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The main page for this tower's statistics can be found here.

PVP Update (23 July 2025) – Present

Implied Stats

Level Total Price Damage Firerate Tick Max Slowdown Slowdown per Hit Slowdown Time Defense Dropping Burst Count Burst Cooldown Range Freeze Time DPS[1] Cost Efficiency
0 Cash$425 1 0.5 0.25 50% 10% 5 N/A 1 0 12 N/A 2 Cash$212.5
1 Cash$650 2 0.5 0.25 60% 15% 5 N/A 1 0 12 N/A 4 Cash$162.5
2 Cash$1,300 2 0.5 0.25 60% 20% 5 N/A 1 0 14 2 4 Cash$325
3 Cash$3,300 3 0.15 0.25 75% 25% 5 10% 4 0.75 14 2.5 8.89 Cash$371.2
4 Cash$7,800 5 0.15 0.25 75% 25% 5 10% 7 0.75 16 3 19.44 Cash$401.23
Level Total Price Damage Firerate Tick Max Slowdown Slowdown per Hit Slowdown Time Defense Dropping Burst Count Burst Cooldown Range Freeze Time DPS[1] Cost Efficiency
0 Cash$425 1 0.5 0.25 30% 10% 5 N/A 1 0 12 N/A 2 Cash$212.5
1 Cash$650 2 0.5 0.25 40% 10% 5 N/A 1 0 12 N/A 4 Cash$162.5
2 Cash$1,300 2 0.5 0.25 40% 20% 5 N/A 1 0 14 2 4 Cash$325
3 Cash$3,300 3 0.15 0.25 60% 20% 5 10% 4 0.8 14 2.5 8.57 Cash$385.06
4 Cash$7,800 5 0.15 0.25 60% 20% 5 10% 7 0.8 16 3 18.92 Cash$412.26

Actual Stats

Level Total Price Damage Firerate Tick Max Slowdown Slowdown per Hit Slowdown Time Defense Dropping Burst Count Burst Cooldown Range Freeze Time DPS[1] Cost Efficiency
0 Cash$425 1 0.525 0.25 50% 10% 5 N/A 1 0 12 N/A 1.9 Cash$223.13
1 Cash$650 2 0.525 0.25 60% 15% 5 N/A 1 0 12 N/A 3.81 Cash$170.63
2 Cash$1,300 2 0.525 0.25 60% 20% 5 N/A 1 0 14 2 3.81 Cash$341.25
3 Cash$3,300 3 0.175 0.25 75% 25% 5 10% 4 0.75 14 2.5 8.28 Cash$398.75
4 Cash$7,800 5 0.175 0.25 75% 25% 5 10% 7 0.75 16 3 17.72 Cash$440.14
Level Total Price Damage Firerate Tick Max Slowdown Slowdown per Hit Slowdown Time Defense Dropping Burst Count Burst Cooldown Range Freeze Time DPS[1] Cost Efficiency
0 Cash$425 1 0.525 0.25 30% 10% 5 N/A 1 0 12 N/A 1.9 Cash$223.13
1 Cash$650 2 0.525 0.25 40% 10% 5 N/A 1 0 12 N/A 3.81 Cash$170.63
2 Cash$1,300 2 0.525 0.25 40% 20% 5 N/A 1 0 14 2 3.81 Cash$341.25
3 Cash$3,300 3 0.175 0.25 60% 20% 5 10% 4 0.8 14 2.5 8 Cash$412.5
4 Cash$7,800 5 0.175 0.25 60% 20% 5 10% 7 0.8 16 3 17.28 Cash$451.29

Archer Update (15 January 2025) – PVP Update (23 July 2025)

Implied Stats

Level Total Price Damage Firerate Tick Max Slowdown Slowdown per Hit Slowdown Time Defense Dropping Burst Count Burst Cooldown Range Freeze Time DPS[1] Cost Efficiency
0 Cash$425 1 0.5 0.25 50% 10% 5 N/A 1 0 12 N/A 2 Cash$212.5
1 Cash$650 2 0.5 0.25 60% 15% 5 N/A 1 0 12 N/A 4 Cash$162.5
2 Cash$1,300 2 0.5 0.25 60% 20% 5 N/A 1 0 14 2 4 Cash$325
3 Cash$3,300 3 0.15 0.25 75% 25% 5 10% 4 0.75 14 2.5 8.89 Cash$371.2
4 Cash$7,800 5 0.15 0.25 75% 25% 5 10% 7 0.75 16 3 19.44 Cash$401.23

Actual Stats

Level Total Price Damage Firerate Tick Max Slowdown Slowdown per Hit Slowdown Time Defense Dropping Burst Count Burst Cooldown Range Freeze Time DPS[1] Cost Efficiency
0 Cash$425 1 0.525 0.25 50% 10% 5 N/A 1 0 12 N/A 1.9 Cash$223.13
1 Cash$650 2 0.525 0.25 60% 15% 5 N/A 1 0 12 N/A 3.81 Cash$170.63
2 Cash$1,300 2 0.525 0.25 60% 20% 5 N/A 1 0 14 2 3.81 Cash$341.25
3 Cash$3,300 3 0.175 0.25 75% 25% 5 10% 4 0.75 14 2.5 8.28 Cash$398.75
4 Cash$7,800 5 0.175 0.25 75% 25% 5 10% 7 0.75 16 3 17.72 Cash$440.14

Krampus' Revenge Update (21 December 2023) – Archer Update (15 January 2025)

Implied Stats

Level Total Price Damage Firerate Tick Max Slowdown Slowdown per Hit Slowdown Time Defense Dropping Burst Count Burst Cooldown Range Freeze Time DPS[1] Cost Efficiency
0 Cash$450 1 0.6 0.25 45% 15% 3 N/A 1 0 10 1.5 1.67 Cash$269.46
1 Cash$600 1 0.6 0.25 60% 20% 3 N/A 1 0 12 1.5 1.67 Cash$359.28
2 Cash$1,225 2 0.6 0.25 60% 20% 3 10% 1 0 12 2 3.33 Cash$367.87
3 Cash$2,875 2 0.12 0.25 75% 25% 3 10% 4 1 12 2 5.41 Cash$531.42
4 Cash$7,875 3 0.1 0.25 75% 25% 3 10% 7 1 14 2 12.35 Cash$637.65

Actual Stats

Level Total Price Damage Firerate Tick Max Slowdown Slowdown per Hit Slowdown Time Defense Dropping Burst Count Burst Cooldown Range Freeze Time DPS[1] Cost Efficiency
0 Cash$450 1 0.625 0.25 45% 15% 3 N/A 1 0 10 1.5 1.6 Cash$281.25
1 Cash$600 1 0.625 0.25 60% 20% 3 N/A 1 0 12 1.5 1.6 Cash$375
2 Cash$1,225 2 0.625 0.25 60% 20% 3 10% 1 0 12 2 3.2 Cash$382.81
3 Cash$2,875 2 0.15 0.25 75% 25% 3 10% 4 1 12 2 5 Cash$575
4 Cash$7,875 3 0.125 0.25 75% 25% 3 10% 7 1 14 2 11.2 Cash$703.13

Entity System Update (12 March 2022) – Krampus' Revenge Update (21 December 2023)

Implied Stats

Level Total Price Damage Firerate Max Freeze Time Min Freeze Time Defense Dropping Range DPS Cost Efficiency
0 Cash$350 0 3 0.8 0.35 N/A 8 0 Cash$N/A
1 Cash$700 0 3 1.35 0.35 N/A 10 0 Cash$N/A
2 Cash$1,100 0 3 1.35 0.35 N/A 12 0 Cash$N/A
3 Cash$2,500 2 3 1.35 0.35 5% 12 0.67 Cash$3,731.34
4 Cash$5,000 2 1.5 1.35 0.35 5% 12 1.33 Cash$3,759.4
5 Cash$11,000 2 1 1.5 0.35 10% 14 2 Cash$5,500

Actual Stats

Level Total Price Damage Firerate Max Freeze Time Min Freeze Time Defense Dropping Range DPS Cost Efficiency
0 Cash$350 0 3.025 0.8 0.35 N/A 8 0 Cash$N/A
1 Cash$700 0 3.025 1.35 0.35 N/A 10 0 Cash$N/A
2 Cash$1,100 0 3.025 1.35 0.35 N/A 12 0 Cash$N/A
3 Cash$2,500 2 3.025 1.35 0.35 5% 12 0.66 Cash$3,781.25
4 Cash$5,000 2 1.525 1.35 0.35 5% 12 1.31 Cash$3,812.5
5 Cash$11,000 2 1.025 1.5 0.35 10% 14 1.95 Cash$5,637.5

Frost Invasion Update (8 May 2021) – Entity System Update (12 March 2022)

Implied Stats

Level Total Price Damage Firerate Max Freeze Time Min Freeze Time Defense Dropping Range DPS Cost Efficiency
0 Cash$350 0 3 0.8 0.35 N/A 8 0 Cash$N/A
1 Cash$700 0 3 1.35 0.35 N/A 10 0 Cash$N/A
2 Cash$1,100 0 3 1.35 0.35 N/A 12 0 Cash$N/A
3 Cash$2,500 2 3 1.35 0.35 5% 12 0.67 Cash$3,731.34
4 Cash$5,000 2 1.5 1.35 0.35 5% 12 1.33 Cash$3,759.4
5 Cash$11,000 2 1 1.5 0.35 10% 14 2 Cash$5,500

Actual Stats

Level Total Price Damage Firerate Max Freeze Time Min Freeze Time Defense Dropping Range DPS Cost Efficiency
0 Cash$350 0 3.03 0.8 0.35 N/A 8 0 Cash$N/A
1 Cash$700 0 3.03 1.35 0.35 N/A 10 0 Cash$N/A
2 Cash$1,100 0 3.03 1.35 0.35 N/A 12 0 Cash$N/A
3 Cash$2,500 2 3.03 1.35 0.35 5% 12 0.66 Cash$3,787.88
4 Cash$5,000 2 1.53 1.35 0.35 5% 12 1.31 Cash$3,816.79
5 Cash$11,000 2 1.03 1.5 0.35 10% 14 1.94 Cash$5,670.1

Overhaul Update (29 October 2020) – Frost Invasion Update (8 May 2021)

Implied Stats

Level Total Price Damage Firerate Max Freeze Time Min Freeze Time Defense Dropping Range DPS Cost Efficiency
0 Cash$350 0 3 0.8 0.35 N/A 8 0 Cash$N/A
1 Cash$700 0 3 1.35 0.35 N/A 10 0 Cash$N/A
2 Cash$1,100 0 3 1.35 0.35 N/A 12 0 Cash$N/A
3 Cash$2,500 2 3 1.35 0.35 1 12 0.67 Cash$3,731.34
4 Cash$5,000 2 1.5 1.35 0.35 1 12 1.33 Cash$3,759.4
5 Cash$11,000 2 1 1.5 0.35 2 14 2 Cash$5,500

Actual Stats

Level Total Price Damage Firerate Max Freeze Time Min Freeze Time Defense Dropping Range DPS Cost Efficiency
0 Cash$350 0 3.03 0.8 0.35 N/A 8 0 Cash$N/A
1 Cash$700 0 3.03 1.35 0.35 N/A 10 0 Cash$N/A
2 Cash$1,100 0 3.03 1.35 0.35 N/A 12 0 Cash$N/A
3 Cash$2,500 2 3.03 1.35 0.35 1 12 0.66 Cash$3,787.88
4 Cash$5,000 2 1.53 1.35 0.35 1 12 1.31 Cash$3,816.79
5 Cash$11,000 2 1.03 1.5 0.35 2 14 1.94 Cash$5,670.1

Hardcore Testing (28 August 2020 – 29 October 2020)

Implied Stats

Level Total Price Damage Firerate Max Freeze Time Min Freeze Time Defense Dropping Range DPS Cost Efficiency
0 Cash$350 0 3 0.8 0.35 N/A 8 0 Cash$N/A
1 Cash$700 0 3 1.35 0.35 N/A 10 0 Cash$N/A
2 Cash$1,300 0 3 1.35 0.35 N/A 12 0 Cash$N/A
3 Cash$2,800 2 3 1.35 0.35 1 12 0.67 Cash$4,179.1
4 Cash$5,800 2 1.5 1.35 0.35 1 12 1.33 Cash$4,360.9
5 Cash$13,300 2 1 1.5 0.35 2 14 2 Cash$6,650

Actual Stats

Level Total Price Damage Firerate Max Freeze Time Min Freeze Time Defense Dropping Range DPS Cost Efficiency
0 Cash$350 0 3.03 0.8 0.35 N/A 8 0 Cash$N/A
1 Cash$700 0 3.03 1.35 0.35 N/A 10 0 Cash$N/A
2 Cash$1,300 0 3.03 1.35 0.35 N/A 12 0 Cash$N/A
3 Cash$2,800 2 3.03 1.35 0.35 1 12 0.66 Cash$4,242.43
4 Cash$5,800 2 1.53 1.35 0.35 1 12 1.31 Cash$4,427.48
5 Cash$13,300 2 1.03 1.5 0.35 2 14 1.94 Cash$6,855.67

18 March 2020 – Overhaul Update (29 October 2020)

Implied Stats

Level Total Price Direct Damage[2] Splash Damage[3] Firerate Freeze Time Range DPS[4] Cost Efficiency
0 Cash$450 1 1 3 0.75 10 0.67[5] Cash$671.64
1 Cash$800 1 1 3 0.75 12 0.67[5] Cash$1,194.03
2 Cash$1,400 2 2 2.25 0.75 13 1.78[6] Cash$786.52
3 Cash$2,900 3 3 2.25 0.75 13 2.67[7] Cash$1,086.14
4 Cash$5,900 3 3 1 0.75 13 6[8] Cash$983.33
5 Cash$13,400 5 5 1 1 15 10[9] Cash$1,340

Actual Stats

Level Total Price Direct Damage[2] Splash Damage[3] Firerate Freeze Time Range DPS[4] Cost Efficiency
0 Cash$450 1 1 3.05 0.75 10 0.67[5] Cash$671.64
1 Cash$800 1 1 3.05 0.75 12 0.67[5] Cash$1,194.03
2 Cash$1,400 2 2 2.3 0.75 13 1.74[10] Cash$804.6
3 Cash$2,900 3 3 2.3 0.75 13 2.6[11] Cash$1,115.38
4 Cash$5,900 3 3 1.05 0.75 13 5.72[12] Cash$1,031.47
5 Cash$13,400 5 5 1.05 1 15 9.52[13] Cash$1,407.56

MEGA Update (13 October 2019) – 18 March 2020

Implied Stats

Level Total Price Direct Damage[2] Splash Damage[3] Firerate Freeze Time Range DPS[4] Cost Efficiency
0 Cash$450 1 1 3 0.75 10 0.67[5] Cash$671.64
1 Cash$800 1 1 3 0.75 12 0.67[5] Cash$1,194.03
2 Cash$1,400 3 3 2.25 0.75 14 2.67[7] Cash$524.34
3 Cash$2,900 6 6 2.25 0.75 14 5.34[14] Cash$543.07
4 Cash$5,900 6 6 0.6 0.75 13 20[15] Cash$295
5 Cash$13,400 8 8 0.6 1 16 26.67[16] Cash$502.44

Actual Stats

Level Total Price Direct Damage[2] Splash Damage[3] Firerate Freeze Time Range DPS[4] Cost Efficiency
0 Cash$450 1 1 3.05 0.75 10 0.67[5] Cash$671.64
1 Cash$800 1 1 3.05 0.75 12 0.67[5] Cash$1,194.03
2 Cash$1,400 3 3 2.3 0.75 14 2.6[11] Cash$538.46
3 Cash$2,900 6 6 2.3 0.75 14 5.22[17] Cash$555.56
4 Cash$5,900 6 6 0.65 0.75 13 18.46[18] Cash$319.61
5 Cash$13,400 8 8 0.65 1 16 24.62[19] Cash$544.27

24 June 2019 – MEGA Update (13 October 2019)

Implied Stats

Level Total Price Damage Burst Count Firerate[20] Cooldown Freeze Time Range DPS[21] Cost Efficiency
0 Cash$450 1 1 0.2 3 0.35 8 0.31 Cash$1,451.61
1 Cash$800 1 1 0.2 3 0.35 10 0.31 Cash$2,580.64
2 Cash$1,400 3 2 0.2 3 0.35 12 1.76 Cash$795.45
3 Cash$2,900 6 2 0.2 3 0.5 12 3.53 Cash$821.53
4 Cash$5,900 6 3 0.2 2.25 0.75 12 6.32 Cash$933.54
5 Cash$13,150 8 3 0.2 2.25 1 14 8.42 Cash$1,561.76

Actual Stats

Level Total Price Damage Burst Count Firerate[20] Cooldown Freeze Time Range DPS[21] Cost Efficiency
0 Cash$450 1 1 0.25 3 0.35 8 0.31 Cash$1,451.61
1 Cash$800 1 1 0.25 3 0.35 10 0.31 Cash$2,580.64
2 Cash$1,400 3 2 0.25 3 0.35 12 1.71 Cash$818.71
3 Cash$2,900 6 2 0.25 3 0.5 12 3.43 Cash$845.48
4 Cash$5,900 6 3 0.25 2.25 0.75 12 6 Cash$983.33
5 Cash$13,150 8 3 0.25 2.25 1 14 8 Cash$1,643.75

Notes

  1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 At Level 3+, DPS is calculated as (Damage × Burst Count) ÷ (Cooldown + (Firerate × Burst Count)).
  2. ↑ 2.0 2.1 2.2 2.3 Damage that is only applied to the targetted enemy, even if it is out of range of the projectile.
  3. ↑ 3.0 3.1 3.2 3.3 Damage dealt to enemies caught in the explosion. Has an explosion range of 3.
  4. ↑ 4.0 4.1 4.2 4.3 Total DPS is calculated as Direct DPS + Splash DPS
  5. ↑ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 0.33 Direct DPS & 0.33 Splash DPS
  6. ↑ 0.88 Direct DPS & 0.88 Splash DPS
  7. ↑ 7.0 7.1 1.33 Direct DPS & 1.33 Splash DPS
  8. ↑ 3 Direct DPS & 3 Splash DPS
  9. ↑ 5 Direct DPS & 5 Splash DPS
  10. ↑ 0.87 Direct DPS & 0.87 Splash DPS
  11. ↑ 11.0 11.1 1.3 Direct DPS & 1.3 Splash DPS
  12. ↑ 2.86 Direct DPS & 2.86 Splash DPS
  13. ↑ 4.76 Direct DPS & 4.76 Splash DPS
  14. ↑ 2.67 Direct DPS & 2.67 Splash DPS
  15. ↑ 10 Direct DPS & 10 Splash DPS
  16. ↑ 13.33 Direct DPS & 13.33 Splash DPS
  17. ↑ 2.61 Direct DPS & 2.61 Splash DPS
  18. ↑ 9.23 Direct DPS & 9.23 Splash DPS
  19. ↑ 12.31 Direct DPS & 21.31 Splash DPS
  20. ↑ 20.0 20.1 Firerate only applies to the burst and is not the time between bursts.
  21. ↑ 21.0 21.1 DPS is calculated as (Damage × Burst Count) ÷ (Cooldown + (Firerate × Burst Count)).


This is the firerate bug subpage for Freezer. It contains statistics of the tower both with and without the firerate bug.

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