Necromancer/History

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This is the history subpage for the Necromancer/History. It contains every revision of the tower's statistics.

Hardcore Rework Update (5 June 2026) – Present

Base Stats

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Ability

[edit]
Raise the Dead
Level 0+ • 5s Cooldown

Destroys all its graves, summoning units based on the gravestone level.

Statistics

[edit]
<tabber>

|-|Regular =

Necromancer Stats
Level Cost Total Cost Damage Splash Damage Firerate Range Explosion Range Max Hits Projectile Speed Soul Meter Build Time Max Gravestones Gravestone Spawn Count Max Gravestone Level DPS[1] Cost Efficiency
0 Cash$4,200 Cash$4,200 15 N/A 1.2 23 N/A 1 75 105 1.5 3 3 1 12.5 Cash$336
1 Cash$3,950 Cash$8,150 20 N/A 1.1 23 N/A 1 75 125 1 3 3 1 18.18 Cash$448.29
2 Cash$11,320 Cash$19,470 30 N/A 1.1 26 N/A 1 75 180 1 6 3 1 27.27 Cash$713.97
3 Cash$26,650 Cash$46,120 45 N/A 0.8 28 N/A 1 60 405 0.8 6 3 2 56.25 Cash$819.91
4 Cash$65,000 Cash$111,120 28 500 0.4 36 5 3 N/A 1620 0.8 9 3 3 210 Cash$529.14
Skeleton Stats
Gravestone Level Unit Health Defense Speed Damage Firerate Tick Range Detections DPS[2]
1 Skeleton 90 N/A 4 N/A N/A N/A 2 N/A N/A
1–2 Sword Skeleton 120 N/A 3.3 24 0.7 N/A 6 Hidden 34.29
1–2 Giant Skeleton 1,200 N/A 3.5 N/A N/A N/A 2 Hidden N/A
2–3 Skeleton Knight 235 15% 3.3 87 0.7 N/A 6 Hidden 124.29
2–3 Hallow Guard 2,000 15% 3.5 N/A N/A N/A 2 N/A N/A
3 Executioner Skeleton 3,000 25% 2 75 6 0.1 32 Flying, Hidden 125
Raise the Dead Stats
Level Cost Total Cost Max Units[3] Combined Total Health[4] Combined DPS
0 Cash$4,200 Cash$4,200 3x Skeleton 270 N/A
1 Cash$3,950 Cash$8,150 3x Sword Skeleton 360 102.87
2 Cash$11,320 Cash$19,470 1x Giant Skeleton
5x Sword Skeleton
1,800 171.45
3 Cash$26,650 Cash$46,120 2x Giant Skeleton
2x Sword Skeleton
1x Skeleton Knight
1x Hallow Guard
5,210 192.87
4 Cash$65,000 Cash$111,120 1x Executioner Skeleton
5x Skeleton Knight
3x Hallow Guard
12,001 746.45

|-|PVP =

Necromancer Stats
Level Cost Total Cost Damage Splash Damage Firerate Range Explosion Range Max Hits Projectile Speed Soul Meter Build Time Max Gravestones Gravestone Spawn Count Max Gravestone Level DPS[1] Cost Efficiency
0 Cash$1,500 Cash$1,500 10 N/A 1.5 21 N/A 1 50 50 1.5 2 2 1 6.67 Cash$224.89
1 Cash$1,000 Cash$2,500 12 N/A 1.2 21 N/A 2 50 60 1 4 2 1 10 Cash$250
2 Cash$3,500 Cash$6,000 12 N/A 1.2 24 N/A 2 50 96 1 6 3 1 10 Cash$600
3 Cash$10,000 Cash$16,000 30 N/A 0.8 26 N/A 2 50 450 0.8 6 3 2 37.5 Cash$426.67
4 Cash$40,000 Cash$56,000 20 500 0.4 32 4 3 N/A 1,440 0.8 9 3 3 150 Cash$373.33
Skeleton Stats
Gravestone Level Unit Health Defense Speed Damage Firerate Tick Range Detections DPS[2]
1 Skeleton 90 N/A 4 N/A N/A N/A 2 N/A N/A
1-2 Sword Skeleton 90 N/A 3.5 20 0.8 N/A 6 Hidden 25
2 Giant Skeleton 1200 N/A 3.5 N/A N/A N/A 2 Hidden N/A
2-3 Skeleton Knight 250 N/A 3.5 90 0.65 N/A 6 Hidden 138.46
3 Hallow Guard 2,000 15% 3.5 N/A N/A N/A 2 N/A N/A
3 Executioner Skeleton 3,000 25% 2 75 6 0.1 32 Flying, Hidden 125
Raise the Dead Stats
Level Cost Total Cost Max Units[3] Combined Total Health[4] Combined DPS
0 Cash$1,500 Cash$1,500 2x Skeleton 180 N/A
1 Cash$1,000 Cash$2,500 4x Skeleton 360 N/A
2 Cash$3,500 Cash$6,000 3x Skeleton
3x Sword Skeleton
540 75
3 Cash$10,000 Cash$16,000 1x Giant Skeleton
4x Sword Skeleton
1x Skeleton Knight
1,810 238.46
4 Cash$40,000 Cash$56,000 1x Executioner Skeleton
6x Skeleton Knight
2x Hallow Guard
9,850 955.76
</tabber>

Valentines 2026 Update (11 February 2026) – Hardcore Rework Update (5 June 2026)

Base Stats

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Ability

[edit]
Raise the Dead
Level 0+ • 5s Cooldown

Destroys all its graves, summoning units based on the gravestone level.

Statistics

[edit]
Disable Rate of Fire BugEnable Rate of Fire Bug
<tabber>

|-|Regular =

Necromancer Stats
Level Cost Total Cost Damage Splash Damage Firerate Range Explosion Range Max Hits Projectile Speed Soul Meter Build Time Max Gravestones Gravestone Spawn Count Max Gravestone Level DPS[1] Cost Efficiency
0 Cash$4,200 Cash$4,200 15 N/A 1.21.225 23 N/A 1 75 105 1.5 3 3 1 12.512.24 Cash$336Cash$343.14
1 Cash$3,950 Cash$8,150 20 N/A 1.11.125 23 N/A 1 75 125 1 3 3 1 18.1817.78 Cash$448.29Cash$458.38
2 Cash$11,320 Cash$19,470 30 N/A 1.11.125 26 N/A 1 75 180 1 6 3 1 27.2726.67 Cash$713.97Cash$730.03
3 Cash$26,650 Cash$46,120 45 N/A 0.80.825 28 N/A 1 60 405 0.8 6 3 2 56.2554.55 Cash$819.91Cash$845.46
4 Cash$65,000 Cash$111,120 30 500 0.40.425 36 5 3 N/A 1,620 0.8 9 3 3 225211.76 Cash$493.87Cash$524.74
Skeleton Stats
Gravestone Level Unit Health Defense Speed Damage Firerate Tick Range Detections DPS[2]
1 Skeleton 90 N/A 4 N/A N/A N/A 2 N/A N/A
1–2 Sword Skeleton 120 N/A 3.3 25 0.70.725 N/A 6 Hidden 35.7134.48
1–2 Giant Skeleton 1,200 N/A 3.5 N/A N/A N/A 2 Hidden N/A
2–3 Skeleton Knight 235 15% 3.3 90 0.70.725 N/A 6 Hidden 128.57124.14
2–3 Hallow Guard 2,000 15% 3.5 N/A N/A N/A 2 N/A N/A
3 Executioner Skeleton 3,000 25% 2 75 66.025 0.1 32 Flying, Hidden 125124.48
Raise the Dead Stats
Level Cost Total Cost Max Units[3] Combined Total Health[4] Combined DPS (ROF Bug)[5] Combined DPS (No ROF Bug)[5]
0 Cash$4,200 Cash$4,200 3x Skeleton 270 N/A N/A
1 Cash$3,950 Cash$8,150 3x Sword Skeleton 360 103.44 107.13
2 Cash$11,320 Cash$19,470 1x Giant Skeleton
5x Sword Skeleton
1,800 172.4 178.55
3 Cash$26,650 Cash$46,120 2x Giant Skeleton
2x Sword Skeleton
1x Skeleton Knight
1x Hallow Guard
5,210 193.1 199.99
4 Cash$65,000 Cash$111,120 1x Executioner Skeleton
5x Skeleton Knight
3x Hallow Guard
12,001 745.18 767.85

|-|PVP =

Necromancer Stats
Level Cost Total Cost Damage Splash Damage Firerate Range Explosion Range Max Hits Projectile Speed Soul Meter Build Time Max Gravestones Gravestone Spawn Count Max Gravestone Level DPS[1] Cost Efficiency
0 Cash$1,500 Cash$1,500 10 N/A 1.51.525 21 N/A 1 50 50 1.5 2 2 1 6.676.56 Cash$224.89Cash$228.66
1 Cash$1,000 Cash$2,500 12 N/A 1.21.225 21 N/A 2 50 60 1 4 2 1 109.8 Cash$250Cash$255.1
2 Cash$3,500 Cash$6,000 12 N/A 1.21.225 24 N/A 2 50 96 1 6 3 1 109.8 Cash$600Cash$612.24
3 Cash$10,000 Cash$16,000 30 N/A 0.80.825 26 N/A 2 50 450 0.8 6 3 2 37.536.36 Cash$426.67Cash$440.04
4 Cash$40,000 Cash$56,000 20 500 0.40.425 32 4 3 N/A 1,440 0.8 9 3 3 150141.18 Cash$373.33Cash$396.66
Skeleton Stats
Gravestone Level Unit Health Defense Speed Damage Firerate Tick Range Detections DPS[2]
1 Skeleton 90 N/A 4 N/A N/A N/A 2 N/A N/A
1-2 Sword Skeleton 90 N/A 3.5 20 0.80.825 N/A 6 Hidden 2524.24
2 Giant Skeleton 1200 N/A 3.5 N/A N/A N/A 2 Hidden N/A
2-3 Skeleton Knight 250 N/A 3.5 90 0.650.675 N/A 6 Hidden 138.46133.33
3 Hallow Guard 2,000 15% 3.5 N/A N/A N/A 2 N/A N/A
3 Executioner Skeleton 3,000 25% 2 75 66.025 0.1 32 Flying, Hidden 125124.48
Raise the Dead Stats
Level Cost Total Cost Max Units[3] Combined Total Health[4] Combined DPS (ROF Bug)[5] Combined DPS (No ROF Bug)[5]
0 Cash$1,500 Cash$1,500 2x Skeleton 180 N/A N/A
1 Cash$1,000 Cash$2,500 4x Skeleton 360 N/A N/A
2 Cash$3,500 Cash$6,000 3x Skeleton
3x Sword Skeleton
540 72.72 75
3 Cash$10,000 Cash$16,000 1x Giant Skeleton
4x Sword Skeleton
1x Skeleton Knight
1,810 230.29 238.46
4 Cash$40,000 Cash$56,000 1x Executioner Skeleton
6x Skeleton Knight
2x Hallow Guard
9,850 924.46 955.76
</tabber>

Shock and Awe Update (28 January 2026) – Valentines 2026 Update (11 February 2026)

Base Stats

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Ability

[edit]
Raise the Dead
Level 0+ • 5s Cooldown

Destroys all its graves, summoning units based on the gravestone level.

Statistics

[edit]
Disable Rate of Fire BugEnable Rate of Fire Bug
<tabber>

|-|Regular =

Necromancer Stats
Level Cost Total Cost Damage Splash Damage Firerate Range Explosion Range Max Hits Projectile Speed Soul Meter Build Time Max Gravestones Gravestone Spawn Count Max Gravestone Level DPS[1] Cost Efficiency
0 Cash$4,200 Cash$4,200 15 N/A 1.21.225 23 N/A 1 75 105 1.5 3 3 1 12.512.24 Cash$336Cash$343.14
1 Cash$3,950 Cash$8,150 20 N/A 1.11.125 23 N/A 1 75 125 1 3 3 1 18.1817.78 Cash$448.29Cash$458.38
2 Cash$11,320 Cash$19,470 30 N/A 1.11.125 26 N/A 1 75 180 1 6 3 1 27.2726.67 Cash$713.97Cash$730.03
3 Cash$26,650 Cash$46,120 45 N/A 0.80.825 28 N/A 1 60 540 0.8 6 3 2 56.2554.55 Cash$819.91Cash$845.46
4 Cash$65,000 Cash$111,120 30 500 0.40.425 36 5 3 N/A 2,020 0.8 9 3 3 225211.76 Cash$493.87Cash$524.74
Skeleton Stats
Gravestone Level Unit Health Defense Speed Damage Firerate Tick Range Detections DPS[2]
1 Skeleton 120 N/A 4 N/A N/A N/A 2 N/A N/A
1–2 Sword Skeleton 150 N/A 3.3 25 0.70.725 N/A 6 Hidden 35.7134.48
1–2 Giant Skeleton 1,500 N/A 3.5 N/A N/A N/A 2 Hidden N/A
2–3 Skeleton Knight 335 15% 3.3 100 0.60.625 N/A 6 Hidden 166.67160
2–3 Hallow Guard 2,500 15% 3.5 N/A N/A N/A 2 N/A N/A
3 Executioner Skeleton 3,500 25% 2 100 66.025 0.1 32 Flying, Hidden 166.67165.98
Raise the Dead Stats
Level Cost Total Cost Max Units[3] Combined Total Health[4] Combined DPS (ROF Bug)[5] Combined DPS (No ROF Bug)[5]
0 Cash$4,200 Cash$4,200 3x Skeleton 360 N/A N/A
1 Cash$3,950 Cash$8,150 3x Sword Skeleton 450 103.44 107.13
2 Cash$11,320 Cash$19,470 1x Giant Skeleton
5x Sword Skeleton
2,250 172.4 178.55
3 Cash$26,650 Cash$46,120 2x Giant Skeleton
2x Sword Skeleton
1x Skeleton Knight
1x Hallow Guard
6,560 228.96 238.09
4 Cash$65,000 Cash$111,120 1x Executioner Skeleton
5x Skeleton Knight
3x Hallow Guard
14,926 965.98 1,000.02

|-|PVP =

Necromancer Stats
Level Cost Total Cost Damage Splash Damage Firerate Range Explosion Range Max Hits Projectile Speed Soul Meter Build Time Max Gravestones Gravestone Spawn Count Max Gravestone Level DPS[1] Cost Efficiency
0 Cash$1,500 Cash$1,500 10 N/A 1.51.525 21 N/A 1 50 50 1.5 2 2 1 6.676.56 Cash$224.89Cash$228.66
1 Cash$1,000 Cash$2,500 12 N/A 1.21.225 21 N/A 2 50 60 1 4 2 1 109.8 Cash$250Cash$255.1
2 Cash$3,500 Cash$6,000 12 N/A 1.21.225 24 N/A 2 50 96 1 6 3 1 109.8 Cash$600Cash$612.24
3 Cash$10,000 Cash$16,000 30 N/A 0.80.825 26 N/A 2 50 450 0.8 6 3 2 37.536.36 Cash$426.67Cash$440.04
4 Cash$40,000 Cash$56,000 20 500 0.40.425 32 4 3 N/A 1,440 0.8 9 3 3 150141.18 Cash$373.33Cash$396.66
Skeleton Stats
Gravestone Level Unit Health Defense Speed Damage Firerate Tick Range Detections DPS[2]
1 Skeleton 120 N/A 4 N/A N/A N/A 2 N/A N/A
1-2 Sword Skeleton 90 N/A 3.5 20 0.80.825 N/A 6 Hidden 2524.24
2 Giant Skeleton 1,500 N/A 3.5 N/A N/A N/A 2 Hidden N/A
2-3 Skeleton Knight 250 N/A 3.5 90 0.650.675 N/A 6 Hidden 138.46133.33
3 Hallow Guard 2,500 15% 3.5 N/A N/A N/A 2 N/A N/A
3 Executioner Skeleton 3,500 25% 2 100 66.025 0.1 32 Flying, Hidden 166.67165.98
Raise the Dead Stats
Level Cost Total Cost Max Units[3] Combined Total Health[4] Combined DPS (ROF Bug)[5] Combined DPS (No ROF Bug)[5]
0 Cash$1,500 Cash$1,500 2x Skeleton 180 N/A N/A
1 Cash$1,000 Cash$2,500 4x Skeleton 480 N/A N/A
2 Cash$3,500 Cash$6,000 3x Skeleton
3x Sword Skeleton
630 72.72 75
3 Cash$10,000 Cash$16,000 1x Giant Skeleton
4x Sword Skeleton
1x Skeleton Knight
2,110 230.29 238.46
4 Cash$40,000 Cash$56,000 1x Executioner Skeleton
6x Skeleton Knight
2x Hallow Guard
11,625 965.96 997.43
</tabber>

Assassin Update (6 August 2025) – Shock and Awe Update (28 January 2026)

Base Stats

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

[edit]
Disable Rate of Fire BugEnable Rate of Fire Bug
<tabber>

|-|Regular =

Necromancer Stats
Level Cost Total Cost Damage Splash Damage Firerate Range Explosion Range Max Hits Projectile Speed Soul Meter Build Time Max Gravestones Gravestone Spawn Count Max Gravestone Level DPS[1] Cost Efficiency
0 Cash$1,650 Cash$1,650 10 N/A 1.51.525 21 N/A 1 50 50 1.5 2 2 1 6.676.56 Cash$247.38Cash$251.52
1 Cash$1,150 Cash$2,800 12 N/A 1.21.225 21 N/A 1 50 60 1 4 2 1 109.8 Cash$280Cash$285.71
2 Cash$3,950 Cash$6,750 12 N/A 1.21.225 24 N/A 2 50 96 1 6 3 1 109.8 Cash$675Cash$688.78
3 Cash$11,320 Cash$18,070 30 N/A 0.80.825 26 N/A 2 50 450 0.8 6 3 2 37.536.36 Cash$481.87Cash$496.97
4 Cash$44,000 Cash$62,070 20 500 0.40.425 32 5 3 N/A 1,440 0.8 9 3 3 150141.18 Cash$413.8Cash$439.65
Skeleton Stats
Gravestone Level Unit Health Defense Speed Damage Firerate Tick Range Detections DPS[2]
1 Skeleton 60 N/A 4 N/A N/A N/A 2 N/A N/A
1–2 Sword Skeleton 90 N/A 3.5 20 0.80.825 N/A 7.5 Hidden 2524.24
2 Giant Skeleton 600 N/A 2.4 N/A N/A N/A 2 Hidden N/A
2–3 Skeleton Knight 250 N/A 3.5 90 0.650.675 N/A 7.5 Hidden 138.46133.33
3 Hallow Guard 1,500 20% 2.4 N/A N/A N/A 2 N/A N/A
3 Executioner Skeleton 3,500 N/A 1.2 50 33.025 0.1 30 Flying, Hidden 166.67165.29
Raise the Dead Stats
Level Cost Total Cost Max Units[3] Combined Total Health[4] Combined DPS (ROF Bug)[5] Combined DPS (No ROF Bug)[5]
0 Cash$1,650 Cash$1,650 2x Skeleton 120 N/A N/A
1 Cash$1,150 Cash$2,800 4x Skeleton 240 N/A N/A
2 Cash$3,950 Cash$6,750 3x Skeleton
3x Sword Skeleton
450 72.72 75
3 Cash$11,320 Cash$18,070 1x Giant Skeleton
4x Sword Skeleton
1x Skeleton Knight
1,210 230.29 238.46
4 Cash$44,000 Cash$62,070 1x Executioner Skeleton
6x Skeleton Knight
2x Hallow Guard
8,600 965.27 997.43

|-|PVP =

Necromancer Stats
Level Cost Total Cost Damage Splash Damage Firerate Range Explosion Range Max Hits Projectile Speed Soul Meter Build Time Max Gravestones Gravestone Spawn Count Max Gravestone Level DPS[1] Cost Efficiency
0 Cash$1,500 Cash$1,500 10 N/A 1.51.525 21 N/A 1 50 50 1.5 2 2 1 6.676.56 Cash$224.89Cash$228.66
1 Cash$1,000 Cash$2,500 12 N/A 1.21.225 21 N/A 2 50 60 1 4 2 1 109.8 Cash$250Cash$255.1
2 Cash$3,500 Cash$6,000 12 N/A 1.21.225 24 N/A 2 50 96 1 6 3 1 109.8 Cash$600Cash$612.24
3 Cash$10,000 Cash$16,000 30 N/A 0.80.825 26 N/A 2 50 450 0.8 6 3 2 37.536.36 Cash$426.67Cash$440.04
4 Cash$40,000 Cash$56,000 20 500 0.40.425 32 4 3 N/A 1,440 0.8 9 3 3 150141.18 Cash$373.33Cash$396.66
Skeleton Stats
Gravestone Level Unit Health Defense Speed Damage Firerate Tick Range Detections DPS[2]
1 Skeleton 60 N/A 4 N/A N/A N/A 2 N/A N/A
1-2 Sword Skeleton 90 N/A 3.5 20 0.80.825 N/A 6 Hidden 2524.24
2 Giant Skeleton 600 N/A 2.4 N/A N/A N/A 2 Hidden N/A
2-3 Skeleton Knight 250 N/A 3.5 90 0.650.675 N/A 6 Hidden 138.46133.33
3 Hallow Guard 1,500 15% 2.4 N/A N/A N/A 2 N/A N/A
3 Executioner Skeleton 3,500 N/A 1.2 50 33.025 0.1 30 Flying, Hidden 166.67165.29
Raise the Dead Stats
Level Cost Total Cost Max Units[3] Combined Total Health[4] Combined DPS (ROF Bug)[5] Combined DPS (No ROF Bug)[5]
0 Cash$1,500 Cash$1,500 2x Skeleton 120 N/A N/A
1 Cash$1,000 Cash$2,500 4x Skeleton 240 N/A N/A
2 Cash$3,500 Cash$6,000 3x Skeleton
3x Sword Skeleton
450 72.72 75
3 Cash$10,000 Cash$16,000 1x Giant Skeleton
4x Sword Skeleton
1x Skeleton Knight
1,210 230.29 238.46
4 Cash$40,000 Cash$56,000 1x Executioner Skeleton
6x Skeleton Knight
2x Hallow Guard
8,600 965.27 997.43
</tabber>

PVP Update (23 July 2025) – Assassin Update (6 August 2025)

Base Stats

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Upgrades

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

[edit]
Disable Rate of Fire BugEnable Rate of Fire Bug
<tabber>

|-|Regular =

Necromancer Stats
Level Cost Total Cost Damage Splash Damage Firerate Range Explosion Range Max Hits Projectile Speed Soul Meter Build Time Max Gravestones Gravestone Spawn Count Max Gravestone Level DPS[1] Cost Efficiency
0 Cash$1,650 Cash$1,650 10 N/A 1.51.525 21 N/A 1 50 50 1.5 2 2 1 6.676.56 Cash$247.38Cash$251.52
1 Cash$1,150 Cash$2,800 12 N/A 1.21.225 21 N/A 1 50 60 1 4 2 1 109.8 Cash$280Cash$285.71
2 Cash$3,950 Cash$6,750 12 N/A 1.21.225 24 N/A 2 50 96 1 6 3 1 109.8 Cash$675Cash$688.78
3 Cash$11,320 Cash$18,070 30 N/A 0.80.825 26 N/A 2 50 450 0.8 6 3 2 37.536.36 Cash$481.87Cash$496.97
4 Cash$44,000 Cash$62,070 20 500 0.40.425 32 5 3 N/A 1,440 0.8 9 3 3 150141.18 Cash$413.8Cash$439.65
Skeleton Stats
Gravestone Level Unit Health Defense Speed Damage Firerate Tick Range Detections DPS[2]
1 Skeleton 60 N/A 4 N/A N/A N/A 2 N/A N/A
1–2 Sword Skeleton 90 N/A 3.5 20 0.80.825 N/A 8 Hidden 2524.24
2 Giant Skeleton 600 N/A 2.4 N/A N/A N/A 2 Hidden N/A
2–3 Skeleton Knight 250 N/A 3.5 90 0.650.675 N/A 8 Hidden 138.46133.33
3 Hallow Guard 1,500 20% 2.4 N/A N/A N/A 2 N/A N/A
3 Executioner Skeleton 3,500 N/A 1.2 50 33.025 0.1 30 Flying, Hidden 166.67165.29
Raise the Dead Stats
Level Cost Total Cost Max Units[3] Combined Total Health[4] Combined DPS (ROF Bug)[5] Combined DPS (No ROF Bug)[5]
0 Cash$1,650 Cash$1,650 2x Skeleton 120 N/A N/A
1 Cash$1,150 Cash$2,800 4x Skeleton 240 N/A N/A
2 Cash$3,950 Cash$6,750 3x Skeleton
3x Sword Skeleton
450 72.72 75
3 Cash$11,320 Cash$18,070 1x Giant Skeleton
4x Sword Skeleton
1x Skeleton Knight
1,210 230.29 238.46
4 Cash$44,000 Cash$62,070 1x Executioner Skeleton
6x Skeleton Knight
2x Hallow Guard
8,600 965.27 997.43

|-|PVP =

Necromancer Stats
Level Cost Total Cost Damage Splash Damage Firerate Range Explosion Range Max Hits Projectile Speed Soul Meter Build Time Max Gravestones Gravestone Spawn Count Max Gravestone Level DPS[1] Cost Efficiency
0 Cash$1,100 Cash$1,100 10 N/A 1.51.525 21 N/A 1 50 50 1.5 2 2 1 6.676.56 Cash$164.92Cash$167.68
1 Cash$750 Cash$1,850 12 N/A 1.21.225 21 N/A 2 50 60 1 4 2 1 109.8 Cash$185Cash$188.78
2 Cash$1,750 Cash$3,600 12 N/A 1.21.225 24 N/A 2 50 96 1 6 3 1 109.8 Cash$360Cash$367.35
3 Cash$7,500 Cash$11,100 30 N/A 0.80.825 26 N/A 2 50 450 0.8 6 3 2 37.536.36 Cash$296Cash$305.28
4 Cash$30,000 Cash$41,100 20 500 0.40.425 32 4 3 N/A 1,440 0.8 9 3 3 150141.18 Cash$274Cash$291.12
Skeleton Stats
Gravestone Level Unit Health Defense Speed Damage Firerate Tick Range Detections DPS[2]
1 Skeleton 60 N/A 4 N/A N/A N/A 2 N/A N/A
1-2 Sword Skeleton 90 N/A 3.5 20 0.80.825 N/A 6 Hidden 2524.24
2 Giant Skeleton 600 N/A 2.4 N/A N/A N/A 2 Hidden N/A
2-3 Skeleton Knight 250 N/A 3.5 90 0.650.675 N/A 6 Hidden 138.46133.33
3 Hallow Guard 1,500 15% 2.4 N/A N/A N/A 2 N/A N/A
3 Executioner Skeleton 3,500 N/A 1.2 50 33.025 0.1 30 Flying, Hidden 166.67165.29
Raise the Dead Stats
Level Cost Total Cost Max Units[3] Combined Total Health[4] Combined DPS (ROF Bug)[5] Combined DPS (No ROF Bug)[5]
0 Cash$1,100 Cash$1,100 2x Skeleton 120 N/A N/A
1 Cash$750 Cash$1,850 4x Skeleton 240 N/A N/A
2 Cash$1,750 Cash$3,600 3x Skeleton
3x Sword Skeleton
450 72.72 75
3 Cash$7,500 Cash$11,100 1x Giant Skeleton
4x Sword Skeleton
1x Skeleton Knight
1,210 230.29 238.46
4 Cash$30,000 Cash$41,100 1x Executioner Skeleton
6x Skeleton Knight
2x Hallow Guard
8,600 965.27 997.43
</tabber>

22 January 2025 – PVP Update (23 July 2025)

Base Stats

[edit]
Necromancer/History
Cost: Gem 2,250 • Hardcore • Defense
Cost
Cash$1,650
Placement Footprint
Average (1.5)
Sell Price
Cash$550
Placement Type
Ground
Damage
Damage10
Damage Method
Single (Level 0)
Pierce (Level 1-3)
Multi-target (Level 4)
Splash (Level 4)
Firerate
Firerate1.525
Hidden Detection
Hidden DetectionLevel 2+[6]
Range
Range21
Gravestone Range8 (Gravestone Range)
Lead Detection
Lead DetectionLevel 0+ (Collision & Splash only)
Placement Limit
Placement Limit3
Flying Detection
Flying DetectionLevel 0+ (Tower & Executioner Skeleton only)
Max Gravestones
2
Gravestone Spawn Count
2
Max Hits
1
Projectile Speed
50

Upgrades

[edit]
Spirit Tuning
Level 1 • Cost: Cash$1,150

+2 Damage Damage

1.525 > 1.225 Firerate Firerate

+1 Max Hits

+2 Max Gravestone

+10 Soul Meter

1.5 > 1 Build Time Build Time


Sell Price changes to Cash$933

Soul Forge
Level 2 • Cost: Cash$3,950

+3 Range Range

+1 Gravestone Spawn Count

+2 Max Gravestone

+36 Soul Meter

+Hidden Detection Hidden Detection

•20 Damage Damage

•0.825 Firerate Firerate

•7.5 Range Range

•90 Health Health

•3.5 Speed Speed

•Hidden Detection Hidden Detection

•3 Limit per Summon

•30% Chance


Sell Price changes to Cash$2,250

Skull Centrifuge
Level 3 • Cost: Cash$11,320

+2 Range Range

1.225 > 0.825 Firerate Firerate

+18 Damage Damage

1 > 2 Max Gravestone Level

Giant Skeleton - 1 Limit, 20% Chance

Sword Skeleton - 4 Limit, 50% Chance

Skeleton Knight - 1 Limit, 30% Chance

+224 Soul Meter

1 > 0.8 Build Time Build Time

•2 Range Range

•600 Health Health

•2.4 Speed Speed

•Hidden Detection Hidden Detection

•90 Damage Damage

•0.675 Firerate Firerate

•7.5 Range Range

•250 Health Health

•3.5 Speed Speed

•Hidden Detection Hidden Detection


Sell Price changes to Cash$6,023

Apostle Of Hades
Level 4 • Cost: Cash$44,000

0.825 > 0.425 Firerate Firerate

+6 Range Range

-10 Damage Damage

+1 Max Hits

+3 Max Gravestone

Pierce attack replaced with beam attack, which can stack on one enemy if not enough enemies are in range.

+500 Gravestone Explosion Damage Splash Damage

•4 Gravestone Explosion Range Explosion Range

2 > 3 Max Gravestone Level

Hallow Guard - 2 Limit, 40% Chance

Executioner Skeleton - 1 Limit, 20% Chance

Skeleton Knight - 6 Limit, 40% Chance

+990 Soul Meter

•50 Damage Damage

•3.025 Firerate Firerate

•0.1 Tick Firerate

•30 Range Range

•3,500 Health Health

•1.2 Speed Speed

•Hidden Detection Hidden Detection

•Flying Detection Flying Detection

•2 Range Range

•1,500 Health Health

•20% Defense Defense

•2.4 Speed Speed


Sell Price changes to Cash$20,690

Statistics

[edit]
Disable Rate of Fire BugEnable Rate of Fire Bug
Necromancer Stats
Level Cost Total Cost Damage Splash Damage Firerate Range Explosion Range Max Hits Projectile Speed Soul Meter Build Time Max Gravestones Gravestone Spawn Count Max Gravestone Level DPS[1] Cost Efficiency
0 Cash$1,650 Cash$1,650 10 N/A 1.51.525 21 N/A 1 50 50 1.5 2 2 1 6.676.56 Cash$247.38Cash$251.52
1 Cash$1,150 Cash$2,800 12 N/A 1.21.225 21 N/A 1 50 60 1 4 2 1 109.8 Cash$280Cash$285.71
2 Cash$3,950 Cash$6,750 12 N/A 1.21.225 24 N/A 2 50 96 1 6 3 1 109.8 Cash$675Cash$688.78
3 Cash$11,320 Cash$18,070 30 N/A 0.80.825 26 N/A 2 50 450 0.8 6 3 2 37.536.36 Cash$481.87Cash$496.97
4 Cash$44,000 Cash$62,070 20 500 0.40.425 32 5 3 N/A 1,440 0.8 9 3 3 150141.18 Cash$413.8Cash$439.65
Skeleton Stats
Gravestone Level Unit Health Defense Speed Damage Firerate Tick Range Detections DPS[2]
1 Skeleton 60 N/A 4 N/A N/A N/A 2 N/A N/A
1–2 Sword Skeleton 90 N/A 3.5 20 0.80.825 N/A 7.5 Hidden 2524.24
2 Giant Skeleton 600 N/A 2.4 N/A N/A N/A 2 Hidden N/A
2–3 Skeleton Knight 250 N/A 3.5 90 0.650.675 N/A 7.5 Hidden 138.46133.33
3 Hallow Guard 1,500 20% 2.4 N/A N/A N/A 2 N/A N/A
3 Executioner Skeleton 3,500 N/A 1.2 50 33.025 0.1 30 Flying, Hidden 166.67165.29
Raise the Dead Stats
Level Cost Total Cost Max Units[3] Combined Total Health[4] Combined DPS (ROF Bug)[5] Combined DPS (No ROF Bug)[5]
0 Cash$1,650 Cash$1,650 2x Skeleton 120 N/A N/A
1 Cash$1,150 Cash$2,800 4x Skeleton 240 N/A N/A
2 Cash$3,950 Cash$6,750 3x Skeleton
3x Sword Skeleton
450 72.72 75
3 Cash$11,320 Cash$18,070 1x Giant Skeleton
4x Sword Skeleton
1x Skeleton Knight
1,210 230.29 238.46
4 Cash$44,000 Cash$62,070 1x Executioner Skeleton
6x Skeleton Knight
2x Hallow Guard
8,600 965.27 997.43

Archer Update (15 January 2025) – 22 January 2025

Base Stats

[edit]
Necromancer/History
Cost: Gem 2,250 • Hardcore • Defense
Cost
Cash$1,650
Placement Footprint
Average (1.5)
Sell Price
Cash$550
Placement Type
Ground
Damage
Damage10
Damage Method
Single (Level 0)
Pierce (Level 1-3)
Multi-target (Level 4)
Splash (Level 4)
Firerate
Firerate1.525
Hidden Detection
Hidden DetectionLevel 2+[6]
Range
Range21
Gravestone Range8 (Gravestone Range)
Lead Detection
Lead DetectionLevel 0+ (Collision & Splash only)
Placement Limit
Placement Limit3
Flying Detection
Flying DetectionLevel 0+ (Tower & Executioner Skeleton only)
Max Gravestones
2
Gravestone Spawn Count
2
Max Hits
1
Projectile Speed
50

Upgrades

[edit]
Spirit Tuning
Level 1 • Cost: Cash$1,150

+2 Damage Damage

1.525 > 1.225 Firerate Firerate

+1 Max Hits

+2 Max Gravestone

+10 Soul Meter

1.5 > 1 Build Time Build Time


Sell Price changes to Cash$933

Soul Forge
Level 2 • Cost: Cash$3,950

+3 Range Range

+1 Gravestone Spawn Count

+2 Max Gravestone

+36 Soul Meter

+Hidden Detection Hidden Detection

•15 Damage Damage

•0.825 Firerate Firerate

•7.5 Range Range

•90 Health Health

•3.5 Speed Speed

•Hidden Detection Hidden Detection

•3 Limit per Summon

•30% Chance


Sell Price changes to Cash$2,250

Skull Centrifuge
Level 3 • Cost: Cash$11,320

+2 Range Range

1.225 > 0.825 Firerate Firerate

+18 Damage Damage

1 > 2 Max Gravestone Level

Giant Skeleton - 1 Limit, 20% Chance

Sword Skeleton - 4 Limit, 50% Chance

Skeleton Knight - 1 Limit, 30% Chance

+224 Soul Meter

1 > 0.8 Build Time Build Time

•2 Range Range

•600 Health Health

•2.4 Speed Speed

•Hidden Detection Hidden Detection

•90 Damage Damage

•0.675 Firerate Firerate

•7.5 Range Range

•250 Health Health

•3.5 Speed Speed

•Hidden Detection Hidden Detection


Sell Price changes to Cash$6,023

Apostle Of Hades
Level 4 • Cost: Cash$48,000

0.825 > 0.425 Firerate Firerate

+6 Range Range

-5 Damage Damage

+1 Max Hits

+3 Max Gravestone

Pierce attack replaced with beam attack, which can stack on one enemy if not enough enemies are in range.

+500 Gravestone Explosion Damage Splash Damage

•4 Gravestone Explosion Range Explosion Range

2 > 3 Max Gravestone Level

Hallow Guard - 2 Limit, 40% Chance

Executioner Skeleton - 1 Limit, 20% Chance

Skeleton Knight - 6 Limit, 40% Chance

+1,120 Soul Meter

•50 Damage Damage

•3.025 Firerate Firerate

•0.1 Tick Firerate

•30 Range Range

•3,500 Health Health

•1.2 Speed Speed

•Hidden Detection Hidden Detection

•Flying Detection Flying Detection

•2 Range Range

•1,250 Health Health

•20% Defense Defense

•2.4 Speed Speed


Sell Price changes to Cash$22,023

Statistics

[edit]
Disable Rate of Fire BugEnable Rate of Fire Bug
Necromancer Stats
Level Cost Total Cost Damage Splash Damage Firerate Range Explosion Range Max Hits Projectile Speed Soul Meter Build Time Max Gravestones Gravestone Spawn Count Max Gravestone Level DPS[1] Cost Efficiency
0 Cash$1,650 Cash$1,650 10 N/A 1.51.525 21 N/A 1 50 50 1.5 2 2 1 6.676.56 Cash$247.38Cash$251.52
1 Cash$1,150 Cash$2,800 12 N/A 1.21.225 21 N/A 1 50 60 1 4 2 1 109.8 Cash$280Cash$285.71
2 Cash$3,950 Cash$6,750 12 N/A 1.21.225 24 N/A 2 50 96 1 6 3 1 109.8 Cash$675Cash$688.78
3 Cash$11,320 Cash$18,070 20 N/A 0.80.825 26 N/A 2 50 320 0.8 6 3 2 2524.24 Cash$722.8Cash$745.46
4 Cash$48,000 Cash$66,070 15 500 0.40.425 32 5 3 N/A 1,440 0.8 9 3 3 112.5105.88 Cash$587.29Cash$624.01
Skeleton Stats
Gravestone Level Unit Health Defense Speed Damage Firerate Tick Range Detections DPS[2]
1 Skeleton 60 N/A 4 N/A N/A N/A 2 N/A N/A
1–2 Sword Skeleton 90 N/A 3.5 15 0.80.825 N/A 7.5 Hidden 18.7518.18
2 Giant Skeleton 600 N/A 2.4 N/A N/A N/A 2 Hidden N/A
2–3 Skeleton Knight 250 N/A 3.5 90 0.650.675 N/A 7.5 Hidden 138.46133.33
3 Hallow Guard 1,500 20% 2.4 N/A N/A N/A 2 N/A N/A
3 Executioner Skeleton 3,500 N/A 1.2 50 33.025 0.1 30 Flying, Hidden 166.67165.29
Raise the Dead Stats
Level Cost Total Cost Max Units[3] Combined Total Health[4] Combined DPS (ROF Bug)[5] Combined DPS (No ROF Bug)[5]
0 Cash$1,650 Cash$1,650 2x Skeleton 120 N/A N/A
1 Cash$1,150 Cash$2,800 4x Skeleton 240 N/A N/A
2 Cash$3,950 Cash$6,750 3x Skeleton
3x Sword Skeleton
450 54.54 56.25
3 Cash$11,320 Cash$18,070 1x Giant Skeleton
4x Sword Skeleton
1x Skeleton Knight
1,210 206.05 213.46
4 Cash$48,000 Cash$66,070 1x Executioner Skeleton
6x Skeleton Knight
2x Hallow Guard
8,600 965.27 997.43

24 February 2024 – Archer Update (15 January 2025)

Base Stats

[edit]
Necromancer/History
Cost: Gem 1,800 • Exclusive
Cost
Cash$1,650
Placement Footprint
Average (1.5)
Sell Price
Cash$550
Placement Type
Ground
Damage
Damage15
Damage Method
Single (Level 0)
Pierce (Level 1-3)
Multi-target (Level 4)
Firerate
Firerate2.025
Hidden Detection
Hidden DetectionLevel 2+[6]
Range
Range16
Gravestone Range8 (Gravestone Range)
Lead Detection
Lead DetectionLevel 0+ (Collision only)
Placement Limit
Placement Limit3
Flying Detection
Flying DetectionLevel 0+
Max Gravestones
4
Gravestone Spawn Count
2
Max Hits
1
Projectile Speed
50

Upgrades

[edit]
Dark Magic
Level 1 • Cost: Cash$650

+3 Damage Damage

+1 Max Hits

+2 Max Gravestone


Sell Price changes to Cash$766

Armed Skeletons
Level 2 • Cost: Cash$1,750

2.025 > 1.525 Firerate Firerate

+1 Max Hits

+1 Gravestone Spawn Count

+Hidden Detection Hidden Detection

•15 Damage Damage

•0.825 Firerate Firerate

•6 Range Range

•30 Health Health

•Hidden Detection Hidden Detection


Sell Price changes to Cash$1,350

Corpse Manipulation
Level 3 • Cost: Cash$9,500

+2 Range Range

+22 Damage Damage

+2 Max Hits

+1 Max Gravestone

1 > 2 Max Gravestone Level

•2 Range Range

•250 Health Health

•Hidden Detection Hidden Detection

•35 Damage Damage

•0.675 Firerate Firerate

•7 Range Range

•100 Health Health

•Hidden Detection Hidden Detection


Sell Price changes to Cash$4,516

Into Oblivion
Level 4 • Cost: Cash$30,000

1.525 > 0.325 Firerate Firerate

+2 Range Range

-20 Damage Damage

+2 Max Hits

+1 Gravestone Spawn Count

Pierce attack replaced with beam attack

+300 Gravestone Explosion Damage Splash Damage

•1.5 Gravestone Explosion Range Explosion Range

2 > 3 Max Gravestone Level

•50 Damage Damage

•4.025 Firerate Firerate

•0.1 Tick Firerate

•30 Range Range

•3,500 Health Health

•Hidden Detection Hidden Detection

•2 Range Range

•1,250 Health Health


Sell Price changes to Cash$14,516

Statistics

[edit]
Disable Rate of Fire BugEnable Rate of Fire Bug
Necromancer Stats
Level Cost Total Cost Damage Splash Damage Firerate Range Explosion Range Max Hits Projectile Speed Soul Meter Build Time Max Gravestones Gravestone Spawn Count Max Gravestone Level DPS[7] Cost Efficiency
0 Cash$1,650 Cash$1,650 15 N/A 22.025 16 N/A 1 50 30 1.5 4 2 1 7.57.41 Cash$220Cash$222.67
1 Cash$650 Cash$2,300 18 N/A 22.025 16 N/A 2 50 30 1.5 6 2 1 98.89 Cash$255.56Cash$258.72
2 Cash$1,750 Cash$4,050 18 N/A 1.51.525 16 N/A 3 50 30 1.5 6 3 1 1211.8 Cash$337.5Cash$343.22
3 Cash$9,500 Cash$13,550 40 N/A 1.51.525 18 N/A 5 50 30 1.5 7 3 2 26.6726.23 Cash$508.06Cash$516.58
4 Cash$30,000 Cash$43,550 20 300 0.30.325 20 1.5 7 N/A 30 1.5 7 4 3 66.6761.54 Cash$653.22Cash$707.67
Skeleton Stats
Gravestone Level Unit Health Speed Damage Firerate Tick Range Detections DPS[2]
1 Skeleton 30 4 N/A N/A N/A 2 N/A N/A
1–2 Sword Skeleton 30 4 15 0.80.825 N/A 6 Hidden 18.7518.18
2 Giant Skeleton 250 1.8 N/A N/A N/A 2 Hidden N/A
2–3 Skeleton Knight 100 3.5 35 0.650.675 N/A 7 Hidden 53.8551.85
3 Hallow Guard 1,250 1.2 N/A N/A N/A 2 N/A N/A
3 Executioner Skeleton 3,500 1.8 50 44.025 0.1 30 Hidden 125124.22

10 February 2024 – 24 February 2024

Base Stats

[edit]
Necromancer/History
Cost: Gem 1,800 • Exclusive
Cost
Cash$2,250
Placement Footprint
Average (1.5)
Sell Price
Cash$750
Placement Type
Ground
Damage
Damage8
Damage Method
Single (Level 0)
Pierce (Level 1-3)
Multi-target (Level 4)
Firerate
Firerate1.525
Hidden Detection
Hidden DetectionLevel 0+[6]
Range
Range16
Gravestone Range8 (Gravestone Range)
Lead Detection
Lead DetectionLevel 0+ (Collision only)
Placement Limit
Placement Limit3
Flying Detection
Flying DetectionLevel 0+
Max Gravestones
6
Gravestone Spawn Count
2
Max Hits
1
Projectile Speed
50

Upgrades

[edit]
Dark Magic
Level 1 • Cost: Cash$750

+2 Damage Damage

+2 Max Hits


Sell Price changes to Cash$1,000

Armed Skeletons
Level 2 • Cost: Cash$2,000

1.525 > 1.025 Firerate Firerate

+1 Gravestone Spawn Count

•15 Damage Damage

•0.825 Firerate Firerate

•6 Range Range

•20 Health Health

•Hidden Detection Hidden Detection


Sell Price changes to Cash$1,666

Corpse Manipulation
Level 3 • Cost: Cash$10,000

+2 Range Range

+15 DamageDamage

1 > 2 Max Gravestone Level

•2 Range Range

•250 Health Health

•Hidden Detection Hidden Detection

•25 Damage Damage

•0.675 Firerate Firerate

•6 Range Range

•65 Health Health

•Hidden Detection Hidden Detection


Sell Price changes to Cash$5,000

The Darkhold
Level 4 • Cost: Cash$30,000

1.025 > 0.325 Firerate Firerate

-10 Damage Damage

+1 Max Hits

Pierce attack replaced with beam attack

+75 Gravestone Explosion Damage Damage

•1.5 Gravestone Explosion Range Explosion Range

2 > 3 Max Gravestone Level

•50 Damage Damage

•4.025 Firerate Firerate

•0.1 Tick Firerate

•24 Range Range

•3,000 Health Health

•Hidden Detection Hidden Detection

•2 Range Range

•750 Health Health

•Hidden Detection Hidden Detection


Sell Price changes to Cash$15,000

Statistics

[edit]
Disable Rate of Fire BugEnable Rate of Fire Bug
Necromancer Stats
Level Cost Total Cost Damage Splash Damage Firerate Range Explosion Range Max Hits Projectile Speed Soul Meter Build Time Max Gravestones Gravestone Spawn Count Max Gravestone Level DPS[7] Cost Efficiency
0 Cash$2,250 Cash$2,250 8 N/A 1.51.525 16 N/A 1 50 30 1.5 6 2 1 5.335.25 Cash$422.14Cash$428.57
1 Cash$750 Cash$3,000 10 N/A 1.51.525 16 N/A 3 50 30 1.5 6 2 1 6.676.56 Cash$449.78Cash$457.32
2 Cash$2,000 Cash$5,000 10 N/A 11.025 16 N/A 3 50 30 1.5 6 3 1 109.76 Cash$500Cash$512.3
3 Cash$10,000 Cash$15,000 25 N/A 11.025 18 N/A 3 50 30 1.5 6 3 2 2524.39 Cash$600Cash$615.01
4 Cash$30,000 Cash$45,000 15 75 0.30.325 18 1.5 4 N/A 30 1.5 6 4 3 5046.15 Cash$900Cash$975.08
Skeleton Stats
Gravestone Level Unit Health Speed Damage Firerate Tick Range Detections DPS[2]
1 Skeleton 20 4 N/A N/A N/A 2 Hidden N/A
1–2 Sword Skeleton 20 4 15 0.80.825 N/A 6 Hidden 18.7518.18
2 Giant Skeleton 250 1.8 N/A N/A N/A 2 Hidden N/A
2–3 Skeleton Knight 65 3.5 25 0.650.675 N/A 6 Hidden 38.4637.04
3 Hallow Guard 750 1.2 N/A N/A Hidden 2 N/A N/A
3 Executioner Skeleton 3,000 1.8 50 44.025 0.1 24 Hidden 125124.22

31 October 2023 – 10 February 2024

Base Stats

[edit]
Necromancer/History
Cost: Gem 1,800 • Exclusive
Cost
Cash$2,250
Placement Footprint
Average (1.5)
Sell Price
Cash$750
Placement Type
Ground
Damage
Damage8
Damage Method
Single (Level 0)
Pierce (Level 1-3)
Multi-target (Level 4)
Firerate
Firerate1.525
Hidden Detection
Hidden DetectionLevel 0+[6]
Range
Range16
Gravestone Range8 (Gravestone Range)
Lead Detection
Lead DetectionLevel 0+ (Collision only)
Placement Limit
Placement Limit3
Flying Detection
Flying DetectionLevel 0+
Max Gravestones
6
Gravestone Spawn Count
2
Max Hits
1
Projectile Speed
50

Upgrades

[edit]
Dark Magic
Level 1 • Cost: Cash$750

+2 Damage Damage

+2 Max Hits


Sell Price changes to Cash$1,000

Armed Skeletons
Level 2 • Cost: Cash$2,000

1.525 > 1.025 Firerate Firerate

+1 Gravestone Spawn Count

•15 Damage Damage

•0.825 Firerate Firerate

•6 Range Range

•20 Health Health


Sell Price changes to Cash$1,666

Corpse Manipulation
Level 3 • Cost: Cash$10,000

+2 Range Range

+15 DamageDamage

1 > 2 Max Gravestone Level

•2 Range Range

•250 Health Health

•25 Damage Damage

•0.675 Firerate Firerate

•6 Range Range

•65 Health Health


Sell Price changes to Cash$5,000

The Darkhold
Level 4 • Cost: Cash$30,000

1.025 > 0.325 Firerate Firerate

-10 Damage Damage

+1 Max Hits

Pierce attack replaced with beam attack

+75 Gravestone Explosion Damage Damage

•1.5 Gravestone Explosion Range Explosion Range

2 > 3 Max Gravestone Level

•50 Damage Damage

•4.025 Firerate Firerate

•0.1 Tick Firerate

•24 Range Range

•3,000 Health Health

•2 Range Range

•750 Health Health


Sell Price changes to Cash$15,000

Statistics

[edit]
Disable Rate of Fire BugEnable Rate of Fire Bug
Necromancer Stats
Level Cost Total Cost Damage Splash Damage Firerate Range Explosion Range Max Hits Projectile Speed Soul Meter Build Time Max Gravestones Gravestone Spawn Count Max Gravestone Level DPS[7] Cost Efficiency
0 Cash$2,250 Cash$2,250 8 N/A 1.51.525 16 N/A 1 50 30 1.5 6 2 1 5.335.25 Cash$422.14Cash$428.57
1 Cash$750 Cash$3,000 10 N/A 1.51.525 16 N/A 3 50 30 1.5 6 2 1 6.676.56 Cash$449.78Cash$457.32
2 Cash$2,000 Cash$5,000 10 N/A 11.025 16 N/A 3 50 30 1.5 6 3 1 109.76 Cash$500Cash$512.3
3 Cash$10,000 Cash$15,000 25 N/A 11.025 18 N/A 3 50 30 1.5 6 3 2 2524.39 Cash$600Cash$615.01
4 Cash$30,000 Cash$45,000 15 75 0.30.325 18 1.5 4 N/A 30 1.5 6 4 3 5046.15 Cash$900Cash$975.08
Skeleton Stats
Gravestone Level Unit Health Speed Damage Firerate Tick Range Detections DPS[2]
1 Skeleton 20 4 N/A N/A N/A 2 N/A N/A
1–2 Sword Skeleton 20 4 15 0.80.825 N/A 6 N/A 18.7518.18
2 Giant Skeleton 250 1.8 N/A N/A N/A 2 N/A N/A
2–3 Skeleton Knight 65 3.5 25 0.650.675 N/A 6 N/A 38.4637.04
3 Hallow Guard 750 1.2 N/A N/A N/A 2 N/A N/A
3 Executioner Skeleton 3,000 1.8 50 44.025 0.1 24 N/A 125124.22

Notes

[edit]
  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 DPS assumes only one enemy is hit and does not include unit DPS.
    For Level 4, DPS assumes all beams hit the same enemy and does not include unit DPS.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 DPS does not include collision damage and assumes only one enemy is hit by a unit.
    For the Executioner Skeleton, DPS is calculated as (Damage ÷ Tick) ÷ Firerate.
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 Units when gravestones are fully placed down and upgraded.
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 Health for units with defense is calculated as Health × Defense.
  5. 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 5.11 5.12 5.13 5.14 5.15 5.16 5.17 5.18 5.19 DPS does not include collision damage and assumes only one enemy is hit by a unit.
    For the Executioner Skeleton, DPS is calculated as (Damage ÷ Tick) ÷ Firerate.
  6. 6.0 6.1 6.2 6.3 6.4 At Level 0, the projectile fired by the Necromancer can indirectly hit a hidden enemy. Additionally, the Skeletons it spawns can collide with hidden enemies.
  7. 7.0 7.1 7.2 DPS assumes only one enemy is hit and does not include unit DPS.


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