V2.8.0: Difference between revisions

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{{Stub}}
{{Update
{{Update
|title1 = Frost Champion Update
|title1 = Frost Champion Update
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|feed_color = Pink
|feed_color = Pink
|previous_update = [[v2.7.0|Gladiator Rework Update]]
|previous_update = [[v2.7.0|Gladiator Rework Update]]
|next_update = TBA
|next_update = [[v2.9.0|Summer Exit, Stage Left Update]]
}}
}}
__TOC__
__TOC__
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===Miscellaneous===
===Miscellaneous===
*Preview button in skins menu
*Preview button in skins menu.


==Changes & Bugfixes==
==Changes & Bugfixes==
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**Health increased from 75 to 1,500.
**Health increased from 75 to 1,500.
**Speed decreased from Above Average (3.5) to Average (3.25).
**Speed decreased from Above Average (3.5) to Average (3.25).
**Cash given changed from {{Money|100}} on death to {{Money|563}} every 50% helath lost.
**Cash given changed from {{Money|100}} on death to {{Money|563}} every 50% health lost.
**[[Stun Immunity]] added.
**[[Stun Immunity]] added.
**Size increased.
**Size increased.

Latest revision as of 01:50, 5 September 2026

<infobox>

 <title source="title1"><default>V2.8.0</default></title>

<image source="image1"></image> <label>Release Date</label> <label>Minor Updates</label> <group> <header>News Feed</header> <label>Title</label> <label>Color</label> </group> <group row-items="2"> <header>Timeline</header> <label>Previous Update</label> <label>Next Update</label> </group> </infobox>

Description

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v2.8.0 is the one hundred and fifty-second update to be released in Tower Defense Simulator, on the 28th of August 2026. This update is notable for adding the Frost Champion.

This update encompassed three versions: the main v2.8.0 update (released 28 August 2026) and two minor updates, the v2.8.1 (released 28 August 2026) amd v2.8.2 (released 29 August 2026).

Additions

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Enemies

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Miscellaneous

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  • Preview button in skins menu.

Changes & Bugfixes

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Towers

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Enemies

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Miscellaneous

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  • Frost Mode changed.
    • Wave structure changed.
    • Wave bonus increased.
    • Wave clear bonus decreased from 30% to 7.5% in solos.
    • Wave clear bonus decreased from 17.5% to 5% in duos and higher.
    • Updated wave timers.
    • Health scaling changed.
      • Increased from 15% to 30% in duos.
      • Increased from 25% to 45% in trios.
      • Increased from 40% to 60% in quads.
    • Ambient music changed.
      • Early-game now plays Never Broke Again, Snow Jumper and Frost Solitude instead of Into The Void, Melancholy Hill, Rebelution, Rain Dance, The Horde and Snow Jumper.
      • Mid-game now plays It's Getting Frosty, Blizzard and Metaverse (Giga AJ) instead of It's Getting Frosty, Blizzard, Shellshock, Neuro Raze, Fill Them With Lead and Art Of War.
      • Late-game now plays Frostbite, Frost Spirit Theme Song and Krampus 2023 Theme instead of Frostbite, Catharsis, Desolate Dystopia and Portal To Hell.
  • Cleaned up code for cameras in skin previews.
In v2.8.0a:
In v2.8.1:
In v2.8.1a:
  • Fixed lag.
In v2.8.2:
  • Version number changed from v2.8.1 to v2.8.2.
In v2.8.3:
  • Version number changed from v2.8.2 to v2.8.3.
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Official Update Log

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NOTE: Not everything here will be accurate, as this is transcribed from the in-game update log. Several things may be incorrect, and there may be things that are missing.

v2.8.0

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Frost Champion Arrival
v2.8.0
Update Log:
Feeling frosty? Good news — Frost Champion has arrived. You'll find Frost Champion in Frost Mode for you all to conquer, spawning at wave 33.

In addition, Frost Mode itself received some changes to make it stand out from other Survival modes. Here's what changed:
While Frost Mode remains 40 waves, early waves are now shorter while mid/late checkpoints are longer. Regular enemies within Frost Mode have received an update, as well, to provide more of a challenge and dynamic gameplay experience.
You'll also find that the multiplayer difficulty for this mode has increased, as well, to prove a true challenge.
Game Changes:
  • Added 'Preview' button to inventory items.
  • Refactored item preview camera for better control.
Balance Changes:
Balance changes have been made to Assassin and Sledger.

Cost: $750 -> $625

Damage: 6 -> 9

Whirlwind Damage: 12 -> 9

Detection: Added Lead

Level 3 Cost: $2,400 -> $2,000

Level 3 Damage: 14 -> 16

Level 3 Whirlwind Damage: 21 -> 16

Level 4 Cost: $6,350 -> $6,800

Level 0 Range: 6.5 -> 7

Level 0 Slow: 10% -> 15%

Level 2 Freeze Duration: 0.75s -> 1.5s

Level 3 Damage: 50 -> 55

Level 3 Slow: 17.5% -> 35%

Level 3 Freeze Duration: 0.75s -> 0.85s

Level 4 Damage: 100 -> 105

Level 4 Slow: 17.5% -> 35%

Level 4 Freeze Duration: 0.75s -> 0.85s

Freeze Duration: 1s -> 1.2s

Aftershock Damage: 30% -> 40%



File:UpdateNavBoxIcon.png
Legacy Versions
BETA
Release
Overhaul
Modern Versions (v1.0–v1.91)
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Modern Versions (v2.0–)
v2.0–v2.4
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