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Notgavinfr·

Looking back, I can understand why the balancers removed stun immunity and it was a little too op, especially in quads. The only thing that prevented it from being completely busted was the long charge-up and lock-on but it was still too good

Accelerator1 comment
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    Feuhufe·

    It’s more OP in solo and duo where there’s less space for Medic to fit in loadouts.

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