v1.20.0

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<infobox>

 <title source="title1"><default>V1.20.0</default></title>

<image source="image1"></image> <label>Release Date</label> <label>Minor Updates</label> <group> <header>News Feed</header> <label>Title</label> <label>Color</label> </group> <group row-items="2"> <header>Timeline</header> <label>Previous Update</label> <label>Next Update</label> </group> </infobox>

Description

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v1.20.0 is the seventy-fourth update to be released in Tower Defense Simulator, on the 3rd of May 2024.

This update was also given the name Intermediate Mode Update, as this update added Intermediate Mode.

This update encompassed four updates, the main v1.20.0 update (released 3 May 2024) and three minor updates, v1.20.0a update (released 4 May 2024), v1.20.0b update (4 May 2024) and v1.20.1 (6 May 2024).

Additions

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Enemies

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Skincrates

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In v1.20.0a

Miscellaneous

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Removals

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In v1.20.1:

Changes & Bugfixes

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In v1.20.0a

In v1.20.0b

  • Fixed the lobby not using the updated lighting.

In v1.20.1

Official Update Trailer

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File:Patient Zero Trailer (OUT NOW!) Tower Defense Simulator
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Official Update Log

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NOTE: Not everything here will be accurate as this is transcribed from the game's in-game update log. Several things may be incorrect and there may be things that are missing.

v1.20.0

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🧪 Intermediate Mode 🧪
v1.20.0
📜Update Log:
🧪Intermediate Gamemode
  • ✨New Boss: Patient Zero
  • Has 80,000 health
  • Can heal itself and nearby enemies
  • Can throw toxic orbs to slow down fire rate.
  • Can summon enemies
  • Can rage after losing ??? health
Can you defeat him?🤔

🔥New Emenies
Have a lot of firepower!💥

They'll be able to regenerate!🩹

🧨New Enemy Modifiers
🏗️New Trapper Skin
  • Added Plushie skin to Trapper
  • Get a code when you purchase the plushie from our store
🛠️Other Changes
  • Added random walking animations to some enemies (new game mode only)
  • Added ambience sfx to lobby and intermission lobby
  • Made the ready button larger for mobile users
  • All bosses are now immune to confusion effect
  • 🐛Bug Fixes
  • Fixed intermission map voting music not playing
  • Fixed highlights fill on hovering units
🔥Next Week🔥
  • ???⚠️
  • ...keep an eye on our socials for more info!📢
🔨Tower Changes:
  • Lvl 2 Cost (500 -> 400)
  • Lvl 2 Burst (3 -> 4)
  • Lvl 3 Burst Cooldown (1 -> 0.8)
  • Lvl 3 Damage (3 -> 4)
  • Lvl 4 Cost (3500 -> 4750)
  • Lvl 4 Burst Cooldown (1 -> 0.8)
  • Lvl 4 Damage (6 -> 8)
  • Lvl 0 Cost (400 -> 300)
  • Lvl 0 Cooldown (2.1 -> 1.85)
  • Lvl 0 Damage (2 -> 1)
  • Lvl 1 Cost (200 -> 125)
  • Lvl 1 Damage (2 -> 1)
  • Lvl 1 Cooldown (1.5 -> 1.55)
  • Lvl 2 Cost (1250 -> 1000)
  • Lvl 2 Damage (3 -> 2)
  • Lvl 2 Cooldown (1.5 -> 1.55)
  • Lvl 3 Cost (3500 -> 3000)
  • Lvl 3 Damage (5 -> 4)
  • Lvl 3 Cooldown (1.2 -> 1.25)
  • Lvl 3 Lead Detect (true)
  • Lvl 4 Cost (10500 -> 8200)
  • Lvl 4 Damage (7 -> 6)
  • Lvl 4 Cooldown (0.9 -> 1)
  • Lvl 4 Lead Detect (true)
  • Lvl 0 Cost (2500 -> 2000)
  • Lvl 0 Explosion Radius (4 -> 2.5)
  • Lvl 0 Damage (20 -> 40)
  • Lvl 1 Explosion Radius (4 -> 2.5)
  • Lvl 1 Damage (20 -> 40)
  • Lvl 2 Cost (800 -> 1250)
  • Lvl 2 Damage (50 -> 70)
  • Lvl 2 Explosion Radius (4 -> 2.5)
  • Lvl 2 Hidden Detect (true)
  • Lvl 3 Cost (6500 -> 5500)
  • Lvl 3 Damage (90 -> 135)
  • Lvl 3 Explosion Radius (5 -> 4)
  • Lvl 3 Deadzone Radius (12 -> 10)
  • Lvl 4 Cooldown (3.75 -> 3)
  • Lvl 4 Explosion Radius (6 -> 5)
  • Lvl 4 Deadzone Radius (12 -> 10)
  • Lvl 0 Cost (800 -> 700)
  • Lvl 1 Flying Detect (true)
  • Lvl 2 Cost (1500 -> 1250)
  • Lvl 2 Cooldown (0.2 -> 0.18)
  • Lvl 3 Cost (3500 -> 3000)
  • Lvl 3 Cooldown (0.18 -> 0.15)
  • Lvl 4 Damage (7 -> 8)
  • Lvl 1 Cooldown (1.1 -> 1)
  • Lvl 1 Range (10 -> 12)
  • Lvl 2 Cost (900 -> 750)
  • Lvl 2 Cooldown (1 -> >0.8)
  • Lvl 2 Range (12 -> 14)
  • Lvl 4 Cost (12000 -> 11500)
  • Lvl 4 Range (15 -> 18)
  • Lvl 0 Cost (900 -> 800)
  • Lvl 0 Range (12 -> 12.5)
  • Lvl 0 Damage (10 -> 8)
  • Lvl 0 Cooldown (1.75 -> 1.63)
  • Lvl 1 Cost (375 -> 300)
  • Lvl 1 Range (12 -> 12.5)
  • Lvl 1 Damage (10 -> 8)
  • Lvl 1 Cooldown (1.5 -> 1.35)
  • Lvl 2 Range (13.5 -> 14)
  • Lvl 2 Cooldown (1.2 -> 1.1)


File:UpdateNavBoxIcon.png
Legacy Versions
BETA
Release
Overhaul
Modern Versions (v1.0–v1.91)
v1.0
v1.1
v1.2
v1.3
v1.4
v1.5
v1.6
v1.7
v1.8
v1.9
v1.10–v1.14
v1.15–v1.19
v1.20–v1.24
v1.25–v1.29
v1.30–v1.34
v1.35–v1.39
v1.40–v1.44
v1.45–v1.49
v1.50–v1.54
v1.55–v1.59
v1.60–v1.64
v1.65–v1.69
v1.70–v1.74
v1.75–v1.79
v1.80–v1.84
v1.85–v1.89
v1.90–v1.91
Modern Versions (v2.0–)
v2.0–v2.4
v2.5–v2.9