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Allentheender·
What I mean is something like accel and kingpin. They are a prefect combo. Got all three detections fairly quick. What is your tower combos?(My loadout sucks I need new ones)
Edited 23:37, 13 October 2026
General35 comments
1
  • 0
    IFeelSoSubjective!·

    scout and paintballer

  • 1
    PathfinderYanboblox22·

    "goatccel and bumpin"
    gmini and ranger
    covers all 3 detections and deals insane dps overall (mostly from gmini but an instant 10k damage nuke every 8 seconds helps alot.)

    • 0
      Allentheender·
      My golden crate got my g soldier. I already got operator ages ago
      • 0
        PathfinderYanboblox22·

        i guess??
        gmini and ranger are still a goated dps duo bro

    • 1
      People PersonCheaperNightingale068·

      Holy shit comment.

      Edited 07:30, 14 October 2026
      • 0
        PathfinderYanboblox22·

        How am I wrong 😭😭😭
        This applies to any team size, gmini can work very well if everyone brings it

        • 0
          People PersonCheaperNightingale068·

          Ranger is overrated slop, GMini is a SBL2/SHC merchant. Oh wait, i said that Ranger is bad, obviously aqving map-wide range and stun immunity is better than having a DPS tower with 26 Range and real damage.

          Edited 17:30, 14 October 2026
          • 0
            PathfinderYanboblox22·

            « Sbl2 and shc merchant » and you wanna know what kingpin isIMG_1755.jpeg

    • 3
      OvergrownTadpole2·

      yanboblox when a post mentions kingpin ONE time
      IMG_1161.jpeg

    • 2
      OvergrownTadpole2·

      “10 thousand damage nuke”
      Ok bro

      • 0
        PathfinderYanboblox22·

        Juggernaut takes 4 seconds to deal the first 10k damage
        Accel too
        Kingpin would take 10 on average, and like 6 with bouncers stacked up (never happening btw)
        ranger can and WILL Deal the first 10k damage on the map Even if it’s not consistent dps like the others I mentionned
        You can still kill threats like healers, summoners or debuffers instantly instead of slowly chipping them down, you may ask why that’s better
        It’s better because, when you’re slowly chipping something down, it’s still alive obviously, giving time to use it’s abilities, but it has no time to use it’s abilities if it already dies

        This isn’t Even a niche situation either, this logic alone helped me beat solo fallen on derelict outpost

        Edited 21:19, 14 October 2026
        • 1
          People PersonCheaperNightingale068·

          Straight up lies, Kingpin and can do that in less than 4 seconds and Ranger takes 8.

          Edited 05:37, 15 October 2026
          • 0
            PathfinderYanboblox22·

            « kingpin can do that in 4 seconds » cope cope cope sahur
            not only do you need a max stack (which isn’t happening in most late game modes) But if the enemy has flying or lead, that time gets increased to 6 seconds for kingpin, and if that enemy has hidden, that goes up to 12. And sure 6 seconds is less than 8, but ranger is usually the first tower to attack due to it’s massive range, and will succesfully deal 10k damage instantly, effectively giving him thousands of dps until his next shot

            Also please explain how I’m « straight up lying »

            Edited 09:07, 15 October 2026
            • 0
              People PersonCheaperNightingale068·

              If the enemy has hidden, your bum with map-wide range would kill him in infinite seconds. Also, Kingpin can kill him in 5 seconds with no stacks.

              • 0
                PathfinderYanboblox22·

                "kingpin can kill him in 5 seconds with no stacks" ?? kingpin has no hidden bro
                and bro 10k damage instantly will always be better than 10k damage in 5.4s
                imagine if u have to kill a void cultist or high hp summoner before they support the front enemies
                would you rather want to kill them by slowly chipping down their health
                or instantly killing them without giving them anytime to use their utilities

                • 0
                  People PersonCheaperNightingale068·

                  8 seconds.

                  • 0
                    PathfinderYanboblox22·

                    Bro ranger doesn’t have a wind up or anything
                    He shoots INSTANTLY when an enemy enters his range

                    • 0
                      People PersonCheaperNightingale068·

                      What's better - kill a first enemy and then struggle or play normally?

                      • 0
                        PathfinderYanboblox22·

                        « struggle » unlike this fraud kingpin ranger WILL keep attacking and eventually kill enemies
                        He serves a range buff
                        Extra splash dps
                        And the best way to delete support enemies

                        • 0
                          People PersonCheaperNightingale068·

                          Good luck waiting 3 minutes for an ordinary boss to die. As long as you are playing something smaller than Summer Castle any tower will do better.

                          • 0
                            PathfinderYanboblox22·

                            no bro no ranger is the only tower with no buffs that can attack a huge portion if not the entirety of most maps
                            And still ur running ranger for his utility of covering the 2 niche detections and 1shotting most support enemies, still an amazing boss killer and meta in modern hw

        • 0
          OvergrownTadpole2·

          Forget bouncers. With lackeys kingpins dps would be even more than what you’re saying it is.
          Also, doesn’t ranger do 875 damage every 8 seconds? Fym 10k?

          Edited 11:13, 15 October 2026
          • 0
            PathfinderYanboblox22·

            "with lackeys" at FULL potential lackeys deal 2075 dps
            even if you were to reach that number (which you AREN'T btw)
            it would only be active for a few seconds cause youre not having full uptime on lackey dps cuz they ahve to walk thru the path
            and even then if hidden enemies were on the map against a full stack of lackies
            it would still be way too expensive compared to other towers
            2075 dps for 500k is atrocious

            • 1
              OvergrownTadpole2·

              Kingpin can do 3915 dps when counting the actual kingpins while also have economy and all the other gimmicks. Also, ranger would need 16 seconds to do 10k damage if you’re using all 8 maxed out rangers

              Edited 11:19, 15 October 2026
              • 0
                PathfinderYanboblox22·

                "while also have economy" top path kingpin isnt doing any major dps im not even gonna sugarcoat it
                "kingpin can do 3915 dps in total", for literally a few seconds, on average that number is under 3k + if any enemy that has either hidden, flying or lead comes in, thats half your dps obliterated because kingpins and lackeys detections dont overlap
                also ranger would not need 16 seconds to do 10k damage, you seem to forget the extra splash also applies to the main enemy
                875 + 375 is 1250 damage per ranger
                1250 * 8 is 10k

                Edited 11:21, 15 October 2026
  • 1
    Tehm·

    Outlaw and John especially if you can chain john ability

    • 3
      OvergrownTadpole2·

      Commander and outlaw is the best combo of you stack commander ability

  • 2
    Community LeaderMono·

    kp/merc + jugg + gatling

    the unstoppable trio

  • 2
    OvergrownTadpole2·

    Commander and commander
    Trust me the gun can do more dps than accelerator and even more when it is sped up by 40%

  • 0
    People PersonCheaperNightingale068·

    Jugg + KP + 1/2 support.

    • 1
      Community LeaderMono·

      bro halved commander or dj đŸ˜‚đŸ‘ŒđŸ»

  • 1
    WikilingTinyGhostGamer87·

    top path juggernaut + bottom path juggernaut

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