level 0 : R$ 209,79
level 1 : R$ 185,00
level 2 : R$ 219,09
level 3 : R$ 195,10
level 4 : R$ 304,59
level 5 : R$ 212,36
level 6 : R$ 367,68
note: doesn't take in consideration time building sentries
i did this for cases where your only flying/lead detection is engie (at least at the moment)
engineer cost efficiency without sentries (v2.14.0)
- 0Edited 21:01, 13 October 2026
also, the way i did the math was total price divided by dps (and then some rounding for a few)
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dude this list is acting like engi doesnt have sentries the moment she gets placed down and usually having full uptime on them if she can consistently attack as well
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yes, yes it is
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dude have you ever used engi more than once??
she can fill uo her scrap bar in a few shots, as low as 2 shots at lvl 0-2- 0
Im saying the purpose of this is to show what the CE is without turrets. Which is primarily useful knowledge for using engi against leads and flying enemies.
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which will practically never happen unless if youre engis are super targetted bro
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turrets dont have flying or lead detection
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dude... turrets do have lead, actually a good chunk of your turret dps (being more than half) can damage leads, they can also splash to flying enemies due to the splash radius thing being able to touch those enemies
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forgot about the missiles
plus the flying damage is really inconsistent- 0
engi still deals near 1k dps for flyings
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I mean the flying damage on the missiles
because my point is that this is for reliance on engi for lead and flying DPS, since the turrets dont have any detections besides hidden up until max level.- 0
turrets still deal insanelead dps that can sometimes splash into flyings, and engi can still directly damage flyings with around 1k dps unbuffed
and is it a shocker that the JACK OF ALL TRADES doesnt focus on flying dps specifically- 0
how much should I say this for you
Yes, missiles deal really good Lead damage and decent Flying damage.
But does that matter in Frost, HC, or VC early game where there’s lower eco, which pushes the need for knowledge on CE. As well as early lead and flying enemies, which you cannot rely on turrets for?- 0
frost and hardcore's flying + lead get smoked by engi i genuinely do not know how you struggle
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Never said I struggled, I just said you need strategy for those aspects of those game modes, and knowing CE can help you strategize.
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engi's ce is ridiculous so it doesnt matter bro