Burning Bridges

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<infobox>

 <title source="title1"><default>Burning Bridges</default></title>

<image source="image1"></image> <label>Map</label> <label>Waves</label> <label>Level Requirement</label> <label>Starting Cash</label> <label>Shared Cash</label> <label>Max Base Health</label> <label>Health Scaling</label> <label>Estimated Match Time</label> <label>Suggested Towers</label> <label>Triumph Rewards</label> <label>Modifiers</label> <group> <header>Timeline</header> <label>Chapter</label> <group row-items="2"> <label>Previous Mission</label> <label>Next Mission</label> </group> </group> <group collapse="closed"> <header>Star Requirements</header> <label>3 Star Health</label> <label>3 Star Time</label> <label>2 Star Health</label> <label>2 Star Time</label> </group> <group collapse="closed"> <header>Music</header>

</group> </infobox>

Description

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Burning Bridges is the fourth mission for the first chapter of the Story mode.

This mission has health scaling, meaning that in duos, enemy health is increased by around 20%, in trio 40% and in quad 60%.

Rewards

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Burning Bridges has a Error creating thumbnail: File missing 240 and Error creating thumbnail: File missing 35 EXP reward upon first triumph. Any subsequent triumphs will reward Error creating thumbnail: File missing 80 and Error creating thumbnail: File missing 35 EXP instead. Losing on any wave will only reward Error creating thumbnail: File missing 0 EXP.

Additionally, the mode can also give out a bonus triumph reward. The possible rewards are:

Enemies

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File:SpeedyAnim2.png
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File:SlowAnim1.png
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Speedy
Wave 1
84 Total
Normal
Wave 1
101 Total
Slow
Wave 2
112 Total
Normal Boss
Wave 4
30 Total
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Error creating thumbnail: File missing
[[File:{{#choose:HazmatAnim1.png|HazmatAnim2.png|HazmatAnim3.png}}|center|150px|link=Hazmat]]
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Enraged
Wave 5
18 Total
Armored
Wave 6
45 Total
Hazmat
Wave 8
19 Total
Slow Boss
Wave 9
3 Total
File:SpeedyBossNew.png
Speedy Boss
Wave 10
1 Total

Wave Structure

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The wave bonus in this mission is:

Error creating thumbnail: File missing$500 + (Waves Completed - 1) × Error creating thumbnail: File missing$475

The wave clear bonus appears when every enemy from that wave was killed. It is 35% of the wave bonus in solo, while for duo, trio and quad it is 20%.

Depending on player count, the wave bonus is reduced using multipliers. These multipliers are:

Players Reduction per Player Total Reduction
Solo 0% 0%
Duo 5% 10%
Trio 5% 15%
Quad 5% 20%

The waves in Burning Bridges follow these timings:

Waves Wave Timer Skip Time
1-7 1:00 0:20[1]
8-9 1:30 0:30[2]
10 N/A

Bolded names indicate an enemy's debut.

Wave Dialogue Enemy Type & Amount
1
File:REWCommanderAggressive.gif
Commander
Are you kidding me? They blew out the bridge! Great, we have to find another way onto the tracks.
File:BurningBridgesWave1-1.ogg
8x Speedy, 9x Normal (Nimble)
File:SoldierNormalNeutral.gif
Soldier
These zombies have been following us for miles! Shouldn't they have wandered off by now?
File:BurningBridgesWave1-2.ogg
2
File:REWCommanderSkeptical.gif
Commander
Maybe it has something to do with whatever Dispatcher was trying to say. Right now we need to stop the rest of the horde from catching up to us.
File:BurningBridgesWave2-1.ogg
1x Slow (Bloated, Nimble), 7x Normal (Nimble), 1x Slow (Bloated, Nimble), 7x Normal (Nimble)
File:SniperNormalNeutral.gif
Sniper
Over here! Someone made a bridge onto the tracks! I'm just worried the tunnel is full of zombies.
File:BurningBridgesWave2-2.ogg
3
Error creating thumbnail: File missing
Demoman
Alright. Alright. I have an idea.
File:BurningBridgesWave3-1.ogg
6x Speedy (Nimble), 10x Normal (Bloated, Nimble), 7x Slow (Nimble), 7x Normal (Bloated, Nimble)
File:REWCommanderNeutral.gif
Commander
What is it?
File:BurningBridgesWave3-2.ogg
Error creating thumbnail: File missing
Demoman
How much do you care about this bridge?
File:BurningBridgesWave3-3.ogg
4 - 1x Normal Boss, 5x Slow (Bloated, Nimble), 1x Normal Boss, 6x Slow (Bloated, Nimble)
5
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Demoman
I'll grab some explosives off the truck and prepare the bridge. Once I set the timer we'll jump onto the tracks before it hits zero.
File:BurningBridgesWave5-1.ogg
8x Normal (Nimble), 14x Speedy (Bloated, Nimble), 6x Enraged, 10x Slow (Bloated)
Error creating thumbnail: File missing
Hops
Sniper and I can cover him, Commander. It'll give you, the Recruit, and Soldier enough time to get the survivors off the bridge.
File:BurningBridgesWave5-2.ogg
6
File:REWCommanderNeutral.gif
Commander
Sounds good. Sniper. Cover us from behind. Soldier. Hold this position with Hops. Minigunner will lead everyone into the tunnels, and I'll set the tracker on the APC. A helicopter will pick it up along with the other survivors.
File:BurningBridgesWave6-1.ogg
1x Normal Boss (Nimble), 14x Speedy (Nimble, Bloated), 8x Armored, 13x Slow (Bloated, Nimble), 1x Normal Boss (Nimble)
File:SoldierNormalNeutral.gif
Soldier
We've got explosives version of Pyro. He'll make it happen.
File:BurningBridgesWave6-2.ogg
Error creating thumbnail: File missing
Demoman
How crazy do you think I am?
File:BurningBridgesWave6-3.ogg
7 - 6x Speedy (Bloated, Nimble), 14x Normal (Bloated, Nimble), 10x Armored, 12x Speedy (Bloated), 5x Enraged, 6x Armored, 1x Normal Boss (Bloated), 2x Normal Boss, 14x Slow (Bloated, Nimble)
8
File:SoldierNormalNeutral.gif
Soldier
I'm seeing a lot of movement!
File:BurningBridgesWave8-1.ogg
4x Normal Boss (Nimble), 6x Normal (Bloated, Nimble), 2x Normal Boss, 2x Armored, 7x Hazmat, 12x Speedy (Bloated), 3x Armored, 12x Slow (Bloated, Nimble), 2x Normal Boss (Bloated, Nimble)
File:REWCommanderAggressive.gif
Commander
Everyone off the bridge! Go! Go! Go! — I need an update!
File:BurningBridgesWave8-2.ogg
Error creating thumbnail: File missing
Hops
Explosives are set! He's arming the charge now!
File:BurningBridgesWave8-3.ogg
9
Error creating thumbnail: File missing
Demoman
Who built this timer? I have to rewire the whole thing!
File:BurningBridgesWave9-1.ogg
4x Normal Boss (Bloated, Nimble), 4x Armored (Bloated), 1x Slow Boss, 7x Enraged (Bloated), 18x Slow (Nimble, Bloated), 6x Hazmat, 18x Normal (Bloated, Nimble), 12x Slow (Bloated, Nimble), 8x Armored (Nimble)
File:SoldierNormalAggressive.gif
Soldier
Well you better be quick because they're getting close! When it blows, every zombie for miles will hear it.
File:BurningBridgesWave9-2.ogg
10
File:REWCommanderAggressive.gif
Commander
Almost everyone is in the tunnels! I need you guys over here, NOW!
File:BurningBridgesWave10-1.ogg
15x Normal (Nimble, Bloated), 12x Speedy (Nimble, Bloated), 8x Slow (Nimble, Bloated), 7x Normal Boss (Nimble, Bloated), 1x Slow Boss, 5x Hazmat (Bloated), 1x Slow Boss, 5x Slow (Bloated, Nimble), 4x Armored (Bloated), 4x Normal Boss (Nimble, Bloated), 1x Speedy Boss (Boss)
Error creating thumbnail: File missing
Hops
Working on it!
File:BurningBridgesWave10-2.ogg
File:SoldierNormalAggressive.gif
Soldier
It's too far to shoot. I might hit Demo and Hops! I'm moving up to cover them!
File:BurningBridgesWave10-3.ogg
Lose Dialogue
Error creating thumbnail: File missing
Error creating thumbnail: File missing
Error creating thumbnail: File missing
One icon and dialogue is randomly chosen upon defeat:

•We're toast!
•OOF!
•Mission Failed, we'll get em' next time.
•Not enough numbers!
•Mistakes are just part of the journey..
•We're overrun chief!
•We'll get them next time!
•Don't give up!
•We need back up sergeant!
•We just had our grave dug..
•We have to fall back soldier!
•Oops! Try again!
•The enemies got to the base!
•Strategy is key!

Soundtracks

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Update History

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  • 31 July 2026 - v2.4.0
    • Burning Bridges added.
  • 7 August 2026 - v2.5.0
    • Health scaling added.
      • 20% in duo.
      • 40% in trio.
      • 60% in quad.

Notes

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  1. Skip at 0:40.
  2. Skip at 1:00.


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