Gamemode Idea:
Description
Man VS Machine is a gamemode where the towers fight against robotic replicas of TDS towers. This map is a "defend the center" map similiar to the map of the Duck Hunt Event.
Enemies
| Enemy | Wave
Debut |
HP | Defense | Speed | Attributes | Abilities | Special |
|---|---|---|---|---|---|---|---|
| Scout | 1 | 5 | None | Above Average | None | None | None |
| Paintballer | 3 | 15 | 4% | Average | None | None | None |
| Soldier | 5 | 50 | 35% | Below Average | None | None | None |
| Slasher | 8 | 35 | None | Fast,
Above Average (when below half HP |
Hidden (when above half HP) | Stab - Stabs a tower close to it, stunning it. | None |
| Sniper | 10 | 800 | 40% | Slow | None | 1: Snipe - The Sniper shoots a towerm stunning it for a long period of time. | The Sniper circles around the outside of the map (staying outside of the inner circle that consists of the plots that you buy). It does not run towards your base. |
| Humvee | 11 | 80 | 10% | Above Average | Tank (enemies with lead penetration bypass this) | 1: Spawn - On death, spawns two Soldiers. | None |
| Militant | 13 | 250 | 75% | Below Average | None | None | None |
| Demoman | 14 | 180 | 15% | Fast | None | 1: Explode - On death, the Demoman explodes, stunning towers. | None |
| Crook Boss | 16 | 1,000 | None | Average | None | 1: Henchmen Support - The Crook Boss spawns 4-8 Goons directly behind it. | None |
| Goon | N/A | 130 | None | Slightly Fast | None | 1: Pistol - The Goon shoots a random tower with it's pistol, stunning it. | None |
| Cryomancer | 17 | 6,000 | None | Slightly Slow | Boss | 1: Freeze Ray - The Cryomancer shoots out a blue ray of frost, freezing multiple towers. | Circles around the inside of the map, does not enter the base. |
| Ace Pilot | 19 | 300 | None | Above Average | Flight | None | None |
| Gladitor | 22 | 750 | 35% | Above Average,
Very Fast (Rage) |
Tank (Only for 3 seconds after activiating Rage) | 1: Rage - The Gladiator lets out a scream similiar to the scream that players when Warrior's Call is activated. The Gladiator speeds up, gains 350 shield HP, and the Tank attribute for 3 seconds. | None |
| Warden | 24 | 1,250
400 (Shield) |
50% (with shield),
10% (without shield) |
Slightly Fast (with shield),
Average (without shield) |
Energy Immunity, Knockback Immunity | None | None |
| Medic | 25 | 1,600 | None | Below Average | None | 1: Heal - Heals enemies in a circle around it by +5% health per 0.5 seconds for 4 seconds.
2: First Aid - The Medic speeds up if there is an injured enemy in front of it until it is close enough to the enemy to heal it. |
None |