v1.20.0
<infobox>
<title source="title1"><default>V1.20.0</default></title>
<image source="image1"></image> <label>Release Date</label> <label>Minor Updates</label> <group> <header>News Feed</header> <label>Title</label> <label>Color</label> </group> <group row-items="2"> <header>Timeline</header> <label>Previous Update</label> <label>Next Update</label> </group> </infobox>
Description
[edit]v1.20.0 is the seventy-fourth update to be released in Tower Defense Simulator, on the 3rd of May 2024.
This update was also given the name Intermediate Mode Update, as this update added Intermediate Mode.
This update encompassed four updates, the main v1.20.0 update (released 3 May 2024) and three minor updates, v1.20.0a update (released 4 May 2024), v1.20.0b update (4 May 2024) and v1.20.1 (6 May 2024).
Additions
[edit]Enemies
[edit]Skincrates
[edit]- In v1.20.0a
- New skin for the Premium Crate
- Vanquisher Executioner
- New skin for the Deluxe Crate
- Senator Accelerator
Miscellaneous
[edit]- Intermediate Mode
- Firerate Debuff
- Health Regen Attribute
- Slime Attribute
- Bloated Attribute
- Nimble Attribute
- Tank Attribute
- Ambience Sound Setting
- New code obtained by purchasing a Trapper Plush
- Code is unique for each Trapper Plush bought
- Gives Plushie Trapper skin
Removals
[edit]- In v1.20.1:
Changes & Bugfixes
[edit]- Rocketeer buffed.
- Base
- Cost decreased from Error creating thumbnail: File missing$2,500 to Error creating thumbnail: File missing$2,000.
- Damage increased from 20 to 40.
- Explosion range decreased from 4 to 2.5.
- Level 2
- Cost increased from Error creating thumbnail: File missing$800 to Error creating thumbnail: File missing$1,250.
- Hidden detection added, moved from Level 3.
- Level 3
- Cost decreased from Error creating thumbnail: File missing$6,500 to Error creating thumbnail: File missing$5,500.
- Damage increased from +40 to +50.
- Explosion range changed from 4 > 5 to 2.5 > 4.
- Deadzone range decreased from +0 to -2.
- Hidden detection moved to Level 2.
- Level 4
- Damage increased from +135 to +140.
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Explosion range changed from 5 > 6 to 4 > 5.
- Base
- Soldier buffed.
- Level 2
- Cost decreased from Error creating thumbnail: File missing$500 to Error creating thumbnail: File missing$400.
- Burst changed from 3 to 3 > 4.
- Level 3
- Damage increased from +1 to +2.
- Burst changed from 3 > 5 to 4 > 5.
- Cooldown changed from 1 to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Level 4
- Cost increased from Error creating thumbnail: File missing$3,500 to Error creating thumbnail: File missing$4,750.
- Damage increased from +3 to +4.
- Without Firerate Bug, firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found., however, because of the bug the firerate is effectively the same without Firerate Buffs.
- Level 2
- Crook Boss buffed.
- Base
- Pistol Goon firerate increased from 1.208 to 1.308.
- Pistol Goon range increased from 14 to 15.
- Level 1
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Range increased from +0 to +2.
- Level 2
- Cost decreased from Error creating thumbnail: File missing$900 to Error creating thumbnail: File missing$750.
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Level 3
- Range decreased from +2 to +0.
- Goon2 range increased from 16 to 17.
- Level 4
- Cost decreased from Error creating thumbnail: File missing$12,000 to Error creating thumbnail: File missing$11,500.
- Range increased from +1 to +2.
- Goon3 range increased from 18 to 20.
- Base
- Golden Crook Boss buffed.
- Base
- Cost decreased from Error creating thumbnail: File missing$900 to Error creating thumbnail: File missing$800.
- Damage decreased from 10 to 8.
- Firerate decreased from 1.775 to 1.675.
- Range increased from 12 to 12.5
- Golden Goon1 firerate increased from 0.625 to 0.725.
- Level 1
- Cost decreased from Error creating thumbnail: File missing$375 to Error creating thumbnail: File missing$350.
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. and Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Level 2
- Damage increased from +0 to +2.
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Level 3
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Range decreased from +1.5 to +1.
- Golden Goon2 range increased from 16 to 17.
- Level 4
- Golden Goon3 range increased from 18 to 20.
- Base
- Militant buffed.
- Base
- Cost decreased from Error creating thumbnail: File missing$800 to Error creating thumbnail: File missing$700.
- Level 1
- Flying detection added.
- Level 2
- Cost decreased from Error creating thumbnail: File missing$1,500 to Error creating thumbnail: File missing$1,250.
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Level 3
- Cost decreased from Error creating thumbnail: File missing$3,500 to Error creating thumbnail: File missing$3,000.
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Level 4
- Damage increased from +3 to +4.
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to 0.175.
- Base
- Shotgunner nerfed.
- Base
- Cost decreased from Error creating thumbnail: File missing$400 to Error creating thumbnail: File missing$300.
- Damage decreased from 2x6 to 1x6.
- Firerate decreased from 2.125 to 1.875.
- Level 1
- Cost decreased from Error creating thumbnail: File missing$200 to Error creating thumbnail: File missing$125.
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Level 2
- Cost decreased from Error creating thumbnail: File missing$1,250 to Error creating thumbnail: File missing$1,000.
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Lead detection moved to Level 3.
- Level 3
- Cost decreased from Error creating thumbnail: File missing$3,500 to Error creating thumbnail: File missing$3,000.
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Lead detection added, moved from Level 2.
- Level 4
- Cost decreased from Error creating thumbnail: File missing$10,500 to Error creating thumbnail: File missing$8,200.
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Base
- Military Base unlock cost increased from Error creating thumbnail: File missing 2,500 to Error creating thumbnail: File missing 4,000.
- Crook Boss's Soviet skin Level 0-4 appearance changed.
- Boss enemies can no longer be confused.
- Reduced rewards for the Molten mode Triumph in GAMEMODE quests.
- One triumph rewards changed from Error creating thumbnail: File missing 125 and Error creating thumbnail: File missing 20 EXP to Error creating thumbnail: File missing 90 and Error creating thumbnail: File missing 15 EXP.
- Two triumphs rewards changed from Error creating thumbnail: File missing 125 and Error creating thumbnail: File missing 25 EXP to Error creating thumbnail: File missing 100 and Error creating thumbnail: File missing 25 EXP.
- Three triumphs rewards changed from Error creating thumbnail: File missing 200 and Error creating thumbnail: File missing 25 EXP to Error creating thumbnail: File missing 125 and Error creating thumbnail: File missing 25 EXP.
- Updated the game lighting technology.
- Ready button is now larger on mobile.
- Updated the appearance of the arrows that appear on the path.
- Lobby and Intermission Lobby now have ambience sounds.
- Updated the Normal, Slow and Speedy to have random animations.
- Only applied to Easy, Intermediate and Tutorial modes.
- Updated the Molten mode descriptions, now it lists rewards as Error creating thumbnail: File missing 400 and Error creating thumbnail: File missing 60 EXP.
- Actual rewards have not changed.
- Removed the Razuatix and GDILIVES statues from Rocket Arena.
- Fixed highlights on towers, units and enemies being displayed incorrectly.
- Fixed Shotgunner losing its lead detection at Level 3.
- Fixed intermission lobby music not playing.
In v1.20.0a
- Executioner is now obtainable through a gamepass for Robux 750.
In v1.20.0b
- Fixed the lobby not using the updated lighting.
In v1.20.1
- Executioner gamepass taken offsale.
- Vanquisher Executioner is no longer obtainable through the Premium Crate.
- Senator Accelerator is no longer obtainable through the Deluxe Crate.
- Changed wave layout of Intermediate mode.
- Patient Zero buffed.
- Health increased from 80,000 to 100,000.
- Now has 15% defense.
- Decreased Armored health from 80 to 70 in Intermediate mode.
- Decreased Breaker2 health from 50 to 30 in Intermediate mode.
- Breaker2 cash given on death increased from Error creating thumbnail: File missing$15 to Error creating thumbnail: File missing$25 in Intermediate mode.
- Decreased Breaker health from 25 to 12 in Intermediate mode.
- Decreased Necromancer health from 500 to 450 on Intermediate mode.
- Fixed Patient Zero being affected by the All Paths modifier.
- Fixed Triumph in Intermediate quest listing the mode as "nil".
Official Update Trailer
[edit]Gallery
[edit]Thumbnails
Icons
Official Update Log
[edit]NOTE: Not everything here will be accurate as this is transcribed from the game's in-game update log. Several things may be incorrect and there may be things that are missing.
v1.20.0
[edit]- ✨New Boss: Patient Zero
- Has 80,000 health
- Can heal itself and nearby enemies
- Can throw toxic orbs to slow down fire rate.
- Can summon enemies
- Can rage after losing ??? health
- Health Regen: Heals over time
- Slime: Transform into a slime on death
- Nimble: x2 Speed
- Bloated: x2 Health
- Tank: All hits deal 1 damage
- Added Plushie skin to Trapper
- Get a code when you purchase the plushie from our store
- Added random walking animations to some enemies (new game mode only)
- Added ambience sfx to lobby and intermission lobby
- Made the ready button larger for mobile users
- All bosses are now immune to confusion effect
- 🐛Bug Fixes
- Fixed intermission map voting music not playing
- Fixed highlights fill on hovering units
- ???⚠️
- ...keep an eye on our socials for more info!📢
- Lvl 2 Cost (500 -> 400)
- Lvl 2 Burst (3 -> 4)
- Lvl 3 Burst Cooldown (1 -> 0.8)
- Lvl 3 Damage (3 -> 4)
- Lvl 4 Cost (3500 -> 4750)
- Lvl 4 Burst Cooldown (1 -> 0.8)
- Lvl 4 Damage (6 -> 8)
- Lvl 0 Cost (400 -> 300)
- Lvl 0 Cooldown (2.1 -> 1.85)
- Lvl 0 Damage (2 -> 1)
- Lvl 1 Cost (200 -> 125)
- Lvl 1 Damage (2 -> 1)
- Lvl 1 Cooldown (1.5 -> 1.55)
- Lvl 2 Cost (1250 -> 1000)
- Lvl 2 Damage (3 -> 2)
- Lvl 2 Cooldown (1.5 -> 1.55)
- Lvl 3 Cost (3500 -> 3000)
- Lvl 3 Damage (5 -> 4)
- Lvl 3 Cooldown (1.2 -> 1.25)
- Lvl 3 Lead Detect (true)
- Lvl 4 Cost (10500 -> 8200)
- Lvl 4 Damage (7 -> 6)
- Lvl 4 Cooldown (0.9 -> 1)
- Lvl 4 Lead Detect (true)
- Lvl 0 Cost (2500 -> 2000)
- Lvl 0 Explosion Radius (4 -> 2.5)
- Lvl 0 Damage (20 -> 40)
- Lvl 1 Explosion Radius (4 -> 2.5)
- Lvl 1 Damage (20 -> 40)
- Lvl 2 Cost (800 -> 1250)
- Lvl 2 Damage (50 -> 70)
- Lvl 2 Explosion Radius (4 -> 2.5)
- Lvl 2 Hidden Detect (true)
- Lvl 3 Cost (6500 -> 5500)
- Lvl 3 Damage (90 -> 135)
- Lvl 3 Explosion Radius (5 -> 4)
- Lvl 3 Deadzone Radius (12 -> 10)
- Lvl 4 Cooldown (3.75 -> 3)
- Lvl 4 Explosion Radius (6 -> 5)
- Lvl 4 Deadzone Radius (12 -> 10)
- Lvl 0 Cost (800 -> 700)
- Lvl 1 Flying Detect (true)
- Lvl 2 Cost (1500 -> 1250)
- Lvl 2 Cooldown (0.2 -> 0.18)
- Lvl 3 Cost (3500 -> 3000)
- Lvl 3 Cooldown (0.18 -> 0.15)
- Lvl 4 Damage (7 -> 8)
- Lvl 1 Cooldown (1.1 -> 1)
- Lvl 1 Range (10 -> 12)
- Lvl 2 Cost (900 -> 750)
- Lvl 2 Cooldown (1 -> >0.8)
- Lvl 2 Range (12 -> 14)
- Lvl 4 Cost (12000 -> 11500)
- Lvl 4 Range (15 -> 18)
- Lvl 0 Cost (900 -> 800)
- Lvl 0 Range (12 -> 12.5)
- Lvl 0 Damage (10 -> 8)
- Lvl 0 Cooldown (1.75 -> 1.63)
- Lvl 1 Cost (375 -> 300)
- Lvl 1 Range (12 -> 12.5)
- Lvl 1 Damage (10 -> 8)
- Lvl 1 Cooldown (1.5 -> 1.35)
- Lvl 2 Range (13.5 -> 14)
- Lvl 2 Cooldown (1.2 -> 1.1)
| Modern Versions (v2.0–) | ||
|---|---|---|
| v2.0–v2.4 | Hardcore Rework Update (v2.0.0) • Operator Update (v2.1.0) • Semiquincentennial Summer Update (v2.2.0) • Kingpin Update (v2.3.0) • Story Mode Update (v2.4.0) | |
| v2.5–v2.9 | v2.5.0 • Enforcer Update (v2.6.0) • v2.7.0 • Frost Champion Update (v2.8.0) • v2.9.0 | |