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Description

Cash is the gameplay currency used in Tower Defense Simulator, though it is sometimes simply just referred to as Money. This is entirely separate from other currencies, like CoinCoins in that it is only used in actual gameplay. You are not rewarded any Cash upon the completion of a game, nor does it transfer over to CoinCoins. Cash is for the most part spent on buying and upgrading towers while playing a game, but on rare occasions, it can also be used for other things, such as purchasing plots in D00M's Revenge.

The starting amount of cash depends on the gamemode, or event. If you are in the Paradoxum Games community group, you will receive an additional Cash$100 at the start of each game. The primary source of Cash is when towers damage enemies. You also get Cash upon the completion of every wave. Some towers, like the Farm, DJ Booth, Cowboy or Golden Cowboy, also grant an additional source of Cash.

The amount of Cash you get when you complete a wave depends on the gamemode (or event). Additionally, shared Cash (Cash earned by other players) will vary across gamemodes.

It takes the appearance of a stack of cash.

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