(Redirected from User blog:JoetadXD/Tower Idea: Exterminator)

Exterminate the enemies with your laser guns and missiles. Won from beating Extreme Mode.
―Inventory Description

Description

The Exterminator is a tower made by TrulyPhenomenal. It is obtainable by beating Extreme Mode. Due to Extreme Mode being locked to Level 80+, You need to be Level 80 or above to get this tower. It cannot be bought in the shop.

The Exterminator shoot its laser gun as its main attack. After Level 1, it gains a missile launcher on its back which fires one missile that deals four splash damage. At Level 3, the missile launcher is replaced with the triple missile launcher shooting three missiles at a time and at Level 5, the dual missile launcher is replaced with the quad missile launcher shooting four missiles at a time. The explosion is separated into two spheres. Enemies in the inner sphere will be dealt 100% of the stated damage, while damage in the outer sphere decreases linearly by distance from the edge of the inner sphere to the edge of the outer sphere. The missiles ignore defense, dealing full damage to the enemies with defense. These missiles can also damage lead enemies.



Upgrades

Level 1 - Missiles -  $700
 

+3 Damage  

+Rocket Launcher

•4 Damage  

•5 Second Reload  

•9 Explosion Range  


Sell Price changes to  $1,716

Level 2 - Improved Armor -  $2,000
 

+3 Range  

+3 Damage  

Missile Launcher

•6 Damage  

•5 Second Reload  

•9 Explosion Range  

Sell Price changes to  $2,466

Level 3 - Triple Missiles -  $4,000
 

+1 Range  

+13 Damage  

Triple Missile Launcher

•10x3 Damage  

•5 Second Reload  

9 > 11 Explosion Range  


Sell Price changes to  $3,883

Level 4 - Dual Wield -  $10,000
 

+2 Range  

+1 Damage  


0.608 > 0.308 Firerate  

Triple Missile Launcher

•14x3 Damage  

•5 Second Reload  

11 > 12 Explosion Range  


Sell Price changes to  $7,466

Level 5 - Ultimate Extermination -  $31,000
 

+4 Range  

+21 Damage  

0.308 > 0.208 Firerate  

Quad Missile Launcher

•25x4 Damage  

•5 Second Reload  

12 > 13 Explosion Range  


Sell Price changes to  $18,300

Stats Table

With ROF Bug

Level Total Price Normal Damage Splash Damage[1] Firerate[2] Range Explosion Range DPS[3]
0  $3,500 9 N/A 0.608 15 N/A 14.8
1  $4,200 12 5 0.608 15 9 20.73[4]
2  $6,200 15 7 0.608 18 9 26.07[5]
3  $10,200 28 10x3 0.608 19 10 52.05[6]
4  $20,200 31 14x3 0.308 21 10 102.55[7]
5  $51,200 52 25x4 0.208 24 11 270[8]

Skins

 
Skin Void
Cost Beat Extreme Mode's Hidden Wave

Strategy

idk

Trivia

Update History

  • 23 September 2022
    • Exterminator added.
  • 24 September 2022
    • Statistical changes:
      • Level 3
        • Missile damage increased from 10x2 to 10x3.
        • Cost decreased from  $4,200 to  $4,000.
        • Renamed from Dual Missiles to Triple Missiles.
      • Level 4
        • Missile damage increased from 13x2 to 14x3.
        • Cost decreased from  $10,750 to  $9,750.
      • Level 5
        • Cost increased from  $32,500 to  $33,750.
  • 9 November 2022
    • Statistical changes:
      • Level 5
        • Explosion range decreased from 14 to 13.
  • 13 November 2022
    • Statistical changes:
      • Base
        • Cost decreased from  $4,250 to  $3,500.
        • Range increased from 14 to 15.
      • Level 1
        • Cost decreased from  $900 to  $700.
        • Damage increased from 10 to 12.
        • Range increased from 14 to 15.
        • Missile damage increased from 4 to 5.
      • Level 2
        • Cost decreased from  $2,250 to  $2,000.
        • Damage increased from 14 to 15.
        • Range increased from 17 to 18.
        • Missile damaged increased from 6 to 7.
      • Level 3
        • Damage increased from 20 to 28.
        • Range increased from 18 to 19.
        • Explosion Range decreased from 11 to 10.
      • Level 4
        • Cost increased from  $9,750 to  $10,000.
        • Damage increased from 21 to 31.
        • Range increased from 20 to 21.
        • Explosion Range decreased from 12 to 10.
      • Level 5
        • Cost decreased from  $33,750 to  $31,000.
        • Damage increased from 50 to 52.
        • Explosion Range decreased from 13 to 11.

Notes

  1. ↑ Number is the damage dealt in the inner explosion sphere. Splash damage is decreased linearly from the edge of the inner explosion sphere to the edge of the outer explosion sphere, if the enemy is in the outer explosion sphere.
  2. ↑ Rockets have a firerate of about 5 seconds.
  3. ↑ Total DPS is calculated as Gun DPS + Missile DPS.
    Missile DPS assumes only one enemy is hit with all missiles and it receives full splash damage.
  4. ↑ 19.73 Gun DPS + 1 Missile DPS
  5. ↑ 24.67 Gun DPS + 1.4 Missile DPS
  6. ↑ 46.05 Gun DPS + 6 Missile DPS
  7. ↑ 94.15 Gun DPS + 8.4 Missile DPS
  8. ↑ 250 Gun DPS + 20 Missile DPS
Log in or create an account to post, reply and vote.

No threads yet. Start one!