Modifiers

  • Enemies are immune to Freeze
  • Enemies take 2x extra damage from the Pyromancer (unless an enemy is immune to burning)
  • Enemies Beta (Breakers and Necromancers take on a wintry appearance)
  • Regeneration: Enemies regain 3% of their maximum HP for every 2 seconds it does not take damage.

Fallen Enemy Replacements

  • Frozen Corpse replaces Abnormal
  • Snowman replaces Quick
  • Ice replaces Heavy
  • Packed Ice replaces Abnormal Boss
  • Cold Mist replaces Shadow
  • Necromancer (Enemies Beta) replaces Necromancer
  • Winter Wolf replaces Fallen
  • Yeti replaces Giant Boss
  • Cold Wisp replaces Glitch
  • Snowman replaces Hazard
  • Subzero Brute replaces Tank
  • Snow Golem replaces Boomer
  • Blizzard Evoker replaces Templar
  • Frost Summoner replaces Summoner Boss
  • Winter Angel replaces Error
  • ??? replaces Fallen Hero (give me some ideas)
  • Blizzard Defender replaces Fallen Guardian
  • Blizzard King replaces Fallen King

Enemy Stats

Enemy First Wave

Debut

HP Defense Speed Perks Immunities Abilities
Frozen Abnormal 1 8

2 (Shield)

None Below Average None None None
Frozen Quick 5 6

2 (Shield)

None Fast None None None
Ice 7 40 7 Below Average None None None
Packed Ice 10 200

150 (shield)

25 Slow (with shield)

Average (without shield)

None None None
Cold Mist 13 25 None Average Hidden,

Ghost

Explosion None
Necromancer 19 750 None Average None None 1: Frost Summon -

Summons a random amount of

enemies that were encountered before.

Frozen Skeleton N/A 105 None Above Average None None None
Arctic Wolf 20 300 20 Above Average None Energy None
Yeti 22 5,000 5 Below Average None None 1: Claw - The Yeti swipes one of it's claws at a tower that is close enough, stunning it.
Mist Boss 24 1,100 30 Above Average Hidden,

Ghost

Explosion None
Cold Wisp 26 250

250 (shield)

None Very Fast Ghost Burn None
Snowman 28 980 16 Average None Energy 1: Regeneration - The Snowman regains 8% of it's maximum HP every 2 seconds.

2: Living Snow Mound - When the Snowman dies, it leaves behind a pile of snow that resides in the place where the Snowman died. Any enemy that moves through the snow pile is healed moderately.

Subzero Tank 30 12,000 None Above Average None None 1: Arctic Slam - The Ice Behemoth pounds the ground, creating a forward horizontal shockwave that stuns towers.
Snow Golem 34 6,000 None Below Average None None 1: Split - Upon death, the Snow Golem. spawns four Snow Minions. The Snow Golem explodes in the process, creating a large sphere of frost energy that stuns towers.
Snow Minion N/A 2,200 None Above Average None None 1: Split - Upon death, the Snow Minion summons two Snowballs. The Snow Minion explodes in the process, stunning towers.
Snowball N/A 800 None Fast None None None
Blizzard Evoker 35 10,000

6,000 (shield)

20% Below Average Energy, Burn 1: Cold Shield - While the Blizzard Evoker has shield health remaining, all attacks deal a maximum of 5 damage to it.

2: Subzero Blast - A burst of frigid air shoots out from the Blizzard Evoker's hand, freezing towers for a period of time.

3: Ice Storm - Rains icicles on three different locations of the map (indiciated by blue circles), stunning towers in any of the three blue circles.

4: Protect - Spawns an incantation circle that centered on itself. Any enemies that are in the circle when it is initially created gain shield HP equal to 12% of their maximum HP. The Blizzard Evoker stands still while this ability is in effect.

Frost Summoner 36 30,000 None Slow None Burn 1: Summon - Summons Mystery Bosses which can spawn Crystallized Ices, Snow Golems, Mega Frozens, Mist Bosses, Winter Angels, and Winter Witches.
Winter Angel 36 3,000 30 Slightly Fast Flight Burn, Poison None
Blizzard Defenders 40 24,000

10,000 (shield)

100% (with shield),

40% (without shield)

Slow None None 1: Hammer - The Blizzard Defender slams it's frigid hammer at a tower close to it, stunning it for a period of time.
Blizzard King 40 800,000 None Extremely Slow, Slightly Slow (Rage) None Burn, Energy, Poison 1: Frost Shockwave - The Blizzard King slams the butt of it's staff on the ground, creating a wide icy shockwave that stuns towers.

2: Frost Energy - Conjures three cyan spheres that stun towers.

3: Rage - When the Blizzard King is reduced to 300,000 HP, it will speed up significantly and gain 150,000 shield HP. A snowstorm settles on the map, reducing the range of all towers by 60% and reducing the firerate of towers by 135%.

Immediately after entering rage mode, six Winter Angels spawn at the end of the path.

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