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Onett4smash

52 posts

GPyroRevamp

by Onett4smash · · 0 comments

Description The Golden Pyromancer is a golden perk for the Pyromancer, obtained from the Golden Crate for , if you own the Pyromancer. It is mostly regarded as a support tower, though its high normal and burn damage also makes it effective against crowds of enemies. Its main gimmick is its ability to burn enemies, dealing extra damage over time. If an enemy is set alight, the flames will be applied to the enemy until the burn time runs out. There are two types of damage the Golden Pyromancer can apply. The first is Normal Damage which is non-burn related. This can pierce through multiple enemies even damaging flying enemies, if its flames are large enough. However, the Golden Pyromancer cannot directly attack flying enemies at any level.…

Skins2

by Onett4smash · · 0 comments

Skins ---- This blog shows the max level appearances of all skins. For their base level appearances, see here. Skins are cosmetic overhauls of a tower, changing the tower's appearance. These changes can range from simple color swaps to entirely new models and animations, depending on the Skin. Some even grant unique appearances to the tower's units. No Skin grants any intentional statistical change to a tower. Almost all towers have at least a few Skins. Skins are generally obtained from opening Skincrates. Opening a skincrate yields one Skin of a valid tower. As some skincrates are event-exclusive, their corresponding Skins are also such. Besides skincrates, Season Passes can also contain Skins. Skins are also obtained from the daily…

Badlands II: Remade

by Onett4smash · · 0 comments

Badlands II is disappointing. Not because the enemies are bad, nor because the map is poorly designed. It's just that Badlands II is merely Fallen 3.0, with the same tower meta and no extras. You're still playing Fallen mode, still using G. Scouts and Gladiators for early game, still getting Engis and Accels late game. It's the same as Fallen, but harder. We already have three of those. I want to make it unique, and by that I mean as different from Fallen as D00M's Revenge is. New mechanics, new tower meta. That's what I feel the permanent gamemodes should be, making the current three huge missed opportunities. Not to say they aren't fun, but it's just the same experience as Fallen, and they're only enjoyable because Fallen is enjoyable.…

Skins

by Onett4smash · · 0 comments

Skins ---- Skins are cosmetic overhauls of a tower, changing the tower's appearance. These changes can range from simple color swaps to entirely new models and animations, depending on the Skin. Some even grant unique appearances to the tower's units. No Skin grants any intentional statistical change to a tower. Almost all towers have at least a few Skins. Skins are generally obtained from opening Skincrates. Opening a skincrate yields one Skin of a valid tower. As some skincrates are event-exclusive, their corresponding Skins are also such. Besides skincrates, Season Passes can also contain Skins. Skins are also obtained from the daily shop. Skins can also be obtained by certain codes. This can range from a code that is free for anyone to…

Riot

by Onett4smash · · 0 comments

Description The Riot is an enemy that only appears in Hardcore mode. Like the Rusher, it has a shield it holds in front of itself that can be broken. When it has its shield, it has very high health, is swift, has high defense and is a lead enemy. When it loses all of its shield health, its shield breaks, making it slower, decreasing its defense and removing the lead immunity. The Riot can stun towers with its Baton Swing ability. It doesn't stop to move when performing this ability, unlike most other stunning abilities. It stuns only one tower at a time, but the ability can be performed quite often. The Riot can be spawned by the Mystery Boss upon their deaths from wave 47 onwards. Appearance The Riot is similar to the Rusher. It has red…

badlands 2 test

by Onett4smash · · 0 comments

Summary Badlands II is a day-time map set in a western desert town. It is the new version of the original Badlands. The difficulty of the map is always set to Fallen. It is a special map, meaning that it can only appear in a special elevator. Because of this, you need to be to play this map. Badlands II has the HP Locked, Enemies Beta, Badlands, Mutation, All Paths and Cowboy modifiers that are intended to make the game harder. The Badlands modifier changes some enemies into their stronger, western variants, that can also increase their health with each wave due to the Mutation modifier. The Badlands modifier also increases health of some enemies, such as the Quick. The All Paths makes it so enemies are duplicated for each path, instead of…

Creator Lore

by Onett4smash · · 0 comments

THIS IS A TEST, NOT TO BE TAKEN SERIOUSLY. ANYTHING I TYPED HERE, YEAH, ALL MADE UP, RANDOM CRAP. HAVE A NICE DAY. ;) Description The Creator is responsible for most of the chaos and evil in the world. He is the creator of a lot of things. One of his creations is Void Caster, who does a lot of the work for him, but later would be the cause of his downfall. Appearance The Creator wears a dark purple Viking helmet, a black reflective bow-tie and has glowing purple eyes. He has reflective black skin and appears to be faceless, aside from the glowing eyes. He wears a granite waistcoat that is dark blue, grey and purple. His torso is granite purple while his legs are black granite. He has dark purple elbow-pads and two different gloves; one…

Hardcore Mode Dialogue

by Onett4smash · · 0 comments

In order, the narrators are Default, Victorian, General and Maid Commander. (This is obviously a WIP.) {| class="wikitable" align="center" border="1" style="border-collapse: collapse; border: 1px #DDE1E9 solid;" | style="padding: 10px; text-align:center;" |Wave | style="padding: 10px; text-align:center;" |Narrator Dialogue | style="padding: 10px; text-align:center;" |Enemy Type & Amount |- | style="padding: 10px; text-align:center;" |1 | style="padding: 10px; text-align:center;" |This... is it, I think... Start up your defenses... and prepare for the worst. Good luck. ----Everybody! We've got this, I can FEEL it! Start defending, now. They're already sending in Abnormals! ----LISTEN UP! We're all going to be facing what may be our hardest…

Soul Salvager

by Onett4smash · · 0 comments

Description The Soul Salvager is an enemy that cannot be attacked by towers without hidden detection. It only appears in Hardcore mode. It can effectively summon Souls and Soul Bosses in a unique manner. It has one ability, Soul Salvage. When used, Soul Salvager stops moving, and casts a halo onto all nearby enemies. The halo lasts until the enemy is defeated. When an enemy with a halo is defeated, it spawns either a Soul or Soul Boss depending on the enemy's size (anything larger than a Normal Boss will spawn a Soul Boss). Appearance The Soul Salvager is a white translucent enemy with white wings, a white cape and hair, and a glowing yellow halo. It wields a white translucent staff with a purple gem and glowing yellow halo and particles.…