Minecraft Event
Dark Forest Enemies
| Enemy | First
Wave Debut |
HP | Defense | Speed | Perks | Immunities | Abilities |
|---|---|---|---|---|---|---|---|
| Zombie | 1 | 15 | None | Below Average | None | None | None |
| Husk | 3 | 50 | None | Below Average | None | None | None |
| Skeleton | 5 | 40 | None | Slightly Slow | None | Poison | 1: Bow - Shoots a tower with it's bow, stunning it
for a short period of time. |
| Creeper | 7 | 100 | None | Slightly Fast | None | Poison | 1: Explode - The Creeper explodes on death, stunning
towers caught in the explosion radius and dealing 80 damage to units. |
| Slime | 8 | 400 | None | Slow | None | None | 1: Split - Upon death, the Slime divides into three Goos. |
| Goo | Spawned from Slime | 150 | None | Above Average | None | None | None |
| Swamp Witch | 10 | 4,500 | None | Slow | None | Burn, Poison | 1: Potion of Harming - Hurls a bottle of black liquid at a group of towers, stunning them for 6-11 seconds.
2: Potion of Healing - Drinks a red potion, healing 200 HP. 3: Potion of Invisibility - Gains the Hidden perk for 8 seconds. 4: Potion of Swiftness - Increases it's speed to Above Average for 15 seconds. Can only use this ability once. |
Evoker's Lair Enemies
| Enemy | First
Wave Debut |
HP | Defense | Speed | Perks | Immunities | Abilities |
|---|---|---|---|---|---|---|---|
| Zombie Villager | 1 | 30 | None | Below Average | None | None | None |
| Spider | 3 | 25 | None | Fast | None | None | None |
| Vindicator | 5 | 120
50 Shield |
40% (shield)
15% |
Above Average | None | None | None |
| Pillager | 6 | 75 | None | Below Average | None | None | 1: Multi-Shot Crossbow - Shoots up to
three towers with it's crossbow, stunning them. This attack deals 10 damage to units. |
| Creeper | 8 | 100 | None | Slightly Fast | None | None | 1: Explode - The Creeper explodes on death, stunning towers caught in the explosion radius and dealing 80 damage to unit. |
| Ravager | 10 | 3,500 | 25% | Average | None | Freeze | 1: Gore - The Ravager thrusts it's horned head at a group of towers, stunning multiple towers in close proximity to each other. |
| Illusioner | 12 | 1,600 | None | Average | None | None | 1: Duplication - Summons four Duplicates. While the Illusioner has at least one duplicate on the map, it has the Hidden property.
2: Blindness - Reduces the range of up to five towers by 175% for 8 seconds. |
| Duplicate | Summoned by Illusioner | 80 | None | Fast | Ghost | Burn, Freeze, Explosion, Projectile | |
| Redstone Golem | 14 | 12,000 | 50% | Slow | None | Burn | 1: Ground Slam - The Redstone Golem Pounds the ground with it's rocky fist, creating a horizontal shockwave that stuns towers in the direction that the Redstone Golem was facing when it performed this attack. This attack deals 500 damage to units.
2: Redstone Overdrive - Increases it's speed to Average for 12 seconds. |
| Evoker | 15 | 80,000 | None | Very Slow | None | Freeze | 1: Jaws of Doom - Snapping jaws burst out from the ground in two separate lines that originate from the Evoker, stunning towers for a while and dealing 120 damage to units.
2: Summon - Summons a random amount of Vexes, Creepers, Vindicators, Pillagers, Cave Spiders, or Husks. 3: Tempestous Shroud - The Evoker becomes surrounded by a whirlwind. Towers near the Evoker are stunned, and the Evoker becomes immune to all damage except collisions or explosions for 6 seconds. |
Nether Depths
| Enemy | First
Wave Debut |
HP | Defense | Speed | Perks | Immunities | Abilities |
|---|---|---|---|---|---|---|---|
| Skeleton | 1 | 50 | None | Average | None | None | None |
| Armored Skeleton | 3 | 80
60 (Shield) |
25% (with shield) | Average | None | None | None |
| Piglin | 5 | 100 | None | Slightly Fast | None | Energy | None |
| Zombified Piglin | 6 | 350 | 35% | Below Average | None | Burn | None |
| Ghast | 8 | 120 | None | Slow | Flight | Burn, Freeze | 1: Fireball - Spits a fireball at a group of towers, stunning them for a period of time. |
| Piglin Brute | 10 | 6,000 | None | Slightly Fast,
Very Fast (Rage) |
None | Freeze | 1: Axe - The Piglin Brute smashes it's axe onto a tower right next to the path, stunning that tower for a long period of time.
2: Rage - When the Piglin Brute is reduced to 2,000 health, it will speed up significantly and heal 500 HP. |
| Wither Skeleton | 11 | 800 | 40% | Average | None | Burn, Energy, Poison | None |
| Blaze | 13 | 2,600 | 25% | Slightly Slow,
Below Average (Blazing Rage) |
None, Flight (Blazing Rage) | Burn | 1: Blazing Rage - The Blaze combusts and shrouds itself with infernal fire. It lifts off the ground and gains the Flight property. As part of activating this ability, the Blaze hurls a mote of fire at five different towers, stunning them briefly. |
| Magma Cube | 15 | 8,500 | None | Slow | None | Burn | 1: Split - Upon death, the Magma Cube spawns four Mini Magma Cubes. |
| Mini Magma Cube | N/A | 3,000 | None | Below Average | None | Burn | None |
| Nether Mage | 16 | 16,000
8,000 (Shield) |
50% (shield) | Slow | None | Burn, Freeze | 1: Summon - Summons a random amount of any type of non-boss enemy that was encountered previously on the event.
2: Death Ray - Sweeps a crimson beam across a group towers, stunning all towers hit by the ray. 3: Heal - Applies a Regeneration trait to up to five other enemies in a certain radius of the Nether Mage. Each enemy affected by this ability heals 4.5% of it's total HP every second for 10 seconds. 4: Nether Conflagoration - Ignites the ground in a large circle centered on the Nether Mage. The fire stuns towers and inflicts a burning effect on units. The burning effect deals 4 damage every 0.5 seconds for 5 seconds. |
| Wither Guard | 19 | 50,000 | 25% | Slow | None | Burn, Energy, Poison | 1: Axe - Slams a tower with it's axe, creating a small shockwave that stuns all affected towers for a while. |
| Wither | 20 | 300,000 | None | Very Slow | None | Burn, Freeze, Energy, Poison, Explosion | 1: Wither Skulls - The Wither shoots three skulls at random towers. The skulls explode, stunning any towers caught in the explosion.
2: Summon - The Wither spawns a random amount of Wither Skeletons, Magma Cubes, Armored Skeletons, and Ghasts. 3: Withered Growth - The Wither designates two squares of area on the map to sprout wither roses. Towers in either of the two squares are infected with a wither disease and take a 180% penalty to firerate and a 40% penalty to range. |