Alright with some comments I realized early on that yea, this is basically just g demo LMAO, so I gave it a unique gimmick, a paintball grenade! it can hit leads and hiddens, and reveals them for a certain amount of time. I also nerfed the DPS a bit (I think) so that it isn't just a better G demo. 



Let me know if this is a more interesting concept than what it was before, still looking for improvements!
Tower Rework Concept: Paintballer Draft 2
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@Yanboblox22 Decided to take inspiration from your comment because I think this could work as an interesting concept. instead of him just shooting and revealing hiddens (which tbh would be more op) he instead has to fill out a bar in order to reveal hiddens, it can also hit lead enemies too!
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Ive had a similar concept too but i think yours was executed better Cuz mine was cluttered with too many gimmicks
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(DPS does not account for paintbomb) ((I don't know how to do that yet anyway lol.))
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can we not think of different things paintballer could do rather than just revealing hidden enemies why cant he have confusion
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thats true but I feel like he'd need to be WAY more redesigned from the ground up if that were to happen.
this is just what I thought up of in the moment, so its probably not final lmao, thats why its draft 2.
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Paintball grenade is kind of unoriginal tbh, like the Swarmer ability, but I thought of maybe an ability that could blast paint on the enemies faces to inflict confusion and make them go backward idk