Warlock/History
This is the history subpage for the Warlock/History. It contains every revision of the tower's statistics.
Base Statistics
[edit]Cash$4,200
Average (1.5)
Cash$1,400
Ground
Single (Ranged)
Pierce (Melee)
Bleed (Level 4+)
Hidden DetectionLevel 2+
Lead DetectionLevel 5
Placement Limit4
N/A
Upgrades
[edit]+Hidden Detection Hidden Detection
Now knocks back enemies
•15 Knockback Force Knockback Force
+20 Damage Damage
1.1 > 0.8 Firerate Firerate
+3 Range Range
Sell Price Changes to Cash$4,500
+55 Damage Damage
+2.5 Knockback Force Knockback Force
Sell Price Changes to Cash$8,500
Now applies Bleed debuff
•3 Bleed Stack Bleed Stack
•2 Base Bleed Damage Base Bleed Damage
•0.28 EV
•40 Max Stacks Max Stacks
+150 Damage Damage
+0.5 Range Range
+1 Max Hits
Sell Price Changes to Cash$15,166
+Lead Detection Lead Detection
Sell Price Changes to Cash$25,166
Statistics
[edit]| Ranged Attack | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Firerate | Range | Knockback Force | DPS | Cost Efficiency |
| 0 | Cash$4,200 | Cash$4,200 | 25 | 1.1 | 18 | N/A | 22.73 | Cash$184.78 |
| 1 | Cash$2,500 | Cash$6,700 | 40 | 1.1 | 19 | N/A | 36.36 | Cash$184.27 |
| 2 | Cash$6,800 | Cash$13,500 | 60 | 0.8 | 22 | 15 | 75 | Cash$180 |
| 3 | Cash$12,000 | Cash$25,500 | 115 | 0.8 | 22 | 17.5 | 143.75 | Cash$177.39 |
| 4 | Cash$20,000 | Cash$45,500 | 190 | 0.8 | 24 | 17.5 | 237.5 | Cash$191.58 |
| 5 | Cash$30,000 | Cash$75,500 | 250 | 0.7 | 24 | 20 | 357.14 | Cash$211.4 |
| Melee Attack | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Normal Damage | AOE Damage[1] | Base Bleed Damage | Swingrate | Bleed Stack | EV | Max Stack | Range | Max Hits | DPS[2] | Max DPS[3] | Cost Efficiency |
| 0 | Cash$4,200 | Cash$4,200 | 45 | 45 | N/A | 2 | N/A | N/A | N/A | 7 | 2 | 45 | 67.5 | Cash$93.33 |
| 1 | Cash$2,500 | Cash$6,700 | 75 | 75 | N/A | 2 | N/A | N/A | N/A | 7 | 2 | 75 | 112.5 | Cash$89.33 |
| 2 | Cash$6,800 | Cash$13,500 | 140 | 140 | N/A | 2 | N/A | N/A | N/A | 7.5 | 2 | 140 | 210 | Cash$96.43 |
| 3 | Cash$12,000 | Cash$25,500 | 200 | 200 | N/A | 1.8 | N/A | N/A | N/A | 7.5 | 2 | 222.22 | 333.33 | Cash$114.75 |
| 4 | Cash$20,000 | Cash$45,500 | 350 | 350 | 2 | 1.8 | 3 | 0.28 | 40 | 8 | 3 | 388.89 | 777.78 | Cash$117 |
| 5 | Cash$30,000 | Cash$75,500 | 550 | 550 | 2 | 1.8 | 5 | 0.28 | 40 | 9 | 3 | 611.11 | 1,222.22 | Cash$123.55 |
| Bleed Damage | ||
|---|---|---|
| Health | Tick Damage | Collapse Damage |
| 100 | 8 | 201 |
| 500 | 12 | 316 |
| 1,000 | 14 | 383 |
| 5,000 | 22 | 601 |
| 10,000 | 27 | 730 |
| 50,000 | 42 | 1,145 |
| 100,000 | 51 | 1,390 |
| 500,000 | 79 | 2,181 |
| 1,000,000 | 96 | 2,648 |
| 5,000,000 | 151 | 4,156 |
Base Statistics
[edit]Cash$4,200
Average (1.5)
Cash$1,400
Ground
Single (Ranged)
Pierce (Melee)
Bleed (Level 4+)
Hidden DetectionLevel 2+
Lead DetectionLevel 5
Placement Limit4
N/A
Upgrades
[edit]+Hidden Detection Hidden Detection
Now knocks back enemies
•15 Knockback Force Knockback Force
+20 Damage Damage
1.125 > 0.825 Firerate Firerate
+3 Range Range
Sell Price Changes to Cash$4,500
+55 Damage Damage
+2.5 Knockback Force Knockback Force
Sell Price Changes to Cash$8,500
Now applies Bleed debuff
•3 Bleed Stack Bleed Stack
•2 Base Bleed Damage Base Bleed Damage
•0.28 EV
•40 Max Stacks Max Stacks
+150 Damage Damage
+0.5 Range Range
+1 Max Hits
Sell Price Changes to Cash$15,166
+Lead Detection Lead Detection
Sell Price Changes to Cash$25,166
Statistics
[edit]| Ranged Attack | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Firerate | Range | Knockback Force | DPS | Cost Efficiency |
| 0 | Cash$4,200 | Cash$4,200 | 25 | 1.11.125 | 18 | N/A | 22.7322.22 | Cash$184.78Cash$189.02 |
| 1 | Cash$2,500 | Cash$6,700 | 40 | 1.11.125 | 19 | N/A | 36.3635.56 | Cash$184.27Cash$188.41 |
| 2 | Cash$6,800 | Cash$13,500 | 60 | 0.80.825 | 22 | 15 | 7572.73 | Cash$180Cash$185.62 |
| 3 | Cash$12,000 | Cash$25,500 | 115 | 0.80.825 | 22 | 17.5 | 143.75139.39 | Cash$177.39Cash$182.94 |
| 4 | Cash$20,000 | Cash$45,500 | 190 | 0.80.825 | 24 | 17.5 | 237.5230.3 | Cash$191.58Cash$197.57 |
| 5 | Cash$30,000 | Cash$75,500 | 260 | 0.70.725 | 24 | 20 | 371.43358.62 | Cash$203.27Cash$210.53 |
| Melee Attack | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Normal Damage | AOE Damage[4] | Base Bleed Damage | Swingrate | Bleed Stack | EV | Max Stack | Range | Max Hits | DPS[5] | Max DPS[6] | Cost Efficiency |
| 0 | Cash$4,200 | Cash$4,200 | 45 | 45 | N/A | 22.025 | N/A | N/A | N/A | 7 | 2 | 4544.44 | 67.566.67 | Cash$93.33Cash$94.51 |
| 1 | Cash$2,500 | Cash$6,700 | 75 | 75 | N/A | 22.025 | N/A | N/A | N/A | 7 | 2 | 7574.07 | 112.5111.11 | Cash$89.33Cash$90.45 |
| 2 | Cash$6,800 | Cash$13,500 | 140 | 140 | N/A | 22.025 | N/A | N/A | N/A | 7.5 | 2 | 140138.27 | 210207.41 | Cash$96.43Cash$97.64 |
| 3 | Cash$12,000 | Cash$25,500 | 200 | 200 | N/A | 1.81.825 | N/A | N/A | N/A | 7.5 | 2 | 222.22219.18 | 333.33328.77 | Cash$114.75Cash$116.34 |
| 4 | Cash$20,000 | Cash$45,500 | 350 | 350 | 2 | 1.81.825 | 3 | 0.28 | 40 | 8 | 3 | 388.89383.56 | 777.78767.12 | Cash$117Cash$118.63 |
| 5 | Cash$30,000 | Cash$75,500 | 550 | 550 | 2 | 1.81.825 | 5 | 0.28 | 40 | 9 | 3 | 611.11602.74 | 1,222.221,205.48 | Cash$123.55Cash$125.26 |
| Bleed Damage | ||
|---|---|---|
| Health | Tick Damage | Collapse Damage |
| 100 | 7 | 200 |
| 500 | 11 | 315 |
| 1,000 | 13 | 382 |
| 5,000 | 21 | 600 |
| 10,000 | 26 | 729 |
| 50,000 | 41 | 1,144 |
| 100,000 | 50 | 1,389 |
| 500,000 | 78 | 2,180 |
| 1,000,000 | 95 | 2,647 |
| 5,000,000 | 150 | 4,155 |
Base Statistics
[edit]Cash$4,200
Average (1.5)
Cash$1,400
Ground
Single (Ranged)
Pierce (Melee)
Bleed (Level 4+)
Hidden DetectionLevel 2+
Lead DetectionLevel 5
Placement Limit4
N/A
Upgrades
[edit]+Hidden Detection Hidden Detection
Now knocks back enemies
•15 Knockback Force Knockback Force
+20 Damage Damage
1.125 > 0.825 Firerate Firerate
+3 Range Range
Sell Price Changes to Cash$4,500
+55 Damage Damage
+2.5 Knockback Force Knockback Force
Sell Price Changes to Cash$8,500
Now applies Bleed debuff
•3 Bleed Stack Bleed Stack
•2 Base Bleed Damage Base Bleed Damage
•0.28 EV
•40 Max Stacks Max Stacks
+150 Damage Damage
+0.5 Range Range
+1 Max Hits
Sell Price Changes to Cash$15,166
+Lead Detection Lead Detection
Sell Price Changes to Cash$25,166
Statistics
[edit]| Ranged Attack | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Firerate | Range | Knockback Force | DPS | Cost Efficiency |
| 0 | Cash$4,200 | Cash$4,200 | 25 | 1.11.125 | 18 | N/A | 22.7322.22 | Cash$184.78Cash$189.02 |
| 1 | Cash$2,500 | Cash$6,700 | 40 | 1.11.125 | 19 | N/A | 36.3635.56 | Cash$184.27Cash$188.41 |
| 2 | Cash$6,800 | Cash$13,500 | 60 | 0.80.825 | 22 | 15 | 7572.73 | Cash$180Cash$185.62 |
| 3 | Cash$12,000 | Cash$25,500 | 115 | 0.80.825 | 22 | 17.5 | 143.75139.39 | Cash$177.39Cash$182.94 |
| 4 | Cash$20,000 | Cash$45,500 | 190 | 0.80.825 | 24 | 17.5 | 237.5230.3 | Cash$191.58Cash$197.57 |
| 5 | Cash$30,000 | Cash$75,500 | 260 | 0.70.725 | 24 | 20 | 371.43358.62 | Cash$203.27Cash$210.53 |
| Melee Attack | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Normal Damage | AOE Damage[7] | Base Bleed Damage | Swingrate | Bleed Stack | EV | Max Stack | Range | Max Hits | DPS[8] | Max DPS[9] | Cost Efficiency |
| 0 | Cash$4,200 | Cash$4,200 | 45 | 25 | N/A | 22.025 | N/A | N/A | N/A | 7 | 2 | 3534.57 | 47.546.91 | Cash$120Cash$121.49 |
| 1 | Cash$2,500 | Cash$6,700 | 75 | 40 | N/A | 22.025 | N/A | N/A | N/A | 7 | 2 | 57.556.79 | 77.576.54 | Cash$116.52Cash$117.98 |
| 2 | Cash$6,800 | Cash$13,500 | 140 | 60 | N/A | 22.025 | N/A | N/A | N/A | 7.5 | 2 | 10098.77 | 130128.4 | Cash$135Cash$136.68 |
| 3 | Cash$12,000 | Cash$25,500 | 200 | 115 | N/A | 1.81.825 | N/A | N/A | N/A | 7.5 | 2 | 175172.6 | 238.89235.62 | Cash$145.71Cash$147.74 |
| 4 | Cash$20,000 | Cash$45,500 | 350 | 190 | 2 | 1.81.825 | 3 | 0.28 | 40 | 8 | 3 | 300295.89 | 511.11504.11 | Cash$151.67Cash$153.77 |
| 5 | Cash$30,000 | Cash$75,500 | 550 | 260 | 2 | 1.81.825 | 5 | 0.28 | 40 | 9 | 3 | 450443.84 | 738.89728.77 | Cash$167.78Cash$170.11 |
| Bleed Damage | ||
|---|---|---|
| Health | Tick Damage | Collapse Damage |
| 100 | 7 | 200 |
| 500 | 11 | 315 |
| 1,000 | 13 | 382 |
| 5,000 | 21 | 600 |
| 10,000 | 26 | 729 |
| 50,000 | 41 | 1,144 |
| 100,000 | 50 | 1,389 |
| 500,000 | 78 | 2,180 |
| 1,000,000 | 95 | 2,647 |
| 5,000,000 | 150 | 4,155 |
Base Statistics
[edit]Cash$4,200
Average (1.5)
Cash$1,400
Ground
Single (Ranged)
Pierce (Melee)
Bleed (Level 4+)
Hidden DetectionLevel 2+
Placement Limit4
N/A
Upgrades
[edit]+Hidden Detection Hidden Detection
Now knocks back enemies
•15 Knockback Force Knockback Force
+20 Damage Damage
1.125 > 0.825 Firerate Firerate
+3 Range Range
Sell Price Changes to Cash$4,500
+55 Damage Damage
+2.5 Knockback Force Knockback Force
Sell Price Changes to Cash$8,500
Now applies Bleed debuff
•2 Bleed Stack Bleed Stack
•2 Base Bleed Damage Base Bleed Damage
•0.28 EV
•40 Max Stacks Max Stacks
+150 Damage Damage
+0.5 Range Range
+1 Max Hits
Sell Price Changes to Cash$16,000
Statistics
[edit]| Ranged Attack | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Firerate | Range | Knockback Force | DPS | Cost Efficiency |
| 0 | Cash$4,200 | Cash$4,200 | 25 | 1.11.125 | 18 | N/A | 22.7322.22 | Cash$184.78Cash$189.02 |
| 1 | Cash$2,500 | Cash$6,700 | 40 | 1.11.125 | 19 | N/A | 36.3635.56 | Cash$184.27Cash$188.41 |
| 2 | Cash$6,800 | Cash$13,500 | 60 | 0.80.825 | 22 | 15 | 7572.73 | Cash$180Cash$185.62 |
| 3 | Cash$12,000 | Cash$25,500 | 115 | 0.80.825 | 22 | 17.5 | 143.75139.39 | Cash$177.39Cash$182.94 |
| 4 | Cash$22,500 | Cash$48,000 | 190 | 0.80.825 | 24 | 17.5 | 237.5230.3 | Cash$202.11Cash$208.42 |
| 5 | Cash$32,500 | Cash$80,500 | 260 | 0.70.725 | 24 | 20 | 371.43358.62 | Cash$216.73Cash$224.47 |
| Melee Attack | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Normal Damage | AOE Damage[10] | Base Bleed Damage | Swingrate | Bleed Stack | EV | Max Stack | Range | Max Hits | DPS[11] | Max DPS[12] | Cost Efficiency |
| 0 | Cash$4,200 | Cash$4,200 | 45 | 25 | N/A | 22.025 | N/A | N/A | N/A | 7 | 2 | 3534.57 | 47.546.91 | Cash$120Cash$121.49 |
| 1 | Cash$2,500 | Cash$6,700 | 75 | 40 | N/A | 22.025 | N/A | N/A | N/A | 7 | 2 | 57.556.79 | 77.576.54 | Cash$116.52Cash$117.98 |
| 2 | Cash$6,800 | Cash$13,500 | 140 | 60 | N/A | 22.025 | N/A | N/A | N/A | 7.5 | 2 | 10098.77 | 130128.4 | Cash$135Cash$136.68 |
| 3 | Cash$12,000 | Cash$25,500 | 200 | 115 | N/A | 1.81.825 | N/A | N/A | N/A | 7.5 | 2 | 175172.6 | 238.89235.62 | Cash$145.71Cash$147.74 |
| 4 | Cash$22,500 | Cash$48,000 | 350 | 190 | 2 | 1.81.825 | 2 | 0.28 | 40 | 8 | 3 | 300295.89 | 511.11504.11 | Cash$160Cash$162.22 |
| 5 | Cash$32,500 | Cash$80,500 | 550 | 260 | 2 | 1.81.825 | 5 | 0.28 | 40 | 9 | 3 | 450443.84 | 738.89728.77 | Cash$178.89Cash$181.37 |
| Bleed Damage | ||
|---|---|---|
| Health | Tick Damage | Collapse Damage |
| 100 | 7 | 200 |
| 500 | 11 | 315 |
| 1,000 | 13 | 382 |
| 5,000 | 21 | 600 |
| 10,000 | 26 | 729 |
| 50,000 | 41 | 1,144 |
| 100,000 | 50 | 1,389 |
| 500,000 | 78 | 2,180 |
| 1,000,000 | 95 | 2,647 |
| 5,000,000 | 150 | 4,155 |
Base Statistics
[edit]Cash$4,200
Average (1.5)
Cash$1,400
Ground
Single (Ranged)
Pierce (Melee)
Bleed (Level 4+)
Hidden DetectionLevel 2+
Placement Limit4
N/A
Upgrades
[edit]+Hidden Detection Hidden Detection
Now knocks back enemies
•20 Knockback Force Knockback Force
+20 Damage Damage
1.125 > 0.825 Firerate Firerate
+3 Range Range
Sell Price Changes to Cash$4,500
+55 Damage Damage
+2.5 Knockback Force Knockback Force
Sell Price Changes to Cash$8,500
+85 Damage Damage
+1 Range Range
0.825 > 0.775 Firerate Firerate
+7.5 Knockback Force Knockback Force
Now applies Bleed debuff
•3 Bleed Stack Bleed Stack
•2 Base Bleed Damage Base Bleed Damage
•0.28 EV
•40 Max Stacks Max Stacks
+150 Damage Damage
+0.5 Range Range
+1 Max Hits
Sell Price Changes to Cash$14,666
+60 Damage Damage
+2 Range Range
0.775 > 0.625 Firerate Firerate
+7.5 Knockback Force Knockback Force
Sell Price Changes to Cash$24,000
Statistics
[edit]| Ranged Attack | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Firerate | Range | Knockback Force | DPS | Cost Efficiency |
| 0 | Cash$4,200 | Cash$4,200 | 25 | 1.11.125 | 19 | N/A | 22.7322.22 | Cash$184.78Cash$189.02 |
| 1 | Cash$2,500 | Cash$6,700 | 40 | 1.11.125 | 20 | N/A | 36.3635.56 | Cash$184.27Cash$188.41 |
| 2 | Cash$6,800 | Cash$13,500 | 60 | 0.80.825 | 23 | 20 | 7572.73 | Cash$180Cash$185.62 |
| 3 | Cash$12,000 | Cash$25,500 | 115 | 0.80.825 | 23 | 22.5 | 143.75139.39 | Cash$177.39Cash$182.94 |
| 4 | Cash$18,500 | Cash$44,000 | 200 | 0.750.775 | 24 | 30 | 266.67258.06 | Cash$165Cash$170.5 |
| 5 | Cash$28,000 | Cash$72,000 | 260 | 0.60.625 | 26 | 37.5 | 433.33416 | Cash$166.16Cash$173.08 |
| Melee Attack | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Normal Damage | AOE Damage[13] | Base Bleed Damage | Swingrate | Bleed Stack | EV | Max Stack | Range | Max Hits | DPS[14] | Max DPS[15] | Cost Efficiency |
| 0 | Cash$4,200 | Cash$4,200 | 50 | 25 | N/A | 22.025 | N/A | N/A | N/A | 7 | 2 | 37.537.04 | 5049.38 | Cash$112Cash$113.39 |
| 1 | Cash$2,500 | Cash$6,700 | 85 | 40 | N/A | 22.025 | N/A | N/A | N/A | 7 | 2 | 62.561.73 | 82.581.48 | Cash$107.2Cash$108.54 |
| 2 | Cash$6,800 | Cash$13,500 | 150 | 60 | N/A | 22.025 | N/A | N/A | N/A | 7.5 | 2 | 105103.7 | 135133.33 | Cash$128.57Cash$130.18 |
| 3 | Cash$12,000 | Cash$25,500 | 250 | 115 | N/A | 1.81.825 | N/A | N/A | N/A | 7.5 | 2 | 202.78200 | 266.67263.01 | Cash$125.75Cash$127.5 |
| 4 | Cash$18,500 | Cash$44,000 | 400 | 200 | 2 | 1.81.825 | 3 | 0.28 | 40 | 8 | 3 | 333.33328.77 | 555.56547.95 | Cash$132Cash$133.83 |
| 5 | Cash$28,000 | Cash$72,000 | 750 | 260 | 2 | 1.81.825 | 6 | 0.28 | 40 | 9 | 3 | 561.11553.42 | 850838.36 | Cash$128.32Cash$130.1 |
| Bleed Damage | ||
|---|---|---|
| Health | Tick Damage | Collapse Damage |
| 100 | 7 | 200 |
| 500 | 11 | 315 |
| 1,000 | 13 | 382 |
| 5,000 | 21 | 600 |
| 10,000 | 26 | 729 |
| 50,000 | 41 | 1,144 |
| 100,000 | 50 | 1,389 |
| 500,000 | 78 | 2,180 |
| 1,000,000 | 95 | 2,647 |
| 5,000,000 | 150 | 4,155 |
Notes
[edit]- ↑ AOE Damage is damage dealt to both the targeted enemies and any additional enemies, with the number being based on the Warlock's max hits. The damage is the same as the melee attack's damage.
- ↑ DPS is calculated as (Damage + AOE Damage) ÷ Swingrate. DPS does not include bleed damage.
- ↑ Max DPS is calculated as (Damage + AOE Damage x Max Hits) ÷ Swingrate. Max DPS does not include bleed damage.
- ↑ AOE Damage is damage dealt to both the targeted enemies and any additional enemies, with the number being based on the Warlock's max hits. The damage is the same as the melee attack's damage.
- ↑ DPS is calculated as (Damage + AOE Damage) ÷ Swingrate. DPS does not include bleed damage.
- ↑ Max DPS is calculated as (Damage + AOE Damage x Max Hits) ÷ Swingrate. Max DPS does not include bleed damage.
- ↑ AOE Damage is damage dealt to both the targeted enemies and any additional enemies, with the number being based on the Warlock's max hits. The damage is the same as the ranged attack's damage.
- ↑ DPS is calculated as (Damage + AOE Damage) ÷ Swingrate. DPS does not include bleed damage.
- ↑ Max DPS is calculated as (Damage + AOE Damage x Max Hits) ÷ Swingrate. Max DPS does not include bleed damage.
- ↑ AOE Damage is damage dealt to both the targeted enemies and any additional enemies, with the number being based on the Warlock's max hits. The damage is the same as the ranged attack's damage.
- ↑ DPS is calculated as (Damage + AOE Damage) ÷ Swingrate. DPS does not include bleed damage.
- ↑ Max DPS is calculated as (Damage + AOE Damage x Max Hits) ÷ Swingrate. Max DPS does not include bleed damage.
- ↑ AOE Damage is damage dealt to both the targeted enemies and any additional enemies, with the number being based on the Warlock's max hits. The damage is the same as the ranged attack's damage.
- ↑ DPS is calculated as (Damage + AOE Damage) ÷ Swingrate. DPS does not include bleed damage.
- ↑ Max DPS is calculated as (Damage + AOE Damage x Max Hits) ÷ Swingrate. Max DPS does not include bleed damage.
| Tower Gallery Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Boomerang • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Enforcer • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Demoman • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Moderator • Railgunner • Twitgunner • Void Miner • Combatant | |
| Unit Gallery Pages | |
|---|---|
| Humvee • Humvee 2 • Humvee 3 • Tank • Railgun Tank | |
| Sentry • Rifle Sentry • Minigun Sentry • War Machine Sentry | |
| Pistol Goon • Tommy Goon 1 • Tommy Goon 2 | |
| Golden Pistol Goon • Golden Tommy Goon 1 • Golden Tommy Goon 2 | |
| Gunner APC • Missile APC | |
| Rifleman • Grenadier • Riot Guard • Field Medic | |
| Lackey • Money Runner • Bouncer | |
| Elf • Snowball Elf • Cannoneer Elf • Bomber Elf • Guardian Elf • Gunner Elf • Gift Bomber • Ripped Elf | |
| Skeleton • Sword Skeleton • Giant Skeleton • Skeleton Knight • Hallow Guard • Executioner Skeleton | |
| Ice Turret | |
| History Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |