Frost Mode: Difference between revisions
imported>Mentin123 No edit summary |
imported>Mentin123 game not loading anything in has been a bug since like what, 2020? And I've seen it happen to story mode, sandbox, easy/molten/fallen (back then there was only elevators so all three are included in one spot), probably more things I can't remember clearly. Nothing described here makes it sound like a frost mode thing |
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|[[File:SnowMinion24.png|150px|link=Snow Minion]] |
|[[File:SnowMinion24.png|150px|link=Snow Minion]] |
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|- |
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|[[Snow Golem]]<br/>Wave 8<br/>16 |
|[[Snow Golem]]<br/>Wave 8<br/>16 Total |
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|[[Cold Mist]]<br/>Wave 10<br/>21+ Total<ref>Number is based on natural spawns. This number can be exceeded if spawned by the [[Frost Mystery]].</ref> |
|[[Cold Mist]]<br/>Wave 10<br/>21+ Total<ref>Number is based on natural spawns. This number can be exceeded if spawned by the [[Frost Mystery]].</ref> |
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|[[Frost Mystery]]<br/>Wave 12<br/>48 Total |
|[[Frost Mystery]]<br/>Wave 12<br/>48 Total |
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| Line 125: | Line 125: | ||
|[[File:UnstableIce24.png|150px|link=Unstable Ice]] |
|[[File:UnstableIce24.png|150px|link=Unstable Ice]] |
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|- |
|- |
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|[[Crying Angel]]<br/>Wave 14<br/>43 |
|[[Crying Angel]]<br/>Wave 14<br/>43 Total |
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|[[Yeti]]<br/>Wave 16<br/>21+ Total<ref>Number is based on natural spawns. This number can be exceeded if spawned by the [[Mega Frost Mystery]] and [[Frost Spirit]].</ref> |
|[[Yeti]]<br/>Wave 16<br/>21+ Total<ref>Number is based on natural spawns. This number can be exceeded if spawned by the [[Mega Frost Mystery]] and [[Frost Spirit]].</ref> |
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|[[Packed Ice]]<br/>Wave 17<br/>25+ Total<ref>Number is based on natural spawns. This number can be exceeded if spawned by the [[Mega Frost Mystery]].</ref> |
|[[Packed Ice]]<br/>Wave 17<br/>25+ Total<ref>Number is based on natural spawns. This number can be exceeded if spawned by the [[Mega Frost Mystery]].</ref> |
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| Line 147: | Line 147: | ||
|[[Frostbane]]<br/>Wave 26<br/>21+ Total<ref name="fasummon">Number is natural spawns. This number can be exceeded if spawned by the [[Mega Frost Mystery]] and [[Frost Spirit]].</ref> |
|[[Frostbane]]<br/>Wave 26<br/>21+ Total<ref name="fasummon">Number is natural spawns. This number can be exceeded if spawned by the [[Mega Frost Mystery]] and [[Frost Spirit]].</ref> |
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|[[Frost Ravager]]<br/>Wave 28<br/>6 Total |
|[[Frost Ravager]]<br/>Wave 28<br/>6 Total |
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|[[Deep Freeze]]<br |
|[[Deep Freeze]]<br/>Wave 30<br/>19 Total |
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|[[Shivergeist]]<br/>Wave 30<br/>20 Total |
|[[Shivergeist]]<br/>Wave 30<br/>20 Total |
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|- |
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| Line 153: | Line 153: | ||
|[[File:FrostMystery24.png|150px|link=Mega Frost Mystery]] |
|[[File:FrostMystery24.png|150px|link=Mega Frost Mystery]] |
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|[[File:FrostNecroNew.png|150px|link=Frost Necromancer]] |
|[[File:FrostNecroNew.png|150px|link=Frost Necromancer]] |
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|[[File:FrostChampion.png| |
|[[File:FrostChampion.png|150px|link=Frost Champion]] |
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|- |
|- |
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|[[Frost Mage]]<br/>Wave 30<br/>11 Total |
|[[Frost Mage]]<br/>Wave 30<br/>11 Total |
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|[[Mega Frost Mystery]]<br/>Wave 31<br/>12 Total |
|[[Mega Frost Mystery]]<br/>Wave 31<br/>12 Total |
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|[[Frost Necromancer]]<br |
|[[Frost Necromancer]]<br/>Wave 32<br/>6 Total |
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|[[Frost Champion]]<br/>Wave 33<br/>1 Total |
|[[Frost Champion]]<br/>Wave 33<br/>1 Total |
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|- |
|- |
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| Line 166: | Line 166: | ||
|- |
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|[[Jack Frost]]<br/>Wave 35<br/>1 Total |
|[[Jack Frost]]<br/>Wave 35<br/>1 Total |
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|[[Frost Hero]]<br |
|[[Frost Hero]]<br/>Wave 37<br/>6 Total |
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|[[Frost Spirit]]<br |
|[[Frost Spirit]]<br/>Wave 40<br/>1 Total |
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|[[Ice Beacon]]<br |
|[[Ice Beacon]]<br/>N/A<br/>N/A Total<ref>Does not appear naturally. Can only be spawned by the [[Frost Spirit]].</ref> |
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|} |
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| style="width:75px;" |[[File:ProfessorVResearch.gif|center|thumb|75x75px|[[Professor V]]]] |
| style="width:75px;" |[[File:ProfessorVResearch.gif|center|thumb|75x75px|[[Professor V]]]] |
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|I don't want to alarm you, but the last drone that went in showed a lot of enemies heading towards the portal.<br/>[[File:FrostWave38-1.ogg|300px]] |
|I don't want to alarm you, but the last drone that went in showed a lot of enemies heading towards the portal.<br/>[[File:FrostWave38-1.ogg|300px]] |
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| rowspan="5" |2x [[Mega Frost Mystery]], 3x [[Shivergeist]] ([[Aggro]]), 4x [[Frost Invader]] ([[Bloated]]), 2x [[Frost Hunter]], 1x [[Deep Freeze]], 1x '''[[Frost Champion]]''' |
| rowspan="5" |2x [[Mega Frost Mystery]], 3x [[Shivergeist]] ([[Aggro]]), 4x [[Frost Invader]] ([[Bloated]]), 2x [[Frost Hunter]], 1x [[Deep Freeze]], 1x '''[[Frost Champion]]''' ([[Boss]]) |
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|- |
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| style="width:75px;" |[[File:DispatcherThinking.gif|center|thumb|75x75px|[[Dispatcher]]]] |
| style="width:75px;" |[[File:DispatcherThinking.gif|center|thumb|75x75px|[[Dispatcher]]]] |
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| style="width:75px;" |[[File:DispatcherAggressive.gif|center|thumb|75x75px|[[Dispatcher]]]] |
| style="width:75px;" |[[File:DispatcherAggressive.gif|center|thumb|75x75px|[[Dispatcher]]]] |
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|A large enemy exited the frost portal and the temperature is dropping! You need to get out of there!<br/>[[File:FrostWave40-1.ogg|300px]] |
|A large enemy exited the frost portal and the temperature is dropping! You need to get out of there!<br/>[[File:FrostWave40-1.ogg|300px]] |
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| rowspan="4" |3x [[Frost Hunter]], 4x [[Frost Invader]], 2x [[Deep Freeze]], 6x [[Frost Undead]], 1x [[Frost Ravager]], 3x [[Frostbane]], 3x [[Shivergeist]], 5x [[Mega Frost Mystery]], 1x [[Frost Mage]], 2x [[Blizzard Wizard]], 1x [[Frost Necromancer]], 3x [[Yeti]], 1x [[Frost |
| rowspan="4" |3x [[Frost Hunter]], 4x [[Frost Invader]], 2x [[Deep Freeze]], 6x [[Frost Undead]], 1x [[Frost Ravager]], 3x [[Frostbane]], 3x [[Shivergeist]], 5x [[Mega Frost Mystery]], 1x [[Frost Mage]], 2x [[Blizzard Wizard]], 1x [[Frost Necromancer]], 3x [[Yeti]], 1x [[Frost Hero]], 1x '''[[Frost Spirit]]''', 1x [[Frost Hero]] |
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|- |
|- |
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| style="width:75px;" |[[File:ProfessorVResearch.gif|center|thumb|75x75px|[[Professor V]]]] |
| style="width:75px;" |[[File:ProfessorVResearch.gif|center|thumb|75x75px|[[Professor V]]]] |
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**Wave bonus increased. |
**Wave bonus increased. |
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**Wave clear bonus decreased from 30% to 7.5% in solos. |
**Wave clear bonus decreased from 30% to 7.5% in solos. |
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**Wave clear bonus |
**Wave clear bonus decreased from 17.5% to 5% in duos and higher. |
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**Updated wave timers. |
**Updated wave timers. |
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**Health scaling changed. |
**Health scaling changed. |
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**{{Bug}} Wave rewards were completely unchanged instead of getting increased. |
**{{Bug}} Wave rewards were completely unchanged instead of getting increased. |
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*'''28 August 2026''' - [[v2.8.0|v2.8.0a]] |
*'''28 August 2026''' - [[v2.8.0|v2.8.0a]] |
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**Updated reward equations. |
**{{Bugfix}} Updated reward equations. |
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***Base coin reward decreased from {{Coins|1,000}} to {{Coins|800}}. |
***Base coin reward decreased from {{Coins|1,000}} to {{Coins|800}}. |
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***Triumph bonus increased from {{Coins|750}} to {{Coins|1,200}}. |
***Triumph bonus increased from {{Coins|750}} to {{Coins|1,200}}. |
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Latest revision as of 14:11, 4 September 2026
This article has the following issues: Outdated enemies section, subpages and update history.
You can help by editing and fixing it.
- "For a frosty experience."
- ―Gamemode Description
Description
[edit]Frost mode is one of the six main survival modes. Frost mode has 40 waves. It is named after snow and frost-themed enemies in said mode.
Cash is only gained if an enemy is killed, or in some cases, damaged by a specific amount of health. Additionally, the amount gained is a set amount of cash, which is not always equal to the enemy's health. It uses a slightly different method of distributing cash between players, as enemies split their cash between players, regardless of how much damage the player dealt to it. If, in a duo, one player does all the damage to an enemy, both players will receive 50% of the cash the enemy would normally give in solo. This means that in solo, you receive 100% of the cash when an enemy is killed, or it is damaged enough. With each additional player, this is reduced to 50% in duo, 33% in trio and 25% in quad. If it is a decimal, it gets rounded up or down depending on the decimal value. If it is at least 0.5, it gets rounded up. If it is less than 0.5, it gets rounded down.
The health of enemies in this mode scales with the player count, starting at two players. The increase 30% in duo, 45% in trio and 60% in quad. It is applied after attributes, like Bloated, meaning they can affect the health of an enemy. The increase is not always the stated amount.
Rewards
[edit]The game calculates how many
Coins and
EXP you receive based on how many waves you survived and if you won a match. During periods of 100% more
EXP (Friday – Sunday), any
EXP earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any
EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Some maps like Mason Arch can also increase all rewards by a specific amount. Regular
EXP boosts are multiplicative with other modifiers.
Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.
Rewards are calculated as:
| Coins Reward | Gem Reward | EXP Reward | Tower EXP Reward |
|---|---|---|---|
Triumphing Frost mode can give out an additional reward, which can be a crate, consumable or ticket. They are meant to be guaranteed, though due to a bug this does not always happen. Beach Crate, Scuba Ops Crate and Patriotic Crate are also part of this, though it is not known which rarity they are in. These items are:
- Common (31.25%)
Time Scale Ticket (2-4)
Revive Ticket (2-3)
Spin Ticket (2-3)- Low Grade Crate
- Barricade (2-4)
- Supply Drop (2-4)
- Easter Egg (2-4)
- Uncommon (26.79%)
- Cooldown Flag (2-4)
- Range Flag (2-4)
- Damage Flag (2-4)
- Mid Grade Crate
- Ducky Squad (2-4)
- Rare (26.79%)
- High Grade Crate
- Napalm Strike (2-3)
- Blizzard Bomb (2-3)
- Epic (13.39%)
- TBA
- Legendary (1.79%)
Badges/Achievements
[edit]There are badges and achievements that you can or could obtain when playing this mode, which may have additional rewards alongside them. These are:
Rewards:
500, 1x
Spin Ticket, 1x
Time Scale Ticket, 1x Showtime Crate
Seasons
[edit]During some Passes, the Frost mode could give currency rewards that you used to progress through a season. Rewards for all the seasons were calculated as:
| Season | Rewards |
|---|---|
| The Final Act Battle Pass | |
| Spring Frenzy Battle Pass |
Enemies
[edit]| [[File:{{#choose:Frozen1.png|Frozen2.png}}|150px|link=Frozen]] | [[File:{{#choose:Snowy1.png|Snowy2.png|Snowy3.png|Snowy4.png}}|150px|link=Snowy]] | [[File:{{#choose:EliteSnowman1.png|EliteSnowman2.png|EliteSnowman3.png}}|150px|link=Frostmite]] | |
| Frozen Wave 1 51 Total |
Snowy Wave 2 44 Total |
Snowman Wave 4 30+ Total[1] |
Frostmite Wave 6 42+ Total[2] |
| Snow Golem Wave 8 16 Total |
Cold Mist Wave 10 21+ Total[3] |
Frost Mystery Wave 12 48 Total |
Snow Minion N/A N/A[4] |
| [[File:{{#choose:Packediceicon2024.png|Packed Ice Animation1.png}}|150px|link=Packed Ice]] | |||
| Crying Angel Wave 14 43 Total |
Yeti Wave 16 21+ Total[5] |
Packed Ice Wave 17 25+ Total[6] |
Unstable Ice Wave 19 25 Total |
| Frost Invader Wave 20 50 Total |
Frost Undead Wave 21 31+ Total[7] |
Blizzard Wizard Wave 23 23 Total[8] |
Frost Hunter Wave 25 16 Total |
| Frostbane Wave 26 21+ Total[9] |
Frost Ravager Wave 28 6 Total |
Deep Freeze Wave 30 19 Total |
Shivergeist Wave 30 20 Total |
| Frost Mage Wave 30 11 Total |
Mega Frost Mystery Wave 31 12 Total |
Frost Necromancer Wave 32 6 Total |
Frost Champion Wave 33 1 Total |
| Jack Frost Wave 35 1 Total |
Frost Hero Wave 37 6 Total |
Frost Spirit Wave 40 1 Total |
Ice Beacon N/A N/A Total[10] |
Wave Structure
[edit]Currently, Frost mode has two wave bonuses, based on the current wave. Between waves 1 to 30, the wave bonus is calculated as:
$325 + ([Waves Completed - 1] ×
$80)^1.03
Between waves 31 and 40, it is calculated as:
$325 + ([Waves Completed - 1] ×
$80)^1.07
Depending on player count, the wave bonus is reduced using multipliers. These multipliers are:
| Players | Reduction per Player | Total Reduction |
|---|---|---|
| Solo | 0% | 0% |
| Duo | 15% | 30% |
| Trio | 13% | 39% |
| Quad | 10% | 40% |
The wave clear bonus appears when every enemy from that wave was killed and no damage was dealt to the base health. It is 7.5% of the wave bonus in solo, while for duo, trio and quad it is 5%.
The waves in Frost mode follow these timings:
| Waves | Wave Timer | Skip Time[11] |
|---|---|---|
| 1-5 | 0:30 | 0:10[12] |
| 6-24 | 0:50 | 0:16[13] |
| 25 | 2:00 | 0:40[14] |
| 26-28 | 1:50 | 0:36[15] |
| 29 | 1:00 | 0:20[16] |
| 30-31 | 1:50 | 0:36[15] |
| 32 | 1:30 | 0:30[17] |
| 33 | 3:00 | 1:00[18] |
| 34 | 1:30 | 0:30[17] |
| 35 | 2:30 | 0:50[19] |
| 36 | 1:30 | 0:30[17] |
| 37 | 2:00 | 0:40[14] |
| 38 | 2:30 | 0:50[19] |
| 39 | 2:00 | 0:40[14] |
| 40 | ∞ | N/A |
Bolded names indicates an enemy type's debut.
The total of enemies in Frost Mode excluding summoned enemies is 821 enemies. Number includes summons from the naturally spawned Frostbane, Frost Mystery and Mega Frost Mystery as while a lot of them summon in a random enemy from a list, they will always spawn a specific number of enemies on death, making them consistent. Other forms of summoning are not accounted due to them being inconsistent.
| Wave | Dialogue | Enemy Type & Amount | |
|---|---|---|---|
| 1 | Heads up Commander. We've tracked unusual activity nearby and the temperature is plummeting. File:FrostWave1-1.ogg |
5x Frozen | |
| Also...V seems a bit too exited about it, so I'd take that as a warning sign. File:FrostWave1-2.ogg | |||
| Yes Ma'am! File:FrostWave1-3.ogg | |||
| 2 | - | 4x Snowy | |
| 3 | I've been tracking these anomalies for weeks! Creatures have been coming out of these random pockets of frost and I just have to know where they're coming from! File:FrostWave3-1.ogg |
3x Frozen, 9x Snowy | |
| 4 | - | 1x Snowman, 5x Frozen, 1x Snowman | |
| 5 | Hey V, what do we know about these things so far? File:FrostWave5-1.ogg |
5x Frozen, 4x Snowy, 3x Snowman | |
| Hacker sent some drones into the frost so it'll be some time until we know more. I can't wait! File:FrostWave5-2.ogg | |||
| 6 | - | 1x Frostmite, 5x Frozen, 1x Snowman (Bloated), 5x Snowy | |
| 7 | - | 1x Frostmite, 1x Snowman, 1x Snowman (Bloated), 1x Frostmite, 1x Snowman, 1x Snowman (Bloated) | |
| 8 | I'm not liking what I'm seeing. Commander, it might be time to set up some hidden detection! File:FrostWave11-1.ogg |
6x Snowy, 3x Snowman, 1x Snow Golem | |
| Yes Ma'am! I'm on it! File:FrostWave11-2.ogg | |||
| 9 | - | 1x Snow Golem, 5x Frozen (Bloated), 4x Snowy (Bloated), 2x Snowman (Bloated), 1x Frostmite, 5x Frozen (Bloated), 5x Snowy (Bloated), 2x Snowman (Bloated), 1x Frostmite | |
| 10 | That's incredible! Those Cold Mists are using droplets of water to refract the light and make themselves nearly invisible! File:FrostWave12-1.ogg |
7x Cold Mist | |
| I meant to ask. How do we know the names of these things anyway? File:FrostWave12-2.ogg | |||
| The research team has a dart board and they just kinda'-*click*. File:FrostWave12-3.ogg | |||
| Right-... Got it. File:FrostWave12-4.ogg | |||
| 11 | - | 1x Snow Golem (Bloated), 4x Cold Mist, 4x Frostmite | |
| 12 | Is that a Frost Mystery?! It's been years since we've seen one! You just HAVE to bring one back for me! File:FrostWave9-1.ogg |
5x Frost Mystery | |
| So you can do what you did to that other creature? No way! File:FrostWave9-2.ogg | |||
| You really suck the fun out of research, don't you? File:FrostWave9-3.ogg | |||
| 13 | If I knew they were frost enemies, I would have brought Pyro. These snowballs keep stunning us! File:FrostWave7-1.ogg |
1x Frost Mystery (Aggro), 3x Snowman, 1x Frost Mystery (Aggro), 3x Cold Mist, 1x Frost Mystery (Aggro), 5x Frostmite | |
| Have you tried, I don't know... ducking? File:FrostWave7-2.ogg | |||
| I think one's enough. File:FrostWave7-3.ogg | |||
| 14 | So that's what they were. I knew I saw something flying over a building in the photos! Why do they seem so...sad? File:FrostWave21-1.ogg |
1x Snow Golem (Bloated), 3x Crying Angel, 5x Frostmite, 10x Frozen (Nimble, Bloated) | |
| Please don't do that. File:FrostWave21-2.ogg | |||
| 15 | - | 1x Snow Golem (Bloated), 3x Frost Mystery (Aggro), 1x Snow Golem (Bloated), 3x Frost Mystery (Aggro), 1x Snow Golem (Bloated) | |
| 16 | We've finally got something back from Hacker. It's not much, but we did learn a few things. File:FrostWave16-1.ogg |
6x Frostmite (Bloated), 12x Snowy (Bloated, Nimble), 1x Yeti | |
| In the few pictures we transmitted, it shows a massive city carved completely out of ice and stone. Primitive by our standards, but the designs are impressive! File:FrostWave16-2.ogg | |||
| We've trying to see what they're using to connect to our realm, but it's so cold there that the drones are freezing in only a few seconds. I'll let you know if we find out more. File:FrostWave16-3.ogg | |||
| 17 | - | 1x Packed Ice, 8x Frostmite, 6x Snow Golem (Nimble), 1x Packed Ice | |
| 18 | Does it seem like fighting with strategy? That would mean something is commanding them. File:FrostWave18-1.ogg |
7x Crying Angel | |
| It's a bit hard to think when you are shooting something you can barely see! File:FrostWave18-2.ogg | |||
| 19 | Hey, uh... I see something crawling out of the frost. File:FrostWave24-1.ogg |
1x Unstable Ice, 1x Packed Ice, 5x Frost Mystery (Aggro), 4x Frostmite, 1x Yeti | |
| It might be a good idea to start building up our defenses a bit more. File:FrostWave24-2.ogg | |||
| On it! File:FrostWave24-3.ogg | |||
| 20 | - | 10x Snowman (Bloated, Nimble), 2x Snow Golem, 1x Snow Golem (Bloated), 5x Frostmite, 4x Frost Invader | |
| 21 | - | 1x Frost Undead, 1x Packed Ice (Bloated), 3x Crying Angel, 3x Frost Mystery (Bloated), 1x Frost Undead, 3x Crying Angel, 3x Frost Mystery (Bloated), 1x Frost Undead | |
| 22 | I am freezing-I can barely feel my fingers! The more of these things that show up, the colder it gets! File:FrostWave19-1.ogg |
3x Frost Invader, 6x Unstable Ice, 4x Crying Angel | |
| I'm starting to think we should have brought Freezer instead. I bet he'd feel right at home-and won't complain too much. File:FrostWave19-2.ogg | |||
| That's easy to say when you're not the one out here! File:FrostWave19-3.ogg | |||
| 23 | - | 3x Frost Invader, 3x Frost Undead, 4x Packed Ice, 1x Blizzard Wizard | |
| 24 | - | 5x Crying Angel (Nimble), 3x Unstable Ice (Bloated), 2x Blizzard Wizard, 8x Frost Mystery (Aggro), 1x Yeti (Nimble) | |
| 25 | Heads up! Looks like you have something coming. File:FrostWave15-1.ogg |
4x Frost Undead, 3x Packed Ice, 2x Blizzard Wizard, 1x Frost Hunter (Boss) | |
| 'Something' is putting it lightly. Those Frost Hunters are terrifying! File:FrostWave15-2.ogg | |||
| Yeah they are! File:FrostWave15-3.ogg | |||
| Whats[sic] wrong with you? File:FrostWave15-4.ogg | |||
| 26 | - | 3x Blizzard Wizard, 3x Frostbane, 2x Unstable Ice (Aggro, Bloated) | |
| 27 | - | 4x Frost Undead, 3x Blizzard Wizard, 10x Frost Mystery (Bloated), 2x Yeti (Bloated) | |
| 28 | There's[sic] some Frost Ravagers coming! Take out their shields! File:FrostWave28-1.ogg |
1x Frost Ravager (Boss), 2x Packed Ice, 1x Frostbane, 1x Blizzard Wizard (Bloated), 3x Frost Undead, 2x Packed Ice, 1x Frostbane, 1x Blizzard Wizard (Bloated), 3x Frost Undead | |
| ...and collect the pieces! I want to study what they're made out of! File:FrostWave28-2.ogg | |||
| I think I'm going to send you into the field next time since you want to research everything. File:FrostWave28-3.ogg | |||
| Please don't... File:FrostWave28-4.ogg | |||
| 29 | V, have you learned anything else about the Frost Realm? File:FrostWave32-1.ogg |
1x Frost Hunter, 1x Frostbane (Bloated), 3x Frost Invader (Aggro), 3x Packed Ice (Bloated, Nimble), 3x Frost Mystery (Nimble), 3x Frost Invader (Aggro), 1x Blizzard Wizard (Bloated), 1x Frost Hunter | |
| Aside from chains hanging everywhere? It seems like a structured society. The portal also leads into a militarized area, but in the back of this image there's something flying. I'm not sure what it is. File:FrostWave32-2.ogg | |||
| We need to prepare for whatever might come out from that opening. The scientists have confirmed that it functions like our own portals, only differences is that something on the other side is holding it open, Maybe it could be that? File:FrostWave32-3.ogg | |||
| 30 | Deep Freezes incoming! File:FrostWave36-1.ogg |
1x Deep Freeze, 5x Frost Invader, 1x Deep Freeze, 1x Shivergeist (Bloated), 8x Crying Angel (Bloated, Nimble), 1x Frost Mage (Nimble), 7x Cold Mist (Nimble, Bloated), 3x Unstable Ice (Aggro) | |
| They look like they're built to be front liners! I bet their job is to make an opening so they can kill us! How cool! File:FrostWave36-2.ogg | |||
| V! File:FrostWave36-3.ogg | |||
| I need to stop doing that! File:FrostWave36-4.ogg | |||
| 31 | Those are a lot bigger than I remember! File:FrostWave25-1.ogg |
1x Frost Ravager, 1x Mega Frost Mystery, 3x Packed Ice (Bloated), 1x Mega Frost Mystery, 5x Frost Undead, 1x Shivergeist (Aggro) | |
| I wonder how they got like that? They must be absorbing whatever is in their realm to cause such large mutations! File:FrostWave25-2.ogg | |||
| Please...I can't handle any more scientific theories... File:FrostWave25-3.ogg | |||
| 32 | - | 5x Frost Invader, 3x Yeti, 2x Deep Freeze, 3x Yeti, 2x Blizzard Wizard, 3x Yeti, 1x Frost Mage, 1x Frost Necromancer | |
| 33 | I don't want to alarm you, but the last drone that went in showed a lot of enemies heading towards the portal. File:FrostWave38-1.ogg |
2x Mega Frost Mystery, 3x Shivergeist (Aggro), 4x Frost Invader (Bloated), 2x Frost Hunter, 1x Deep Freeze, 1x Frost Champion (Boss) | |
| Watch out Commander, this would be the best time to upgrade everything we have! File:FrostWave38-2.ogg | |||
| Will do! File:FrostWave38-3.ogg | |||
| I hope whatever that thing was comes through! File:FrostWave38-4.ogg | |||
| I don't! File:FrostWave38-5.ogg | |||
| 34 | - | 1x Frost Ravager (Health Regen, Bloated), 5x Frost Invader, 2x Deep Freeze, 1x Shivergeist (Aggro), 2x Blizzard Wizard, 1x Frost Mage, 1x Frost Necromancer, 1x Shivergeist (Aggro) | |
| 35 | Those Tricksters are buffing the Frost Army! File:FrostWave29-1.ogg |
1x Frost Ravager, 3x Frost Hunter, 1x Jack Frost (Boss), 1x Frost Mage (Bloated), 7x Frostbane, 8x Frost Invader, 4x Packed Ice (Bloated), 1x Deep Freeze | |
| Those Tricksters are buffing the Frost Army! File:FrostWave29-1.ogg | |||
| They're starting to send out stronger units. I have a bad feeling about this. File:FrostWave35-2.ogg | |||
| Hold out for as long as you can! There's so much to study! File:FrostWave35-3.ogg | |||
| 36 | - | 2x Deep Freeze (Bloated), 2x Yeti (Bloated), 3x Frost Hunter, 2x Shivergeist (Aggro), 2x Yeti (Bloated), 2x Frost Necromancer, 2x Shivergeist (Aggro), 3x Unstable Ice | |
| 37 | I've spotted a Frost Necromancer!...and a Frost Hero?! File:FrostWave35-1.ogg |
3x Frostbane, 2x Frostbane (Bloated), 1x Shivergeist (Nimble, Aggro), 3x Blizzard Wizard, 1x Shivergeist (Nimble, Aggro), 1x Frost Necromancer, 2x Frost Mage, 2x Frost Hunter, 1x Frost Ravager, 1x Frost Hero (Bloated, Boss) | |
| They're starting to send out stronger units. I have a bad feeling about this. File:FrostWave35-2.ogg | |||
| Hold out for as long as you can! There's so much to study! File:FrostWave35-3.ogg | |||
| 38 | - | 7x Unstable Ice, 6x Frost Invader (Bloated), 3x Deep Freeze (Bloated), 4x Shivergeist (Bloated, Nimble), 4x Frost Mage (Nimble), 10x Crying Angel (Bloated) | |
| 39 | They have to be those guards that I saw surrounding the creature! It's almost here! File:FrostWave39-1.ogg |
4x Deep Freeze, 3x Mega Frost Mystery, 3x Frost Hero, 8x Frozen (Bloated, Tank) | |
| I wonder if those creatures are tied to it in some way. What if they're enslaved to serve? What if they devote their existence to it? I have so many questions! File:FrostWave39-2.ogg | |||
| V you're giving me villain vibes! File:FrostWave39-3.ogg | |||
| 40 | A large enemy exited the frost portal and the temperature is dropping! You need to get out of there! File:FrostWave40-1.ogg |
3x Frost Hunter, 4x Frost Invader, 2x Deep Freeze, 6x Frost Undead, 1x Frost Ravager, 3x Frostbane, 3x Shivergeist, 5x Mega Frost Mystery, 1x Frost Mage, 2x Blizzard Wizard, 1x Frost Necromancer, 3x Yeti, 1x Frost Hero, 1x Frost Spirit, 1x Frost Hero | |
| This data is incredible! I've never seen anything like it! This could revolutionize so many things! I'd study it more if I wouldn't freeze to death. File:FrostWave40-2.ogg | |||
| We're giving it everything we've got! We can't let this thing stay in our realm! File:FrostWave40-3.ogg | |||
| Take it down! File:FrostWave40-4.ogg | |||
| Lose Dialogue | |||
| One icon and dialogue is randomly chosen upon defeat:
•We're toast! | |||
Soundtracks
[edit]Wave 1-9 & 10-15
These soundtracks can be randomly chosen to play between these waves.
Wave 16 - 22 & 23 - 29
These soundtracks can be randomly chosen to play between these waves.
Wave 30-34 & 35-39
These soundtracks can be randomly chosen to play between these waves.
Final Wave
This soundtrack is played on the final wave.
Gallery
[edit]Trivia
[edit]- Frost mode is a returning mode derived from Pre-MEGA Insane Mode.
- Frost mode is the first main gamemode to feature Dispatcher and Professor V.
- Wave 39 is likely a reference to the Wave 68 of Insane Mode.
- The Frost Hero, Deep Freeze and Frozens spawn three, four and 8 times on Wave 39 respectively. This is the same as Wave 68, where three Frost Heroes, four Deep Freezes and eight Frozens spawn.
- Three Mega Frost Mysteries also spawn. While such enemies did not exist back then, the number spawned does matched the amount of Rusted that spawn on Wave 68, that being three.
- Frost mode is not canon in the game's story, as mentioned by the developers multiple times.[20]
- Frost mode is currently the only Survival mode without any permanent Achievements.
Update History
[edit]- 3 December 2025 - v1.82.0
- Frost mode added.
- Bug: Wave 1 deliberately loses the match if the player is in elevators.
- Bug: Professor V animations do not work.
- Bug: Frost mode cannot be chosen in Sandbox mode.
- 9 December 2025 - v1.82.0e
- Bugfix: Professor V animations now play.
- 20 December 2025 - v1.83.0
- Updated bonus triumph rewards.
- Sandcastle and Heatwave removed from the reward pool.
- Common rewards now include the Present Cluster Bomb (2-4) and Fruit Cake (2-4). Chance also increased from 34.82% to 35%.
- Uncommon rewards now include the Santa's Air Strike (2-4) and Festive Tree (2-4). Chance also increased from 29.85% to 30%.
- Rare chance increased from 29.85% to 30%.
- Epic rarity added. Has a chance of 3% and gives either a Showtime Crate or Christmas 2025 Crate.
- Legendary rewards now include Molten Monster and Holy Hand Grenade. Chance decreased from 4.97% to 2%.
- Custom rarity removed.
- Updated bonus triumph rewards.
- 21 December 2025 - v1.83.2
- Updated bonus triumph rewards.
- Common chance decreased from 35% to 31.25%.
- Uncommon chance decreased from 30% to 26.79%.
- Rare chance decreased from 30% to 26.79%.
- Epic chance increased from 3% to 13.39%.
- Legendary chance decreased from 2% to 1.79%.
- Updated bonus triumph rewards.
- 28 January 2026 - v1.84.0
- Wave structure changed.
- Health scaling changed.
- Duo health scaling decreased from 20% to 15%.
- Trio health scaling decreased from 40% to 25%.
- Quad health scaling decreased from 50% to 40%.
- 11 February 2026 - v1.85.0
- Removed the Christmas 2025 Crate from the reward pool.
- Removed 0.7 Molten Warlords from Wave 40.
- Bugfix: The game no longer ends in an instant loss when in elevators.
- 3 April 2026 - v1.88.0
- Updated bonus triumph rewards.
- Present Cluster Bomb, Fruit Cake, Festive Tree and Santa's Air Strike removed from the reward pool.
- Common rewards now also include the Easter Egg (2-4).
- Uncommon rewards now also include the Ducky Squad (2-4).
- Updated bonus triumph rewards.
- 5 June 2026 - v2.0.0
- Wave skip now appears after one third of the wave has passed instead of after 20 seconds.
- Reduced
Gem reward from
75 to
30. - Now gives tower experience, with a
85 EXP base reward and an
110 EXP triumph bonus.
- 17 July 2026 - v2.3.0
- Updated reward equations.
- Triumph bonus increased from
500 to
750. - Coins exponential value increased from 1.3 to 2.4.
- Gem reward increased from
30 to
45. - Exp exponential value increased from 1 to 2.
- Triumph bonus increased from
- Updated reward equations.
- 28 August 2026 - v2.8.0
- Wave structure changed.
- Wave bonus increased.
- Wave clear bonus decreased from 30% to 7.5% in solos.
- Wave clear bonus decreased from 17.5% to 5% in duos and higher.
- Updated wave timers.
- Health scaling changed.
- Increased from 15% to 30% in duos.
- Increased from 25% to 45% in trios.
- Increased from 40% to 60% in quads.
- Ambient music changed.
- Early-game now plays Never Broke Again, Snow Jumper and Frost Solitude instead of Into The Void, Melancholy Hill, Rebelution, Rain Dance, The Horde and Snow Jumper.
- Mid-game now plays It's Getting Frosty, Blizzard and Metaverse (Giga AJ) instead of It's Getting Frosty, Blizzard, Shellshock, Neuro Raze, Fill Them With Lead and Art Of War.
- Late-game now plays Frostbite, Frost Spirit Theme Song and Krampus 2023 Theme instead of Frostbite, Catharsis, Desolate Dystopia and Portal To Hell.
- Bug: Wave rewards were completely unchanged instead of getting increased.
- 28 August 2026 - v2.8.0a
- Bugfix: Updated reward equations.
- Base coin reward decreased from
1,000 to
800. - Triumph bonus increased from
750 to
1,200.
- Base coin reward decreased from
- Bugfix: Updated reward equations.
Notes
[edit]- ↑ Number is based on natural spawns. This number can be exceeded if spawned by the Frost Mystery and Snow Golem.
- ↑ Number is based on natural spawns. This number can be exceeded if spawned by the Frost Mystery and how many Frostbanes spawn.
- ↑ Number is based on natural spawns. This number can be exceeded if spawned by the Frost Mystery.
- ↑ Does not appear naturally. Can only be spawned by the Frost Mystery and how many Blizzard Wizards spawn.
- ↑ Number is based on natural spawns. This number can be exceeded if spawned by the Mega Frost Mystery and Frost Spirit.
- ↑ Number is based on natural spawns. This number can be exceeded if spawned by the Mega Frost Mystery.
- ↑ Number is natural spawns. This number can be exceeded if spawned by the Frost Necromancer.
- ↑ Number is natural spawns. This number can be exceeded if spawned by the Mega Frost Mystery and Frost Spirit.
- ↑ Number is natural spawns. This number can be exceeded if spawned by the Mega Frost Mystery and Frost Spirit.
- ↑ Does not appear naturally. Can only be spawned by the Frost Spirit.
- ↑ How long you have to wait before you can skip.
- ↑ Skip at 0:20.
- ↑ Skip at 0:34.
- ↑ 14.0 14.1 14.2 Skip at 1:20.
- ↑ 15.0 15.1 Skip at 1:14.
- ↑ Skip at 0:40.
- ↑ 17.0 17.1 17.2 Skip at 1:00.
- ↑ Skip at 2:00.
- ↑ 19.0 19.1 Skip at 1:40.
- ↑ "📕New Story: Non-canon storyline created for this mode." ― v1.82.0 In-Game Update Log
https://x.com/paradoxum_games/status/1996309694495727632
https://x.com/AWritingKiwi/status/1996325266180698390
https://discord.com/channels/587355301083349002/664997359071002637/1445867404256215110
| Gamemodes | |
|---|---|
| Survival | Easy Mode • Casual Mode • Intermediate Mode • Molten Mode • Fallen Mode (Hidden Wave) • Frost Mode • Challenge Trials |
| Hardcore | Hardcore Mode • Voidcore Mode |
| Special Maps | Polluted Wasteland II • Badlands II • Pizza Party |
| Sandbox Only | Sandbox Mode • Legacy Molten Mode • Golden Mode • Legacy Fallen Mode |
| Other | Tutorial • Story Mode • PVP |
| Removed | Versus • Pre-MEGA Modes • Legacy Hidden Wave • PVP Test |
| Waves | |
|---|---|
| Survival | Easy Mode • Casual Mode • Intermediate Mode • Molten Mode • Fallen Mode • Frost Mode • Challenge Trials |
| Hardcore | Hardcore Mode • Voidcore Mode |
| Sandbox Only | Golden Mode |
| Special Maps | Polluted Wasteland II • Pizza Party |
| Removed | Pre-MEGA Modes • PVP Test |
| Rewards | |
|---|---|
| Survival | Easy Mode • Casual Mode • Intermediate Mode • Molten Mode • Fallen Mode • Frost Mode |
| Hardcore | Hardcore Mode • Voidcore Mode |
| Special Maps | Polluted Wasteland II • Badlands II • Pizza Party |














