Which tower would be the most broken with double placement limit
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go, my 3 juggernauts
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necromancer only has a limit of three and is essentially a big damage nuke and stuff in simple terms. as for six... i've seen something like it in a dream and it was strong, so necro it is
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Everything would stay effectively the same - 2x utility. But i choose Merc. Base because it's potential dps being buffed is much more noticeable than with others.
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I think Pursuit would probably be the most busted if its limit doubled.
It has basically unlimited range, all detections on bottom path, really good DPS/AOE, and can literally be anywhere on the map. Six of them are already quite strong, but twelve will probably be something seen in the nightmares of enemies (And framerates).
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OH DAMN MERC BASE WAS AN OPTION?????? ASYSZUJSUDFFHEISFIFFJFIDNU2
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You guys are sleeping on Warlock's bleed. This guy would actually break the meta if there were always 8 of him in solo.
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I always thought that he has placement limit of 7.