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PathfinderYanboblox22·

I USED TO PRAY FOR TIMES LIKE THESE
THANK YOU TDS
THANK YOU NIM
THANK YOU BELOW
FUCK NECROMANCER
accel glaze.png

General11 comments
1
  • 1
    Feuhufe·

    Accel was already the best DPS, this was so unnecessary

  • 0
    OTA·

    what happened

    • 0
      PathfinderYanboblox22·

      buff

      • 0
        OvergrownTadpole2·

        What? Cost efficiency? DPS?

        • 1
          PathfinderYanboblox22·

          lower prices for the last 3 levels
          faster charge up for the first few levels
          still the same dps but at a ridiculously low price now deadass better ce then jugg even agaisnt bosses now im pretty sure

  • 0
    WikilingTinyGhostGamer87·

    watch

  • 0
    WikilingFurnitureEnthusiastAstral·

    what an unnecessary change lol
    accel was already one of the best dps options (only behind like, kingpin, really) and now he just has god tier ce for no reason
    great job nimothy that cowboy rebalance is looking real good (really will not be surprised if this change gets reverted tbh)

    • 0
      PathfinderYanboblox22·

      "behind like kingpin"
      i genuinely wanna hear why you think this
      juggernaut is miles better than kingpin even if he's an accel victim
      ight man.png

      Edited 57 minutes ago
      • 0
        WikilingFurnitureEnthusiastAstral·

        i''ve said the same points over and over again blah bla disposable stacks monstrous dps not giving a shit about map despite being a spawner 4 slot shc all that shit

        also juggernaut is far too specialized against bosses to be better than kingpin honestly

        • 0
          PathfinderYanboblox22·

          "disposable stacks" kingpin has no tools against unit death Which does apply to other spawners but his cost efficiency and actual dominance depends on them too much
          "monstrous dps" his units have below average range except contractors but she deals such low dps on average its kinda not usable, and sure his damage output is objectively high, but relative to other late game towers his is way too inconsistent and he gets punished way more by enemy attacks than other towers. his dps also gets cut in half when an enemy has any detection, which is still a common occurance in the late game of most modes (Except badlands and pw2 but they're js dps/aoe checks anyways)
          "not giving a shit about map" his range is definitely high for his price (not necro or ranger level but still, credit is given where its due) but it doesnt go up that much especially in the later levels. and as i previously mentionned, lackeys and especially bouncers are super map dependant due to their lower range
          "juggernaut is far too specialized against bosses" his bottom path is a boss killer sure, but not only does he indepently deal all his dps, he also has his top path which has way better ce and support capabilities at the cost of less dps

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