Firerate Bug/Golden Soldier

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The main page for this tower's statistics can be found here.

St. Patrick's Day 2026 Update (11 March 2026) – Present

Implied Stats

[edit]
Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$450 1 4 0.15 0.35 17 4.21 Cash$106.89
1 Cash$600 1 4 0.125 0.25 17 5.33 Cash$112.57
2 Cash$1,400 2 5 0.125 0.25 20 11.43 Cash$122.48
3 Cash$5,150 5 N/A 0.125 0 22 40 Cash$128.75
4 Cash$17,150 14 N/A 0.125 0 22 112 Cash$153.13

Actual Stats

[edit]
Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$450 1 4 0.175 0.35 17 3.81 Cash$118.13
1 Cash$600 1 4 0.15 0.25 17 4.71 Cash$127.5
2 Cash$1,400 2 5 0.15 0.25 20 10 Cash$140
3 Cash$5,150 5 N/A 0.15 0 22 33.33 Cash$154.5
4 Cash$17,150 14 N/A 0.15 0 22 93.33 Cash$183.75

Shock and Awe Update (28 January 2026) – St. Patrick's Day 2026 Update (11 March 2026)

Implied Stats

[edit]
Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$450 1 2 0.1 0.33 17 3.77 Cash$119.36
1 Cash$550 1 2 0.08 0.33 17 4.08 Cash$1134.8
2 Cash$1,300 2 2 0.08 0.25 20 9.76 Cash$133.2
3 Cash$5,900 5 N/A 0.12 0 20 41.67 Cash$141.59
4 Cash$17,011 12 N/A 0.12 0 22 100 Cash$170.11

Actual Stats

[edit]
Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$450 1 2 0.125 0.33 17 3.45 Cash$130.5
1 Cash$550 1 2 0.1 0.33 17 3.77 Cash$145.75
2 Cash$1,300 2 2 0.1 0.25 20 8.89 Cash$146.25
3 Cash$5,900 5 N/A 0.15 0 20 33.33 Cash$177
4 Cash$17,011 12 N/A 0.15 0 22 80 Cash$212.64

Modifiers & Trials Update (24 September 2025) – Shock and Awe Update (28 January 2026)

Implied Stats

[edit]
Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$500 1 4 0.1 0.75 18 3.48 Cash$143.75
1 Cash$750 1 5 0.08 0.5 18 5.56 Cash$135
2 Cash$1,550 2 5 0.08 0.5 20 11.11 Cash$139.5
3 Cash$7,300 4 N/A 0.08 0 20 50 Cash$146
4 Cash$21,800 10 N/A 0.08 0 24 125 Cash$174.4

Actual Stats

[edit]
Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$500 1 4 0.125 0.75 18 3.3 Cash$156.25
1 Cash$750 1 5 0.1 0.5 18 5 Cash$150
2 Cash$1,550 2 5 0.1 0.5 20 10 Cash$155
3 Cash$7,300 4 N/A 0.1 0 20 40 Cash$182.5
4 Cash$21,800 10 N/A 0.1 0 24 100 Cash$218

Fallen Foes Update (2 August 2024) – Modifiers & Trials Update (24 September 2025)

Implied Stats

[edit]
Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$500 1 4 0.1 0.75 14 3.48 Cash$143.68
1 Cash$650 1 4 0.08 0.6 14 4.35 Cash$149.43
2 Cash$1,450 2 4 0.08 0.6 17 8.7 Cash$166.67
3 Cash$4,450 4 20 0.08 1.2 17 28.6 Cash$155.59
4 Cash$16,450 10 30 0.06 1.2 19 100 Cash$164.5

Actual Stats

[edit]
Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$500 1 4 0.125 0.75 14 3.2 Cash$156.25
1 Cash$650 1 4 0.1 0.6 14 4 Cash$162.5
2 Cash$1,450 2 4 0.1 0.6 17 8 Cash$181.25
3 Cash$4,450 4 20 0.1 1.2 17 25 Cash$178
4 Cash$16,450 10 30 0.083 1.2 19 81.3 Cash$202.34

21 March 2023 – Fallen Foes Update (2 August 2024)

Implied Stats

[edit]
Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$475 2 3 0.2 1.2 13 3.33 Cash$142.64
1 Cash$600 2 3 0.15 1.2 16 3.64 Cash$164.84
2 Cash$1,350 3 5 0.15 1.2 17 7.69 Cash$175.55
3 Cash$3,850 5 8 0.1 1.2 17 20 Cash$192.5
4 Cash$11,350 10 12 0.076 1.2 19 56.82 Cash$199.75

Actual Stats

[edit]
Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$475 2 3 0.225 1.2 13 3.2 Cash$148.44
1 Cash$600 2 3 0.175 1.2 16 3.48 Cash$172.5
2 Cash$1,350 3 5 0.175 1.2 17 7.23 Cash$186.75
3 Cash$3,850 5 8 0.125 1.2 17 18.18 Cash$211.75
4 Cash$11,450 10 12 0.1 1.2 19 50 Cash$229

13 May 2022 – 21 March 2023

Implied Stats

[edit]
Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$500 2 3 0.2 1.2 13 3.33 Cash$150.15
1 Cash$750 2 3 0.15 1.2 16 3.63 Cash$206.61
2 Cash$1,500 3 3 0.15 1.2 17 5.45 Cash$275.23
3 Cash$3,500 4 7 0.125 1.2 17 13.49 Cash$259.45
4 Cash$8,500 7 10 0.1 1.2 19 31.81 Cash$267.21

Actual Stats

[edit]
Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash$500 2 3 0.225 1.2 13 3.2 Cash$156.25
1 Cash$750 2 3 0.175 1.2 16 3.48 Cash$215.62
2 Cash$1,500 3 3 0.175 1.2 17 5.22 Cash$287.5
3 Cash$3,500 4 7 0.15 1.2 17 12.44 Cash$281.25
4 Cash$8,500 7 10 0.125 1.2 19 28.57 Cash$297.5

Notes

[edit]
  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 Firerate only applies to the burst and is not the time between bursts.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 DPS is calculated as (Damage × Burst Count) ÷ (Cooldown + (Firerate × Burst Count)).


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This is the firerate bug subpage for Firerate Bug/Golden Soldier. It contains statistics of the tower both with and without the firerate bug.