↑For Level 2+, the Smite Damage is also included, assuming it only hits the targeted enemy and deals full damage to it. Calculated as (Smite Meter × Damage + Smite Damage) ÷ (Firerate × Smite Meter).
↑Accounts for every enemy being hit. Calculated as (Damage × Max Hits * [Smite Meter ÷ Max Hits] + Smite Damage) ÷ (Firerate × [Smite Meter ÷ Max Hits]) for Level 2+, where in both cases of Smite Meter ÷ Max Hits, the result of that (such as 3 divided by 8 resulting in 0.375) has to be rounded up (in the previous example, that turns 0.375 to 1).
↑For Level 2+, the Smite Damage is also included, assuming it only hits the targeted enemy and deals full damage to it. Calculated as (Smite Meter × Damage + Smite Damage) ÷ (Firerate × Smite Meter).
↑Accounts for every enemy being hit. Calculated as (Damage × Max Hits * [Smite Meter ÷ Max Hits] + Smite Damage) ÷ (Firerate × [Smite Meter ÷ Max Hits]) for Level 2+, where in both cases of Smite Meter ÷ Max Hits, the result of that (such as 3 divided by 8 resulting in 0.375) has to be rounded up (in the previous example, that turns 0.375 to 1).
↑For Level 2+, the Smite Damage is also included, assuming it only hits the targeted enemy and deals full damage to it. Calculated as (Smite Meter × Damage + Smite Damage) ÷ (Firerate × Smite Meter).
↑Accounts for every enemy being hit. Calculated as (Damage × Max Hits * [Smite Meter ÷ Max Hits] + Smite Damage) ÷ (Firerate × [Smite Meter ÷ Max Hits]) for Level 2+, where in both cases of Smite Meter ÷ Max Hits, the result of that (such as 3 divided by 8 resulting in 0.375) has to be rounded up (in the previous example, that turns 0.375 to 1).
↑For Level 2+, the Smite Damage is also included, assuming it only hits the targeted enemy and deals full damage to it. Calculated as (Smite Meter + Smite Damage) ÷ (Firerate × (Smite Meter / Damage)).
↑Accounts for every enemy being hit. Calculated as (Smite Meter + Smite Damage) ÷ (Firerate × (Smite Meter ÷ (Damage × Max Hits))) for Level 2+.
↑For Level 2+, the Smite Damage is also included, assuming it only hits the targeted enemy and deals full damage to it. Calculated as (Smite Meter + Smite Damage) ÷ (Firerate × (Smite Meter / Damage)).
↑Accounts for every enemy being hit. Calculated as (Smite Meter + Smite Damage) ÷ (Firerate × (Smite Meter ÷ (Damage × Max Hits))) for Level 2+.