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(Redirected from User blog:MrMosquito/Hunter Rework)
Hunter Rework

A tower with great hunting expertise! Deals high damage to enemies with a rifle. And employ Drones that aids in battle.
―Store Description.
Deal medium damage to enemies with a rifle.
―Former Inventory Description
Deal medium damage to enemies with a rifle. Thanks for following @BelowNatural on twitter!
―Former Inventory Description
Thanks for following @BelowNatural on twitter!
―Former Inventory Description

Description

The Hunter is an intermediate tower that can be purchased from the store for Coin2,500. It could have also been obtained from a now expired code.

The Hunter has a long-range and deals a hefty amount of damage, though, has a slow firerate. Uniquely, it requires time to aim before it can start attacking. It can attack flying enemies at Level 1 and gains hidden detection at Level 3. Therefore, the Hunter is a fairly decent mid-game tower but is overshadowed by better towers in late-game. Though it is still a sub-DPS in the late-game.

With the rework, it now deploys Drones. It is present throughout the levels. These units attack enemies in the vicinity of the main tower. It is similar to Pursuit when attacking. It varies in different types of drones that does offensive matter. To spawn drones, the tower must require specific amount of damage in order to spawn drones. At Level 1, It needs 45 Damage in order to spawn a drone.

The Hunter has a placement limit of eight per player.

Upgrades

Training
Level 1 • Cost: Training- Cash$525

9 → 12 Damage Damage

2.008→ 1.608 Firerate Firerate

+Flying Detection Flying

Sell Price Changes to Cash$383

Better Equipment
Level 2 • Cost: Better Equipment - Cash$1,800

18 → 24 Range Range

12 → 24 Damage Damage

1.608 → 1.508 Firerate Firerate

45 → 90 Blood Blood

Sell Price Changes to Cash$550

Drone Support
Level 3 • Cost: Drone Support - Cash$2,550

28 → 35 Damage Damage

1.508 → 1.468 Firerate Firerate

90 → 140 Blood Blood

+Hidden Detection Hidden

•8 Damage Damage

•0.858 Firerate Firerate

•17 Range Range

•15 Second Lifespan Lifespan

Sell Price Changes to Cash$850

Hunting Instincts
Level 4 • Cost: Hunting Instincts - Cash$3,800

24 → 28 Range Range

35 → 45 Damage Damage

1.468 → 1.408 Firerate Firerate

140 → 180 Blood Blood

Sell Price Changes to Cash$1,266

Ultimate Hunter
Level 5 • Cost: Ultimate Hunter - Cash$7,150

45 → 80 Damage Damage

1.408 → 1.458 Firerate Firerate

180 → 400 Blood Blood

+Lead Penetration Lead

•9 Damage Damage

•0.458 Firerate Firerate

•20 Range Range

•30 Second Lifespan Lifespan

Sell Price Changes to Cash$2,383

Stats Table

Hunter Stats

Level Total Price Damage Firerate Blood Range DPS
0 Cash$650 9 2.008 45 18 4.48
1 Cash$1,175 12 1.608 45 18 7.46
2 Cash$2,975 24 1.508 90 24 15.91
3 Cash$6,000 35 1.468 140 24 23.84
4 Cash$9,800 45 1.408 180 28 31.96
5 Cash$16,950 80 1.458 400 28 54.86

Drone Stats

Level Drone Lifetime Damage Firerate Range Max Units DPS
0-2 Bird Drone 12s 6 1.208 15 2 4.96
3-4 Eagle Drone 15s 8 0.858 17 3 9.32
5 Falcon Drone 30s 9 0.458 20 2 19.65

Strategy

  • Place the Hunter where it could maximize its range.
  • The Hunter has expensive upgrades. Placing multiple level 0 Hunter is the best way to deal early game enemies.
    • Upgrade multiple Hunter to Level 2's and 3's can be good for mid-game.
  • Later on, during mid-game, the Hunter's firerate is considered decently slow. Though it has good damage output on mid-game.
    • You can use the Commander to decrease the firerate.
  • You can use the Hunter to kill flying enemies that appear early on during the game, such as the Balloon.

Trivia

  • The original name for the Hunter was going to be called Clout God and it had a different design.
    • The name and design were changed as some people felt it was too similar to the Tweeter from Tower Battles.
    • The first version of the Blue skin for the Hunter looks similar to the original design.
  • The Hunter is the first tower that is to be not a cliff or air-based tower which can detect flying enemies.
  • The Hunter Rework Idea was changed 3 times while making this.
    • First version was supposed to be a High-Damage with Burst.
    • Second version was supposed to be the original tower buffed with the said Drones.
    • Current version is a better version of the Sniper, having a massive buff to justify its role in the Intermediate Section of the towers. And its Drone are overhauled, complete with Offensive Drones.
      • The reason why I've made it into an intermediate tower so that we sort of have a High-Damage tower progression line (Sniper-Hunter-Ranger). It is similar to the Fast-Firerate tower progression line (Soldier-Militant-Minigunner).
  • The Hunter, Sniper, and Engineer are the only towers that can damage all enemies, no matter their Immunities.

Update History

For previous cosmetic variations, see the gallery page.

  • 13 October 2019
    • Hunter added.
  • 18 October 2019
    • New skin: Halloween
  • 12 January 2020
    • New skin: Blue
  • 29 October 2020
    • Firerate decreased due to the Firerate Bug being made less severe.
    • Skin rarity added to Basic Skincrate and Premium Crate skins.
    • Statistical changes:
      • Base
        • Firerate decreased from 2.05 to 2.03
      • Level 3
        • Cost decreased from Cash$1,000 to Cash$900.
      • Level 4
        • Range increased from +1 to +2.
        • Damage decreased from +4 to +2.
        • Firerate changed from 2.05 > 1.7 to 2.03 > 1.68.
      • Level 5
        • Firerate changed from 1.7 > 1.05 to 1.68 > 1.03
    • Hunter no longer obtainable (code expired).
  • 4 December 2021
    • Appearance changed.
    • Now unlockable in the store for Coin850.
    • New skin: Vampire Slayer
    • Statistical changes:
      • Base
        • Placement cost increased from Cash$475 to Cash$500.
        • Firerate changed from 2.03 to 2.53
        • Flying detection added.
      • Level 1
        • Damage decreased from +1 to +0.
        • Firerate changed from 2.03 to 2.53 > 1.83.
        • Renamed from Hunter's Attire to Fast Hands.
      • Level 2
        • Cost decreased from Cash$650 to Cash$600.
        • Damage increased from +1 to +3.
        • Hidden detection added (Moved from Level 3).
        • Firerate changed from 2.03 > 1.68 to 1.83.
        • Renamed from Remington to Experienced.
      • Level 3
        • Cost increased from Cash$900 to Cash$1,000.
        • Damage increased from +0 to +3.
        • Renamed from Falconer to Better Gear.
      • Level 4
        • Damage increased from +2 to +12.
        • Cost increased from Cash$1,500 to Cash$2,500.
        • Renamed from Professional Hunter to Deadliest Hunter.
      • Level 5 removed
        • Statistics:
          • Name: Ultimate Survival Pack
          • Cost: Cash$3,250
          • +2 Range
          • +8 Damage
          • 1.68 > 1.03 Firerate
  • 12 March 2022
    • Firerate decreased due to the Firerate Bug being made less severe.
    • Statistical changes:
      • Base
        • Firerate decreased from 2.53 to 2.508.
      • Level 1
        • Firerate changed from 2.53 > 1.83 to 2.508 > 1.808.
  • 17 April 2022
    • New skin: Ducky
  • 21 December 2022
    • Skin rarity added to all skins.
  • 7 April 2023
    • Statistical changes:
      • Base
        • Damage increased from 3 to 4.
        • Range increased from 15 to 17.
      • Level 1
        • Cost decreased from Cash$300 to Cash$200.
      • Level 2
        • Cost increased from Cash$600 to Cash$800.
        • Range increased from +1 to +3.
        • Damage increased from +3 to +4.
      • Level 3
        • Cost increased from Cash$1,000 to Cash$1,900
        • Firerate changed from 1.808 to 1.808 > 1.608.
        • Range decreased from +3 to +2.
        • Damage increased from +6 to +8.
      • Level 4
        • Cost increased from Cash$2,500 to Cash$5,200.
        • Firerate changed from 1.808 to 1.608 > 1.408.
        • Range increased from +2 to +4.
        • Damage increased from +12 to +16.
  • 5 August 2023
    • New skin: Pirate
  • 21 December 2023
    • Unlock cost decreased from Coin850 to Coin300.
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