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OnePartyThisTime

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25 posts

idk

by PathfinderOnePartyThisTime · · 0 comments

Towers |-|Moderator= |-|Railgunner= |-|Mecha Base= |-|Void Miner= |-|War Machine= |-|Operator= |-|Kingpin= |-|Twitgunner= |-|Combatant= |-|Crystallizer= |-|Golden Snowballer= |-|Juggernaut= |-|Saboteur= Skins |-|Legacy Pirate Demoman= |-|Classic Soldier= |-|Trumpeteer Shotgunner Stools= |-|Delinquent Militant = |-|Clout God Hunter= |-|Apocalyptic Military Base= |-|Black Ops Military Base= |-|Yourself Crook Boss= |-|Noir Crook Boss= |-|Intern Crook Boss= |-|Cheerleader Commander= |-|Legacy Phantom Commander= |-|Wonder Commander= |-|Legacy Warden= Maps |-|Mars= |-|Pumpkin Patch= |-|Hallows Ville= |-|Gingerbread Town = |-|Unreleased Tournament Map= |-|Unreleased Halloween 2020 Map= |-|Unreleased End of the Line Map= |-|Winterfall= |-|Frozen…

The Great Bug Fix Update (Concept)

by PathfinderOnePartyThisTime · · 0 comments

Scout skin now has a walking animation as a tower pet. Scout skin’s muzzle flash no longer swap when shooting at Level 4. Scout skin now has a correct appearance when cloned by the Hacker. Scout skin now has a correct appearance when cloned by the Hacker. Scout skin now uses the correct textures at Level 3. Scout skin now uses the correct animation in its icon. Scout skin now uses the correct animation in its icon. Scout skin now shows its neck in the inventory preview. Scout skin is now easier to select. Demoman’s Level 2 upgrade now mentions the Demoman getting a bigger explosion. Demoman’s Level 1 upgrade has been fixed and renamed to Stronger Throw. Demoman now uses the correct animations in the tower preview of the upgrade menu.…

Hehehe

by PathfinderOnePartyThisTime · · 0 comments

Nil Zone Inhabitants Nulling Null Beast Corrupted Wraith (Brought by force, later turned corrupted) Corrupted Revenant (Brought by force, later turned corrupted) Corrupted Terror (Brought by force, later turned corrupted) Corrupted Horror (Brought by force, later turned corrupted) Corrupted Blight Walker (Brought by force, later turned corrupted) Eclipsed (Brought by force) Executioner Category:Blog posts

onepartythistime sandbox 2

by PathfinderOnePartyThisTime · · 0 comments

Nametags ----Nametags are tags that appear perpetually floating above the player's head. These display the name of the player, but before the 16th of May 2021, they displayed the player's username. Players can change their Nametag in the inventory menu. It is possible to disable Nametag visibility in the settings. {| class="light-table align-center" style="width:300px; margin:0 auto" ! style="padding: 5px;" | | style="padding: 5px;" | | style="padding: 5px;" | | style="padding: 5px;" | | style="padding: 5px;" | |- ! style="padding: 5px;" |Nametag | style="padding: 5px;" |Default Nametag | style="padding: 5px;" |Blue Nametag | style="padding: 5px;" |Green Nametag | style="padding: 5px;" |Orange Nametag |- ! style="padding: 5px;" |Obtainment…

Lobby Page Concept

by PathfinderOnePartyThisTime · · 0 comments

The Lobby is the main spawn point for players to congregate and plan strategies, it includes many features such as leaderboards, elevators, matchmaking, and events. The current Lobby has all of the features stated below: The Survival Statue, Hardcore Statue, Special Gamemodes Statue, the Challenge Map Statue for Matchmaking, and the temporary PVP statue. The Like Goal for the Pursuit Skin. The four Survival Elevators, and the one Hardcore Elevator. The Most Triumphs Leaderboard and Highest Level Leaderboard. The crate opening building, which serves as the area where players see what they received from their crate. The PVP area, which is opened temporarily. The event area, where its door will close during the time an event is not active.…

onepartythistime sandbox 1

by PathfinderOnePartyThisTime · · 0 comments

Enemies ---- Enemies are the entities that you will be fighting in the game. They have a set amount of health that towers and units can reduce until it reaches zero, whereby the Enemy is killed. As the game progresses, stronger, and sometimes faster, Enemies will spawn. Some will even have special abilities to aide other Enemies, while others can attack your towers and units, affecting them in a negative way. = {| class="light-table align-center" style="width:300px; margin:0 auto" ! style="padding: 5px;" | | style="padding: 5px;" | | style="padding: 5px;" | | style="padding: 5px;" | | style="padding: 5px;" | |- ! style="padding: 5px;" |Name | style="padding: 5px;" |Normal | style="padding: 5px;" |Speedy | style="padding: 5px;" |Slow |…

Robot Uprising Event

by PathfinderOnePartyThisTime · · 0 comments

Description Robot Uprising Event was the twenty-first event to be added in Tower Defense Simulator. It brought one new tower and a battle pass, which required to reach higher levels. The event started on the 5th of April 2025 at 22:00 UTC and ended on the 15th of May 2025 at 20:00 UTC. Robot Uprising Battle Pass Bells were the currency used for the Robot Uprising Battle Pass, which dropped from enemies upon death. Enemies dropped between one and three , and they could have been collected by walking near them. The number of obtained from currency drops varied based on the mode played. {| class="tds-table" style="text-align:center; margin:0 auto;" ! style="padding: 10px;" |Mode ! style="padding: 10px;" |Wrenches per Wave ! style="padding…

Enemy Galleries

by PathfinderOnePartyThisTime · · 0 comments

{| class="fandom-table" |+Commander Lines ! ! ! ! ! ! ! ! |- !Neutrual !Agressive !Thinking !Sneaky !Teach !Scared !Disappointed !No Animation |- |Its as if they're not what they seem... Be careful! —Casual, Wave 13 |Get ready! This won't be easy! —Easy, Wave 7 |Crafty monsters those are... —Easy, Wave 11 |Zombies were spotted down the path! Prepare to defend! —Easy, Wave 1 |Place down your units and upgrade them! We got this! —Easy, Wave 1 |Here come breakers! They'll spawn more zombies upon death, be careful! —Easy, Wave 11 |Just when i thought we saw the worst of it. —Fallen, Wave 35 |You'd think they'd learn but I guess they've lost their brains long ago! —Easy, Wave 19 |- |Something seems off about these zombies.. —Intermediate. Wave…

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