Official Tower Defense Simulator Wiki
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Description

This template is used to easily add various attributes to enemy pages.

Syntax & Usage

{{Attr|<attribute name>|<alternative text>}}

Attribute name is the name of the attribute, which can be found in the tables below. Alternative text is replacement text if the default text cannot be used for a specific situation.

Attributes

The "User For" column lists the main uses of each value. Because of this, some of the colors listed here may be used for other purposes (such as using the "Krampus" value for the Krampus infobox title), even if not listed here.

Enemy Types
Value Example
Boss BossBoss
Hidden HiddenHidden
Fly FlyingFlying
Ghost GhostGhost
Lead LeadLead
Immunities/Resistances
Value Example
Freeze Freeze ImmuneFreeze Immune
Burn Burn ImmuneBurn Immune
Splash Splash Damage ImmuneSplash Damage Immune
Stun Stun ImmuneStun Immune
Status Effects
Value Example
Bloated BloatedBloated
Nimble NimbleNimble
Slime SlimeSlime
Health Regen Health RegenHealth Regen
Tank TankTank
Aggro AggroAggro
Corpse CorpseCorpse
Target No TargetNo Target
Other/Boss Only
Value Example
Full Full ImmunityFull Immunity
Invincibility InvincibilityInvincibility
God GodGod
Toxic Gunner Toxic Gunner Slowdown ImmuneToxic Gunner Slowdown Immune
Confusion Confusion ImmuneConfusion Immune
Nuke Nuke Fallout Damage ImmuneNuke Fallout Damage Immune
Knockback Knockback ImmuneKnockback Immune
DJ DJ Booth Slowdown ImmuneDJ Booth Slowdown Immune
Removed
Value Example
Basic Freeze Basic Freeze ImmuneBasic Freeze Immune
Partial Collision Partial Collision ImmunePartial Collision Immune
Collision Collision ImmuneCollision Immune
Shield ShieldShield
Partial Electric Partial Electric ImmunePartial Electric Immune
Energy Energy ImmuneEnergy Immune

Example

Regular

{{EnemyInfobox
|title1 = Fallen Hero
|image1 = ModernFallenHero.png
|mode_appearance = [[Fallen Mode|{{Color|FallenMode}}]]<br/>Challenges<span class="mw-collapsible mw-collapsed">{{scroll|color = var(--InfoboxBorder)|height = auto|text = 
*[[Back to Basics (Challenge)|Back to Basics]]
}}</span>
|first_wave_appearance = 26
|base_hp = [[File:HealthIcon.png|20px|Health]]3,000<br/>Challenges<span class="mw-collapsible mw-collapsed">{{scroll|color = var(--InfoboxBorder)|height = auto|text = 
*[[File:HealthIcon.png|20px|Health]]2,000 ([[Back to Basics (Challenge)|Back to Basics]])}}</span>
|scale_hp = Trio - [[File:HealthIcon.png|20px|Health]]3,400<br/>Quad - [[File:HealthIcon.png|20px|Health]]3,700
|defense = {{Defense}}50%
|speed = [[File:SpeedIcon.png|20px|Health]]Slightly Fast (5)
|cash = {{Money|1,500}} every 50% health
|spawned_by = *[[Fallen King]]
*[[Awakened Fallen King]]
|hidden = No
|fly = No
|ghost = No
|lead = No
|immunity = {{Attr|Stun}}<br/>{{Attr|Freeze}}<br/>{{Attr|Bloated}} (Variable)<br/>{{Attr|Nimble}} (Variable)
}}


Alternative Text

{{EnemyInfobox
|title1 = Fallen Soul
|image1 = [[ModernFallenSoul.png]]
|mode_appearance = [[Fallen Mode|{{Color|FallenMode}}]]
|first_wave_appearance = 10
|base_hp = [[File:HealthIcon.png|20px|Health]]40
|scale_hp = Trio - [[File:HealthIcon.png|20px]]50<br/>Quad - [[File:HealthIcon.png|20px]]55
|speed =[[File:SpeedIcon.png|20px|Health]]Above Average 
|cash = {{Money|35}} on death
|hidden = {{Attr|Hidden|Yes}}
|fly = No
|ghost = No
|lead = No
|immunity = {{Attr|Bloated}} (Variable)
}}