||
| 3 | 18 | 1.751.775 | 0 | 14 | 4 | 10.2910.14 | |||
| 4 | 50 | 1.51.525 | 0 | 15 | 4.5 | 33.3332.79 |
Unwavering Tides Update (5 August 2023) – 19 July 2024
Base Statistics
Demoman
Cost: 
250 • Starter

Upgrades
Chinalake
Level 3 • Cost: 
$1,500

Collateral Damage
Level 4 • Cost: 
$6,000

Statistics
| Level | Cost | Total Cost | Splash Damage[9] | Firerate | Aim Time[10] | Range | Explosion Range | DPS[11] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | 4 | 2.752.775 | 1 | 9 | 2.75 | 1.451.44 | |||
| 1 | 4 | 2.52.525 | 1 | 10 | 2.75 | 1.61.58 | |||
| 2 | 8 | 2.52.525 | 1 | 10 | 3.25 | 3.23.17 | |||
| 3 | 12 | 1.51.525 | 0 | 12 | 3.25 | 87.87 | |||
| 4 | 28 | 1.21.225 | 0 | 14 | 4 | 23.3322.86 |
5 May 2023 – Unwavering Tides Update (5 August 2023)
Base Statistics
Demoman
Cost: 
250 • Starter

Upgrades
Further[sic] Throwing
Level 1 • Cost: 
$100

Chinalake
Level 3 • Cost: 
$1,500

Collateral Damage
Level 4 • Cost: 
$6,000

Statistics
| Level | Cost | Total Cost | Splash Damage[9] | Firerate | Aim Time[10] | Range | Explosion Range | DPS[11] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | 4 | 33.025 | 1 | 8 | 2.75 | 1.331.32 | |||
| 1 | 4 | 2.652.675 | 1 | 10 | 2.75 | 1.511.5 | |||
| 2 | 8 | 2.652.675 | 1 | 10 | 3.25 | 3.022.99 | |||
| 3 | 12 | 1.51.525 | 0 | 12 | 3.25 | 87.87 | |||
| 4 | 28 | 1.21.225 | 0 | 14 | 4 | 23.3322.86 |
Violent Night Update (21 December 2022) – 5 May 2023
Base Statistics
Demoman
Cost: 
250 • Starter

Upgrades
Collateral Damage
Level 4 • Cost: 
$6,000

Statistics
| Level | Cost | Total Cost | Splash Damage[9] | Firerate | Range | Explosion Range | DPS[5] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|
| 0 | 3 | 2.52.525 | 7 | 2.5 | 1.21.19 | |||
| 1 | 3 | 22.025 | 10 | 2.5 | 1.51.48 | |||
| 2 | 6 | 22.025 | 10 | 3.25 | 32.96 | |||
| 3 | 12 | 1.51.525 | 10 | 3.25 | 87.87 | |||
| 4 | 28 | 1.21.225 | 14 | 4 | 23.3322.86 |
Entity System Update (12 March 2022) – Violent Night Update (21 December 2022)
Base Statistics
Demoman
Cost: 
250

Upgrades
Collateral Damage
Level 4 • Cost: 
$3,500

Statistics
| Level | Cost | Total Cost | Splash Damage[9] | Firerate | Range | Explosion Range | DPS[5] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|
| 0 | 2 | 33.025 | 7 | 1.5 | 0.670.66 | |||
| 1 | 2 | 33.025 | 10 | 1.5 | 0.670.66 | |||
| 2 | 5 | 33.025 | 12 | 1.5 | 1.671.65 | |||
| 3 | 7 | 22.025 | 12 | 1.5 | 3.53.46 | |||
| 4 | 20 | 1.81.825 | 14 | 3 | 11.1110.96 |
Overhaul Update (29 October 2020) – Entity System Update (12 March 2022)
Base Statistics
Demoman
Cost: 
250

Upgrades
Collateral Damage
Level 4 • Cost: 
$3,500

Statistics
| Level | Cost | Total Cost | Splash Damage[9] | Firerate | Range | Explosion Range | DPS[5] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|
| 0 | 2 | 33.03 | 7 | 1.5 | 0.670.66 | |||
| 1 | 2 | 33.03 | 10 | 1.5 | 0.670.66 | |||
| 2 | 5 | 33.03 | 12 | 1.5 | 1.671.65 | |||
| 3 | 7 | 22.03 | 12 | 1.5 | 3.53.45 | |||
| 4 | 20 | 1.81.83 | 14 | 3 | 11.1110.93 |
Hardcore Testing (28 August 2020 – 29 October 2020)
Base Statistics
Demoman
Cost: 
500

Upgrades
Explosive Vest
Level 3 • Cost: 
$1,000

Improved Grenades
Level 4 • Cost: 
$3,500

Stronger Launcher
Level 5 • Cost: 
$6,500

Statistics
| Level | Cost | Total Cost | Splash Damage | Firerate | Range | Explosion Range | DPS[5] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|
| 0 | 2 | 2.52.53 | 9 | 5 | 0.80.79 | |||
| 1 | 2 | 2.52.53 | 11 | 5 | 0.80.79 | |||
| 2 | 5 | 2.52.53 | 12 | 5 | 21.98 | |||
| 3 | 10 | 2.52.53 | 13 | 6 | 43.95 | |||
| 4 | 20 | 22.03 | 14 | 6 | 109.85 | |||
| 5 | 32 | 1.21.23 | 15 | 8 | 26.6726.02 |
4 March 2020 – Overhaul Update (29 October 2020)
Base Statistics
Demoman
Cost: 
500

Cost

$450

Placement Footprint
Average
Average
Sell Price

$150

Placement Type
Ground
Ground
Damage Method
Splash
Splash
Hidden Detection

Level 2+

Placement Limit
N/A
N/A
Upgrades
Explosive Vest
Level 3 • Cost: 
$1,000

Improved Grenades
Level 4 • Cost: 
$3,500

Dual Wield
Level 5 • Cost: 
$6,500

Statistics
| Level | Cost | Total Cost | Splash Damage | Firerate | Range | Explosion Range | DPS[5] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|
| 0 | 2 | 2.52.55 | 9 | 5 | 0.80.78 | |||
| 1 | 2 | 2.52.55 | 11 | 5 | 0.80.78 | |||
| 2 | 5 | 2.52.55 | 12 | 5 | 21.96 | |||
| 3 | 10 | 2.52.55 | 13 | 6 | 43.92 | |||
| 4 | 20 | 22.05 | 14 | 6 | 109.76 | |||
| 5 | 32 | 1.21.25 | 15 | 8 | 26.6725.6 |
24 December 2019 – 4 March 2020
Base Statistics
Demoman
Cost: 
500

Cost

$550

Placement Footprint
Average
Average
Sell Price

$183

Placement Type
Ground
Ground
Damage Method
Splash
Splash
Hidden Detection

Level 2+

Placement Limit
N/A
N/A
Upgrades
Explosive Vest
Level 3 • Cost: 
$1,350

Improved Grenades
Level 4 • Cost: 
$3,500

Dual Wield
Level 5 • Cost: 
$6,500

Statistics
| Level | Cost | Total Cost | Splash Damage | Firerate | Range | Explosion Range | DPS[5] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|
| 0 | 2 | 3.253.3 | 9 | 5 | 0.620.61 | |||
| 1 | 2 | 3.253.3 | 11 | 5 | 0.620.61 | |||
| 2 | 5 | 3.253.3 | 12 | 5 | 1.541.52 | |||
| 3 | 10 | 3.253.3 | 13 | 6 | 3.083.03 | |||
| 4 | 20 | 2.252.3 | 14 | 6 | 8.898.7 | |||
| 5 | 38 | 1.151.2 | 15 | 8 | 33.0431.67 |
MEGA Update (13 October 2019) – 24 December 2019
Base Statistics
Demoman
Cost: 
500

Cost

$550

Placement Footprint
Average
Average
Sell Price

$183

Placement Type
Ground
Ground
Damage Method
Splash
Splash
Hidden Detection

Level 2+

Placement Limit
N/A
N/A
Upgrades
Explosive Vest
Level 3 • Cost: 
$1,350

Improved Grenades
Level 4 • Cost: 
$3,500

Dual Wield
Level 5 • Cost: 
$6,500

Statistics
| Level | Cost | Total Cost | Direct Damage | Splash Damage | Firerate | Range | Explosion Range | DPS[15] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | 2 | 2 | 3.253.3 | 9 | 5 | 1.231.21 | |||
| 1 | 2 | 2 | 3.253.3 | 11 | 5 | 1.231.21 | |||
| 2 | 5 | 5 | 3.253.3 | 12 | 5 | 3.083.03 | |||
| 3 | 10 | 10 | 3.253.3 | 13 | 6 | 6.156.06 | |||
| 4 | 20 | 20 | 2.252.3 | 14 | 6 | 17.7817.39 | |||
| 5 | 38 | 38 | 1.151.2 | 15 | 8 | 66.0963.33 |
22 July 2019 – MEGA Update (13 October 2019)
Base Statistics
Demoman
Cost: 
500

Cost

$550

Placement Footprint
Average
Average
Sell Price

$137

Placement Type
Ground
Ground
Damage Method
Splash
Splash
Hidden Detection

Level 2+

Placement Limit
N/A
N/A
Upgrades
N/A
Level 2 • Cost: 
$500

N/A
Level 3 • Cost: 
$1,350

N/A
Level 4 • Cost: 
$3,500

N/A
Level 5 • Cost: 
$6,500

Statistics
| Level | Cost | Total Cost | Direct Damage | Splash Damage | Firerate | Range | Explosion Range | DPS[15] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | 4 | 2 | 3.253.3 | 7 | 5 | 1.851.82 | |||
| 1 | 4 | 2 | 3.253.3 | 9 | 5 | 1.851.82 | |||
| 2 | 7 | 3 | 3.253.3 | 10 | 5 | 3.083.03 | |||
| 3 | 12 | 6 | 3.253.3 | 11 | 6 | 5.545.45 | |||
| 4 | 22 | 11 | 2.252.3 | 12 | 6 | 14.6714.35 | |||
| 5 | 40 | 20 | 1.151.2 | 14 | 8 | 52.1750 |
14 July 2019 – 22 July 2019
Base Statistics
Demoman
Cost: 
500

Cost

$550

Placement Footprint
Average
Average
Sell Price

$137

Placement Type
Ground
Ground
Damage Method
Splash
Splash
Hidden Detection

Level 2+

Placement Limit
N/A
N/A
Upgrades
N/A
Level 2 • Cost: 
$500

N/A
Level 3 • Cost: 
$1,350

N/A
• Cost: 
$3,500

N/A
Level 5 • Cost: 
$6,500

Statistics
| Level | Cost | Total Cost | Direct Damage | Splash Damage | Firerate | Range | Explosion Range | DPS[15] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | 4 | 2 | 3.253.3 | 7 | 5 | 1.851.82 | |||
| 1 | 4 | 2 | 3.253.3 | 9 | 5 | 1.851.82 | |||
| 2 | 7 | 3 | 3.253.3 | 10 | 5 | 3.083.03 | |||
| 3 | 12 | 6 | 3.253.3 | 11 | 6 | 5.545.45 | |||
| 4 | 22 | 11 | 2.252.3 | 12 | 6 | 14.6714.35 | |||
| 5 | 47 | 23 | 1.151.2 | 14 | 8 | 60.8758.33 |
14 June 2019 – 14 July 2019
Base Statistics
Demoman
Cost

$550

Placement Footprint
Average
Average
Sell Price

$137

Placement Type
Ground
Ground
Damage Method
Splash
Splash
Hidden Detection

Level 2+

Placement Limit
N/A
N/A
Upgrades
N/A
Level 3 • Cost: 
$1,350

N/A
Level 4 • Cost: 
$3,500

N/A
Level 5 • Cost: 
$5,000

Statistics
| Level | Cost | Total Cost | Direct Damage | Splash Damage | Firerate | Range | Explosion Range | DPS[15] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | 4 | 2 | 3.253.3 | 7 | 5 | 1.851.82 | |||
| 1 | 4 | 2 | 3.253.3 | 9 | 5 | 1.851.82 | |||
| 2 | 4 | 2 | 3.253.3 | 10 | 5 | 1.851.82 | |||
| 3 | 6 | 3 | 3.253.3 | 11 | 6 | 2.772.73 | |||
| 4 | 10 | 5 | 2.252.3 | 12 | 6 | 6.676.52 | |||
| 5 | 20 | 10 | 1.151.2 | 14 | 8 | 26.0925 |
Notes
- ↑ Through splash damage, hidden enemies may be hit indirectly if another detectable enemy is nearby, but this tower cannot directly target hidden enemies until Level 3.
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 Through splash damage, flying enemies may be hit indirectly if another detectable enemy is nearby, but this tower can never directly target flying enemies.
- ↑ 4.0 4.1 4.2 4.3 Aim Time happens before the Demoman throws a grenade. This does not affect its firerate.
- ↑ 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 DPS does not consider projectile travel time. Cite error: Invalid
<ref>tag; name "dps" defined multiple times with different content - ↑ Through splash damage, hidden enemies may be hit indirectly if another detectable enemy is nearby, but this tower cannot directly target hidden enemies until Level 3.
- ↑ 7.0 7.1 Damage dealt in the inner explosion sphere. Splash damage is decreased linearly from the edge of the inner explosion sphere to the edge of the outer explosion sphere, if the enemy is in the outer explosion sphere.
- ↑ Through splash damage, hidden enemies may be hit indirectly if another detectable enemy is nearby, but this tower cannot directly target hidden enemies until Level 3.
- ↑ 9.00 9.01 9.02 9.03 9.04 9.05 9.06 9.07 9.08 9.09 9.10 9.11 Damage dealt in the inner explosion sphere. Splash damage is decreased linearly from the edge of the inner explosion sphere to the edge of the outer explosion sphere, if the enemy is in the outer explosion sphere.
- ↑ 10.0 10.1 10.2 10.3 10.4 10.5 10.6 10.7 10.8 Aim Time happens before the Demoman throws a grenade. This does not affect its firerate.
- ↑ 11.0 11.1 11.2 11.3 11.4 11.5 11.6 11.7 11.8 DPS does not consider projectile travel time.
DPS assumes that only one enemy is hit and it receives full splash damage. - ↑ Prior to the 25th of September 2024, it had a cost of
250.
- ↑ At Level 0-3, through splash damage, hidden enemies may be hit indirectly if another detectable enemy is nearby, but this tower can never directly target hidden enemies.
- ↑ Because of a bug, on the 21st of March 2023 the upgrade name was changed from Stronger Throw to Further Throwing. The upgrade icon was also removed.
- ↑ 15.0 15.1 15.2 15.3 DPS assumes that only one enemy is hit and it receives full splash damage.
DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate - ↑ Prior to the 16th of June 2019, it had a cost of
1,500.





















