Fallen Mode Rework
A buff to Fallen mode so it's actually a challenge to groups of players with decent late-game towers like Minigunner, Ranger, Pursuit, DJ, Commander, and Medic, and so the enemies are more dynamic that more strategy is involved rather than just spam high DPS towers. Now Intermediate Mode exists, so Fallen can be slightly buffed. Intermediate Mode also needs changes, because the early-game is so much harder than the late-game with little time to farm, but not much DPS is required to kill Patient Zero.

- For players who are experts at the game and want to test their limits.
- ―Gamemode Description
Description
Fallen mode, formerly called Insane mode, is one of the four main survival modes. Fallen mode has 40 waves. It is named after its final boss, the Fallen King. In this mode, shared cash is 25% (for example if someone else damages an enemy by 8 health, you will receive 
Before the Solar Eclipse Update, it was possible to activate the Hidden Wave by beating this mode in under 1,009 seconds (16:49).
Enemy Stat
| Enemy | Wave
Debut |
HP | Defense | Speed | Attributes | Abilities | Special |
|---|---|---|---|---|---|---|---|
| Abnormal | 1 | 6 | None | Above Average | None | None | None |
| Quick | 4 | 8 | None | Fast | None | None | None |
| Heavy | 7 | 50 | 25% | Below Average | None | None | None |
| Abnormal Boss | 10 | 270 | None | Average | None |
|
None |
| Shadow | 12 | 25 | None | Slightly Fast | Hidden | None | None |
| Breaker2 | 15 | 50 | None | Slightly Fast | None |
|
None |
| Breaker | N/A | 25 | None | Fast | None | None | None |
| Necromancer | 18 | 750 | None | Average | None |
|
None |
| Strong | 19 | 350 | 15% | Below Average | None | None | None |
| Giant Boss | 19 | 4,000 | 40% | Below Average | Freeze Immunity | None | None |
| Fallen | 21 | 225 | None | Very Fast | Freeze Immunity | None | None |
| Shadow Boss | 23 | 960 | None | Fast | Hidden | None | None |
| Glitch | 25 | 200 | None | Extremely Swift | None | None | None |
| Hazard | 27 | 300
300 (Shield) |
70% (Shield) 35% (Without Shield) | Fast | Stun Immunity, Freeze Immunity | None | None |
| Tank | 29 | 10,000 | None | Above Average | Stun Immunity, Knockback Immunity |
|
None |
| Breaker4 | 30 | 250 | None | Average | None |
|
None |
| Breaker3 | N/A | 125 | None | Above Average | None |
|
None |
| Slime | 32 | 3,000 | None | Average | None |
|
None |
| Goo | N/A | 850 | None | Slightly Fast | None | None | None |
| Templar | 34 | 9,000
4,500 (Shield) |
20% | Slightly Slow | Tank (4 damage cap, only with shield, bypassed by explosive weapons) |
|
None |
| Strong Boss | 36 | 6,000 | 50% (Towers with lead penetration bypass this) | Slightly Below Average | None | None | None |
| Fallen Summoner | 37 | 14,000
4,000 (Shield) |
None | Below Average | Tank (12 damage cap, only with shield, bypassed by explosive weapons) |
|
None |
| Cursed Skeleton | N/A | 1,000 | None | Above Average | None | None | None |
| Error | 38 | 1,250 | None | Swift | Stun Immunity | None | None |
| Fallen Hero | 39 | 7,500 | 40% | Above Average | Stun Immunity | None | None |
| Fallen Guardian | 40 | 10,000 | 80% | Below Average | Boss |
|
None |
| Fallen King | 40 | 200,000 | None | Slow, Below Average (Rage) | Boss |
|
Wave Structure
| Wave | Enemy Type & Amount |
|---|---|
| 1 | x6 Abnormal |
| 2 | x8 Abnormal |
| 3 | x10 Abnormal |
| 4 | x8 Quick |
| 5 | x8 Quick x5 Abnormal |
| 6 | x12 Abnormal x6 Quick |
| 7 | x4 Quick x10 Heavy |
| 8 | x5 Quick x7 Abnormal x8 Heavy |
| 9 | x7 Quick x6 Abnormal x10 Heavy |
| 10 | x15 Abnormal x6 Heavy x1 Abnormal Boss |