Tower Idea: Enforcer
Description
The Enforcer is a melee tower that can stun multiple enemies with it's baton. The Enforcer is unique because it has shield health. When the Enforcer is hit by a stun attack that would normally stun the tower, the Enforcer does not get stunned if it's shield has health remaining.
The Enforcer has high DPS for it's cheap upgrade prices, but it is severely hindered by it's range. However, this tower can prevent others towers in it's range from getting stunned as long as it's shield has some health.
Stats Table
| Level | Upgrade
Cost |
Total Price | Damage | Firerate | Range | Stun Time | Max Hits | Shield HP | Shield
Regeneration |
Protection
Range |
DPS |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | N/A | $600 | 4 | 1.208 | 6 | N/A | 2 | N/A | N/A | N/A | 3.31 |
| 1 | $150 | $750 | 5 | 1.008 | 6 | N/A | 2 | N/A | N/A | N/A | 4.96 |
| 2 | $400 | $1150 | 8 | 1.008 | 6 | 0.45 | 2 | N/A | N/A | N/A | 6.94 |
| 3 | $2000 | $3150 | 15 | 0.658 | 7 | 0.45 | 3 | 30 | 2 HP/2 sec | 11 | 22.80 |
| 4 | $4500 | $7650 | 35 | 0.658 | 7 | 0.9 | 3 | 90 | 2 HP/1 sec | 11 | 45.59 |
| 5 | $10000 | $17650 | 42 | 0.408 | 8 | 1.2 | 4 | 125 | 5 HP/1 sec | 14 | 93.13 |