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A motivational composer that boosts the stats of nearby towers.
―Inventory Description

Description

The Melodist is an intermediate support tower that applies buffs to towers in range and has defence-melting capabilities via an ability. It can be bought from the shop for Coin1,250.

Starting from Level 0, the Melodist will apply a Damage Buff to all towers in its range. At Level 2, it unlocks the Polyphonous Pound ability, which functions similarly to the DJ Booth’s Purple/Red Track Drop the Beat ability. This ability will send out shockwaves in a radius around the Melodist that melt defence. Shockwaves can hit up to 10 enemies at a time and will prioritise hitting enemies closer to the Melodist. There is a wait time of 1.25 between each shockwave. At Level 3, the Melodist is able to apply a Range Buff as well.

The Melodist can be considered an early-mid game support tower due to its cheap cost and defence melting capabilities allowing for some utility.

The Melodist has a placement limit of three per player.

Upgrades

Improved Instruments
Level 1 • Cost: Cash$175

Range: 12 -> 14

Striking Chords
Level 2 • Cost: Cash$750

Damage Buff: 5% -> 7.5%


Unlocked Polyphonous Pound

Range: 9

Defence Melt: 7.5% Base Defense Drop

Max Defence Melt: 15% Base Defense Drop

Wave Count: 2

Thorough Composition
Level 3 • Cost: Cash$2,250

Range: 14 -> 15

Damage Buff: 7.5% -> 10%


Unlocked Range Buff

Buff: 10%


Upgraded Polyphonous Pound

Radius: 9 -> 10

Defence Melt: 7.5% -> 10% Base Defense Melt

Max Defence Melt: 15% -> 20% Base Defense Melt

Wave Count: 2 -> 3

Synchronised Symphony
Level 4 • Cost: Cash$5,500

Range: 15 -> 16.5

Damage Buff: 10% -> 12.5%

Range Buff: 10% -> 12.5%


Upgraded Polyphonous Pound

Radius: 10 -> 12

Defence Melt: 10% -> 12.5% Base Defense Melt

Max Defence Melt: 20% -> 25% Base Defense Melt

Wave Count: 3 -> 4

Ability

Polyphonous Pound
Level 2+ • 30s Cooldown • 5s Initial Cooldown

Creates shockwaves that cover part of the tower’s range. Shockwaves melt a portion of enemies’ defence.

Stats Table

Base Stats
Level Total Price Range Damage Buff Range Buff
0 Cash$600 12 5% N/A
1 Cash$775 14 7.5% N/A
2 Cash$1,525 14 7.5% N/A
3 Cash$3,775 15 10% 10%
4 Cash$9,275 16.5 12.5% 12.5%
Polyphonous Pound Stats
Level Radius Defence Melt Max Defence Melt Wait between Waves Wave Count Max Hits per Wave
2 9 7.5% 15% 1.25 2 10
3 10 10% 20% 1.25 3 10
4 12 12.5% 25% 1.25 4 10

Strategy

  • The Melodist’s price makes it useful as it is cheaper than other support towers.
  • Compared to the DJ Booth’s placement limit of one, you can place three of the Melodist. This makes it useful as that means it has more overall coverage.
  • At Level 2, the Melodist unlocks the Polyphonous Pound ability. This allows it to melt a portion of enemies’ defence.
    • This is particularly useful for enemies such as the Reaver, which has a very high defence.

If you have more ideas for this tower’s use cases to add to the Strategy section, feel free to ask me!

Trivia

  • If this tower were to be added, the Melodist would be the second tower to play music. The music it would play would be slightly quieter due to its higher placement limit.
    • It would probably be compatible with the Custom Music gamepass, allowing for you to play two unique tracks, one for the DJ Booth and one for the Melodist.
      • Additionally, skins that the Melodist would have could play different songs as well and there would be a setting to toggle the Melodist’s music volume.
  • This tower is essentially a beginner’s support tower that’s easy to understand but is still effective since the Medic is quite complex for an intermediate tower.

Update History

  • 27 April 2026 - Concept created.

Notes

  1. ↑ Can indirectly affect hidden enemies with its Polyphonous Pound ability.
  2. ↑ Can indirectly affect lead enemies with its Polyphonous Pound ability.
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