
My original post was deleted for some reason, no clue why, maybe they dont liked the way I called these dudes "chuds". Anyways treat this as a life or death situation because I dont have the feels to do another gem grind
Which do I buy
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buy operator or jugg first (operator will accelerate your grinding by alot)
kignpin save for last cuz you will never really need him in progression
enforcer is very versatile and not a bad option, just the least damage oriented out of the 3 others- 1
but kingpin has the coolest hat
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he could be dressed like fucking charlemagne and he would still be a solo hc merchant with no niche outside of his top path
he has the least levels out of any end-game evo tower (operator has 2 gimmicks, kingpin has.. none)
he is interchangeable with his unevolved version in alot of uses
he is insanely cost inefficient for a mid game tower (which i'd understand if he had huge dps like jugg but no)
he lacks the most common detection and is balanced around a stage in the game where detection checks scale the highest
he is insanely dependant on his units to be worht the price tag, and only one of said units do good dps (money runner is a pretty good unit i cant even lie)
use gcrook for late game flying
use accel for late game lead
use engi for versatility
use farm or gcowboy for eco
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juggernaut is mr i hate bosses
kingpin is mr i hate everything
enforcer's good but frankly you won't get much practical use out of him, everyone else is better
operator curbstomps early-mid every time (unless leads) and still holds up insanely well lategame
just pick whatever you want man
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jugg is an insane dps tower only being outclassed by accel (still outperforming him against bosses)
kingpin is really only dominant on his top path for economy, his bottom path is only useful for when you need the most dps possible, so you just switch his top path for bottom path (still a minor dps increase effectively)
enforcer is very good, a cost efficiency demon on both paths, above average crowd control, and insane utility early on, so if his dps is lacking, his stalling and tower repositioning isnt.
operator is an all roudner that only gets outclassed by engineer, makes the early-mid game of most modes a joke (only struggling on lead enemies but thats where goatgineer comes in) and is the only early game oriented tower thats able to scale into the late gmae decently well
(im super right ur super wrong)