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Slams away with a red-hot hammer that can apply seriously painful burns onto enemies.
―Inventory Description

The Volcanologist is an exclusive melee tower that applies a burning effect (called Scorched) onto enemies. It is obtained by completing the Mission Quest “It Burns!” usually available during summertime that can be started for 750 Coins and grants 300 EXP and the Volcanologist tower upon completion. Alternatively, rewards can be bought for 599 Robux.

When the Volcanologist attacks, it applies a status effect called Scorched that functions similarly to the Burn effect and can be resisted equally. Scorched can melt defence starting from Level 3 and can stack from Level 4, turning the Volcanologist’s Scorched effect into an accumulative damage based effect, similarly to Bleed or the Bee Debuff. The stacking will decrease its value by 1 every 5 seconds but is renewable and can last forever if handled correctly.

The Volcanologist’s global limit for Scorched stacking is 150.

Upgrades

Heat Conduction
Level 1 • Cost: $800

Damage: 18 -> 24 | Scorched Damage: 3 -> 4 | Scorched Tick: 1 -> 0.85 | Scorched Duration: 5 -> 7.5

Improved Handling
Level 2 • Cost: $1,650

Damage: 24 -> 30 | Range: 6.5 -> 7 | Firerate: 2 -> 1.5 | Scorched Tick: 0.85 -> 0.75

Tungsten Hammer
Level 3 • Cost: $3,500

Damage: 30 -> 60 | Scorched Damage: 4 -> 6 | Scorched Tick: 0.75 -> 0.6 | Scorched Duration: 7.5 -> 10 | Now melts defence | Scorched Defence Melt per Tick: 2% | Scorched Max Defence Melt: 15%

Extremely High Melting Point
Level 4 • Cost: $9,500

Damage: 60 -> 180 | Firerate: 1.5 -> 2.5 | Scorched Damage: 6 -> 12 | Scorched Tick: 0.6 -> 0.5 | Scorched Duration: 10 -> 15 | Scorched Defence Melt per Tick: 2% -> 4% | Scorched Max Defence Melt: 15% -> 20% | Now stacks up to 10 times

Stats Table

NOTE: Stats tables in TinyGhostGamer87’s blogs don’t consider the Firerate Bug and so will display a less accurate depiction of what stats like Firerate and DPS would be. Max DPS is calculated with the formula Base DPS + Maximum Scorched DPS. Overall Cost Efficiency is calculated with the formula Total Price / Max DPS. Values are rounded to 2 decimal places. Minimum Total DPS at max level is 96. Overall Cost Efficiency for minimum total DPS at max level is $176.56.

Level Total Price Damage Firerate Range Base DPS Base Cost Efficiency Scorched Damage Scorched Tick Scorched Duration Minimum Scorched DPS Maximum Scorched DPS Defence Melt per Tick Max Defence Melt Max DPS Overall Cost Efficiency
0 Cash$1,500 18 2 6.5 9 Cash$166.67 3 1 5 3 3 N/A N/A 12 Cash$125
1 Cash$2,300 24 2 6.5 12 Cash$191.67 4 0.85 7.5 4.71 4.71 N/A N/A 16.71 Cash$137.64
2 Cash$3,950 30 1.5 7 20 Cash$197.5 4 0.75 7.5 5.33 5.33 N/A N/A 25.33 Cash$155.94
3 Cash$7,450 60 1.5 7 40 Cash$186.25 6 0.6 10 10 10 2% 15% 50 Cash$149
4 Cash$16,950 180 2.5 7 72 Cash$221.53 12 0.5 15 24 240 4% 20% 336 Cash$50.47

Strategy

  • Since the Volcanologist’s most cost efficient level without stacking considered is Level 0, spamming Level 0 Volcanologists can prove effective in the early game, however, the Scorched effect only stacks at Level 4, so for a stronger effect, spamming isn’t advised.
  • The Volcanologist is good against enemies with the Lead attribute as it gains Lead Detection at Level 0, plus the Scorched effect bypasses the attribute.
  • Due to the Volcanologist’s relatively high global stacking limit, if multiple players bring the Volcanologist, it can deal a lot more damage than if one player were to bring the tower alone.
  • The Volcanologist’s defence melting can be useful against enemies such as the Reaver. It is also useful to nullify certain enemies’ defence, such as the Mega Slow with a defence of 15%. However, defence melting is unlocked at Level 3, so defence melting isn’t cheap.
  • It is not advised to use the Volcanologist in situations where Flying enemies are present as it doesn’t have Flying Detection due to it being a melee tower.

If you have more ideas for this tower’s use cases to add to the Strategy section, feel free to ask me!

Trivia

  • The Volcanologist is one of TinyGhostGamer87’s favourite tower concepts.
  • Level 3’s upgrade name is Tungsten Hammer, based on the element tungsten. It has the highest melting point out of any metal.
  • If the Volcanologist were to be added, it would be the second tower to be obtainable via a Mission Quest, the first one being the Firework Technician.
  • Interestingly, Level 2’s upgrade name is Improved Handling.

Update History

  • 8 March 2026 - Concept created.
  • 8 March 2026 - Added icons and symbols to the Volcanologist’s info box.
  • 9 March 2026 - Fixed a minor grammatical error in the strategy section. (“However, as defence melting is unlocked at Level 3, so defence melting isn’t cheap.”)
  • 27 August 2026 - Added a gallery with an interpretation of the Volcanologist’s design, as well as general improvements to the blog post.
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