Another Tower Idea
ill just get straight to it
Firecaster
Offensive Tower
Description: Casts magical fire blasts to set enemies ablaze!
No Placement Limit
Like the Pyromancer, the Firecaster's flames speed enemies up.
The projectiles shot take time to travel to the enemies targeted.
Lvl 0
$700 to place
12 Range
5 Normal Damage
3 Firerate
Burns enemies
1 Burn Damage
3 Burn Time
1 Tick
The Firecaster has tan skin and orange clothes. It summons and shoots small fireballs at enemies.
Lvl 1: Getting Serious
$500 to upgrade
14 Range
6 Normal Damage
2.5 Firerate
1 Burn Damage
3 Burn Time
1 Tick
The Firecaster gets an orange headband and black gloves. The clothes get red accents.
Lvl 2: Bigger Fireball
$1000 to upgrade
The fireballs now explode on impact. Any enemy caught in the explosion will get burned.
14 Range
18 Normal Damage (explosion core)
9 Normal Damage (explosion edge)
2.5 Firerate
6 Explosion Range
2 Burn Damage
3 Burn Time
1 Tick
The Firecaster now summons and shoots bigger fireballs that emit more fire particles and the headband gets a fire design. The clothes get yellow accents.
Lvl 3: Fired Up
$3000 to upgrade
18 Range
25 Damage (explosion core)
12 Damage (explosion edge)
2 Firerate
8 Explosion Range
2 Burn Damage
5 Burn Time
0.8 Tick
The Firecaster now has a ring of flames surrounding it on the ground and gets a fire emblem on its clothes.
Lvl 4: Fiery Instincts
$4500 to upgrade
18 Range
40 Damage (explosion core)
20 Damage (explosion edge)
2 Firerate
10 Explosion Range
3 Burn Damage
5 Burn Time
0.8 Tick
+Hidden Detection
The Firecaster's eyes become orange and glow, and a fiery aura surrounds the Firecaster. The shot fireballs now leave trails of fire.
Lvl 5: Blazing Barrage
$8000 to upgrade
20 Range
60 Damage (explosion core)
30 Damage (explosion edge)
1.5 Firerate
10 Explosion Range
3 Burn Damage
8 Burn Time
0.75 Tick
The yellow accents on the Firecaster's clothes are now set on fire. The end of the headband is also set on fire.