Firerate Bug/Engineer: Difference between revisions

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imported>LavaStuff
No edit summary
imported>Mentin123
forgot some of them were basically no important changes, maybe this wont be as bad. hope to get at least three additional versions done today (more for the history page i assume because of the hidden det changes)
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==Implied Stats==
==Implied Stats==
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflowbugy" style="width:100%;overflow:auto;">
{| class="wikitable" style="width:750px; text-align: center;"
{| class="wikitable" style="width:1100px; text-align: center;"
! colspan="11" |Engineer Stats
|-
! colspan="8" |Engineer Stats
|-
|-
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Level
Line 14: Line 13:
! scope="col" style="padding: 5px;" |Damage
! scope="col" style="padding: 5px;" |Damage
! scope="col" style="padding: 5px;" |Firerate
! scope="col" style="padding: 5px;" |Firerate
! scope="col" style="padding: 5px;" |Range<ref name="range3">The sentry placement range is 4 for all levels.</ref>
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |Deadzone Range
! scope="col" style="padding: 5px;" |Deadzone Range
! scope="col" style="padding: 5px;" |Build Range
! scope="col" style="padding: 5px;" |Max Units
! scope="col" style="padding: 5px;" |Max Units
! scope="col" style="padding: 5px;" |DPS<ref name="DPS">Does not include Sentry DPS.<br/>Does not account for time taken to build Sentries.</ref>
! scope="col" style="padding: 5px;" |DPS<ref name="DPS">Does not include Sentry DPS.<br/>Does not account for time taken to build Sentries.</ref>
! scope="col" style="padding: 5px;" |Combined DPS<ref name="CDPS">Combined DPS is the total DPS of the tower itself and the max number of units at that Level.</ref>
! scope="col" style="padding: 5px;" |Cost Efficiency<ref name="CE">Uses combined DPS in the calculation.</ref>
|-
|-
| style="padding: 5px;" |0
| style="padding: 5px;" |0
Line 25: Line 27:
| style="padding: 5px;" |13
| style="padding: 5px;" |13
| style="padding: 5px;" |1
| style="padding: 5px;" |1
| style="padding: 5px;" |4
| style="padding: 5px;" |1
| style="padding: 5px;" |1
| style="padding: 5px;" |3.34
| style="padding: 5px;" |3.34
| style="padding: 5px;" |5.56
| style="padding: 5px;" |{{Money|134.89}}
|-
|-
| style="padding: 5px;" |1
| style="padding: 5px;" |1
Line 34: Line 39:
| style="padding: 5px;" |15
| style="padding: 5px;" |15
| style="padding: 5px;" |1
| style="padding: 5px;" |1
| style="padding: 5px;" |4
| style="padding: 5px;" |1
| style="padding: 5px;" |1
| style="padding: 5px;" |5
| style="padding: 5px;" |5
| style="padding: 5px;" |7.22
| style="padding: 5px;" |{{Money|138.5}}
|-
|-
| style="padding: 5px;" |2
| style="padding: 5px;" |2
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| style="padding: 5px;" |17
| style="padding: 5px;" |17
| style="padding: 5px;" |1
| style="padding: 5px;" |1
| style="padding: 5px;" |4
| style="padding: 5px;" |2
| style="padding: 5px;" |2
| style="padding: 5px;" |5
| style="padding: 5px;" |5
| style="padding: 5px;" |9.44
| style="padding: 5px;" |{{Money|148.31}}
|-
|-
| style="padding: 5px;" |3
| style="padding: 5px;" |3
Line 52: Line 63:
| style="padding: 5px;" |17
| style="padding: 5px;" |17
| style="padding: 5px;" |1
| style="padding: 5px;" |1
| style="padding: 5px;" |4
| style="padding: 5px;" |2
| style="padding: 5px;" |2
| style="padding: 5px;" |10
| style="padding: 5px;" |10
| style="padding: 5px;" |23.34
| style="padding: 5px;" |{{Money|137.1}}
|-
|-
| style="padding: 5px;" |4
| style="padding: 5px;" |4
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| style="padding: 5px;" |18
| style="padding: 5px;" |18
| style="padding: 5px;" |1
| style="padding: 5px;" |1
| style="padding: 5px;" |4
| style="padding: 5px;" |3
| style="padding: 5px;" |3
| style="padding: 5px;" |24
| style="padding: 5px;" |24
| style="padding: 5px;" |44.01
| style="padding: 5px;" |{{Money|140.88}}
|-
|-
| style="padding: 5px;" |5
| style="padding: 5px;" |5
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| style="padding: 5px;" |18
| style="padding: 5px;" |18
| style="padding: 5px;" |1
| style="padding: 5px;" |1
| style="padding: 5px;" |4
| style="padding: 5px;" |3
| style="padding: 5px;" |3
| style="padding: 5px;" |40
| style="padding: 5px;" |40
| style="padding: 5px;" |133.75
| style="padding: 5px;" |{{Money|139.81}}
|-
|-
| style="padding: 5px;" |6
| style="padding: 5px;" |6
Line 78: Line 98:
| style="padding: 5px;" |0.6
| style="padding: 5px;" |0.6
| style="padding: 5px;" |20
| style="padding: 5px;" |20
| style="padding: 5px;" |4
| style="padding: 5px;" |0.5
| style="padding: 5px;" |0.5
| style="padding: 5px;" |4
| style="padding: 5px;" |4
| style="padding: 5px;" |83.34
| style="padding: 5px;" |83.34
| style="padding: 5px;" |420.02
| style="padding: 5px;" |{{Money|127.85}}
|}
|}

</div>
</div>


<div class="overflowbugy" style="width:100%;overflow:auto;">

{| class="wikitable" style="width:1000px; text-align: center;"
{| class="wikitable" style="width:1250px; text-align: center;"
|-
|-
! colspan="10" |Sentry Stats<ref name="unit">Sentries are not affected by buffs given by other towers.</ref>
! colspan="12" |Sentry Stats<ref name="unit">Sentries are not affected by buffs given by other towers.</ref>
|-
|-
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Level
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! scope="col" style="padding: 5px;" |Splash Damage
! scope="col" style="padding: 5px;" |Splash Damage
! scope="col" style="padding: 5px;" |Firerate
! scope="col" style="padding: 5px;" |Firerate
! scope="col" style="padding: 5px;" |Rocket Firerate
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |Explosion Range
! scope="col" style="padding: 5px;" |Lifespan
! scope="col" style="padding: 5px;" |Lifespan
! scope="col" style="padding: 5px;" |Scrap Meter
! scope="col" style="padding: 5px;" |Scrap Meter
Line 107: Line 131:
| style="padding: 5px;" |N/A
| style="padding: 5px;" |N/A
| style="padding: 5px;" |0.45
| style="padding: 5px;" |0.45
| style="padding: 5px;" |N/A
| style="padding: 5px;" |18
| style="padding: 5px;" |18
| style="padding: 5px;" |N/A
| style="padding: 5px;" |30s
| style="padding: 5px;" |30s
| style="padding: 5px;" |16
| style="padding: 5px;" |16
Line 118: Line 144:
| style="padding: 5px;" |N/A
| style="padding: 5px;" |N/A
| style="padding: 5px;" |0.3
| style="padding: 5px;" |0.3
| style="padding: 5px;" |N/A
| style="padding: 5px;" |20
| style="padding: 5px;" |20
| style="padding: 5px;" |N/A
| style="padding: 5px;" |30s
| style="padding: 5px;" |30s
| style="padding: 5px;" |36
| style="padding: 5px;" |36
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| style="padding: 5px;" |N/A
| style="padding: 5px;" |N/A
| style="padding: 5px;" |0.16
| style="padding: 5px;" |0.16
| style="padding: 5px;" |N/A
| style="padding: 5px;" |20
| style="padding: 5px;" |20
| style="padding: 5px;" |N/A
| style="padding: 5px;" |45s
| style="padding: 5px;" |45s
| style="padding: 5px;" |120
| style="padding: 5px;" |120
Line 138: Line 168:
| style="padding: 5px;" |250
| style="padding: 5px;" |250
| style="padding: 5px;" |8
| style="padding: 5px;" |8
| style="padding: 5px;" |35x2<ref name="rocket">Rockets have a firerate of 4.</ref>
| style="padding: 5px;" |35x2
| style="padding: 5px;" |0.12
| style="padding: 5px;" |0.12
| style="padding: 5px;" |24<ref name="explosion">Explosion range of the rockets is 5.</ref>
| style="padding: 5px;" |4
| style="padding: 5px;" |24
| style="padding: 5px;" |5
| style="padding: 5px;" |60s
| style="padding: 5px;" |60s
| style="padding: 5px;" |250
| style="padding: 5px;" |250
| style="padding: 5px;" |84.17<ref>66.67 Gun DPS + 17.5 Rocket DPS.<br>Rev-up time of 1.5 seconds is not considered into the DPS.<br/>Rocket DPS assumes only one enemy is hit and receives full splash damage.</ref>
| style="padding: 5px;" |84.17<ref>66.67 Gun DPS + 17.5 Rocket DPS.<br>Rev-up time of 1.5 seconds is not considered into the DPS.<br/>Rocket DPS assumes only one enemy is hit and receives full splash damage.</ref>
|}
|}
</div>


==Actual Stats==
==Actual Stats==
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflowbugy" style="width:100%;overflow:auto;">
{| class="wikitable" style="width:750px; text-align: center;"
{| class="wikitable" style="width:1100px; text-align: center;"
! colspan="11" |Engineer Stats
|-
! colspan="8" |Engineer Stats
|-
|-
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Level
Line 156: Line 188:
! scope="col" style="padding: 5px;" |Damage
! scope="col" style="padding: 5px;" |Damage
! scope="col" style="padding: 5px;" |Firerate
! scope="col" style="padding: 5px;" |Firerate
! scope="col" style="padding: 5px;" |Range<ref name="range2"/>
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |Deadzone Range
! scope="col" style="padding: 5px;" |Deadzone Range
! scope="col" style="padding: 5px;" |Build Range
! scope="col" style="padding: 5px;" |Max Units
! scope="col" style="padding: 5px;" |Max Units
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
! scope="col" style="padding: 5px;" |Combined DPS<ref name="CDPS"/>
! scope="col" style="padding: 5px;" |Cost Efficiency<ref name="CE"/>
|-
|-
| style="padding: 5px;" |0
| style="padding: 5px;" |0
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| style="padding: 5px;" |13
| style="padding: 5px;" |13
| style="padding: 5px;" |1
| style="padding: 5px;" |1
| style="padding: 5px;" |4
| style="padding: 5px;" |1
| style="padding: 5px;" |1
| style="padding: 5px;" |3.31
| style="padding: 5px;" |3.31
| style="padding: 5px;" |5.49
| style="padding: 5px;" |{{Money|136.61}}
|-
|-
| style="padding: 5px;" |1
| style="padding: 5px;" |1
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| style="padding: 5px;" |15
| style="padding: 5px;" |15
| style="padding: 5px;" |1
| style="padding: 5px;" |1
| style="padding: 5px;" |4
| style="padding: 5px;" |1
| style="padding: 5px;" |1
| style="padding: 5px;" |4.97
| style="padding: 5px;" |4.97
| style="padding: 5px;" |7.15
| style="padding: 5px;" |{{Money|139.86}}
|-
|-
| style="padding: 5px;" |2
| style="padding: 5px;" |2
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| style="padding: 5px;" |17
| style="padding: 5px;" |17
| style="padding: 5px;" |1
| style="padding: 5px;" |1
| style="padding: 5px;" |4
| style="padding: 5px;" |2
| style="padding: 5px;" |2
| style="padding: 5px;" |4.97
| style="padding: 5px;" |4.97
| style="padding: 5px;" |9.33
| style="padding: 5px;" |{{Money|150.05}}
|-
|-
| style="padding: 5px;" |3
| style="padding: 5px;" |3
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| style="padding: 5px;" |17
| style="padding: 5px;" |17
| style="padding: 5px;" |1
| style="padding: 5px;" |1
| style="padding: 5px;" |4
| style="padding: 5px;" |2
| style="padding: 5px;" |2
| style="padding: 5px;" |9.93
| style="padding: 5px;" |9.93
| style="padding: 5px;" |22.91
| style="padding: 5px;" |{{Money|139.68}}
|-
|-
| style="padding: 5px;" |4
| style="padding: 5px;" |4
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| style="padding: 5px;" |18
| style="padding: 5px;" |18
| style="padding: 5px;" |1
| style="padding: 5px;" |1
| style="padding: 5px;" |4
| style="padding: 5px;" |3
| style="padding: 5px;" |3
| style="padding: 5px;" |23.75
| style="padding: 5px;" |23.75
| style="padding: 5px;" |43.22
| style="padding: 5px;" |{{Money|143.45}}
|-
|-
| style="padding: 5px;" |5
| style="padding: 5px;" |5
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| style="padding: 5px;" |18
| style="padding: 5px;" |18
| style="padding: 5px;" |1
| style="padding: 5px;" |1
| style="padding: 5px;" |4
| style="padding: 5px;" |3
| style="padding: 5px;" |3
| style="padding: 5px;" |39.58
| style="padding: 5px;" |39.58
| style="padding: 5px;" |128.86
| style="padding: 5px;" |{{Money|145.12}}
|-
|-
| style="padding: 5px;" |6
| style="padding: 5px;" |6
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| style="padding: 5px;" |20
| style="padding: 5px;" |20
| style="padding: 5px;" |0.5
| style="padding: 5px;" |0.5
| style="padding: 5px;" |4
| style="padding: 5px;" |4
| style="padding: 5px;" |4
| style="padding: 5px;" |82.24
| style="padding: 5px;" |82.24
| style="padding: 5px;" |402.42
| style="padding: 5px;" |{{Money|133.44}}
|}
|}

</div>
</div>


<div class="overflowbugy" style="width:100%;overflow:auto;">

{| class="wikitable" style="width:1000px; text-align: center;"
{| class="wikitable" style="width:1250px; text-align: center;"
! colspan="12" |Sentry Stats<ref name="unit"/>
|-
! colspan="10" |Sentry Stats<ref name="unit"/>
|-
|-
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Level
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! scope="col" style="padding: 5px;" |Splash Damage
! scope="col" style="padding: 5px;" |Splash Damage
! scope="col" style="padding: 5px;" |Firerate
! scope="col" style="padding: 5px;" |Firerate
! scope="col" style="padding: 5px;" |Rocket Firerate
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |Explosion Range
! scope="col" style="padding: 5px;" |Lifespan
! scope="col" style="padding: 5px;" |Lifespan
! scope="col" style="padding: 5px;" |Scrap Meter
! scope="col" style="padding: 5px;" |Scrap Meter
Line 249: Line 305:
| style="padding: 5px;" |N/A
| style="padding: 5px;" |N/A
| style="padding: 5px;" |0.458
| style="padding: 5px;" |0.458
| style="padding: 5px;" |N/A
| style="padding: 5px;" |18
| style="padding: 5px;" |18
| style="padding: 5px;" |N/A
| style="padding: 5px;" |30s
| style="padding: 5px;" |30s
| style="padding: 5px;" |16
| style="padding: 5px;" |16
Line 260: Line 318:
| style="padding: 5px;" |N/A
| style="padding: 5px;" |N/A
| style="padding: 5px;" |0.308
| style="padding: 5px;" |0.308
| style="padding: 5px;" |N/A
| style="padding: 5px;" |20
| style="padding: 5px;" |20
| style="padding: 5px;" |N/A
| style="padding: 5px;" |30s
| style="padding: 5px;" |30s
| style="padding: 5px;" |36
| style="padding: 5px;" |36
Line 271: Line 331:
| style="padding: 5px;" |N/A
| style="padding: 5px;" |N/A
| style="padding: 5px;" |0.168
| style="padding: 5px;" |0.168
| style="padding: 5px;" |N/A
| style="padding: 5px;" |20
| style="padding: 5px;" |20
| style="padding: 5px;" |N/A
| style="padding: 5px;" |45s
| style="padding: 5px;" |45s
| style="padding: 5px;" |120
| style="padding: 5px;" |120
Line 280: Line 342:
| style="padding: 5px;" |250
| style="padding: 5px;" |250
| style="padding: 5px;" |8
| style="padding: 5px;" |8
| style="padding: 5px;" |35x2<ref name="rocket"/>
| style="padding: 5px;" |35x2
| style="padding: 5px;" |0.128
| style="padding: 5px;" |0.128
| style="padding: 5px;" |24<ref name="explosion"/>
| style="padding: 5px;" |4
| style="padding: 5px;" |24
| style="padding: 5px;" |5
| style="padding: 5px;" |60s
| style="padding: 5px;" |60s
| style="padding: 5px;" |250
| style="padding: 5px;" |250
| style="padding: 5px;" |80<ref>62.5 Gun DPS + 17.5 Rocket DPS.<br>Rev-up time of 1.5 seconds is not considered into the DPS.<br/>Rocket DPS assumes only one enemy is hit and receives full splash damage.</ref>
| style="padding: 5px;" |80<ref>62.5 Gun DPS + 17.5 Rocket DPS.<br>Rev-up time of 1.5 seconds is not considered into the DPS.<br/>Rocket DPS assumes only one enemy is hit and receives full splash damage.</ref>
|}
|}
</div>
</center>
</center>
</div>
</div>
Line 1,967: Line 2,032:
| style="padding: 5px;" |120
| style="padding: 5px;" |120
| style="padding: 5px;" |12
| style="padding: 5px;" |12
| style="padding: 5px;" |15x2<ref name="rocket"/>
| style="padding: 5px;" |15x2<ref name="rocket">Rockets have a firerate of 4.</ref>
| style="padding: 5px;" |0.128
| style="padding: 5px;" |0.128
| style="padding: 5px;" |22<ref name="explosion"/>
| style="padding: 5px;" |22<ref name="explosion">Explosion range of the rockets is 5.</ref>
| style="padding: 5px;" |60s
| style="padding: 5px;" |60s
| style="padding: 5px;" |100
| style="padding: 5px;" |100

Revision as of 16:35, 23 November 2024

The main page for this tower's statistics can be found here.

Fallen Foes Update (2 August 2024) – Present

Implied Stats

Engineer Stats
Level Total Price Damage Firerate Range Deadzone Range Build Range Max Units DPS[1] Combined DPS[2] Cost Efficiency[3]
0 Error creating thumbnail: File missing$750 4 1.2 13 1 4 1 3.34 5.56 Error creating thumbnail: File missing$134.89
1 Error creating thumbnail: File missing$1,000 6 1.2 15 1 4 1 5 7.22 Error creating thumbnail: File missing$138.5
2 Error creating thumbnail: File missing$1,400 6 1.2 17 1 4 2 5 9.44 Error creating thumbnail: File missing$148.31
3 Error creating thumbnail: File missing$3,200 12 1.2 17 1 4 2 10 23.34 Error creating thumbnail: File missing$137.1
4 Error creating thumbnail: File missing$6,200 18 0.75 18 1 4 3 24 44.01 Error creating thumbnail: File missing$140.88
5 Error creating thumbnail: File missing$18,700 30 0.75 18 1 4 3 40 133.75 Error creating thumbnail: File missing$139.81
6 Error creating thumbnail: File missing$53,700 50 0.6 20 4 0.5 4 83.34 420.02 Error creating thumbnail: File missing$127.85
Sentry Stats[4]
Level Sentry Health Damage Splash Damage Firerate Rocket Firerate Range Explosion Range Lifespan Scrap Meter DPS[5]
0–2 Sentry 20 1 N/A 0.45 N/A 18 N/A 30s 16 2.22
3–4 Rifle Sentry 40 2 N/A 0.3 N/A 20 N/A 30s 36 6.67
5 Minigun Sentry 60 5 N/A 0.16 N/A 20 N/A 45s 120 31.25[6]
6 War Machine Sentry 250 8 35x2 0.12 4 24 5 60s 250 84.17[7]

Actual Stats

Engineer Stats
Level Total Price Damage Firerate Range Deadzone Range Build Range Max Units DPS[1] Combined DPS[2] Cost Efficiency[3]
0 Error creating thumbnail: File missing$750 4 1.208 13 1 4 1 3.31 5.49 Error creating thumbnail: File missing$136.61
1 Error creating thumbnail: File missing$1,000 6 1.208 15 1 4 1 4.97 7.15 Error creating thumbnail: File missing$139.86
2 Error creating thumbnail: File missing$1,400 6 1.208 17 1 4 2 4.97 9.33 Error creating thumbnail: File missing$150.05
3 Error creating thumbnail: File missing$3,200 12 1.208 17 1 4 2 9.93 22.91 Error creating thumbnail: File missing$139.68
4 Error creating thumbnail: File missing$6,200 18 0.758 18 1 4 3 23.75 43.22 Error creating thumbnail: File missing$143.45
5 Error creating thumbnail: File missing$18,700 30 0.758 18 1 4 3 39.58 128.86 Error creating thumbnail: File missing$145.12
6 Error creating thumbnail: File missing$53,700 50 0.608 20 0.5 4 4 82.24 402.42 Error creating thumbnail: File missing$133.44
Sentry Stats[4]
Level Sentry Health Damage Splash Damage Firerate Rocket Firerate Range Explosion Range Lifespan Scrap Meter DPS[5]
0–2 Sentry 20 1 N/A 0.458 N/A 18 N/A 30s 16 2.18
3–4 Rifle Sentry 40 2 N/A 0.308 N/A 20 N/A 30s 36 6.49
5 Minigun Sentry 60 5 N/A 0.168 N/A 20 N/A 45s 120 29.76[6]
6 War Machine Sentry 250 8 35x2 0.128 4 24 5 60s 250 80[8]

Brawler Update (18 May 2024) – Fallen Foes Update (2 August 2024)

Implied Stats

Engineer Stats
Level Total Price Damage Firerate Range[9] Deadzone Range Max Units DPS[1]
0 Error creating thumbnail: File missing$750 4 1.25 12 3 1 3.2
1 Error creating thumbnail: File missing$1,000 6 1.25 14 3 1 4.8
2 Error creating thumbnail: File missing$1,400 6 1.25 17 1 2 4.8
3 Error creating thumbnail: File missing$3,400 12 1.1 17 1 2 10.91
4 Error creating thumbnail: File missing$7,150 18 0.85 18 1 3 21.18
5 Error creating thumbnail: File missing$20,900 35 0.85 18 1 3 41.18
6 Error creating thumbnail: File missing$53,400 60 0.65 20 0.5 4 92.31


Sentry Stats[4]
Level Sentry Health Damage Splash Damage Firerate Range Lifespan Scrap Meter DPS[5]
0-2 Sentry 20 1 N/A 0.45 18 20s 16 2.22
3-4 Rifle Sentry 40 2 N/A 0.25 20 30s 36 8
5 Minigun Sentry 60 5 N/A 0.16 20 45s 140 31.25[6]
6 War Machine Sentry 120 9 35x2[10] 0.115 24[11] 60s 300 95.76[12]

Actual Stats

Engineer Stats
Level Total Price Damage Firerate Range[9] Deadzone Range Max Units DPS[1]
0 Error creating thumbnail: File missing$750 4 1.258 12 3 1 3.18
1 Error creating thumbnail: File missing$1,000 6 1.258 14 3 1 4.77
2 Error creating thumbnail: File missing$1,400 6 1.258 17 1 2 4.77
3 Error creating thumbnail: File missing$3,400 12 1.108 17 1 2 10.83
4 Error creating thumbnail: File missing$7,150 18 0.858 18 1 3 20.98
5 Error creating thumbnail: File missing$20,900 35 0.858 18 1 3 40.79
6 Error creating thumbnail: File missing$53,400 60 0.658 20 0.5 4 91.19


Sentry Stats[4]
Level Sentry Health Damage Splash Damage Firerate Range Lifespan Scrap Meter DPS[5]
0–2 Sentry 20 1 N/A 0.458 18 20s 16 2.18
3–4 Rifle Sentry 40 2 N/A 0.258 20 30s 36 7.75
5 Minigun Sentry 60 5 N/A 0.168 20 45s 140 29.76[6]
6 War Machine Sentry 120 9 35x2[10] 0.123 24[11] 60s 300 90.67[13]

Trapper Update (24 February 2024) – Brawler Update (18 May 2024)

Implied Stats

Engineer Stats
Level Total Price Damage Firerate Range[9] Deadzone Range Max Units DPS[1]
0 Error creating thumbnail: File missing$750 4 1.5 12 3 1 2.67
1 Error creating thumbnail: File missing$1,000 6 1.5 14 1 1 4
2 Error creating thumbnail: File missing$1,300 6 1.5 17 1 1 4
3 Error creating thumbnail: File missing$3,050 12 1.25 17 1 1 9.6
4 Error creating thumbnail: File missing$6,550 18 1 18 1 2 18
5 Error creating thumbnail: File missing$20,300 35 1 18 1 3 35
6 Error creating thumbnail: File missing$52,800 50 0.8 20 0.5 4 62.5


Sentry Stats[4]
Level Sentry Health Damage Splash Damage Firerate Range Lifespan Scrap Meter DPS[5]
0-2 Sentry 20 1 N/A 0.45 18 20s 16 2.22
3-4 Rifle Sentry 40 2 N/A 0.25 20 30s 36 8
5 Minigun Sentry 60 5 N/A 0.16 20 45s 140 31.25[6]
6 War Machine Sentry 120 8 33x2[10] 0.12 24[11] 60s 300 83.17[14]

Actual Stats

Engineer Stats
Level Total Price Damage Firerate Range[9] Deadzone Range Max Units DPS[1]
0 Error creating thumbnail: File missing$750 4 1.508 12 3 1 2.65
1 Error creating thumbnail: File missing$1,000 6 1.508 14 1 1 3.98
2 Error creating thumbnail: File missing$1,300 6 1.508 17 1 1 3.98
3 Error creating thumbnail: File missing$3,050 12 1.258 17 1 1 9.54
4 Error creating thumbnail: File missing$6,550 18 1.008 18 1 2 17.86
5 Error creating thumbnail: File missing$20,300 35 1.008 18 1 3 34.72
6 Error creating thumbnail: File missing$52,800 50 0.808 20 0.5 4 61.88


Sentry Stats[4]
Level Sentry Health Damage Splash Damage Firerate Range Lifespan Scrap Meter DPS[5]
0–2 Sentry 20 1 N/A 0.458 18 20s 16 2.18
3–4 Rifle Sentry 40 2 N/A 0.258 20 30s 36 7.75
5 Minigun Sentry 60 5 N/A 0.168 20 45s 140 29.76[6]
6 War Machine Sentry 120 8 33x2[10] 0.128 24[11] 60s 300 79[15]

31 March 2023 – Trapper Update (24 February 2024)

Implied Stats

Engineer Stats
Level Total Price Damage Firerate Range[9] Deadzone Range Max Units DPS[1]
0 Error creating thumbnail: File missing$750 3 1.25 12 3 1 2.4
1 Error creating thumbnail: File missing$1,000 5 1.25 14 3 1 4
2 Error creating thumbnail: File missing$1,400 5 1.25 15 2 1 4
3 Error creating thumbnail: File missing$3,150 10 1.25 15 2 1 8
4 Error creating thumbnail: File missing$6,400 15 1 18 2 2 15
5 Error creating thumbnail: File missing$18,900 30 1 18 2 3 30
6 Error creating thumbnail: File missing$52,400 45 0.8 20 1 3 56.25


Sentry Stats[4]
Level Sentry Health Damage Splash Damage Firerate Range Lifespan Scrap Meter DPS[5]
0-2 Sentry 20 1 N/A 0.5 18 20s 10 2
3-4 Rifle Sentry 40 2 N/A 0.25 20 30s 20 8
5 Minigun Sentry 60 5 N/A 0.16 20 45s 50 31.25[6]
6 War Machine Sentry 120 12 15x2[10] 0.12 22[11] 60s 100 107.5[16]

Actual Stats

Engineer Stats
Level Total Price Damage Firerate Range[9] Deadzone Range Max Units DPS[1]
0 Error creating thumbnail: File missing$750 3 1.258 12 3 1 2.38
1 Error creating thumbnail: File missing$1,000 5 1.258 14 3 1 3.97
2 Error creating thumbnail: File missing$1,400 5 1.258 15 2 1 3.97
3 Error creating thumbnail: File missing$3,150 10 1.258 15 2 1 7.95
4 Error creating thumbnail: File missing$6,400 15 1.008 18 2 2 14.88
5 Error creating thumbnail: File missing$18,900 30 1.008 18 2 3 29.76
6 Error creating thumbnail: File missing$52,400 45 0.808 20 1 3 55.69


Sentry Stats[4]
Level Sentry Health Damage Splash Damage Firerate Range Lifespan Scrap Meter DPS[5]
0-2 Sentry 20 1 N/A 0.508 18 20s 10 1.96
3-4 Rifle Sentry 40 2 N/A 0.258 20 30s 20 7.75
5 Minigun Sentry 60 5 N/A 0.168 20 45s 50 29.76[6]
6 War Machine Sentry 120 12 15x2[10] 0.128 22[11] 60s 100 101.25[17]

9 January 2023 – 31 March 2023

Implied Stats

Engineer Stats
Level Total Price Damage Firerate Range[18] Max Units DPS[1]
0 Error creating thumbnail: File missing$750 3 1.5 14 2 2
1 Error creating thumbnail: File missing$1,000 5 1.5 15 2 3.33
2 Error creating thumbnail: File missing$1,400 5 1.5 16 2 3.33
3 Error creating thumbnail: File missing$3,000 8 1.25 16 2 6.4
4 Error creating thumbnail: File missing$6,500 15 1 18 3 15
5 Error creating thumbnail: File missing$19,000 25 1 18 3 25
6 Error creating thumbnail: File missing$54,000 40 0.8 20 4 50


Sentry Stats[4]
Level Sentry Health Damage Splash Damage Firerate Range Lifespan Scrap Meter DPS[5]
0-2 Sentry 20 1 N/A 0.5 18 20s 10 2
3-4 Rifle Sentry 40 2 N/A 0.25 20 30s 20 8
5 Minigun Sentry 60 5 N/A 0.16 20 45s 50 31.25[6]
6 War Machine Sentry 120 12 15x2[10] 0.12 22[11] 60s 100 107.5[16]

Actual Stats

Engineer Stats
Level Total Price Damage Firerate Range[18] Max Units DPS[1]
0 Error creating thumbnail: File missing$750 3 1.508 14 2 1.99
1 Error creating thumbnail: File missing$1,100 5 1.508 15 2 3.32
2 Error creating thumbnail: File missing$1,500 5 1.508 16 2 3.32
3 Error creating thumbnail: File missing$3,100 8 1.258 16 2 6.36
4 Error creating thumbnail: File missing$6,600 15 1.008 18 3 14.88
5 Error creating thumbnail: File missing$19,100 25 1.008 18 3 24.8
6 Error creating thumbnail: File missing$54,100 40 0.808 20 4 49.5


Sentry Stats[4]
Level Sentry Health Damage Splash Damage Firerate Range Lifespan Scrap Meter DPS[5]
0-2 Sentry 20 1 N/A 0.508 18 20s 10 1.96
3-4 Rifle Sentry 40 2 N/A 0.258 20 30s 20 7.75
5 Minigun Sentry 60 5 N/A 0.168 20 45s 50 29.76[6]
6 War Machine Sentry 120 12 15x2[10] 0.128 22[11] 60s 100 101.25[17]

Violent Night Update (21 December 2022) – 9 January 2023

Implied Stats

Engineer Stats
Level Total Price Damage Firerate Range[18] Max Units DPS[1]
0 Error creating thumbnail: File missing$750 3 1.5 14 2 2
1 Error creating thumbnail: File missing$1,000 5 1.5 15 2 3.33
2 Error creating thumbnail: File missing$1,400 5 1.5 16 2 3.33
3 Error creating thumbnail: File missing$3,000 8 1.25 16 2 6.4
4 Error creating thumbnail: File missing$6,500 15 1 18 3 15
5 Error creating thumbnail: File missing$19,000 25 1 18 3 25
6 Error creating thumbnail: File missing$54,000 40 0.8 20 4 50


Sentry Stats[4]
Level Sentry Health Damage Splash Damage Firerate Range Lifespan Scrap Meter DPS[5]
0-2 Sentry 20 1 N/A 0.5 18 20s 10 2
3-4 Rifle Sentry 40 2 N/A 0.25 20 30s 20 8
5 Minigun Sentry 60 5 N/A 0.16 20 45s 50 31.25[6]
6 War Machine Sentry 120 12 15x2[10] 0.12 22[11] 60s 100 107.5[16]

Actual Stats

Engineer Stats
Level Total Price Damage Firerate Range[18] Max Units DPS[1]
0 Error creating thumbnail: File missing$750 3 1.508 14 2 1.99
1 Error creating thumbnail: File missing$1,100 5 1.508 15 2 3.32
2 Error creating thumbnail: File missing$1,500 5 1.508 16 2 3.32
3 Error creating thumbnail: File missing$3,100 8 1.258 16 2 6.36
4 Error creating thumbnail: File missing$6,600 15 1.008 18 3 14.88
5 Error creating thumbnail: File missing$19,100 25 1.008 18 3 24.8
6 Error creating thumbnail: File missing$54,100 40 0.808 20 4 49.5


Sentry Stats[4]
Level Sentry Health Damage Splash Damage Firerate Range Lifespan Scrap Meter DPS[5]
0-2 Sentry 20 1 N/A 0.53 18 20s 10 1.89
3-4 Rifle Sentry 40 2 N/A 0.28 20 30s 20 7.14
5 Minigun Sentry 60 5 N/A 0.19 20 45s 50 26.32[6]
6 War Machine Sentry 120 12 15x2[10] 0.15 22[11] 60s 100 87.5[19]

Duck Hunt Update (17 April 2022) – Violent Night Update (21 December 2022)

Implied Stats

Engineer Stats
Level Total Price Damage Firerate Range[18] Max Units DPS[1]
0 Error creating thumbnail: File missing$750 3 2 14 2 1.5
1 Error creating thumbnail: File missing$1,100 5 2 15 2 2.5
2 Error creating thumbnail: File missing$1,500 5 2 16 2 2.5
3 Error creating thumbnail: File missing$3,100 8 1.8 16 2 4.44
4 Error creating thumbnail: File missing$6,600 15 1 18 3 15
5 Error creating thumbnail: File missing$19,100 25 1 18 3 25
6 Error creating thumbnail: File missing$54,100 40 0.8 20 4 50


Sentry Stats[4]
Level Sentry Health Damage Splash Damage Firerate Range Lifespan Scrap Meter DPS[5]
0-2 Sentry 20 1 N/A 0.5 18 20s 10 2
3-4 Rifle Sentry 40 2 N/A 0.25 20 30s 20 8
5 Minigun Sentry 60 5 N/A 0.16 20 45s 50 31.25[6]
6 War Machine Sentry 120 12 15x2[10] 0.12 22[11] 60s 100 107.5[16]

Actual Stats

Engineer Stats
Level Total Price Damage Firerate Range[18] Max Units DPS[1]
0 Error creating thumbnail: File missing$750 3 2.008 14 2 1.49
1 Error creating thumbnail: File missing$1,100 5 2.008 15 2 2.49
2 Error creating thumbnail: File missing$1,500 5 2.008 16 2 2.49
3 Error creating thumbnail: File missing$3,100 8 1.808 16 2 4.42
4 Error creating thumbnail: File missing$6,600 15 1.008 18 3 14.88
5 Error creating thumbnail: File missing$19,100 25 1.008 18 3 24.8
6 Error creating thumbnail: File missing$54,100 40 0.808 20 4 49.5


Sentry Stats[4]
Level Sentry Health Damage Splash Damage Firerate Range Lifespan Scrap Meter DPS[5]
0-2 Sentry 20 1 N/A 0.508 18 20s 10 1.96
3-4 Rifle Sentry 40 2 N/A 0.258 20 30s 20 7.75
5 Minigun Sentry 60 5 N/A 0.168 20 45s 50 29.76[6]
6 War Machine Sentry 120 12 15x2[10] 0.128 22[11] 60s 100 101.25[17]

Notes

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 Does not include Sentry DPS.
    Does not account for time taken to build Sentries.
  2. 2.0 2.1 Combined DPS is the total DPS of the tower itself and the max number of units at that Level.
  3. 3.0 3.1 Uses combined DPS in the calculation.
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 Sentries are not affected by buffs given by other towers.
  5. 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 5.11 5.12 5.13 Assumes only one sentry is placed down and does not include Engineer DPS.
    DPS is calculated as Gun DPS + Splash DPS.
  6. 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 6.11 6.12 6.13 Rev-up time of 1.5 seconds is not considered into the DPS.
  7. 66.67 Gun DPS + 17.5 Rocket DPS.
    Rev-up time of 1.5 seconds is not considered into the DPS.
    Rocket DPS assumes only one enemy is hit and receives full splash damage.
  8. 62.5 Gun DPS + 17.5 Rocket DPS.
    Rev-up time of 1.5 seconds is not considered into the DPS.
    Rocket DPS assumes only one enemy is hit and receives full splash damage.
  9. 9.0 9.1 9.2 9.3 9.4 9.5 The sentry placement range is 5 for all levels.
  10. 10.00 10.01 10.02 10.03 10.04 10.05 10.06 10.07 10.08 10.09 10.10 10.11 Rockets have a firerate of 4.
  11. 11.00 11.01 11.02 11.03 11.04 11.05 11.06 11.07 11.08 11.09 11.10 11.11 Explosion range of the rockets is 5.
  12. 78.26 Gun DPS + 17.5 Rocket DPS.
    Rev-up time of 1.5 seconds is not considered into the DPS.
    Rocket DPS assumes only one enemy is hit and receives full splash damage.
  13. 73.17 Gun DPS + 17.5 Rocket DPS.
    Rev-up time of 1.5 seconds is not considered into the DPS.
    Rocket DPS assumes only one enemy is hit and receives full splash damage.
  14. 66.67 Gun DPS + 16.5 Rocket DPS.
    Rev-up time of 1.5 seconds is not considered into the DPS.
    Rocket DPS assumes only one enemy is hit and receives full splash damage.
  15. 62.5 Gun DPS + 16.5 Rocket DPS.
    Rev-up time of 1.5 seconds is not considered into the DPS.
    Rocket DPS assumes only one enemy is hit and receives full splash damage.
  16. 16.0 16.1 16.2 16.3 100 Gun DPS + 7.5 Rocket DPS.
    Rev-up time of 1.5 seconds is not considered into the DPS.
    Rocket DPS assumes only one enemy is hit and receives full splash damage.
  17. 17.0 17.1 17.2 93.75 Gun DPS + 7.5 Rocket DPS.
    Rev-up time of 1.5 seconds is not considered into the DPS.
    Rocket DPS assumes only one enemy is hit and receives full splash damage.
  18. 18.0 18.1 18.2 18.3 18.4 18.5 The sentry placement range is 5 for all levels, while deadzone range is 3 for all levels.
  19. 80 Gun DPS + 7.5 Rocket DPS.
    Rev-up time of 1.5 seconds is not considered into the DPS.
    Rocket DPS assumes only one enemy is hit and receives full splash damage.


Error creating thumbnail: File missing
Starter
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Advanced
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Golden Perks
Exclusive
Removed

This is the firerate bug subpage for Firerate Bug/Engineer. It contains statistics of the tower both with and without the firerate bug.