Tower Idea: Exterminator

- Exterminate the enemies with your laser guns and missiles. Won from beating Extreme Mode.
- ―Inventory Description
Description
The Exterminator is a tower made by TrulyPhenomenal. It is obtainable by beating Extreme Mode. Due to Extreme Mode being locked to Level 80+, You need to be Level 80 or above to get this tower. It cannot be bought in the shop.
The Exterminator shoot its laser gun as its main attack. After Level 1, it gains a missile launcher on its back which fires one missile that deals four splash damage. At Level 3, the missile launcher is replaced with the triple missile launcher shooting three missiles at a time and at Level 5, the dual missile launcher is replaced with the quad missile launcher shooting four missiles at a time. The explosion is separated into two spheres. Enemies in the inner sphere will be dealt 100% of the stated damage, while damage in the outer sphere decreases linearly by distance from the edge of the inner sphere to the edge of the outer sphere. The missiles ignore defense, dealing full damage to the enemies with defense. These missiles can also damage lead enemies.
Upgrades
| Level 1 - Missiles - |
|---|
+Rocket Launcher
|
| Level 2 - Improved Armor - |
|---|
Missile Launcher Sell Price changes to |
| Level 3 - Triple Missiles - |
|---|
Triple Missile Launcher
|
| Level 4 - Dual Wield - |
|---|
Triple Missile Launcher
|
| Level 5 - Ultimate Extermination - |
|---|
Quad Missile Launcher
|
Stats Table
With ROF Bug
| Level | Total Price | Normal Damage | Splash Damage[1] | Firerate[2] | Range | Explosion Range | DPS[3] |
|---|---|---|---|---|---|---|---|
| 0 | 9 | N/A | 0.608 | 15 | N/A | 14.8 | |
| 1 | 12 | 5 | 0.608 | 15 | 9 | 20.73[4] | |
| 2 | 15 | 7 | 0.608 | 18 | 9 | 26.07[5] | |
| 3 | 28 | 10x3 | 0.608 | 19 | 10 | 52.05[6] | |
| 4 | 31 | 14x3 | 0.308 | 21 | 10 | 102.55[7] | |
| 5 | 52 | 25x4 | 0.208 | 24 | 11 | 270[8] |
Skins
| Skin | Void |
|---|---|
| Cost | Beat Extreme Mode's Hidden Wave |
Strategy
idk
Trivia
- The Exterminator currently uses the Commando"s upgrade icons.
- The Exterminator"s name is likely based of Tower Battles: Battlefront's Exterminator, a game that TrulyPhenomenal used to play.
Update History
- 23 September 2022
- Exterminator added.
- 24 September 2022
- Statistical changes:
- Level 3
- Missile damage increased from 10x2 to 10x3.
- Cost decreased from
$4,200 to $4,000. - Renamed from Dual Missiles to Triple Missiles.
- Level 4
- Missile damage increased from 13x2 to 14x3.
- Cost decreased from
$10,750 to $9,750.
- Level 5
- Cost increased from
$32,500 to $33,750.
- Cost increased from
- Level 3
- Statistical changes:
- 9 November 2022
- Statistical changes:
- Level 5
- Explosion range decreased from 14 to 13.
- Level 5
- Statistical changes:
- 13 November 2022
- Statistical changes:
- Base
- Cost decreased from
$4,250 to $3,500. - Range increased from 14 to 15.
- Cost decreased from
- Level 1
- Cost decreased from
$900 to $700. - Damage increased from 10 to 12.
- Range increased from 14 to 15.
- Missile damage increased from 4 to 5.
- Cost decreased from
- Level 2
- Cost decreased from
$2,250 to $2,000. - Damage increased from 14 to 15.
- Range increased from 17 to 18.
- Missile damaged increased from 6 to 7.
- Cost decreased from
- Level 3
- Damage increased from 20 to 28.
- Range increased from 18 to 19.
- Explosion Range decreased from 11 to 10.
- Level 4
- Cost increased from
$9,750 to $10,000. - Damage increased from 21 to 31.
- Range increased from 20 to 21.
- Explosion Range decreased from 12 to 10.
- Cost increased from
- Level 5
- Cost decreased from
$33,750 to $31,000. - Damage increased from 50 to 52.
- Explosion Range decreased from 13 to 11.
- Cost decreased from
- Base
- Statistical changes:
Notes
- ↑ Number is the damage dealt in the inner explosion sphere. Splash damage is decreased linearly from the edge of the inner explosion sphere to the edge of the outer explosion sphere, if the enemy is in the outer explosion sphere.
- ↑ Rockets have a firerate of about 5 seconds.
- ↑ Total DPS is calculated as Gun DPS + Missile DPS.
Missile DPS assumes only one enemy is hit with all missiles and it receives full splash damage. - ↑ 19.73 Gun DPS + 1 Missile DPS
- ↑ 24.67 Gun DPS + 1.4 Missile DPS
- ↑ 46.05 Gun DPS + 6 Missile DPS
- ↑ 94.15 Gun DPS + 8.4 Missile DPS
- ↑ 250 Gun DPS + 20 Missile DPS