Official Tower Defense Simulator Wiki
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Template Documentation
Portions of this template may not be visible without parameter values provided
Template CSS: MediaWiki:TowerCard.css • Lua Module: Module:TowerCard

Usage

Put cards inside a grid, one per line with no blank lines between them:

<div class="tower-card-grid">
{{TowerCard|Pulse Trooper|tier=Intermediate|image=DefaultPulseTrooperIconIG.png|price=3,250}}
{{TowerCard|Engineer|tier=Hardcore|image=EngineerIcon.png|req=Lv 50|currency=Gems|price=4,500|currency2=Robux|price2=…}}
{{TowerCard|Operator|tier=Evolved|req=Lv 20 [[Scout]]|cost=4,500 Gems + 15,000 Coins}}
{{TowerCard|Commando|tier=Exclusive|unlock=Area 51|note=Unlocked from [[Area 51]].}}
</div>

Parameters

Parameter Description
1 / name Tower name. Also the link target. Required.
tier Starter, Intermediate, Advanced, Hardcore, Evolved, Golden, Exclusive or Unavailable. Sets the card colour. Default: Starter.
image Render file name without File:. Default: <name>Icon.png.
label Text under the name. Default: the tier.
link Link target, if different from the name.
price, currency Cost. Currency is Coins (default), Gems, Robux or none.
price_b, currency_b A second cost paid at the same time; shown stacked.
cost Shorthand for combined costs, e.g. 4,500 Gems + 15,000 Coins.
unlock Text shown instead of a price, e.g. Free or Level 30.
...2, ...3 Second and third unlock methods (price2, currency2, cost2, unlock2, ...). The price row cycles through them.
req, req2 Requirement badges in the top-right, e.g. Lv 100. Can hold links and refs.
note Note panel opened by the info button. Can hold links and refs.