Archer/History
This is the history subpage for the Archer/History. It contains every revision of the tower's statistics.
Base Statistics
[edit]Cash$600
Average (1.5)
Cash$200
Ground
Damage5
Firerate1.6
Hidden DetectionLevel 2+
Range16.5
Level 3+Level 3+ (Fire & Splash only)
Placement Limit15
N/A
2
Upgrades
[edit]+24 Damage Damage
1.2 > 1 Firerate Firerate
+3 Range Range
•5 Max Hits
0.15 Stun Time Stun Time
+20 Splash Damage Splash Damage
2 > 2.5 Explosion Range Explosion Range
+9 Burn DamageBurn Damage
+4 Max Hits
Sell Price changes to Cash$4,716
Statistics
[edit]<tabber> |-|Flame Arrow =
| Flame Arrows | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Burn Damage | Firerate[1] | Burn Tick | Burn Time | Range | Max Hits | Total Elapsed Damage[2] | DPS[3] | Max DPS | Cost Efficiency | Max Cost Efficiency |
| 0 | Cash$600 | Cash$600 | 5 | N/A | 1.6 | N/A | N/A | 16.5 | 2 | N/A | 3.12 | 6.25 | Cash$192.31 | Cash$96 |
| 1 | Cash$250 | Cash$850 | 5 | N/A | 1.4 | N/A | N/A | 20 | 2 | N/A | 3.57 | 7.14 | Cash$238.1 | Cash$119.05 |
| 2 | Cash$550 | Cash$1,400 | 8 | N/A | 1.4 | N/A | N/A | 20 | 2 | N/A | 5.71 | 11.43 | Cash$245.18 | Cash$122.48 |
| 3 | Cash$1,250 | Cash$2,650 | 10 | 3 | 1.4 | 1 | 2 | 21 | 3 | 6 | 10.14[4] | 30.43[5] | Cash$261.34 | Cash$87.09 |
| 4 | Cash$3,000 | Cash$5,650 | 16 | 5 | 1.2 | 1 | 4 | 21 | 4 | 20 | 18.33[6] | 73.33[7] | Cash$308.24 | Cash$77.05 |
| 5 | Cash$8,500 | Cash$14,150 | 40 | 14 | 1 | 1 | 4 | 24 | 8 | 56 | 54[8] | 432[9] | Cash$262.04 | Cash$32.75 |
|-|Explosive Arrow =
| Explosive Arrows | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Splash Damage | Firerate[1] | Range | Explosion Range | Max Hits[10] | DPS | Cost Efficiency |
| 4 | Cash$3,000 | Cash$5,650 | 16 | 25 | 1.2 | 21 | 2 | 1 | 34.17[11] | Cash$165.35 |
| 5 | Cash$8,500 | Cash$14,150 | 40 | 45 | 1 | 24 | 2.5 | 1 | 85[12] | Cash$166.47 |
|-|Shock Arrow =
| Shock Arrows | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Firerate[1] | Range | Max Hits | Stun Time | DPS[13] | Max DPS | Cost Efficiency | Max Cost Efficiency |
| 5 | Cash$8,500 | Cash$14,150 | 40 | 1 | 24 | 5 | 0.15 | 40 | 200 | Cash$353.75 | Cash$70.75 |
</tabber>
Base Statistics
[edit]Cash$600
Average (1.5)
Cash$200
Ground
Damage5
Firerate1.625
Hidden DetectionLevel 2+
Range16.5
Level 3+Level 3+ (Fire & Splash only)
Placement Limit15
N/A
2
Upgrades
[edit]+24 Damage Damage
1.225 > 1.025 Firerate Firerate
+3 Range Range
•5 Max Hits
0.15 Stun Time Stun Time
+20 Splash Damage Splash Damage
2 > 2.5 Explosion Range Explosion Range
+9 Burn DamageBurn Damage
+4 Max Hits
Sell Price changes to Cash$4,716
Statistics
[edit]|-|Flame Arrow =
| Flame Arrows | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Burn Damage | Firerate[1] | Burn Tick | Burn Time | Range | Max Hits | Total Elapsed Damage[2] | DPS[3] | Max DPS | Cost Efficiency | Max Cost Efficiency |
| 0 | Cash$600 | Cash$600 | 5 | N/A | 1.61.625 | N/A | N/A | 16.5 | 2 | N/A | 3.123.08 | 6.256.15 | Cash$192.31Cash$194.81 | Cash$96Cash$97.56 |
| 1 | Cash$250 | Cash$850 | 5 | N/A | 1.41.425 | N/A | N/A | 20 | 2 | N/A | 3.573.51 | 7.147.02 | Cash$238.1Cash$242.17 | Cash$119.05Cash$121.08 |
| 2 | Cash$550 | Cash$1,400 | 8 | N/A | 1.41.425 | N/A | N/A | 20 | 2 | N/A | 5.715.61 | 11.4311.23 | Cash$245.18Cash$249.55 | Cash$122.48Cash$124.67 |
| 3 | Cash$1,250 | Cash$2,650 | 10 | 3 | 1.41.425 | 1 | 2 | 21 | 3 | 6 | 10.14[14]10.02[15] | 30.43[16]30.05[17] | Cash$261.34Cash$264.47 | Cash$87.09Cash$88.19 |
| 4 | Cash$3,000 | Cash$5,650 | 16 | 5 | 1.21.225 | 1 | 4 | 21 | 4 | 20 | 18.33[18]18.06[19] | 73.33[20]72.24[21] | Cash$308.24Cash$312.85 | Cash$77.05Cash$78.21 |
| 5 | Cash$8,500 | Cash$14,150 | 40 | 14 | 11.025 | 1 | 4 | 24 | 8 | 56 | 54[22]53.02[23] | 432[24]424.2[25] | Cash$262.04Cash$266.88 | Cash$32.75Cash$33.36 |
|-|Explosive Arrow =
| Explosive Arrows | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Splash Damage | Firerate[1] | Range | Explosion Range | Max Hits[10] | DPS | Cost Efficiency |
| 4 | Cash$3,000 | Cash$5,650 | 16 | 25 | 1.21.225 | 21 | 2 | 1 | 34.17[26]33.47[27] | Cash$165.35Cash$168.81 |
| 5 | Cash$8,500 | Cash$14,150 | 40 | 45 | 11.025 | 24 | 2.5 | 1 | 85[28]82.93[29] | Cash$166.47Cash$170.63 |
|-|Shock Arrow =
</tabber>Base Statistics
[edit]Cash$600
Average (1.5)
Cash$200
Ground
Damage4
Firerate1.725
Hidden DetectionLevel 2+
Range16
Level 3+Level 3+ (Fire & Splash only)
Placement Limit15
N/A
2
Upgrades
[edit]+2 Damage Damage
1.725 > 1.625 Firerate Firerate
+Hidden Detection Hidden Detection
Sell Price changes to Cash$366
Statistics
[edit]|-|Flame Arrow =
| Flame Arrows | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Burn Damage | Firerate[1] | Burn Tick | Burn Time | Range | Max Hits | Total Elapsed Damage[2] | DPS[3] | Max DPS | Cost Efficiency | Max Cost Efficiency |
| 0 | Cash$600 | Cash$600 | 4 | N/A | 1.71.725 | N/A | N/A | 16 | 2 | N/A | 2.352.32 | 4.714.64 | Cash$255.32Cash$258.62 | Cash$127.39Cash$129.31 |
| 1 | Cash$100 | Cash$700 | 4 | N/A | 1.71.725 | N/A | N/A | 19 | 2 | N/A | 2.352.32 | 4.714.64 | Cash$297.87Cash$301.72 | Cash$148.62Cash$150.86 |
| 2 | Cash$400 | Cash$1,100 | 6 | N/A | 1.61.625 | N/A | N/A | 19 | 2 | N/A | 3.753.69 | 7.57.38 | Cash$293.33Cash$298.1 | Cash$146.67Cash$149.05 |
| 3 | Cash$1,000 | Cash$2,100 | 8 | 1 | 1.51.525 | 0.5 | 2 | 22 | 3 | 4 | 7.33[30]7.25[31] | 22[32]21.74[33] | Cash$286.49Cash$289.66 | Cash$95.45Cash$96.6 |
| 4 | Cash$2,750 | Cash$4,850 | 16 | 3 | 1.51.525 | 0.5 | 3 | 23 | 4 | 18 | 16.67[34]16.49[35] | 66.67[36]65.97[37] | Cash$290.94Cash$294.12 | Cash$72.75Cash$73.52 |
| 5 | Cash$8,575 | Cash$13,425 | 35 | 6 | 1.251.275 | 0.5 | 4 | 24 | 6 | 48 | 40[38]39.45[39] | 240[40]236.71[41] | Cash$335.62Cash$340.3 | Cash$55.94Cash$56.71 |
|-|Shock Arrow =
| Shock Arrows | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Firerate[1] | Range | Max Hits | Stun Time | DPS[13] | Max DPS | Cost Efficiency | Max Cost Efficiency |
| 4 | Cash$2,750 | Cash$4,850 | 16 | 1.51.525 | 23 | 3 | 0.3 | 10.6710.49 | 3231.48 | Cash$454.55Cash$462.35 | Cash$151.56Cash$154.07 |
| 5 | Cash$8,575 | Cash$13,425 | 35 | 1.251.275 | 24 | 4 | 0.45 | 2827.45 | 112109.8 | Cash$479.46Cash$489.07 | Cash$119.87Cash$122.27 |
|-|Explosive Arrow =
</tabber>Base Statistics
[edit]Cash$600
Average (1.5)
Cash$200
Ground
Damage4
Firerate1.725
Hidden DetectionLevel 2+
Range16
Level 3+Level 3+ (Fire & Splash only)
Placement Limit15
Flying DetectionLevel 0+
2
Upgrades
[edit]+2 Damage Damage
1.725 > 1.625 Firerate Firerate
+Hidden Detection Hidden Detection
Sell Price changes to Cash$366
Statistics
[edit]|-|Flame Arrow =
| Flame Arrows | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Burn Damage | Firerate[1] | Burn Tick | Burn Time | Range | Max Hits | Total Elapsed Damage[2] | DPS[3] | Max DPS | Cost Efficiency | Max Cost Efficiency |
| 0 | Cash$600 | Cash$600 | 4 | N/A | 1.71.725 | N/A | N/A | 16 | 2 | N/A | 2.352.32 | 4.714.64 | Cash$255.32Cash$258.62 | Cash$127.39Cash$129.31 |
| 1 | Cash$100 | Cash$700 | 4 | N/A | 1.71.725 | N/A | N/A | 19 | 2 | N/A | 2.352.32 | 4.714.64 | Cash$297.87Cash$301.72 | Cash$148.62Cash$150.86 |
| 2 | Cash$400 | Cash$1,100 | 6 | N/A | 1.61.625 | N/A | N/A | 19 | 2 | N/A | 3.753.69 | 7.57.38 | Cash$293.33Cash$298.1 | Cash$146.67Cash$149.05 |
| 3 | Cash$1,000 | Cash$2,100 | 8 | 1 | 1.51.525 | 0.5 | 2 | 22 | 3 | 4 | 7.33[44]7.25[45] | 22[46]21.74[47] | Cash$286.49Cash$289.66 | Cash$95.45Cash$96.6 |
| 4 | Cash$2,750 | Cash$4,850 | 16 | 4 | 1.51.525 | 0.5 | 3 | 23 | 4 | 24 | 18.67[48]18.49[49] | 74.67[50]73.97[51] | Cash$259.78Cash$262.3 | Cash$64.95Cash$65.57 |
| 5 | Cash$7,375 | Cash$12,225 | 32 | 8 | 1.251.275 | 0.5 | 4 | 24 | 5 | 64 | 41.6[52]41.1[53] | 208[54]205.49[55] | Cash$293.87Cash$297.45 | Cash$58.77Cash$59.49 |
|-|Shock Arrow =
| Shock Arrows | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Firerate[1] | Range | Max Hits | Stun Time | DPS[13] | Max DPS | Cost Efficiency | Max Cost Efficiency |
| 4 | Cash$2,750 | Cash$4,850 | 16 | 1.51.525 | 23 | 4 | 0.3 | 10.6710.49 | 42.6741.97 | Cash$454.55Cash$462.35 | Cash$113.66Cash$115.56 |
| 5 | Cash$7,375 | Cash$12,225 | 32 | 1.251.275 | 24 | 5 | 0.45 | 25.625.1 | 128125.49 | Cash$477.54Cash$487.05 | Cash$95.51Cash$97.42 |
|-|Explosive Arrow =
</tabber>Base Statistics
[edit]Cash$600
Average (1.5)
Cash$200
Ground
Damage4
Firerate1.725
Hidden DetectionLevel 2+
Range16
Level 3+Level 3+ (Fire & Splash only)
Placement Limit15
Flying DetectionLevel 0+
2
Upgrades
[edit]+2 Damage Damage
1.725 > 1.625 Firerate Firerate
+1 Max Hits
+Hidden Detection Hidden Detection
Sell Price changes to Cash$366
Statistics
[edit]|-|Flame Arrow =
| Flame Arrows | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Burn Damage | Firerate[1] | Burn Tick | Burn Time | Range | Max Hits | Total Elapsed Damage[2] | DPS[3] | Max DPS | Cost Efficiency | Max Cost Efficiency |
| 0 | Cash$600 | Cash$600 | 4 | N/A | 1.71.725 | N/A | N/A | 16 | 2 | N/A | 2.352.32 | 4.714.64 | Cash$255.32Cash$258.62 | Cash$127.39Cash$129.31 |
| 1 | Cash$100 | Cash$700 | 4 | N/A | 1.71.725 | N/A | N/A | 19 | 2 | N/A | 2.352.32 | 4.714.64 | Cash$297.87Cash$301.72 | Cash$148.62Cash$150.86 |
| 2 | Cash$400 | Cash$1,100 | 6 | N/A | 1.61.625 | N/A | N/A | 19 | 2 | N/A | 3.753.69 | 7.57.38 | Cash$293.33Cash$298.1 | Cash$146.67Cash$149.05 |
| 3 | Cash$1,000 | Cash$2,100 | 8 | 1 | 1.51.525 | 0.5 | 2 | 22 | 3 | 4 | 7.33[58]7.25[59] | 22[60]21.74[61] | Cash$286.49Cash$289.66 | Cash$95.45Cash$96.6 |
| 4 | Cash$2,375 | Cash$4,475 | 16 | 4 | 1.51.525 | 0.5 | 3 | 23 | 4 | 24 | 18.67[62]18.49[63] | 74.67[64]73.97[65] | Cash$239.69Cash$242.02 | Cash$59.93Cash$60.5 |
| 5 | Cash$7,375 | Cash$11,850 | 32 | 8 | 1.251.275 | 0.5 | 4 | 24 | 5 | 64 | 41.6[66]41.1[67] | 208[68]205.49[69] | Cash$284.86Cash$288.32 | Cash$56.97Cash$57.67 |
|-|Shock Arrow =
| Shock Arrows | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Firerate[1] | Range | Max Hits | Stun Time | DPS[13] | Max DPS | Cost Efficiency | Max Cost Efficiency |
| 4 | Cash$2,375 | Cash$4,475 | 16 | 1.51.525 | 23 | 4 | 0.3 | 10.6710.49 | 42.6741.97 | Cash$419.4Cash$426.6 | Cash$104.87Cash$106.62 |
| 5 | Cash$7,375 | Cash$11,850 | 32 | 1.251.275 | 24 | 5 | 0.45 | 25.625.1 | 128125.49 | Cash$462.89Cash$472.11 | Cash$92.58Cash$94.43 |
|-|Explosive Arrow =
</tabber>Base Statistics
[edit]Cash$400
Average (1.5)
Cash$133
Ground
Damage4
Firerate1.725
Hidden DetectionLevel 2+
Range18
Level 3+Level 3+ (Fire & Splash only)
Placement Limit15
Flying DetectionLevel 0+
2
Upgrades
[edit]+Hidden Detection Hidden Detection
1.725 > 1.625 Firerate Firerate
+2 Damage Damage
+1 Max Hits
Sell Price changes to Cash$283
Statistics
[edit]|-|Flame Arrow =
| Flame Arrows | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Burn Damage | Firerate[1] | Burn Tick | Burn Time | Range | Max Hits | Total Elapsed Damage[2] | DPS[3] | Max DPS | Cost Efficiency | Max Cost Efficiency |
| 0 | Cash$400 | Cash$400 | 4 | N/A | 1.71.725 | N/A | N/A | 18 | 2 | N/A | 2.352.32 | 4.714.64 | Cash$170.21Cash$172.41 | Cash$84.93Cash$86.21 |
| 1 | Cash$50 | Cash$450 | 4 | N/A | 1.71.725 | N/A | N/A | 19 | 2 | N/A | 2.352.32 | 4.714.64 | Cash$191.49Cash$193.97 | Cash$95.54Cash$96.98 |
| 2 | Cash$400 | Cash$850 | 6 | N/A | 1.61.625 | N/A | N/A | 19 | 3 | N/A | 3.753.69 | 11.2511.08 | Cash$226.67Cash$230.35 | Cash$75.56Cash$76.71 |
| 3 | Cash$800 | Cash$1,650 | 8 | 1 | 1.51.525 | 0.5 | 2 | 22 | 3 | 4 | 7.33[72]7.25[73] | 22[74]21.74[75] | Cash$225.1Cash$227.59 | Cash$75Cash$75.9 |
| 4 | Cash$2,375 | Cash$4,025 | 16 | 2 | 1.51.525 | 0.5 | 3 | 23 | 4 | 12 | 14.67[76]14.49[77] | 58.67[78]57.97[79] | Cash$274.37Cash$277.78 | Cash$68.6Cash$69.43 |
| 5 | Cash$7,000 | Cash$11,025 | 32 | 4 | 1.251.275 | 0.5 | 4 | 24 | 6 | 32 | 33.6[80]33.1[81] | 201.6[82]198.59[83] | Cash$328.12Cash$333.08 | Cash$54.69Cash$55.52 |
|-|Shock Arrow =
| Shock Arrows | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Firerate[1] | Range | Max Hits | Stun Time | DPS[13] | Max DPS | Cost Efficiency | Max Cost Efficiency |
| 4 | Cash$2,375 | Cash$4,025 | 16 | 1.51.525 | 23 | 3 | 0.25 | 10.6710.49 | 3231.48 | Cash$377.23Cash$383.7 | Cash$125.78Cash$127.86 |
| 5 | Cash$7,000 | Cash$11,025 | 32 | 1.251.275 | 24 | 5 | 0.3 | 25.625.1 | 128125.49 | Cash$430.66Cash$439.24 | Cash$86.13Cash$87.86 |
|-|Explosive Arrow =
</tabber>Base Statistics
[edit]Cash$600
Average (1.5)
Cash$200
Ground
Damage4
Single Pierce
Fire (Level 3+)
Firerate2.525
Hidden DetectionLevel 2+
Range20
Lead DetectionLevel 3+ (Fire only)
N/A
Flying DetectionLevel 0+
2
Upgrades
[edit]2.025 > 2.275 Firerate Firerate
+4 Damage Damage
+Hidden Detection Hidden Detection
Sell Price changes to Cash$466
+2 Damage Damage
+3 Max Hits
+Flame Arrows
•2 Burn Damage Burn Damage
•1 Tick Tick
•3 Burn Time Burn Time
Sell Price changes to Cash$966
+10 Damage Damage
+2 Range Range
2.275 > 1.525 Firerate Firerate
+2 Burn Damage Burn Damage
Sell Price changes to Cash$1,966
+2 Range Range
+10 Damage Damage
+3 Max Hits
+6 Burn Damage Burn Damage
3 > 8 Burn Time Burn Time
Sell Price changes to Cash$4,466
Statistics
[edit]| Level | Cost | Total Cost | Damage | Burn Damage | Firerate[1] | Burn Tick | Burn Time | Range | Max Hits | Total Elapsed Damage[2] | DPS[3] | Max DPS | Cost Efficiency | Max Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$600 | Cash$600 | 4 | N/A | 2.52.525 | N/A | N/A | 20 | 2 | N/A | 1.61.58 | $MDPS$ | Cash$375Cash$379.75 | Cash$$MCE$ |
| 1 | Cash$100 | Cash$700 | 4 | N/A | 22.025 | N/A | N/A | 22 | 2 | N/A | 21.98 | $MDPS$ | Cash$350Cash$353.54 | Cash$$MCE$ |
| 2 | Cash$700 | Cash$1,400 | 8 | N/A | 2.252.275 | N/A | N/A | 22 | 2 | N/A | 3.563.52 | $MDPS$ | Cash$393.26Cash$397.73 | Cash$$MCE$ |
| 3 | Cash$1,500 | Cash$2,900 | 10 | 2 | 2.252.275 | 1 | 3 | 22 | 5 | 6 | 6.44[86]6.4[87] | $MCDPS1$[88] | Cash$450.31Cash$453.12 | Cash$2,900 |
| 4 | Cash$3,000 | Cash$5,900 | 20 | 4 | 1.51.525 | 1 | 3 | 24 | 5 | 12 | 17.33[89]17.11[90] | $MCDPS1$[91] | Cash$340.45Cash$344.83 | Cash$5,900 |
| 5 | Cash$7,500 | Cash$13,400 | 30 | 10 | 1.51.525 | 1 | 8 | 26 | 8 | 80 | 30[92]29.67[93] | $MCDPS1$[94] | Cash$446.67Cash$451.63 | Cash$13,400 |
Base Statistics
[edit]Cash$400
Average
Cash$133
Ground
Damage3
Single
Single Pierce (Level 3+)
Firerate4.025
Hidden DetectionLevel 2+
Range20
N/A
N/A
Flying DetectionLevel 0+
1
Upgrades
[edit]Statistics
[edit]| Level | Cost | Total Cost | Damage | Firerate[1] | Range | Max Hits | DPS[13] | Max DPS | Cost Efficiency | Max Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$400 | Cash$400 | 3 | 44.025 | 20 | 1 | 0.75 | 0.75 | Cash$533.33 | Cash$533.33 |
| 1 | Cash$100 | Cash$500 | 3 | 3.23.225 | 20 | 1 | 0.940.93 | 0.940.93 | Cash$531.91Cash$537.63 | Cash$531.91Cash$537.63 |
| 2 | Cash$250 | Cash$750 | 3 | 3.23.225 | 22 | 1 | 0.940.93 | 0.940.93 | Cash$797.87Cash$806.45 | Cash$797.87Cash$806.45 |
| 3 | Cash$400 | Cash$1,150 | 8 | 3.23.225 | 22 | 3 | 2.52.48 | 7.57.44 | Cash$460Cash$463.71 | Cash$153.33Cash$154.57 |
| 4 | Cash$1,000 | Cash$2,150 | 8 | 22.025 | 24 | 3 | 43.95 | 1211.85 | Cash$537.5Cash$544.3 | Cash$179.17Cash$181.43 |
| 5 | Cash$3,500 | Cash$5,650 | 25 | 22.025 | 26 | 5 | 12.512.35 | 62.561.73 | Cash$452Cash$457.49 | Cash$90.4Cash$91.53 |
Base Statistics
[edit]Upgrades
[edit]Statistics
[edit]| Level | Cost | Total Cost | Damage | Firerate[1] | Range | Max Hits | DPS[13] | Max DPS | Cost Efficiency | Max Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$400 | Cash$400 | 3 | 44.03 | 20 | 1 | 0.750.74 | 0.750.74 | Cash$533.33Cash$540.54 | Cash$533.33Cash$540.54 |
| 1 | Cash$100 | Cash$500 | 3 | 3.23.23 | 20 | 1 | 0.940.93 | 0.940.93 | Cash$531.91Cash$537.63 | Cash$531.91Cash$537.63 |
| 2 | Cash$250 | Cash$750 | 3 | 3.23.23 | 22 | 1 | 0.940.93 | 0.940.93 | Cash$797.87Cash$806.45 | Cash$797.87Cash$806.45 |
| 3 | Cash$400 | Cash$1,150 | 8 | 3.23.23 | 22 | 3 | 2.52.48 | 7.57.43 | Cash$460Cash$463.71 | Cash$153.33Cash$154.78 |
| 4 | Cash$1,000 | Cash$2,150 | 8 | 22.03 | 24 | 3 | 43.94 | 1211.82 | Cash$537.5Cash$545.69 | Cash$179.17Cash$181.9 |
| 5 | Cash$3,500 | Cash$5,650 | 25 | 22.03 | 26 | 5 | 12.512.32 | 62.561.58 | Cash$452Cash$458.6 | Cash$90.4Cash$91.75 |
Base Statistics
[edit]Upgrades
[edit]Statistics
[edit]| Level | Cost | Total Cost | Damage | Firerate[1] | Range | Max Hits | DPS[13] | Max DPS | Cost Efficiency | Max Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$400 | Cash$400 | 3 | 44.03 | 20 | 1 | 0.750.74 | 0.750.74 | Cash$533.33Cash$540.54 | Cash$533.33Cash$540.54 |
| 1 | Cash$100 | Cash$500 | 3 | 3.23.23 | 20 | 1 | 0.940.93 | 0.940.93 | Cash$531.91Cash$537.63 | Cash$531.91Cash$537.63 |
| 2 | Cash$250 | Cash$750 | 3 | 3.23.23 | 22 | 1 | 0.940.93 | 0.940.93 | Cash$797.87Cash$806.45 | Cash$797.87Cash$806.45 |
| 3 | Cash$400 | Cash$1,150 | 8 | 3.23.23 | 22 | 3 | 2.52.48 | 7.57.43 | Cash$460Cash$463.71 | Cash$153.33Cash$154.78 |
| 4 | Cash$1,350 | Cash$2,500 | 8 | 22.03 | 24 | 3 | 43.94 | 1211.82 | Cash$625Cash$634.52 | Cash$208.33Cash$211.51 |
| 5 | Cash$3,500 | Cash$6,000 | 25 | 22.03 | 26 | 3 | 12.512.32 | 37.536.95 | Cash$480Cash$487.01 | Cash$160Cash$162.38 |
Base Statistics
[edit]Upgrades
[edit]Statistics
[edit]| Level | Cost | Total Cost | Damage[95] | Firerate | Range | Max Hits | DPS[13] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|
| 0 | Cash$400 | Cash$400 | 1 | 22.05 | 25 | 2 | 0.50.49 | Cash$800Cash$816.33 |
| 1 | Cash$100 | Cash$500 | 1 | 22.05 | 27 | 2 | 0.50.49 | Cash$1,000Cash$1,020.41 |
| 2 | Cash$250 | Cash$750 | 2 | 22.05 | 27 | 4 | 10.98 | Cash$750Cash$765.31 |
| 3 | Cash$325 | Cash$1,075 | 7 | 22.05 | 29 | 7 | 3.53.41 | Cash$307.14Cash$315.25 |
| 4 | Cash$800 | Cash$1,875 | 7 | 11.05 | 30 | 7 | 76.67 | Cash$267.86Cash$281.11 |
| 5 | Cash$3,000 | Cash$4,875 | 27 | 11.05 | 32 | 8 | 2725.71 | Cash$180.56Cash$189.61 |
Base Statistics
[edit]Upgrades
[edit]Statistics
[edit]| Level | Cost | Total Cost | Damage | Firerate | Range | DPS[13] | Cost Efficiency |
|---|---|---|---|---|---|---|---|
| 0 | Cash$400 | Cash$400 | 1 | 22.05 | 25 | 0.50.49 | Cash$800Cash$816.33 |
| 1 | Cash$100 | Cash$500 | 1 | 22.05 | 27 | 0.50.49 | Cash$1,000Cash$1,020.41 |
| 2 | Cash$250 | Cash$750 | 2 | 22.05 | 27 | 10.98 | Cash$750Cash$765.31 |
| 3 | Cash$325 | Cash$1,075 | 7 | 22.05 | 29 | 3.53.41 | Cash$307.14Cash$315.25 |
| 4 | Cash$800 | Cash$1,875 | 7 | 11.05 | 30 | 76.67 | Cash$267.86Cash$281.11 |
| 5 | Cash$3,000 | Cash$4,875 | 27 | 11.05 | 32 | 2725.71 | Cash$180.56Cash$189.61 |
Base Statistics
[edit]Upgrades
[edit]Statistics
[edit]| Level | Cost | Total Cost | Damage | Firerate | Range | DPS[13] | Cost Efficiency |
|---|---|---|---|---|---|---|---|
| 0 | Cash$350 | Cash$350 | 1 | 22.05 | 25 | 0.50.49 | Cash$700Cash$714.29 |
| 1 | Cash$100 | Cash$450 | 1 | 22.05 | 27 | 0.50.49 | Cash$900Cash$918.37 |
| 2 | Cash$250 | Cash$700 | 3 | 22.05 | 27 | 1.51.46 | Cash$466.67Cash$479.45 |
| 3 | Cash$325 | Cash$1,025 | 9 | 22.05 | 29 | 4.54.39 | Cash$227.78Cash$233.49 |
| 4 | Cash$800 | Cash$1,825 | 9 | 11.05 | 30 | 98.57 | Cash$202.78Cash$212.95 |
| 5 | Cash$3,000 | Cash$4,825 | 24 | 11.05 | 32 | 2422.86 | Cash$201.04Cash$211.07 |
Base Statistics
[edit]Upgrades
[edit]Statistics
[edit]| Level | Cost | Total Cost | Damage | Firerate | Range | DPS[13] | Cost Efficiency |
|---|---|---|---|---|---|---|---|
| 0 | Cash$200 | Cash$200 | 1 | 22.05 | 25 | 0.50.49 | Cash$400Cash$408.16 |
| 1 | Cash$100 | Cash$300 | 1 | 22.05 | 27 | 0.50.49 | Cash$600Cash$612.24 |
| 2 | Cash$250 | Cash$550 | 3 | 22.05 | 27 | 1.51.46 | Cash$366.67Cash$376.71 |
| 3 | Cash$325 | Cash$875 | 9 | 22.05 | 29 | 4.54.39 | Cash$194.44Cash$199.32 |
| 4 | Cash$800 | Cash$1,675 | 9 | 11.05 | 30 | 98.57 | Cash$186.11Cash$195.45 |
| 5 | Cash$3,000 | Cash$4,675 | 24 | 11.05 | 32 | 2422.86 | Cash$194.79Cash$204.51 |
Base Statistics
[edit]Upgrades
[edit]Statistics
[edit]| Level | Cost | Total Cost | Damage | Firerate | Range | DPS[13] | Cost Efficiency |
|---|---|---|---|---|---|---|---|
| 0 | Cash$200 | Cash$200 | 2 | 22.05 | 25 | 10.98 | Cash$200Cash$204.08 |
| 1 | Cash$100 | Cash$300 | 2 | 22.05 | 27 | 10.98 | Cash$300Cash$306.12 |
| 2 | Cash$250 | Cash$550 | 4 | 22.05 | 27 | 21.95 | Cash$275Cash$282.05 |
| 3 | Cash$325 | Cash$875 | 14 | 22.05 | 29 | 76.83 | Cash$125Cash$128.11 |
| 4 | Cash$800 | Cash$1,675 | 14 | 11.05 | 30 | 1413.33 | Cash$119.64Cash$125.66 |
| 5 | Cash$3,000 | Cash$4,675 | 29 | 11.05 | 32 | 2927.62 | Cash$161.21Cash$169.26 |
Base Statistics
[edit]Upgrades
[edit]Statistics
[edit]| Level | Cost | Total Cost | Damage | Firerate | Range | DPS[13] | Cost Efficiency |
|---|---|---|---|---|---|---|---|
| 0 | Cash$200 | Cash$200 | 2 | 22.05 | 25 | 10.98 | Cash$200Cash$204.08 |
| 1 | Cash$100 | Cash$300 | 2 | 22.05 | 27 | 10.98 | Cash$300Cash$306.12 |
| 2 | Cash$250 | Cash$550 | 4 | 22.05 | 27 | 21.95 | Cash$275Cash$282.05 |
| 3 | Cash$325 | Cash$875 | 14 | 22.05 | 29 | 76.83 | Cash$125Cash$128.11 |
| 4 | Cash$800 | Cash$1,675 | 14 | 11.05 | 30 | 1413.33 | Cash$119.64Cash$125.66 |
| 5 | Cash$3,000 | Cash$4,675 | 44 | 11.05 | 32 | 4441.9 | Cash$106.25Cash$111.58 |
Notes
[edit]- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 Firerate is seperated into two parts, loading the bow, and aiming and firing the bow. The firerate is halved if the bow is already loaded.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Total Elapsed Damage is calculated as Burn Damage × Burn Time.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 DPS assumes one arrow successfully hits one enemy only.
Total DPS is calculated as Normal DPS + Burn DPS.
Burn DPS is calculated as Burn Damage ÷ Tick. - ↑ 7.14 Normal DPS + 3 Burn DPS
- ↑ 21.43 Normal DPS + 9 Burn DPS
- ↑ 13.33 Normal DPS + 5 Burn DPS
- ↑ 53.33 Normal DPS + 20 Burn DPS
- ↑ 40 Normal DPS + 14 Burn DPS
- ↑ 320 Normal DPS + 112 Burn DPS
- ↑ 10.0 10.1 10.2 10.3 10.4 10.5 Refers to the arrow only, not the explosion.
- ↑ 13.33 Normal DPS + 20.83 Splash DPS
- ↑ 40 Normal DPS + 45 Splash DPS
- ↑ 13.00 13.01 13.02 13.03 13.04 13.05 13.06 13.07 13.08 13.09 13.10 13.11 13.12 13.13 13.14 DPS assumes one arrow successfully hits one enemy only.
- ↑ 7.14 Normal DPS + 3 Burn DPS
- ↑ 7.02 Normal DPS + 3 Burn DPS
- ↑ 21.43 Normal DPS + 9 Burn DPS
- ↑ 21.05 Normal DPS + 9 Burn DPS
- ↑ 13.33 Normal DPS + 5 Burn DPS
- ↑ 13.06 Normal DPS + 5 Burn DPS
- ↑ 53.33 Normal DPS + 20 Burn DPS
- ↑ 52.24 Normal DPS + 20 Burn DPS
- ↑ 40 Normal DPS + 14 Burn DPS
- ↑ 39.02 Normal DPS + 14 Burn DPS
- ↑ 320 Normal DPS + 112 Burn DPS
- ↑ 312.2 Normal DPS + 112 Burn DPS
- ↑ 13.33 Normal DPS + 20.83 Splash DPS
- ↑ 13.06 Normal DPS + 20.41 Splash DPS
- ↑ 40 Normal DPS + 45 Splash DPS
- ↑ 39.02 Normal DPS + 43.9 Splash DPS
- ↑ 5.33 Normal DPS + 2 Burn DPS
- ↑ 5.25 Normal DPS + 2 Burn DPS
- ↑ 16 Normal DPS + 6 Burn DPS
- ↑ 15.74 Normal DPS + 6 Burn DPS
- ↑ 10.67 Normal DPS + 6 Burn DPS
- ↑ 10.49 Normal DPS + 6 Burn DPS
- ↑ 42.67 Normal DPS + 24 Burn DPS
- ↑ 41.97 Normal DPS + 24 Burn DPS
- ↑ 28 Normal DPS + 12 Burn DPS
- ↑ 27.45 Normal DPS + 12 Burn DPS
- ↑ 168 Normal DPS + 72 Burn DPS
- ↑ 164.71 Normal DPS + 72 Burn DPS
- ↑ 28 Normal DPS + 28 Splash DPS
- ↑ 27.45 Normal DPS + 27.45 Splash DPS
- ↑ 5.33 Normal DPS + 2 Burn DPS
- ↑ 5.25 Normal DPS + 2 Burn DPS
- ↑ 16 Normal DPS + 6 Burn DPS
- ↑ 15.74 Normal DPS + 6 Burn DPS
- ↑ 10.67 Normal DPS + 8 Burn DPS
- ↑ 10.49 Normal DPS + 8 Burn DPS
- ↑ 42.67 Normal DPS + 32 Burn DPS
- ↑ 41.97 Normal DPS + 32 Burn DPS
- ↑ 25.6 Normal DPS + 16 Burn DPS
- ↑ 25.1 Normal DPS + 16 Burn DPS
- ↑ 128 Normal DPS + 80 Burn DPS
- ↑ 125.49 Normal DPS + 80 Burn DPS
- ↑ 25.6 Normal DPS + 38.4 Splash DPS
- ↑ 25.1 Normal DPS + 37.65 Splash DPS
- ↑ 5.33 Normal DPS + 2 Burn DPS
- ↑ 5.25 Normal DPS + 2 Burn DPS
- ↑ 16 Normal DPS + 6 Burn DPS
- ↑ 15.74 Normal DPS + 6 Burn DPS
- ↑ 10.67 Normal DPS + 8 Burn DPS
- ↑ 10.49 Normal DPS + 8 Burn DPS
- ↑ 42.67 Normal DPS + 32 Burn DPS
- ↑ 41.97 Normal DPS + 32 Burn DPS
- ↑ 25.6 Normal DPS + 16 Burn DPS
- ↑ 25.1 Normal DPS + 16 Burn DPS
- ↑ 128 Normal DPS + 80 Burn DPS
- ↑ 125.49 Normal DPS + 80 Burn DPS
- ↑ 25.6 Normal DPS + 38.4 Splash DPS
- ↑ 25.1 Normal DPS + 37.65 Splash DPS
- ↑ 5.33 Normal DPS + 2 Burn DPS
- ↑ 5.25 Normal DPS + 2 Burn DPS
- ↑ 16 Normal DPS + 6 Burn DPS
- ↑ 15.74 Normal DPS + 6 Burn DPS
- ↑ 10.67 Normal DPS + 4 Burn DPS
- ↑ 10.49 Normal DPS + 4 Burn DPS
- ↑ 42.67 Normal DPS + 16 Burn DPS
- ↑ 41.97 Normal DPS + 16 Burn DPS
- ↑ 25.6 Normal DPS + 8 Burn DPS
- ↑ 25.1 Normal DPS + 8 Burn DPS
- ↑ 153.6 Normal DPS + 48 Burn DPS
- ↑ 150.59 Normal DPS + 48 Burn DPS
- ↑ 25.6 Normal DPS + 38.4 Splash DPS
- ↑ 25.1 Normal DPS + 37.65 Splash DPS
- ↑ 4.44 Normal DPS + 2 Burn DPS
- ↑ 4.4 Normal DPS + 2 Burn DPS
- ↑ $MDPS$ Normal DPS + 10 Burn DPS
- ↑ 13.33 Normal DPS + 4 Burn DPS
- ↑ 13.11 Normal DPS + 4 Burn DPS
- ↑ $MDPS$ Normal DPS + 20 Burn DPS
- ↑ 20 Normal DPS + 10 Burn DPS
- ↑ 19.67 Normal DPS + 10 Burn DPS
- ↑ $MDPS$ Normal DPS + 80 Burn DPS
- ↑ Damage decreases as the arrow pierces through enemies.
| Tower Gallery Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Boomerang • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Enforcer • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Demoman • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Moderator • Railgunner • Twitgunner • Void Miner • Combatant | |
| Unit Gallery Pages | |
|---|---|
| Humvee • Humvee 2 • Humvee 3 • Tank • Railgun Tank | |
| Sentry • Rifle Sentry • Minigun Sentry • War Machine Sentry | |
| Pistol Goon • Tommy Goon 1 • Tommy Goon 2 | |
| Golden Pistol Goon • Golden Tommy Goon 1 • Golden Tommy Goon 2 | |
| Gunner APC • Missile APC | |
| Rifleman • Grenadier • Riot Guard • Field Medic | |
| Lackey • Money Runner • Bouncer | |
| Elf • Snowball Elf • Cannoneer Elf • Bomber Elf • Guardian Elf • Gunner Elf • Gift Bomber • Ripped Elf | |
| Skeleton • Sword Skeleton • Giant Skeleton • Skeleton Knight • Hallow Guard • Executioner Skeleton | |
| Ice Turret | |
| History Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |