Golden Cowboy/History
(Redirected from Firerate Bug/Golden Cowboy)
This is the history subpage for the Golden Cowboy/History. It contains every revision of the tower's statistics.
Only tracks changes made to the golden perk. For the Golden skin, go to the Cowboy/History page.
Hardcore Rework Update (5 June 2026) – Present
Base Statistics
[edit]Golden Cowboy/History
Cost: Coin 50,000 • Advanced • Offense
Cost
Cash$600
Cash$600
Placement Footprint
Below Average (1.25)
Below Average (1.25)
Sell Price
Cash$200
Cash$200
Placement Type
Ground
Ground
Damage
Damage3
Damage3
Damage Method
Single
Single
Firerate
Firerate0.9
Firerate0.9
Hidden Detection
Hidden DetectionLevel 3+
Hidden DetectionLevel 3+
Range
Range13
Range13
Lead Detection
N/A
N/A
Placement Limit
Placement Limit12
Placement Limit12
Flying Detection
N/A
N/A
Income
Cash$35
Cash$35
Cash Shot
Cash Shot6
Cash Shot6
Spin Time
Spin Time2
Spin Time2
Upgrades
[edit]Headshot Practice
Level 1 • Cost: Cash$200
Gold Shot
Level 2 • Cost: Cash$650
Deadly Precision
Level 3 • Cost: Cash$2,400
Double Tap II
Level 4 • Cost: Cash$4,250
Wildest Of The West
Level 5 • Cost: Cash$9,750
Statistics
[edit]| Level | Cost | Total Cost | Damage | Firerate | Spin Time | Cash Shot | Income | Range | DPS[1] | Cost Efficiency | Income Per Second[2] | Income Efficiency[3] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$600 | Cash$600 | 3 | 0.9 | 2 | 6 | Cash$35 | 13 | 2.77 | Cash$216.61 | Cash$5.38 | Cash$2.94 |
| 1 | Cash$200 | Cash$800 | 3 | 0.75 | 1.5 | 6 | Cash$35 | 15 | 3.43 | Cash$233.24 | Cash$6.67 | Cash$2.94 |
| 2 | Cash$650 | Cash$1,450 | 5 | 0.75 | 1.5 | 6 | Cash$60 | 15 | 5.71 | Cash$253.94 | Cash$11.43 | Cash$3 |
| 3 | Cash$2,400 | Cash$3,850 | 12 | 0.6 | 1.25 | 6 | Cash$60 | 17.5 | 16.94 | Cash$227.27 | Cash$14.12 | Cash$1.83 |
| 4 | Cash$4,250 | Cash$8,100 | 12 | 0.3 | 1.25 | 12 | Cash$150 | 20 | 31.65 | Cash$255.92 | Cash$32.97 | Cash$2.04 |
| 5 | Cash$9,750 | Cash$17,850 | 26 | 0.3 | 1 | 12 | Cash$225 | 20 | 72.56 | Cash$246 | Cash$52.33 | Cash$1.72 |
Valentines 2026 Update (11 February 2026) – Hardcore Rework Update (5 June 2026)
Base Statistics
[edit]Golden Cowboy/History
Cost: Coin 50,000 • Advanced • Offense
Cost
Cash$550
Cash$550
Placement Footprint
Below Average (1.25)
Below Average (1.25)
Sell Price
Cash$183
Cash$183
Placement Type
Ground
Ground
Damage
Damage2
Damage2
Damage Method
Single
Single
Firerate
Firerate0.375
Firerate0.375
Hidden Detection
Hidden DetectionLevel 2+
Hidden DetectionLevel 2+
Range
Range15
Range15
Lead Detection
N/A
N/A
Placement Limit
Placement Limit6
Placement Limit6
Flying Detection
N/A
N/A
Income
Cash$25
Cash$25
Cash Shot
Cash Shot6
Cash Shot6
Spin Time
Spin Time1.75
Spin Time1.75
Upgrades
[edit]Headshot Practice
Level 1 • Cost: Cash$225
Gold Shot
Level 2 • Cost: Cash$900
Faster Instincts
Level 3 • Cost: Cash$3,500
Double Tap II
Level 4 • Cost: Cash$5,500
Wildest Of The West
Level 5 • Cost: Cash$17,000
Statistics
[edit]| Level | Cost | Total Cost | Damage | Firerate | Spin Time | Cash Shot | Income | Range | DPS[1] | Cost Efficiency | Income Per Second[2] | Income Efficiency[3] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$550 | Cash$550 | 2 | 0.350.375 | 1.75 | 6 | Cash$25 | 15 | 3.433.31 | Cash$160.35Cash$166.16 | Cash$7.14Cash$6.9 | Cash$3.08 |
| 1 | Cash$225 | Cash$775 | 2 | 0.30.325 | 1.25 | 6 | Cash$25 | 17 | 4.364.17 | Cash$177.75Cash$185.85 | Cash$9.09Cash$8.7 | Cash$3.08 |
| 2 | Cash$900 | Cash$1,675 | 4 | 0.30.325 | 1.25 | 6 | Cash$50 | 17 | 8.738.35 | Cash$191.87Cash$200.6 | Cash$18.18Cash$17.39 | Cash$3.08 |
| 3 | Cash$3,500 | Cash$5,175 | 15 | 0.50.525 | 1 | 6 | Cash$85 | 19 | 25.7124.83 | Cash$201.28Cash$208.42 | Cash$24.29Cash$23.45 | Cash$1.94 |
| 4 | Cash$5,500 | Cash$10,675 | 15 | 0.250.275 | 1 | 12 | Cash$175 | 21 | 4844.72 | Cash$222.4Cash$238.71 | Cash$46.67Cash$43.48 | Cash$1.97 |
| 5 | Cash$17,000 | Cash$27,675 | 35 | 0.250.275 | 1 | 12 | Cash$325 | 21 | 112104.35 | Cash$247.1Cash$265.21 | Cash$86.67Cash$80.75 | Cash$1.77 |
Shock and Awe Update (28 January 2026) – Valentines 2026 Update (11 February 2026)
Base Statistics
[edit]Golden Cowboy/History
Cost: Coin 50,000 • Advanced • Offense
Cost
Cash$600
Cash$600
Placement Footprint
Average (1.5)
Average (1.5)
Sell Price
Cash$200
Cash$200
Placement Type
Ground
Ground
Damage
Damage2
Damage2
Damage Method
Single
Single
Firerate
Firerate0.375
Firerate0.375
Hidden Detection
Hidden DetectionLevel 2+
Hidden DetectionLevel 2+
Range
Range15
Range15
Lead Detection
N/A
N/A
Placement Limit
Placement Limit6
Placement Limit6
Flying Detection
N/A
N/A
Income
Cash$20
Cash$20
Cash Shot
Cash Shot6
Cash Shot6
Spin Time
Spin Time1.75
Spin Time1.75
Upgrades
[edit]Headshot Practice
Level 1 • Cost: Cash$225
Gold Shot
Level 2 • Cost: Cash$1,000
Faster Instincts
Level 3 • Cost: Cash$4,500
Double Tap II
Level 4 • Cost: Cash$7,500
Wildest Of The West
Level 5 • Cost: Cash$15,000
Statistics
[edit]| Level | Cost | Total Cost | Damage | Firerate | Spin Time | Cash Shot | Income | Range | DPS[1] | Cost Efficiency | Income Per Second[2] | Income Efficiency[3] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$600 | Cash$600 | 2 | 0.350.375 | 1.75 | 6 | Cash$20 | 15 | 3.433.31 | Cash$174.93Cash$181.27 | Cash$5.71Cash$5.52 | Cash$2.67 |
| 1 | Cash$225 | Cash$825 | 2 | 0.30.325 | 1.25 | 6 | Cash$20 | 17 | 4.364.17 | Cash$189.22Cash$197.84 | Cash$7.27Cash$6.96 | Cash$2.67 |
| 2 | Cash$1,000 | Cash$1,825 | 4 | 0.30.325 | 1.25 | 6 | Cash$40 | 17 | 8.738.35 | Cash$209.05Cash$218.56 | Cash$14.55Cash$13.91 | Cash$2.67 |
| 3 | Cash$4,500 | Cash$6,325 | 15 | 0.40.425 | 1 | 6 | Cash$75 | 19 | 3028.8 | Cash$210.83Cash$219.62 | Cash$25Cash$24 | Cash$1.83 |
| 4 | Cash$7,500 | Cash$13,825 | 15 | 0.20.225 | 1 | 12 | Cash$150 | 19 | 56.2551.8 | Cash$245.78Cash$266.89 | Cash$46.88Cash$43.17 | Cash$1.83 |
| 5 | Cash$15,000 | Cash$28,825 | 30 | 0.20.225 | 1 | 12 | Cash$225 | 21 | 112.5103.6 | Cash$256.22Cash$278.23 | Cash$70.31Cash$64.75 | Cash$1.62 |
Hacker Update (11 June 2025) – Shock and Awe Update (28 January 2026)
Base Statistics
[edit]Golden Cowboy/History
Cost: Coin 50,000 • Advanced • Offense
Cost
Cash$600
Cash$600
Placement Footprint
Average (1.5)
Average (1.5)
Sell Price
Cash$200
Cash$200
Placement Type
Ground
Ground
Damage
Damage4
Damage4
Damage Method
Single
Single
Firerate
Firerate1.025
Firerate1.025
Hidden Detection
Hidden DetectionLevel 3+
Hidden DetectionLevel 3+
Range
Range14
Range14
Lead Detection
N/A
N/A
Placement Limit
Placement Limit10
Placement Limit10
Flying Detection
N/A
N/A
Income
Cash$35
Cash$35
Cash Shot
Cash Shot6
Cash Shot6
Spin Time
Spin Time1.5
Spin Time1.5
Upgrades
[edit]Headshot Practice
Level 1 • Cost: Cash$150
Gold Shot
Level 2 • Cost: Cash$600
Faster Instincts
Level 3 • Cost: Cash$1,750
Double Tap II
Level 4 • Cost: Cash$4,750
Wildest Of The West
Level 5 • Cost: Cash$9,500
Statistics
[edit]| Level | Cost | Total Cost | Damage | Firerate | Spin Time | Cash Shot | Income | Range | DPS[1] | Cost Efficiency | Income Per Second[2] | Income Efficiency[3] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$600 | Cash$600 | 4 | 11.025 | 1.5 | 6 | Cash$35 | 14 | 3.693.62 | Cash$162.6Cash$165.75 | Cash$5.38Cash$5.28 | Cash$2.46 |
| 1 | Cash$150 | Cash$750 | 4 | 0.750.775 | 1.25 | 6 | Cash$35 | 16 | 4.84.68 | Cash$156.25Cash$160.26 | Cash$7Cash$6.83 | Cash$2.46 |
| 2 | Cash$600 | Cash$1,350 | 6 | 0.750.775 | 1.25 | 6 | Cash$60 | 16 | 7.27.02 | Cash$187.5Cash$192.31 | Cash$12Cash$11.71 | Cash$2.67 |
| 3 | Cash$1,750 | Cash$3,100 | 10 | 0.50.525 | 1 | 6 | Cash$60 | 18 | 17.1416.55 | Cash$180.86Cash$187.31 | Cash$17.14Cash$16.55 | Cash$2 |
| 4 | Cash$4,750 | Cash$7,850 | 10 | 0.250.275 | 1 | 12 | Cash$150 | 20 | 3229.81 | Cash$245.31Cash$263.33 | Cash$40Cash$37.27 | Cash$2.25 |
| 5 | Cash$9,500 | Cash$17,350 | 24 | 0.250.275 | 1 | 12 | Cash$225 | 20 | 76.871.55 | Cash$225.91Cash$242.49 | Cash$60Cash$55.9 | Cash$1.78 |
Missions Quests Update (5 April 2024) – Hacker Update (11 June 2025)
Base Statistics
[edit]Golden Cowboy/History
Cost: Coin 50,000 • Advanced • Offense
Cost
Cash$600
Cash$600
Placement Footprint
Average (1.5)
Average (1.5)
Sell Price
Cash$200
Cash$200
Placement Type
Ground
Ground
Damage
Damage3
Damage3
Damage Method
Single
Single
Firerate
Firerate1.025
Firerate1.025
Hidden Detection
Hidden DetectionLevel 3+
Hidden DetectionLevel 3+
Range
Range14
Range14
Lead Detection
N/A
N/A
Placement Limit
Placement Limit12
Placement Limit12
Flying Detection
N/A
N/A
Income
Cash$30
Cash$30
Cash Shot
Cash Shot6
Cash Shot6
Spin Time
Spin Time1.75
Spin Time1.75
Upgrades
[edit]Headshot Practice
Level 1 • Cost: Cash$225
Gold Shot
Level 2 • Cost: Cash$500
Faster Instincts
Level 3 • Cost: Cash$2,000
+2 Range Range
+8 Damage Damage
+Hidden Detection Hidden Detection
1.35 > 1 Spin Time Spin Time
Sell Price changes to Cash$1,108
Double Tap II
Level 4 • Cost: Cash$5,850
Wildest Of The West
Level 5 • Cost: Cash$17,500
Statistics
[edit]| Level | Cost | Total Cost | Damage | Firerate | Spin Time | Cash Shot | Income | Range | DPS[1] | Cost Efficiency | Income Per Second[2] | Income Efficiency[3] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$600 | Cash$600 | 3 | 11.025 | 1.75 | 6 | Cash$30 | 14 | 2.672.62 | Cash$224.72Cash$229.01 | Cash$4.44Cash$4.36 | Cash$2.67 |
| 1 | Cash$225 | Cash$825 | 3 | 0.70.725 | 1.35 | 6 | Cash$30 | 16 | 3.713.62 | Cash$222.37Cash$227.9 | Cash$6.19Cash$6.03 | Cash$2.67 |
| 2 | Cash$500 | Cash$1,325 | 4 | 0.70.725 | 1.35 | 6 | Cash$50 | 16 | 4.954.82 | Cash$267.68Cash$274.9 | Cash$10.31Cash$10.05 | Cash$3.08 |
| 3 | Cash$2,000 | Cash$3,325 | 12 | 0.70.725 | 1 | 6 | Cash$50 | 18 | 1615.57 | Cash$207.81Cash$213.55 | Cash$11.11Cash$10.81 | Cash$1.69 |
| 4 | Cash$5,850 | Cash$9,175 | 12 | 0.30.325 | 1 | 12 | Cash$150 | 18 | 33.4931.48 | Cash$273.96Cash$291.45 | Cash$34.88Cash$32.79 | Cash$2.04 |
| 5 | Cash$17,500 | Cash$26,675 | 24 | 0.20.225 | 0.75 | 12 | Cash$250 | 20 | 97.6389.3 | Cash$273.23Cash$298.71 | Cash$84.75Cash$77.52 | Cash$1.87 |
Unwavering Tides Update (5 August 2023) – Missions Quests Update (5 April 2024)
Base Statistics
[edit]Golden Cowboy/History
Cost: Coin 50,000 • Advanced
Cost
Cash$700
Cash$700
Placement Footprint
Average (1.5)
Average (1.5)
Sell Price
Cash$233
Cash$233
Placement Type
Ground
Ground
Damage
Damage2
Damage2
Damage Method
Single
Single
Firerate
Firerate0.725
Firerate0.725
Hidden Detection
Hidden DetectionLevel 3+
Hidden DetectionLevel 3+
Range
Range12
Range12
Lead Detection
N/A
N/A
Placement Limit
N/A
N/A
Flying Detection
N/A
N/A
Income
Cash$25
Cash$25
Cash Shot
Cash Shot6
Cash Shot6
Spin Time
Spin Time1.7
Spin Time1.7
Upgrades
[edit]Headshot Practice
Level 1 • Cost: Cash$250
Gold Shot
Level 2 • Cost: Cash$500
Faster Instincts
Level 3 • Cost: Cash$2,250
Double Tap
Level 4 • Cost: Cash$6,650
Wildest Of The West
Level 5 • Cost: Cash$12,000
Statistics
[edit]| Level | Cost | Total Cost | Damage | Firerate | Spin Time | Cash Shot | Income | Range | DPS[1] | Cost Efficiency | Income Per Second[2] | Income Efficiency[3] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$700 | Cash$700 | 2 | 0.70.725 | 1.7 | 6 | Cash$25 | 12 | 2.312.25 | Cash$303.03Cash$311.11 | Cash$4.81Cash$4.69 | Cash$3.08 |
| 1 | Cash$250 | Cash$950 | 3 | 0.70.725 | 1.7 | 6 | Cash$25 | 14 | 3.463.38 | Cash$274.57Cash$281.07 | Cash$4.81Cash$4.69 | Cash$2.39 |
| 2 | Cash$500 | Cash$1,450 | 4 | 0.60.625 | 1.7 | 6 | Cash$45 | 16 | 5.114.97 | Cash$283.76Cash$291.75 | Cash$9.57Cash$9.33 | Cash$2.88 |
| 3 | Cash$2,250 | Cash$3,700 | 10 | 0.50.525 | 1.3 | 6 | Cash$45 | 18 | 15.7915.29 | Cash$234.33Cash$241.99 | Cash$11.84Cash$11.46 | Cash$1.75 |
| 4 | Cash$6,650 | Cash$10,350 | 12 | 0.2750.3 | 1.3 | 12 | Cash$115 | 18 | 33.2931.3 | Cash$310.9Cash$330.67 | Cash$26.59Cash$25 | Cash$1.8 |
| 5 | Cash$12,000 | Cash$22,350 | 20 | 0.2750.3 | 1 | 12 | Cash$160 | 18 | 59.6355.81 | Cash$374.81Cash$400.47 | Cash$39.75Cash$37.21 | Cash$1.67 |
7 April 2023 – Unwavering Tides Update (5 August 2023)
Base Statistics
[edit]Golden Cowboy/History
Cost: Coin 50,000 • Advanced
Cost
Cash$700
Cash$700
Placement Footprint
Average (1.5)
Average (1.5)
Sell Price
Cash$233
Cash$233
Placement Type
Ground
Ground
Damage
Damage2
Damage2
Damage Method
Single
Single
Firerate
Firerate0.725
Firerate0.725
Hidden Detection
Hidden DetectionLevel 3+
Hidden DetectionLevel 3+
Range
Range12
Range12
Lead Detection
N/A
N/A
Placement Limit
N/A
N/A
Flying Detection
N/A
N/A
Income
Cash$25
Cash$25
Cash Shot
Cash Shot6
Cash Shot6
Spin Time
Spin Time1.7
Spin Time1.7
Upgrades
[edit]Steady Hand
Level 1 • Cost: Cash$250
Lucky Shot
Level 2 • Cost: Cash$500
Faster Instincts
Level 3 • Cost: Cash$2,250
Double Tap
Level 4 • Cost: Cash$6,650
Gold Rush
Level 5 • Cost: Cash$12,000
Statistics
[edit]| Level | Cost | Total Cost | Damage | Firerate | Spin Time | Cash Shot | Income | Range | DPS[1] | Cost Efficiency | Income Per Second[2] | Income Efficiency[3] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$700 | Cash$700 | 2 | 0.70.725 | 1.7 | 6 | Cash$25 | 12 | 2.312.25 | Cash$303.03Cash$311.11 | Cash$4.81Cash$4.69 | Cash$3.08 |
| 1 | Cash$250 | Cash$950 | 3 | 0.70.725 | 1.7 | 6 | Cash$25 | 14 | 3.463.38 | Cash$274.57Cash$281.07 | Cash$4.81Cash$4.69 | Cash$2.39 |
| 2 | Cash$500 | Cash$1,450 | 4 | 0.60.625 | 1.7 | 6 | Cash$40 | 16 | 5.114.97 | Cash$283.76Cash$291.75 | Cash$8.51Cash$8.29 | Cash$2.67 |
| 3 | Cash$2,250 | Cash$3,700 | 10 | 0.50.525 | 1.3 | 6 | Cash$40 | 18 | 15.7915.29 | Cash$234.33Cash$241.99 | Cash$10.53Cash$10.19 | Cash$1.67 |
| 4 | Cash$6,650 | Cash$10,350 | 12 | 0.2750.3 | 1.3 | 12 | Cash$65 | 18 | 33.2931.3 | Cash$310.9Cash$330.67 | Cash$15.03Cash$14.13 | Cash$1.45 |
| 5 | Cash$12,000 | Cash$22,350 | 20 | 0.2750.3 | 1 | 12 | Cash$100 | 18 | 59.6355.81 | Cash$374.81Cash$400.47 | Cash$24.84Cash$23.26 | Cash$1.42 |
Halloween 2022 Update (31 October 2022) – 7 April 2023
Base Statistics
[edit]Golden Cowboy/History
Cost: Coin 50,000 • Advanced
Cost
Cash$700
Cash$700
Placement Footprint
Average
Average
Sell Price
Cash$233
Cash$233
Placement Type
Ground
Ground
Damage
Damage3
Damage3
Damage Method
Single
Single
Firerate
Firerate1.025
Firerate1.025
Hidden Detection
Hidden DetectionLevel 3+
Hidden DetectionLevel 3+
Range
Range13
Range13
Lead Detection
N/A
N/A
Placement Limit
N/A
N/A
Flying Detection
N/A
N/A
Income
Cash$35
Cash$35
Cash Shot
Cash Shot6
Cash Shot6
Spin Time
Spin Time1.7
Spin Time1.7
Upgrades
[edit]Steady Hand
Level 1 • Cost: Cash$300
Lucky Shot
Level 2 • Cost: Cash$450
Faster Instincts
Level 3 • Cost: Cash$2,250
Double Tap
Level 4 • Cost: Cash$5,500
Outlawed
Level 5 • Cost: Cash$12,000
Statistics
[edit]| Level | Cost | Total Cost | Damage | Firerate | Spin Time | Cash Shot | Income | Range | DPS[1] | Cost Efficiency | Income Per Second[2] | Income Efficiency[3] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$700 | Cash$700 | 3 | 11.025 | 1.7 | 6 | Cash$35 | 13 | 2.692.64 | Cash$260.22Cash$265.15 | Cash$5.22Cash$5.13 | Cash$2.94 |
| 1 | Cash$300 | Cash$1,000 | 3 | 0.80.825 | 1.7 | 6 | Cash$35 | 15 | 3.163.09 | Cash$316.46Cash$323.62 | Cash$6.14Cash$6.01 | Cash$2.94 |
| 2 | Cash$450 | Cash$1,450 | 5 | 0.80.825 | 1.7 | 6 | Cash$65 | 18 | 5.265.15 | Cash$275.67Cash$281.55 | Cash$11.4Cash$11.16 | Cash$3.17 |
| 3 | Cash$2,250 | Cash$3,700 | 12 | 0.60.625 | 1.3 | 6 | Cash$65 | 20 | 16.7416.27 | Cash$221.03Cash$227.41 | Cash$15.12Cash$14.69 | Cash$1.9 |
| 4 | Cash$5,500 | Cash$9,200 | 15 | 0.350.375 | 1.3 | 6 | Cash$90 | 20 | 29.5128.35 | Cash$311.76Cash$324.51 | Cash$29.51Cash$28.35 | Cash$2 |
| 5 | Cash$12,000 | Cash$21,200 | 30 | 0.350.375 | 1 | 6 | Cash$120 | 20 | 65.4562.61 | Cash$323.91Cash$338.6 | Cash$43.64Cash$41.74 | Cash$1.67 |
4 October 2022 – Halloween 2022 Update (31 October 2022)
Base Statistics
[edit]Golden Cowboy/History
Cost: Coin 50,000
Cost
Cash$700
Cash$700
Placement Footprint
Average
Average
Sell Price
Cash$233
Cash$233
Placement Type
Ground
Ground
Damage
Damage3
Damage3
Damage Method
Single
Single
Firerate
Firerate1.025
Firerate1.025
Hidden Detection
Hidden DetectionLevel 3+
Hidden DetectionLevel 3+
Range
Range13
Range13
Lead Detection
N/A
N/A
Placement Limit
N/A
N/A
Flying Detection
N/A
N/A
Income
Cash$35
Cash$35
Cash Shot
Cash Shot6
Cash Shot6
Spin Time
Spin Time1.7
Spin Time1.7
Upgrades
[edit]Steady Hand
Level 1 • Cost: Cash$300
Lucky Shot
Level 2 • Cost: Cash$400
Faster Instincts
Level 3 • Cost: Cash$2,150
Double Tap
Level 4 • Cost: Cash$5,500
Outlawed
Level 5 • Cost: Cash$12,000
Statistics
[edit]| Level | Cost | Total Cost | Damage | Firerate | Spin Time | Cash Shot | Income | Range | DPS[1] | Cost Efficiency | Income Per Second[2] | Income Efficiency[3] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$700 | Cash$700 | 3 | 11.025 | 1.7 | 6 | Cash$35 | 13 | 2.692.64 | Cash$260.22Cash$265.15 | Cash$5.22Cash$5.13 | Cash$2.94 |
| 1 | Cash$300 | Cash$1,000 | 3 | 0.80.825 | 1.7 | 6 | Cash$35 | 15 | 3.163.09 | Cash$316.46Cash$323.62 | Cash$6.14Cash$6.01 | Cash$2.94 |
| 2 | Cash$400 | Cash$1,400 | 5 | 0.80.825 | 1.7 | 6 | Cash$65 | 18 | 5.265.15 | Cash$266.16Cash$271.84 | Cash$11.4Cash$11.16 | Cash$3.17 |
| 3 | Cash$2,150 | Cash$3,550 | 12 | 0.60.625 | 1.3 | 6 | Cash$65 | 20 | 16.7416.27 | Cash$212.07Cash$218.19 | Cash$15.12Cash$14.69 | Cash$1.9 |
| 4 | Cash$5,500 | Cash$9,050 | 15 | 0.350.375 | 1.3 | 6 | Cash$90 | 20 | 29.5128.35 | Cash$306.68Cash$319.22 | Cash$29.51Cash$28.35 | Cash$2 |
| 5 | Cash$12,000 | Cash$21,050 | 30 | 0.350.375 | 1 | 6 | Cash$120 | 20 | 65.4562.61 | Cash$321.62Cash$336.21 | Cash$43.64Cash$41.74 | Cash$1.67 |
Wanted Dead Update (30 September 2022) – 4 October 2022
Base Statistics
[edit]Golden Cowboy/History
Cost: Coin 50,000
Cost
Cash$700
Cash$700
Placement Footprint
Average
Average
Sell Price
Cash$233
Cash$233
Placement Type
Ground
Ground
Damage
Damage3
Damage3
Damage Method
Single
Single
Firerate
Firerate1.025
Firerate1.025
Hidden Detection
Hidden DetectionLevel 3+
Hidden DetectionLevel 3+
Range
Range13
Range13
Lead Detection
N/A
N/A
Placement Limit
N/A
N/A
Flying Detection
N/A
N/A
Income
Cash$35
Cash$35
Cash Shot
Cash Shot6
Cash Shot6
Spin Time
Spin Time1.7
Spin Time1.7
Upgrades
[edit]Steady Hand
Level 1 • Cost: Cash$300
Lucky Shot
Level 2 • Cost: Cash$400
Faster Instincts
Level 3 • Cost: Cash$1,750
Double Tap
Level 4 • Cost: Cash$5,500
Outlawed
Level 5 • Cost: Cash$12,000
Statistics
[edit]| Level | Cost | Total Cost | Damage | Firerate | Spin Time | Cash Shot | Income | Range | DPS[1] | Cost Efficiency | Income Per Second[2] | Income Efficiency[3] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$700 | Cash$700 | 3 | 11.025 | 1.7 | 6 | Cash$35 | 13 | 2.692.64 | Cash$260.22Cash$265.15 | Cash$5.22Cash$5.13 | Cash$2.94 |
| 1 | Cash$300 | Cash$1,000 | 3 | 0.80.825 | 1.7 | 6 | Cash$35 | 15 | 3.163.09 | Cash$316.46Cash$323.62 | Cash$6.14Cash$6.01 | Cash$2.94 |
| 2 | Cash$400 | Cash$1,400 | 5 | 0.80.825 | 1.7 | 6 | Cash$65 | 18 | 5.265.15 | Cash$266.16Cash$271.84 | Cash$11.4Cash$11.16 | Cash$3.17 |
| 3 | Cash$1,750 | Cash$3,150 | 12 | 0.60.625 | 1.3 | 6 | Cash$65 | 20 | 16.7416.27 | Cash$188.17Cash$193.61 | Cash$15.12Cash$14.69 | Cash$1.9 |
| 4 | Cash$5,500 | Cash$8,650 | 15 | 0.350.375 | 1.3 | 6 | Cash$90 | 20 | 29.5128.35 | Cash$293.12Cash$305.11 | Cash$29.51Cash$28.35 | Cash$2 |
| 5 | Cash$12,000 | Cash$20,650 | 30 | 0.350.375 | 1 | 6 | Cash$120 | 20 | 65.4562.61 | Cash$315.51Cash$329.82 | Cash$43.64Cash$41.74 | Cash$1.67 |
13 May 2022 – Wanted Dead Update (30 September 2022)
Base Statistics
[edit]Golden Cowboy/History
Cost: Coin 50,000
Upgrades
[edit]Quick Shot
Level 1 • Cost: Cash$250
Gold Shot
Level 2 • Cost: Cash$300
Dualing Instincts
Level 3 • Cost: Cash$1,750
+4 Damage Damage
+4 Range Range
1.325 > 1.025 Firerate Firerate
+Hidden Detection Hidden Detection
Sell Price changes to Cash$1,000
Double Tap
Level 4 • Cost: Cash$5,500
Gunslinger of Death
Level 5 • Cost: Cash$11,500
Statistics
[edit]| Level | Cost | Total Cost | Damage | Firerate | Cash Shot | Range | DPS | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|
| 0 | Cash$700 | Cash$700 | 4 | 1.51.525 | 6 | 14 | 2.672.62 | Cash$262.17Cash$267.18 |
| 1 | Cash$250 | Cash$950 | 4 | 1.31.325 | 6 | 16 | 3.083.02 | Cash$308.44Cash$314.57 |
| 2 | Cash$300 | Cash$1,250 | 4 | 1.31.325 | 4 | 16 | 3.083.02 | Cash$405.84Cash$413.91 |
| 3 | Cash$1,750 | Cash$3,000 | 8 | 1.0081.033 | 4 | 20 | 7.947.74 | Cash$377.83Cash$387.6 |
| 4 | Cash$5,500 | Cash$8,500 | 15 | 0.5580.583 | 4 | 20 | 26.8825.73 | Cash$316.22Cash$330.35 |
| 5 | Cash$11,500 | Cash$20,000 | 25 | 0.4080.433 | 4 | 20 | 61.2757.74 | Cash$326.42Cash$346.38 |
Notes
[edit]- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 DPS is calculated as (Damage × Cash Shot) ÷ (Spin Time + (Firerate × (Cash Shot - 1))).
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 This is calculated as Income ÷ (Spin Time + (Firerate × (Cash Shot - 1))).
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 Money generated per 1 damage is calculated as (Income + Cash Shot × Damage) ÷ (Cash Shot × Damage).
- ↑ The max amount of cash gotten is increased by Cash$1 each wave
| Tower Gallery Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Boomerang • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Enforcer • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Demoman • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Moderator • Railgunner • Twitgunner • Void Miner • Combatant | |
| Unit Gallery Pages | |
|---|---|
| Humvee • Humvee 2 • Humvee 3 • Tank • Railgun Tank | |
| Sentry • Rifle Sentry • Minigun Sentry • War Machine Sentry | |
| Pistol Goon • Tommy Goon 1 • Tommy Goon 2 | |
| Golden Pistol Goon • Golden Tommy Goon 1 • Golden Tommy Goon 2 | |
| Gunner APC • Missile APC | |
| Rifleman • Grenadier • Riot Guard • Field Medic | |
| Lackey • Money Runner • Bouncer | |
| Elf • Snowball Elf • Cannoneer Elf • Bomber Elf • Guardian Elf • Gunner Elf • Gift Bomber • Ripped Elf | |
| Skeleton • Sword Skeleton • Giant Skeleton • Skeleton Knight • Hallow Guard • Executioner Skeleton | |
| Ice Turret | |
| History Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |