HP Pools: Higher than PW2 (Nearly impossible to achieve unless in Quad).
Early game: Mix of harder PW2 and Voidcore (Can't place anything more expensive that Operator, 1 leak is death).
Mid game: Harder versions of PW2, Frost a Voidcore (Enemies with detections could kill you without them, no cash, more HP than late-game Hardcore bosses).
Late game: Mix of everything buffed (Impossible without best towers).
Eco: Worse than Voidcore (Broke all the way until inal wave).
Difficulty Jumps: Harder than PW2 (every wave feels like completely different mode).
Detections: Frost Mode (Even with perfect detections you will struggle).
Drafting the hardest mode in TDS.
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- 1Edited 1 hour ago
well this sounds extremely difficult, 10/10, will never play
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