YOU ALL MADE ME FEEL INSANE, BUT IM NOT THE ONLY ONE WHO FEELS THE SAME WAY
TDS Solar Requiem has a HUGE Issue...
I KNEW I WASNT LOSING MY MIND
- 2Edited 3 hours ago
If the Yanbo was not banned and we would have MunkeyFire here, we would get WW3 (First W stands for Wiki). The great trio.
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we didn’t all ignore it fyi
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it felt like most of the wiki certainly was ignoring any criticism of it (granted I sounded very elitist throughout most of my criticisms)
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i suppose so, but regarding the video, i really agree with saltz’s point on nights 2 and 3 feeling like they should’ve been combined into one night. they’re practically identical, and a dual boss fight + narration of the echoes would’ve been really cool
- 1Edited 2 hours ago
- Valid Criticism
- BOO THIS EVENT IS GREAT IDIOT
- big youtuber says otherwise
- nim PLEASE improve this event - 0Edited 57 minutes ago
No bro, your cristisms and excuses that supposedly "support" that them suck. Saltz makes valid points and you only cried
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saltz makes the exact same points I made just less blunt about it (considering the fact thats the tone he uses throughout all his videos), you guys only agree once a community figure speaks up
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Not saying that all your points ain't valid. But some are just apparently stupid like "TDS was never a story game so story should only be in story mode", which Saltz obviously wouldn't agree
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I meant that as in story should not take complete precedent over gameplay in gamemodes outside of STORY mode. Also yes tds was never a story based game I think this is evident in the main gamemodes considering they lack cutscenes.
- 0Edited 45 minutes ago
Just because the survival modes don't have cutscenes so you come into that conclusion? Are you deadass?
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yes, the story was only introduced around 2023 (meaning tds for the majority of the games lifespan LACKED a story, and has been built off a foundation that didnt have a story), and has always been kept to events (indicating that the main game itself doesnt have much of a story focus)
Yes the permanent gamemodes especially hardcore have some lore significance but this isnt really emphasized, especially with how the gamemodes are structured themselves (tds isnt a level based same like the battle bricks or some other td story game).
I dont see how tds is inherently a story based game, because if it was story mode wouldnt be a seperate side mode with very few levels. - 0
i mean i still think it's valid to say that sotry should not take complete precedent over gameplay
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especially if you're playing a game rather than reading a book
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It's not less blunt in any way. His opinion is almost entirely different from you. He acknowledged that the cinematic part and the event was awesome unlike you complain about every single thing in the event. And I forgot to mention that Saltz was wrong to expect lv100-200 players to be that good
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the cutscenes are the best we've had I never said they were bad. Also my bad for assuming tds players were good at the game I guess im still living in the past. Level 100 used to mean something man.
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i mean im level 360 and i still wouldnt say im good at the game, so
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that definitely feels like appeal to authority (agreeing once a community figure say ssomething)
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appeal to authority
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(maybe)
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its not appeal to authority when you were making the same points before the authority stepped in (and im only referencing said authority because I didnt think anybody else shared my views on solar requiem until saltz came around)
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ahh i see