Paintballer Rework
A beginner support tower, useful for weakening enemies.
https://static.wikia.nocookie.net/tower-defense-sim/images/7/7c/DHBunnyPaintballer0.png
Rework
{
"master": {
"Paintballer - Onett4smash": {
"Default": {
"Upgrades": [
{
"Image": 3280081327,
"Stats": {
"Extras": [
"Explosion Radius: 1.5 → 2"
],
"Attributes": {
"ExplosionRadius": 2,
"Paint": "1%",
"Ability": "N/A",
"Passive": "N/A",
"Boosted Cooldown": "0.45s",
"Boosted Paint": "2%"
},
"Detections": {
"Flying": false
},
"Cooldown": 1.8,
"Range": 14,
"Damage": 0,
"Limit": 5
},
"Title": "Quick Reactions",
"Cost": 100
},
{
"Image": 3319083300,
"Stats": {
"Extras": [],
"Attributes": {
"ExplosionRadius": 2,
"Paint": "1%",
"Ability": "N/A",
"Passive": "N/A",
"Boosted Cooldown": "0.375s",
"Boosted Paint": "2%"
},
"Detections": {
"Flying": false,
"Hidden": true
},
"Cooldown": 1.5,
"Range": 15,
"Damage": 0,
"Limit": 5
},
"Title": "Shoulder Pads",
"Cost": 400
},
{
"Image": 3280082028,
"Stats": {
"Extras": [
"Explosion Radius: 2 → 2.5",
"Paint: 1% → 2%"
],
"Attributes": {
"ExplosionRadius": 2.5,
"Paint": "2%",
"Ability": "N/A",
"Passive": "N/A",
"Boosted Cooldown": "0.375s",
"Boosted Paint": "4%"
},
"Detections": {
"Flying": false,
"Hidden": true
},
"Cooldown": 1.5,
"Range": 17,
"Damage": 0,
"Limit": 5
},
"Title": "Sticky Paint",
"Cost": 1500
},
{
"Image": 3319084508,
"Stats": {
"Extras": [
"Paint: 2% → 3%"
],
"Attributes": {
"ExplosionRadius": 2.5,
"Paint": "3%",
"Ability": "N/A",
"Passive": "N/A",
"Boosted Cooldown": "0.375s",
"Boosted Paint": "6%"
},
"Detections": {
"Flying": false,
"Hidden": false
},
"Cooldown": 1.5,
"Range": 19,
"Damage": 0,
"Limit": 5
},
"Title": "Protective Vest",
"Cost": 3000
},
{
"Image": 3319085582,
"Stats": {
"Extras": [
"Explosion Radius: 2.5 → 0",
"[Collapsible:Paintball Commander Passive]Instead of attacking, the Paintball Commander passively grants \\c#0492C2\\3%\\c\\ paint to \\c#FFFF9F\\all enemies\\c\\ within range. The Paintball Commander's range is \\c#FF5C5C\\reduced\\c\\ to \\c#0492C2\\15\\c\\.",
"[Collapsible1:Marked-For-Death Ability]The Paintball Commander selects an enemy to be \\c#FF5C5C\\marked\\c\\. The \\c#FF5C5C\\marked\\c\\ enemy will attract the \\c#FF5C5C\\Aggro\\c\\ of all Paintballers for \\c#0492C2\\10\\c\\ seconds. During this time, all Paintballers gain a \\c#FFFF9F\\quadrupled\\c\\ firerate and \\c#FFFF9F\\double\\c\\ paint applied. If the \\c#FF5C5C\\marked\\c\\ enemy is defeated during this time, all Paintballers default to their regular targeting. Has a cooldown of \\c#0492C2\\40\\c\\ seconds."
],
"Attributes": {
"ExplosionRadius": 0,
"Paint": "3%",
"Ability": "Marked-For-Death",
"Passive": "Paintball Commander",
"Boosted Cooldown": "0s",
"Boosted Paint": "6%"
},
"Detections": {
"Flying": false,
"Hidden": false
},
"Cooldown": 0,
"Range": 15,
"Damage": 0,
"Limit": 5
},
"Title": "Paintball Commander",
"Cost": 15000
}
],
"Defaults": {
"Detections": {
"Flying": false,
"Hidden": false,
"Lead": false
},
"Attributes": {
"ExplosionRadius": 1.5,
"Paint": "1%",
"Ability": "N/A",
"Passive": "N/A",
"Boosted Cooldown": "0.5s",
"Boosted Paint": "2%"
},
"Price": 200,
"Range": 12,
"Cooldown": 2,
"Damage": 0,
"Abilities": [
{
"Name": "Marked-For-Death",
"Icon": "https://static.wikia.nocookie.net/tower-defense-sim/images/6/6b/TowrDefenceSimulater.png",
"Level": 5,
"Cooldown": 40,
"Cost": "",
"Description": "The Paintball Commander selects an enemy to be marked. The marked enemy will attract the Aggro of all Paintballers for 5 seconds. During this time, all Paintballers gain a quadrupled firerate and double paint applied. Has a cooldown of 40 seconds."
}
],
"Limit": 5,
"Note": "Paint inflicted on an enemy grants it a damage vulnerability scaling with paint%. For example, an enemy with 15% paint takes 15% more damage from all sources.\nPast 20% paint, paint degrades, degrading faster with higher paint%.\n\nPaintballers will not target enemies at 20% paint or higher unless the enemy is marked by the Marked-For-Death ability, or any other Aggro-altering abilities.\n\nDo note that at Level 5, the Paintballer's functionality changes drastically. On top of gaining Marked-For-Death, its passive paint inflicted is overall more effective against hordes, but worse against singular enemies, and will benefit less from Marked-For-Death itself due to the quadrupled firerate not taking effect on the passive. Due to this, Level 4 and 5 Paintballers can be seen as sidegrades, and how many of each should be gotten varies based on the situation."
},
"CalculationSystem": "Pyromancer"
}
}
},
"slave": {}
}