Accelerator/History: Difference between revisions

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imported>Mentin123
testing something
Line 122: Line 122:
<div class="mobile-tabber"><tabber>
<div class="mobile-tabber"><tabber>
|-|Regular =
|-|Regular =
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:900px; text-align: center;"
{| class="wikitable" style="width:900px;"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
!Damage
! scope="col" style="padding: 5px;" |Damage
!Tick
! scope="col" style="padding: 5px;" |Tick
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge">The Charge-Up happens when the '''Accelerator''' first starts attacking or its cooldown ends. This is indicated by an animation where the '''Accelerator''' charges up its ray gun.</ref>
!Charge-Up<ref name="Charge">The Charge-Up happens when the '''Accelerator''' first starts attacking or its cooldown ends. This is indicated by an animation where the '''Accelerator''' charges up its ray gun.</ref>
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool">The Cooldown happens when the Burst Time ends. This is indicated by an animation where the '''Accelerator''' waves its hand.</ref>
!Cooldown<ref name="Cool">The Cooldown happens when the Burst Time ends. This is indicated by an animation where the '''Accelerator''' waves its hand.</ref>
! scope="col" style="padding: 5px;" |Overcharge
!Overcharge
!Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |DPS<ref name="DPS">DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).</ref>
!DPS<ref name="DPS">DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).</ref>
! scope="col" style="padding: 5px;" |Cost Efficiency
!Cost Efficiency
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|4,500}}
|{{Money|4,500}}
|10
| style="padding: 5px;" |10
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|300
| style="padding: 5px;" |300
|18
| style="padding: 5px;" |18
|26.69
| style="padding: 5px;" |26.69
| style="padding: 5px;" |{{Money|168.6}}
|{{Money|168.6}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|5,500}}
|{{Money|5,500}}
|15
| style="padding: 5px;" |15
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|300
| style="padding: 5px;" |300
|18
| style="padding: 5px;" |18
|32.75
| style="padding: 5px;" |32.75
| style="padding: 5px;" |{{Money|167.94}}
|{{Money|167.94}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|8,000}}
|{{Money|8,000}}
|20
| style="padding: 5px;" |20
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|600
| style="padding: 5px;" |600
|20
| style="padding: 5px;" |20
|53.38
| style="padding: 5px;" |53.38
| style="padding: 5px;" |{{Money|149.87}}
|{{Money|149.87}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|12,750}}
|{{Money|12,750}}
|40
| style="padding: 5px;" |40
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|600
| style="padding: 5px;" |600
|20
| style="padding: 5px;" |20
|73.89
| style="padding: 5px;" |73.89
| style="padding: 5px;" |{{Money|172.55}}
|{{Money|172.55}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|24,000}}
|{{Money|24,000}}
|40
| style="padding: 5px;" |40
|0.158
| style="padding: 5px;" |0.158
|1.5
| style="padding: 5px;" |1.5
|2.5
| style="padding: 5px;" |2.5
|1,280
| style="padding: 5px;" |1,280
|22.5
| style="padding: 5px;" |22.5
| style="padding: 5px;" |141.34
|141.34
| style="padding: 5px;" |{{Money|169.8}}
|{{Money|169.8}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|60,000}}
|{{Money|60,000}}
|100
| style="padding: 5px;" |100
|0.108
| style="padding: 5px;" |0.108
|1.5
| style="padding: 5px;" |1.5
|2.5
| style="padding: 5px;" |2.5
|2,400
| style="padding: 5px;" |2,400
|25
| style="padding: 5px;" |25
| style="padding: 5px;" |364.08
|364.08
| style="padding: 5px;" |{{Money|164.8}}
|{{Money|164.8}}
|}
|}
</div>
</div>
|-|PVP =
|-|PVP =
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:900px; text-align: center;"
{| class="wikitable" style="width:900px;"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
!Damage
! scope="col" style="padding: 5px;" |Damage
!Tick
! scope="col" style="padding: 5px;" |Tick
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/>
!Charge-Up<ref name="Charge"/>
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/>
!Cooldown<ref name="Cool"/>
! scope="col" style="padding: 5px;" |Overcharge
!Overcharge
!Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!DPS<ref name="DPS"/>
! scope="col" style="padding: 5px;" |Cost Efficiency
!Cost Efficiency
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|4,250}}
|{{Money|4,250}}
|12
| style="padding: 5px;" |12
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2
| style="padding: 5px;" |2
|300
| style="padding: 5px;" |300
|18
| style="padding: 5px;" |18
|30.93
| style="padding: 5px;" |30.93
| style="padding: 5px;" |{{Money|137.41}}
|{{Money|137.41}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|5,000}}
|{{Money|5,000}}
|15
| style="padding: 5px;" |15
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2
| style="padding: 5px;" |2
|300
| style="padding: 5px;" |300
|18
| style="padding: 5px;" |18
|34.64
| style="padding: 5px;" |34.64
| style="padding: 5px;" |{{Money|144.34}}
|{{Money|144.34}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|7,000}}
|{{Money|7,000}}
|15
| style="padding: 5px;" |15
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2
| style="padding: 5px;" |2
|600
| style="padding: 5px;" |600
|18
| style="padding: 5px;" |18
|46.8
| style="padding: 5px;" |46.8
| style="padding: 5px;" |{{Money|149.57}}
|{{Money|149.57}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|11,500}}
|{{Money|11,500}}
|35
| style="padding: 5px;" |35
|0.158
| style="padding: 5px;" |0.158
|2.5
| style="padding: 5px;" |2.5
|2
| style="padding: 5px;" |2
|600
| style="padding: 5px;" |600
|20
| style="padding: 5px;" |20
|83.23
| style="padding: 5px;" |83.23
| style="padding: 5px;" |{{Money|138.17}}
|{{Money|138.17}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|23,500}}
|{{Money|23,500}}
|35
| style="padding: 5px;" |35
|0.108
| style="padding: 5px;" |0.108
|1.5
| style="padding: 5px;" |1.5
|2
| style="padding: 5px;" |2
|1,280
| style="padding: 5px;" |1,280
|20
| style="padding: 5px;" |20
| style="padding: 5px;" |171.82
|171.82
| style="padding: 5px;" |{{Money|136.77}}
|{{Money|136.77}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|52,000}}
|{{Money|52,000}}
|90
| style="padding: 5px;" |90
|0.108
| style="padding: 5px;" |0.108
|1.5
| style="padding: 5px;" |1.5
|2
| style="padding: 5px;" |2
|2,400
| style="padding: 5px;" |2,400
|23
| style="padding: 5px;" |23
| style="padding: 5px;" |376.18
|376.18
| style="padding: 5px;" |{{Money|138.23}}
|{{Money|138.23}}
|}
|}
</div>
</div>
Line 410: Line 410:
<div class="mobile-tabber"><tabber>
<div class="mobile-tabber"><tabber>
|-|Regular =
|-|Regular =
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:900px; text-align: center;"
{| class="wikitable" style="width:900px;"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
!Damage
! scope="col" style="padding: 5px;" |Damage
!Tick
! scope="col" style="padding: 5px;" |Tick
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/>
!Charge-Up<ref name="Charge"/>
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/>
!Cooldown<ref name="Cool"/>
! scope="col" style="padding: 5px;" |Overcharge
!Overcharge
!Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!DPS<ref name="DPS"/>
! scope="col" style="padding: 5px;" |Cost Efficiency
!Cost Efficiency
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|4,500}}
|{{Money|4,500}}
|10
| style="padding: 5px;" |10
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|300
| style="padding: 5px;" |300
|18
| style="padding: 5px;" |18
|26.69
| style="padding: 5px;" |26.69
| style="padding: 5px;" |{{Money|168.6}}
|{{Money|168.6}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|5,500}}
|{{Money|5,500}}
|15
| style="padding: 5px;" |15
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|300
| style="padding: 5px;" |300
|18
| style="padding: 5px;" |18
|32.75
| style="padding: 5px;" |32.75
| style="padding: 5px;" |{{Money|167.94}}
|{{Money|167.94}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|8,000}}
|{{Money|8,000}}
|20
| style="padding: 5px;" |20
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|600
| style="padding: 5px;" |600
|20
| style="padding: 5px;" |20
|53.38
| style="padding: 5px;" |53.38
| style="padding: 5px;" |{{Money|149.87}}
|{{Money|149.87}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|12,750}}
|{{Money|12,750}}
|40
| style="padding: 5px;" |40
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|600
| style="padding: 5px;" |600
|20
| style="padding: 5px;" |20
|73.89
| style="padding: 5px;" |73.89
| style="padding: 5px;" |{{Money|172.55}}
|{{Money|172.55}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|24,000}}
|{{Money|24,000}}
|40
| style="padding: 5px;" |40
|0.158
| style="padding: 5px;" |0.158
|1.5
| style="padding: 5px;" |1.5
|2.5
| style="padding: 5px;" |2.5
|1,280
| style="padding: 5px;" |1,280
|22.5
| style="padding: 5px;" |22.5
| style="padding: 5px;" |141.34
|141.34
| style="padding: 5px;" |{{Money|169.8}}
|{{Money|169.8}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|60,000}}
|{{Money|60,000}}
|100
| style="padding: 5px;" |100
|0.108
| style="padding: 5px;" |0.108
|1.5
| style="padding: 5px;" |1.5
|2.5
| style="padding: 5px;" |2.5
|2,400
| style="padding: 5px;" |2,400
|25
| style="padding: 5px;" |25
| style="padding: 5px;" |364.08
|364.08
| style="padding: 5px;" |{{Money|164.8}}
|{{Money|164.8}}
|}
|}
</div>
</div>
|-|PVP =
|-|PVP =
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:900px; text-align: center;"
{| class="wikitable" style="width:900px;"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
!Damage
! scope="col" style="padding: 5px;" |Damage
!Tick
! scope="col" style="padding: 5px;" |Tick
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/>
!Charge-Up<ref name="Charge"/>
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/>
!Cooldown<ref name="Cool"/>
! scope="col" style="padding: 5px;" |Overcharge
!Overcharge
!Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!DPS<ref name="DPS"/>
! scope="col" style="padding: 5px;" |Cost Efficiency
!Cost Efficiency
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|3,000}}
|{{Money|3,000}}
|10
| style="padding: 5px;" |10
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2
| style="padding: 5px;" |2
|300
| style="padding: 5px;" |300
|18
| style="padding: 5px;" |18
|27.93
| style="padding: 5px;" |27.93
| style="padding: 5px;" |{{Money|107.4}}
|{{Money|107.4}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|3,750}}
|{{Money|3,750}}
|15
| style="padding: 5px;" |15
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2
| style="padding: 5px;" |2
|300
| style="padding: 5px;" |300
|18
| style="padding: 5px;" |18
|34.64
| style="padding: 5px;" |34.64
| style="padding: 5px;" |{{Money|108.25}}
|{{Money|108.25}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|5,875}}
|{{Money|5,875}}
|15
| style="padding: 5px;" |15
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2
| style="padding: 5px;" |2
|600
| style="padding: 5px;" |600
|20
| style="padding: 5px;" |20
|46.8
| style="padding: 5px;" |46.8
| style="padding: 5px;" |{{Money|125.53}}
|{{Money|125.53}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|9,125}}
|{{Money|9,125}}
|35
| style="padding: 5px;" |35
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2
| style="padding: 5px;" |2
|600
| style="padding: 5px;" |600
|20
| style="padding: 5px;" |20
|74.39
| style="padding: 5px;" |74.39
| style="padding: 5px;" |{{Money|122.67}}
|{{Money|122.67}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|17,375}}
|{{Money|17,375}}
|35
| style="padding: 5px;" |35
|0.158
| style="padding: 5px;" |0.158
|1.5
| style="padding: 5px;" |1.5
|2
| style="padding: 5px;" |2
|1,280
| style="padding: 5px;" |1,280
|22.5
| style="padding: 5px;" |22.5
| style="padding: 5px;" |137.96
|137.96
| style="padding: 5px;" |{{Money|125.95}}
|{{Money|125.95}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|47,375}}
|{{Money|47,375}}
|90
| style="padding: 5px;" |90
|0.108
| style="padding: 5px;" |0.108
|1.5
| style="padding: 5px;" |1.5
|2
| style="padding: 5px;" |2
|2,400
| style="padding: 5px;" |2,400
|25
| style="padding: 5px;" |25
| style="padding: 5px;" |376.18
|376.18
| style="padding: 5px;" |{{Money|125.94}}
|{{Money|125.94}}
|}
|}
</div>
</div>
Line 641: Line 641:


==Stats Table==
==Stats Table==
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:900px; text-align: center;"
{| class="wikitable" style="width:900px;"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
!Damage
! scope="col" style="padding: 5px;" |Damage
!Tick
! scope="col" style="padding: 5px;" |Tick
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/>
!Charge-Up<ref name="Charge"/>
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/>
!Cooldown<ref name="Cool"/>
! scope="col" style="padding: 5px;" |Overcharge
!Overcharge
!Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!DPS<ref name="DPS"/>
! scope="col" style="padding: 5px;" |Cost Efficiency
!Cost Efficiency
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|4,500}}
|{{Money|4,500}}
|10
| style="padding: 5px;" |10
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|300
| style="padding: 5px;" |300
|18
| style="padding: 5px;" |18
|26.69
| style="padding: 5px;" |26.69
| style="padding: 5px;" |{{Money|168.6}}
|{{Money|168.6}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|5,500}}
|{{Money|5,500}}
|15
| style="padding: 5px;" |15
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|300
| style="padding: 5px;" |300
|18
| style="padding: 5px;" |18
|32.75
| style="padding: 5px;" |32.75
| style="padding: 5px;" |{{Money|167.94}}
|{{Money|167.94}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|8,000}}
|{{Money|8,000}}
|15
| style="padding: 5px;" |15
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|600
| style="padding: 5px;" |600
|20
| style="padding: 5px;" |20
|45.05
| style="padding: 5px;" |45.05
| style="padding: 5px;" |{{Money|177.58}}
|{{Money|177.58}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|12,750}}
|{{Money|12,750}}
|40
| style="padding: 5px;" |40
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|600
| style="padding: 5px;" |600
|20
| style="padding: 5px;" |20
|73.89
| style="padding: 5px;" |73.89
| style="padding: 5px;" |{{Money|172.55}}
|{{Money|172.55}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|24,000}}
|{{Money|24,000}}
|40
| style="padding: 5px;" |40
|0.158
| style="padding: 5px;" |0.158
|1.5
| style="padding: 5px;" |1.5
|2.5
| style="padding: 5px;" |2.5
|1,280
| style="padding: 5px;" |1,280
|22.5
| style="padding: 5px;" |22.5
| style="padding: 5px;" |141.34
|141.34
| style="padding: 5px;" |{{Money|169.8}}
|{{Money|169.8}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|60,000}}
|{{Money|60,000}}
|100
| style="padding: 5px;" |100
|0.108
| style="padding: 5px;" |0.108
|1.5
| style="padding: 5px;" |1.5
|2.5
| style="padding: 5px;" |2.5
|2,400
| style="padding: 5px;" |2,400
|25
| style="padding: 5px;" |25
| style="padding: 5px;" |364.08
|364.08
| style="padding: 5px;" |{{Money|164.8}}
|{{Money|164.8}}
|}
|}
</div>
</div>
Line 794: Line 794:


==Stats Table==
==Stats Table==
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:900px; text-align: center;"
{| class="wikitable" style="width:900px;"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
!Damage
! scope="col" style="padding: 5px;" |Damage
!Tick
! scope="col" style="padding: 5px;" |Tick
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/>
!Charge-Up<ref name="Charge"/>
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/>
!Cooldown<ref name="Cool"/>
! scope="col" style="padding: 5px;" |Overcharge
!Overcharge
!Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!DPS<ref name="DPS"/>
! scope="col" style="padding: 5px;" |Cost Efficiency
!Cost Efficiency
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|5,000}}
|{{Money|5,000}}
|12
| style="padding: 5px;" |12
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|240
| style="padding: 5px;" |240
|17.5
| style="padding: 5px;" |17.5
|26.2
| style="padding: 5px;" |26.2
| style="padding: 5px;" |{{Money|190.84}}
|{{Money|190.84}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|6,200}}
|{{Money|6,200}}
|20
| style="padding: 5px;" |20
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|240
| style="padding: 5px;" |240
|17.5
| style="padding: 5px;" |17.5
|32.01
| style="padding: 5px;" |32.01
| style="padding: 5px;" |{{Money|193.69}}
|{{Money|193.69}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|8,450}}
|{{Money|8,450}}
|20
| style="padding: 5px;" |20
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|420
| style="padding: 5px;" |420
|19
| style="padding: 5px;" |19
|44.83
| style="padding: 5px;" |44.83
| style="padding: 5px;" |{{Money|188.49}}
|{{Money|188.49}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|12,450}}
|{{Money|12,450}}
|30
| style="padding: 5px;" |30
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|600
| style="padding: 5px;" |600
|19
| style="padding: 5px;" |19
|65.5
| style="padding: 5px;" |65.5
| style="padding: 5px;" |{{Money|190.08}}
|{{Money|190.08}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|21,950}}
|{{Money|21,950}}
|30
| style="padding: 5px;" |30
|0.158
| style="padding: 5px;" |0.158
|1.5
| style="padding: 5px;" |1.5
|2.5
| style="padding: 5px;" |2.5
|1,050
| style="padding: 5px;" |1,050
|20.5
| style="padding: 5px;" |20.5
| style="padding: 5px;" |110.18
|110.18
| style="padding: 5px;" |{{Money|199.22}}
|{{Money|199.22}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|51,950}}
|{{Money|51,950}}
|40
| style="padding: 5px;" |40
|0.108
| style="padding: 5px;" |0.108
|1.5
| style="padding: 5px;" |1.5
|2.5
| style="padding: 5px;" |2.5
|4,800
| style="padding: 5px;" |4,800
|22
| style="padding: 5px;" |22
| style="padding: 5px;" |283.02
|283.02
| style="padding: 5px;" |{{Money|183.56}}
|{{Money|183.56}}
|}
|}
</div>
</div>
Line 948: Line 948:


==Stats Table==
==Stats Table==
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:900px; text-align: center;"
{| class="wikitable" style="width:900px;"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
!Damage
! scope="col" style="padding: 5px;" |Damage
!Tick
! scope="col" style="padding: 5px;" |Tick
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/>
!Charge-Up<ref name="Charge"/>
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/>
!Cooldown<ref name="Cool"/>
! scope="col" style="padding: 5px;" |Overcharge
!Overcharge
!Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!DPS<ref name="DPS"/>
! scope="col" style="padding: 5px;" |Cost Efficiency
!Cost Efficiency
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|5,000}}
|{{Money|5,000}}
|12
| style="padding: 5px;" |12
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|240
| style="padding: 5px;" |240
|17.5
| style="padding: 5px;" |17.5
|26.2
| style="padding: 5px;" |26.2
| style="padding: 5px;" |{{Money|190.84}}
|{{Money|190.84}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|6,200}}
|{{Money|6,200}}
|20
| style="padding: 5px;" |20
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|240
| style="padding: 5px;" |240
|17.5
| style="padding: 5px;" |17.5
|32.01
| style="padding: 5px;" |32.01
| style="padding: 5px;" |{{Money|193.69}}
|{{Money|193.69}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|8,450}}
|{{Money|8,450}}
|20
| style="padding: 5px;" |20
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|420
| style="padding: 5px;" |420
|19
| style="padding: 5px;" |19
|44.83
| style="padding: 5px;" |44.83
| style="padding: 5px;" |{{Money|188.49}}
|{{Money|188.49}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|12,450}}
|{{Money|12,450}}
|30
| style="padding: 5px;" |30
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|750
| style="padding: 5px;" |750
|19
| style="padding: 5px;" |19
|73.53
| style="padding: 5px;" |73.53
| style="padding: 5px;" |{{Money|169.32}}
|{{Money|169.32}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|21,950}}
|{{Money|21,950}}
|25
| style="padding: 5px;" |25
|0.158
| style="padding: 5px;" |0.158
|1.5
| style="padding: 5px;" |1.5
|2.5
| style="padding: 5px;" |2.5
|1,050
| style="padding: 5px;" |1,050
|20.5
| style="padding: 5px;" |20.5
|98.72
| style="padding: 5px;" |98.72
| style="padding: 5px;" |{{Money|222.35}}
|{{Money|222.35}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|51,950}}
|{{Money|51,950}}
|40
| style="padding: 5px;" |40
|0.108
| style="padding: 5px;" |0.108
|1.5
| style="padding: 5px;" |1.5
|2.5
| style="padding: 5px;" |2.5
|4,800
| style="padding: 5px;" |4,800
|22
| style="padding: 5px;" |22
| style="padding: 5px;" |283.02
|283.02
| style="padding: 5px;" |{{Money|183.56}}
|{{Money|183.56}}
|}
|}
</div>
</div>
Line 1,100: Line 1,100:


==Stats Table==
==Stats Table==
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:900px; text-align: center;"
{| class="wikitable" style="width:900px;"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
!Damage
! scope="col" style="padding: 5px;" |Damage
!Tick
! scope="col" style="padding: 5px;" |Tick
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/>
!Charge-Up<ref name="Charge"/>
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/>
!Cooldown<ref name="Cool"/>
! scope="col" style="padding: 5px;" |Overcharge
!Overcharge
!Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!DPS<ref name="DPS"/>
! scope="col" style="padding: 5px;" |Cost Efficiency
!Cost Efficiency
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|5,000}}
|{{Money|5,000}}
|12
| style="padding: 5px;" |12
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|240
| style="padding: 5px;" |240
|17.5
| style="padding: 5px;" |17.5
|26.2
| style="padding: 5px;" |26.2
| style="padding: 5px;" |{{Money|190.84}}
|{{Money|190.84}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|6,200}}
|{{Money|6,200}}
|20
| style="padding: 5px;" |20
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|240
| style="padding: 5px;" |240
|17.5
| style="padding: 5px;" |17.5
|32.01
| style="padding: 5px;" |32.01
| style="padding: 5px;" |{{Money|193.69}}
|{{Money|193.69}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|8,450}}
|{{Money|8,450}}
|20
| style="padding: 5px;" |20
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|420
| style="padding: 5px;" |420
|19
| style="padding: 5px;" |19
|44.83
| style="padding: 5px;" |44.83
| style="padding: 5px;" |{{Money|188.49}}
|{{Money|188.49}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|12,450}}
|{{Money|12,450}}
|30
| style="padding: 5px;" |30
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|600
| style="padding: 5px;" |600
|19
| style="padding: 5px;" |19
|65.5
| style="padding: 5px;" |65.5
| style="padding: 5px;" |{{Money|190.08}}
|{{Money|190.08}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|21,950}}
|{{Money|21,950}}
|30
| style="padding: 5px;" |30
|0.158
| style="padding: 5px;" |0.158
|1.5
| style="padding: 5px;" |1.5
|2.5
| style="padding: 5px;" |2.5
|1,050
| style="padding: 5px;" |1,050
|20.5
| style="padding: 5px;" |20.5
| style="padding: 5px;" |110.18
|110.18
| style="padding: 5px;" |{{Money|199.22}}
|{{Money|199.22}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|51,950}}
|{{Money|51,950}}
|40
| style="padding: 5px;" |40
|0.108
| style="padding: 5px;" |0.108
|1.5
| style="padding: 5px;" |1.5
|2.5
| style="padding: 5px;" |2.5
|4,800
| style="padding: 5px;" |4,800
|22
| style="padding: 5px;" |22
| style="padding: 5px;" |283.02
|283.02
| style="padding: 5px;" |{{Money|183.56}}
|{{Money|183.56}}
|}
|}
</div>
</div>
Line 1,252: Line 1,252:


==Stats Table==
==Stats Table==
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:900px; text-align: center;"
{| class="wikitable" style="width:900px;"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
!Damage
! scope="col" style="padding: 5px;" |Damage
!Tick
! scope="col" style="padding: 5px;" |Tick
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/>
!Charge-Up<ref name="Charge"/>
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/>
!Cooldown<ref name="Cool"/>
! scope="col" style="padding: 5px;" |Overcharge
!Overcharge
!Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!DPS<ref name="DPS"/>
! scope="col" style="padding: 5px;" |Cost Efficiency
!Cost Efficiency
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|5,000}}
|{{Money|5,000}}
|12
| style="padding: 5px;" |12
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|240
| style="padding: 5px;" |240
|17.5
| style="padding: 5px;" |17.5
|26.2
| style="padding: 5px;" |26.2
| style="padding: 5px;" |{{Money|190.84}}
|{{Money|190.84}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|6,200}}
|{{Money|6,200}}
|20
| style="padding: 5px;" |20
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|240
| style="padding: 5px;" |240
|17.5
| style="padding: 5px;" |17.5
|32.02
| style="padding: 5px;" |32.02
| style="padding: 5px;" |{{Money|193.63}}
|{{Money|193.63}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|9,450}}
|{{Money|9,450}}
|20
| style="padding: 5px;" |20
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|420
| style="padding: 5px;" |420
|19
| style="padding: 5px;" |19
|44.83
| style="padding: 5px;" |44.83
| style="padding: 5px;" |{{Money|210.8}}
|{{Money|210.8}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|12,450}}
|{{Money|12,450}}
|25
| style="padding: 5px;" |25
|0.208
| style="padding: 5px;" |0.208
|2.5
| style="padding: 5px;" |2.5
|2.5
| style="padding: 5px;" |2.5
|750
| style="padding: 5px;" |750
|19
| style="padding: 5px;" |19
|66.73
| style="padding: 5px;" |66.73
| style="padding: 5px;" |{{Money|186.57}}
|{{Money|186.57}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|21,950}}
|{{Money|21,950}}
|25
| style="padding: 5px;" |25
|0.158
| style="padding: 5px;" |0.158
|1.5
| style="padding: 5px;" |1.5
|2.5
| style="padding: 5px;" |2.5
|1,500
| style="padding: 5px;" |1,500
|20.5
| style="padding: 5px;" |20.5
| style="padding: 5px;" |111.28
|111.28
| style="padding: 5px;" |{{Money|197.25}}
|{{Money|197.25}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|51,950}}
|{{Money|51,950}}
|45
| style="padding: 5px;" |45
|0.108
| style="padding: 5px;" |0.108
|1.5
| style="padding: 5px;" |1.5
|2.5
| style="padding: 5px;" |2.5
|3,600
| style="padding: 5px;" |3,600
|22
| style="padding: 5px;" |22
| style="padding: 5px;" |284.81
|284.81
| style="padding: 5px;" |{{Money|182.4}}
|{{Money|182.4}}
|}
|}
</div>
</div>
Line 1,402: Line 1,402:


==Stats Table==
==Stats Table==
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:900px; text-align: center;"
{| class="wikitable" style="width:900px;"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
!Damage
! scope="col" style="padding: 5px;" |Damage
!Tick
! scope="col" style="padding: 5px;" |Tick
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/>
!Charge-Up<ref name="Charge"/>
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/>
!Cooldown<ref name="Cool"/>
! scope="col" style="padding: 5px;" |Overcharge
!Overcharge
!Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!DPS<ref name="DPS"/>
! scope="col" style="padding: 5px;" |Cost Efficiency
!Cost Efficiency
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|4,250}}
|{{Money|4,250}}
|10
| style="padding: 5px;" |10
|0.208
| style="padding: 5px;" |0.208
|3
| style="padding: 5px;" |3
|2
| style="padding: 5px;" |2
|180
| style="padding: 5px;" |180
|17.5
| style="padding: 5px;" |17.5
|20.59
| style="padding: 5px;" |20.59
| style="padding: 5px;" |{{Money|206.41}}
|{{Money|206.41}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|5,050}}
|{{Money|5,050}}
|15
| style="padding: 5px;" |15
|0.208
| style="padding: 5px;" |0.208
|3
| style="padding: 5px;" |3
|2
| style="padding: 5px;" |2
|180
| style="padding: 5px;" |180
|17.5
| style="padding: 5px;" |17.5
|24.01
| style="padding: 5px;" |24.01
| style="padding: 5px;" |{{Money|210.33}}
|{{Money|210.33}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|6,400}}
|{{Money|6,400}}
|15
| style="padding: 5px;" |15
|0.208
| style="padding: 5px;" |0.208
|3
| style="padding: 5px;" |3
|2
| style="padding: 5px;" |2
|300
| style="padding: 5px;" |300
|17.5
| style="padding: 5px;" |17.5
|32.75
| style="padding: 5px;" |32.75
| style="padding: 5px;" |{{Money|195.42}}
|{{Money|195.42}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|10,400}}
|{{Money|10,400}}
|20
| style="padding: 5px;" |20
|0.208
| style="padding: 5px;" |0.208
|3
| style="padding: 5px;" |3
|2
| style="padding: 5px;" |2
|600
| style="padding: 5px;" |600
|17.5
| style="padding: 5px;" |17.5
|53.38
| style="padding: 5px;" |53.38
| style="padding: 5px;" |{{Money|194.83}}
|{{Money|194.83}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|20,900}}
|{{Money|20,900}}
|30
| style="padding: 5px;" |30
|0.158
| style="padding: 5px;" |0.158
|3
| style="padding: 5px;" |3
|2
| style="padding: 5px;" |2
|1,200
| style="padding: 5px;" |1,200
|17.5
| style="padding: 5px;" |17.5
|106
| style="padding: 5px;" |106
| style="padding: 5px;" |{{Money|197.17}}
|{{Money|197.17}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|54,900}}
|{{Money|54,900}}
|45
| style="padding: 5px;" |45
|0.108
| style="padding: 5px;" |0.108
|2
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |2
|3,600
| style="padding: 5px;" |3,600
|20
| style="padding: 5px;" |20
| style="padding: 5px;" |284.81
|284.81
| style="padding: 5px;" |{{Money|192.76}}
|{{Money|192.76}}
|}
|}
</div>
</div>
Line 1,551: Line 1,551:


==Stats Table==
==Stats Table==
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:900px; text-align: center;"
{| class="wikitable" style="width:900px;"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
!Damage
! scope="col" style="padding: 5px;" |Damage
!Tick
! scope="col" style="padding: 5px;" |Tick
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/>
!Charge-Up<ref name="Charge"/>
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/>
!Cooldown<ref name="Cool"/>
! scope="col" style="padding: 5px;" |Overcharge
!Overcharge
!Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!DPS<ref name="DPS"/>
! scope="col" style="padding: 5px;" |Cost Efficiency
!Cost Efficiency
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|4,250}}
|{{Money|4,250}}
|10
| style="padding: 5px;" |10
|0.208
| style="padding: 5px;" |0.208
|3
| style="padding: 5px;" |3
|2
| style="padding: 5px;" |2
|180
| style="padding: 5px;" |180
|17.5
| style="padding: 5px;" |17.5
|20.59
| style="padding: 5px;" |20.59
| style="padding: 5px;" |{{Money|206.41}}
|{{Money|206.41}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|5,050}}
|{{Money|5,050}}
|15
| style="padding: 5px;" |15
|0.208
| style="padding: 5px;" |0.208
|3
| style="padding: 5px;" |3
|2
| style="padding: 5px;" |2
|180
| style="padding: 5px;" |180
|17.5
| style="padding: 5px;" |17.5
|24.01
| style="padding: 5px;" |24.01
| style="padding: 5px;" |{{Money|210.33}}
|{{Money|210.33}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|6,400}}
|{{Money|6,400}}
|15
| style="padding: 5px;" |15
|0.208
| style="padding: 5px;" |0.208
|3
| style="padding: 5px;" |3
|2
| style="padding: 5px;" |2
|375
| style="padding: 5px;" |375
|17.5
| style="padding: 5px;" |17.5
|36.76
| style="padding: 5px;" |36.76
| style="padding: 5px;" |{{Money|174.1}}
|{{Money|174.1}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|9,700}}
|{{Money|9,700}}
|25
| style="padding: 5px;" |25
|0.208
| style="padding: 5px;" |0.208
|3
| style="padding: 5px;" |3
|2
| style="padding: 5px;" |2
|625
| style="padding: 5px;" |625
|17.5
| style="padding: 5px;" |17.5
|61.27
| style="padding: 5px;" |61.27
| style="padding: 5px;" |{{Money|158.32}}
|{{Money|158.32}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|19,700}}
|{{Money|19,700}}
|45
| style="padding: 5px;" |45
|0.208
| style="padding: 5px;" |0.208
|3
| style="padding: 5px;" |3
|2
| style="padding: 5px;" |2
|1,350
| style="padding: 5px;" |1,350
|17.5
| style="padding: 5px;" |17.5
| style="padding: 5px;" |120.11
|120.11
| style="padding: 5px;" |{{Money|164.02}}
|{{Money|164.02}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|53,700}}
|{{Money|53,700}}
|50
| style="padding: 5px;" |50
|0.108
| style="padding: 5px;" |0.108
|2
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |2
|3,000
| style="padding: 5px;" |3,000
|20
| style="padding: 5px;" |20
| style="padding: 5px;" |286.26
|286.26
| style="padding: 5px;" |{{Money|187.59}}
|{{Money|187.59}}
|}
|}
</div>
</div>
Line 1,701: Line 1,701:


==Stats Table==
==Stats Table==
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:900px; text-align: center;"
{| class="wikitable" style="width:900px;"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
!Damage
! scope="col" style="padding: 5px;" |Damage
!Tick
! scope="col" style="padding: 5px;" |Tick
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/>
!Charge-Up<ref name="Charge"/>
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/>
!Cooldown<ref name="Cool"/>
! scope="col" style="padding: 5px;" |Overcharge
!Overcharge
!Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |DPS<ref name="DPS"/>
!DPS<ref name="DPS"/>
! scope="col" style="padding: 5px;" |Cost Efficiency
!Cost Efficiency
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|4,250}}
|{{Money|4,250}}
|10
| style="padding: 5px;" |10
|0.208
| style="padding: 5px;" |0.208
|3
| style="padding: 5px;" |3
|2
| style="padding: 5px;" |2
|180
| style="padding: 5px;" |180
|17.5
| style="padding: 5px;" |17.5
|20.59
| style="padding: 5px;" |20.59
| style="padding: 5px;" |{{Money|206.41}}
|{{Money|206.41}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|5,050}}
|{{Money|5,050}}
|14
| style="padding: 5px;" |14
|0.208
| style="padding: 5px;" |0.208
|3
| style="padding: 5px;" |3
|2
| style="padding: 5px;" |2
|180
| style="padding: 5px;" |180
|17.5
| style="padding: 5px;" |17.5
|23.45
| style="padding: 5px;" |23.45
| style="padding: 5px;" |{{Money|215.35}}
|{{Money|215.35}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|6,400}}
|{{Money|6,400}}
|14
| style="padding: 5px;" |14
|0.208
| style="padding: 5px;" |0.208
|3
| style="padding: 5px;" |3
|2
| style="padding: 5px;" |2
|280
| style="padding: 5px;" |280
|17.5
| style="padding: 5px;" |17.5
|30.57
| style="padding: 5px;" |30.57
| style="padding: 5px;" |{{Money|209.36}}
|{{Money|209.36}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|9,700}}
|{{Money|9,700}}
|25
| style="padding: 5px;" |25
|0.208
| style="padding: 5px;" |0.208
|3
| style="padding: 5px;" |3
|2
| style="padding: 5px;" |2
|425
| style="padding: 5px;" |425
|17.5
| style="padding: 5px;" |17.5
|49.79
| style="padding: 5px;" |49.79
| style="padding: 5px;" |{{Money|194.82}}
|{{Money|194.82}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|19,700}}
|{{Money|19,700}}
|36
| style="padding: 5px;" |36
|0.208
| style="padding: 5px;" |0.208
|3
| style="padding: 5px;" |3
|2
| style="padding: 5px;" |2
|1,080
| style="padding: 5px;" |1,080
|17.5
| style="padding: 5px;" |17.5
|96.09
| style="padding: 5px;" |96.09
| style="padding: 5px;" |{{Money|205.02}}
|{{Money|205.02}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|49,700}}
|{{Money|49,700}}
|50
| style="padding: 5px;" |50
|0.108
| style="padding: 5px;" |0.108
|2
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |2
|3,000
| style="padding: 5px;" |3,000
|22.5
| style="padding: 5px;" |22.5
| style="padding: 5px;" |286.26
|286.26
| style="padding: 5px;" |{{Money|173.62}}
|{{Money|173.62}}
|}
|}
</div>
</div>
Line 1,847: Line 1,847:


==Stats Table==
==Stats Table==
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:1300px; text-align: center;"
{| class="wikitable" style="width:1300px;"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
! scope="col" style="padding: 5px;" |Highest Damage
!Highest Damage
! scope="col" style="padding: 5px;" |Lowest Damage
!Lowest Damage
!Tick
! scope="col" style="padding: 5px;" |Tick
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/>
!Charge-Up<ref name="Charge"/>
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/>
!Cooldown<ref name="Cool"/>
! scope="col" style="padding: 5px;" |Burst Time
!Burst Time
!Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |Max DPS<ref name="MinDPS">Maximum DPS is calculated as [Highest Damage × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.</ref>
!Max DPS<ref name="MinDPS">Maximum DPS is calculated as [Highest Damage × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.</ref>
! scope="col" style="padding: 5px;" |Avg DPS<ref name="AvgDPS">Average DPS is calculated as [(Highest Damage + Lowest Damage) ÷ 2 × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.</ref>
!Avg DPS<ref name="AvgDPS">Average DPS is calculated as [(Highest Damage + Lowest Damage) ÷ 2 × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.</ref>
! scope="col" style="padding: 5px;" |Min DPS<ref name="MaxDPS">Minimum DPS is calculated as [Lowest Damage × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.</ref>
!Min DPS<ref name="MaxDPS">Minimum DPS is calculated as [Lowest Damage × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.</ref>
! scope="col" style="padding: 5px;" |Cost Efficiency<ref name="CE">Cost efficiency uses average DPS.</ref>
!Cost Efficiency<ref name="CE">Cost efficiency uses average DPS.</ref>
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|3,500}}
|{{Money|3,500}}
|8
| style="padding: 5px;" |8
|6
| style="padding: 5px;" |6
|0.208
| style="padding: 5px;" |0.208
|3
| style="padding: 5px;" |3
|2
| style="padding: 5px;" |2
|6
| style="padding: 5px;" |6
|13
| style="padding: 5px;" |13
|20.98
| style="padding: 5px;" |20.98
|18.36
| style="padding: 5px;" |18.36
|15.73
| style="padding: 5px;" |15.73
| style="padding: 5px;" |{{Money|190.63}}
|{{Money|190.63}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|4,100}}
|{{Money|4,100}}
|8
| style="padding: 5px;" |8
|6
| style="padding: 5px;" |6
|0.208
| style="padding: 5px;" |0.208
|3
| style="padding: 5px;" |3
|2
| style="padding: 5px;" |2
|6
| style="padding: 5px;" |6
|16
| style="padding: 5px;" |16
|20.98
| style="padding: 5px;" |20.98
|18.36
| style="padding: 5px;" |18.36
|15.73
| style="padding: 5px;" |15.73
| style="padding: 5px;" |{{Money|223.31}}
|{{Money|223.31}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|5,300}}
|{{Money|5,300}}
|8
| style="padding: 5px;" |8
|6
| style="padding: 5px;" |6
|0.208
| style="padding: 5px;" |0.208
|3
| style="padding: 5px;" |3
|2
| style="padding: 5px;" |2
|8.5
| style="padding: 5px;" |8.5
|16
| style="padding: 5px;" |16
|24.22
| style="padding: 5px;" |24.22
|21.19
| style="padding: 5px;" |21.19
|18.16
| style="padding: 5px;" |18.16
| style="padding: 5px;" |{{Money|250.12}}
|{{Money|250.12}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|8,500}}
|{{Money|8,500}}
|15
| style="padding: 5px;" |15
|11
| style="padding: 5px;" |11
|0.208
| style="padding: 5px;" |0.208
|3
| style="padding: 5px;" |3
|2
| style="padding: 5px;" |2
|8.5
| style="padding: 5px;" |8.5
|16
| style="padding: 5px;" |16
|45.41
| style="padding: 5px;" |45.41
|39.35
| style="padding: 5px;" |39.35
|33.3
| style="padding: 5px;" |33.3
| style="padding: 5px;" |{{Money|216.01}}
|{{Money|216.01}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|18,000}}
|{{Money|18,000}}
|15
| style="padding: 5px;" |15
|11
| style="padding: 5px;" |11
|0.108
| style="padding: 5px;" |0.108
|3
| style="padding: 5px;" |3
|2
| style="padding: 5px;" |2
|8.5
| style="padding: 5px;" |8.5
|19
| style="padding: 5px;" |19
|87.45
| style="padding: 5px;" |87.45
|75.79
| style="padding: 5px;" |75.79
|64.13
| style="padding: 5px;" |64.13
| style="padding: 5px;" |{{Money|237.5}}
|{{Money|237.5}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|48,000}}
|{{Money|48,000}}
|35
| style="padding: 5px;" |35
|25
| style="padding: 5px;" |25
|0.108
| style="padding: 5px;" |0.108
|2
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |2
|12
| style="padding: 5px;" |12
|20
| style="padding: 5px;" |20
| style="padding: 5px;" |243.06
|243.06
| style="padding: 5px;" |208.33
|208.33
| style="padding: 5px;" |173.61
|173.61
| style="padding: 5px;" |{{Money|230.4}}
|{{Money|230.4}}
|}
|}
</div>
</div>
Line 2,016: Line 2,016:


==Stats Table==
==Stats Table==
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:1300px; text-align: center;"
{| class="wikitable" style="width:1300px;"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
! scope="col" style="padding: 5px;" |Highest Damage
!Highest Damage
! scope="col" style="padding: 5px;" |Lowest Damage
!Lowest Damage
!Tick
! scope="col" style="padding: 5px;" |Tick
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/>
!Charge-Up<ref name="Charge"/>
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/>
!Cooldown<ref name="Cool"/>
! scope="col" style="padding: 5px;" |Burst Time
!Burst Time
!Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |Max DPS<ref name="MinDPS"/>
!Max DPS<ref name="MinDPS"/>
! scope="col" style="padding: 5px;" |Avg DPS<ref name="AvgDPS"/>
!Avg DPS<ref name="AvgDPS"/>
! scope="col" style="padding: 5px;" |Min DPS<ref name="MaxDPS"/>
!Min DPS<ref name="MaxDPS"/>
! scope="col" style="padding: 5px;" |Cost Efficiency<ref name="CE"/>
!Cost Efficiency<ref name="CE"/>
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|3,500}}
|{{Money|3,500}}
|10
| style="padding: 5px;" |10
|7
| style="padding: 5px;" |7
|0.208
| style="padding: 5px;" |0.208
|4
| style="padding: 5px;" |4
|2
| style="padding: 5px;" |2
|4
| style="padding: 5px;" |4
|12
| style="padding: 5px;" |12
|19.23
| style="padding: 5px;" |19.23
|16.34
| style="padding: 5px;" |16.34
|13.47
| style="padding: 5px;" |13.47
| style="padding: 5px;" |{{Money|214.2}}
|{{Money|214.2}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|4,100}}
|{{Money|4,100}}
|10
| style="padding: 5px;" |10
|7
| style="padding: 5px;" |7
|0.208
| style="padding: 5px;" |0.208
|4
| style="padding: 5px;" |4
|2
| style="padding: 5px;" |2
|4
| style="padding: 5px;" |4
|15
| style="padding: 5px;" |15
|19.23
| style="padding: 5px;" |19.23
|16.34
| style="padding: 5px;" |16.34
|13.47
| style="padding: 5px;" |13.47
| style="padding: 5px;" |{{Money|250.92}}
|{{Money|250.92}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|5,300}}
|{{Money|5,300}}
|10
| style="padding: 5px;" |10
|7
| style="padding: 5px;" |7
|0.208
| style="padding: 5px;" |0.208
|4
| style="padding: 5px;" |4
|2
| style="padding: 5px;" |2
|6.5
| style="padding: 5px;" |6.5
|15
| style="padding: 5px;" |15
|25
| style="padding: 5px;" |25
|21.25
| style="padding: 5px;" |21.25
|17.5
| style="padding: 5px;" |17.5
| style="padding: 5px;" |{{Money|249.41}}
|{{Money|249.41}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|8,500}}
|{{Money|8,500}}
|16
| style="padding: 5px;" |16
|12
| style="padding: 5px;" |12
|0.208
| style="padding: 5px;" |0.208
|4
| style="padding: 5px;" |4
|2
| style="padding: 5px;" |2
|6.5
| style="padding: 5px;" |6.5
|15
| style="padding: 5px;" |15
|40
| style="padding: 5px;" |40
|35
| style="padding: 5px;" |35
|30
| style="padding: 5px;" |30
| style="padding: 5px;" |{{Money|242.86}}
|{{Money|242.86}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|18,000}}
|{{Money|18,000}}
|16
| style="padding: 5px;" |16
|12
| style="padding: 5px;" |12
|0.108
| style="padding: 5px;" |0.108
|4
| style="padding: 5px;" |4
|2
| style="padding: 5px;" |2
|6.5
| style="padding: 5px;" |6.5
|18
| style="padding: 5px;" |18
|77.04
| style="padding: 5px;" |77.04
|67.4
| style="padding: 5px;" |67.4
|57.78
| style="padding: 5px;" |57.78
| style="padding: 5px;" |{{Money|267.06}}
|{{Money|267.06}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|43,000}}
|{{Money|43,000}}
|25
| style="padding: 5px;" |25
|18
| style="padding: 5px;" |18
|0.058
| style="padding: 5px;" |0.058
|2
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |2
|12
| style="padding: 5px;" |12
|20
| style="padding: 5px;" |20
| style="padding: 5px;" |323.28
|323.28
| style="padding: 5px;" |278.01
|278.01
| style="padding: 5px;" |232.76
|232.76
| style="padding: 5px;" |{{Money|154.67}}
|{{Money|154.67}}
|}
|}
</div>
</div>
Line 2,185: Line 2,185:


==Stats Table==
==Stats Table==
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:1300px; text-align: center;"
{| class="wikitable" style="width:1300px;"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
! scope="col" style="padding: 5px;" |Highest Damage
!Highest Damage
! scope="col" style="padding: 5px;" |Lowest Damage
!Lowest Damage
!Tick
! scope="col" style="padding: 5px;" |Tick
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/>
!Charge-Up<ref name="Charge"/>
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/>
!Cooldown<ref name="Cool"/>
! scope="col" style="padding: 5px;" |Burst Time
!Burst Time
!Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |Max DPS<ref name="MinDPS"/>
!Max DPS<ref name="MinDPS"/>
! scope="col" style="padding: 5px;" |Avg DPS<ref name="AvgDPS"/>
!Avg DPS<ref name="AvgDPS"/>
! scope="col" style="padding: 5px;" |Min DPS<ref name="MaxDPS"/>
!Min DPS<ref name="MaxDPS"/>
! scope="col" style="padding: 5px;" |Cost Efficiency<ref name="CE"/>
!Cost Efficiency<ref name="CE"/>
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|3,500}}
|{{Money|3,500}}
|10
| style="padding: 5px;" |10
|7
| style="padding: 5px;" |7
|0.23
| style="padding: 5px;" |0.23
|4
| style="padding: 5px;" |4
|2
| style="padding: 5px;" |2
|4
| style="padding: 5px;" |4
|12
| style="padding: 5px;" |12
|17.39
| style="padding: 5px;" |17.39
|14.78
| style="padding: 5px;" |14.78
|12.17
| style="padding: 5px;" |12.17
| style="padding: 5px;" |{{Money|236.81}}
|{{Money|236.81}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|4,100}}
|{{Money|4,100}}
|10
| style="padding: 5px;" |10
|7
| style="padding: 5px;" |7
|0.23
| style="padding: 5px;" |0.23
|4
| style="padding: 5px;" |4
|2
| style="padding: 5px;" |2
|4
| style="padding: 5px;" |4
|15
| style="padding: 5px;" |15
|17.39
| style="padding: 5px;" |17.39
|14.78
| style="padding: 5px;" |14.78
|12.17
| style="padding: 5px;" |12.17
| style="padding: 5px;" |{{Money|277.4}}
|{{Money|277.4}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|5,300}}
|{{Money|5,300}}
|10
| style="padding: 5px;" |10
|7
| style="padding: 5px;" |7
|0.23
| style="padding: 5px;" |0.23
|4
| style="padding: 5px;" |4
|2
| style="padding: 5px;" |2
|6.5
| style="padding: 5px;" |6.5
|15
| style="padding: 5px;" |15
|22.61
| style="padding: 5px;" |22.61
|19.22
| style="padding: 5px;" |19.22
|15.83
| style="padding: 5px;" |15.83
| style="padding: 5px;" |{{Money|275.75}}
|{{Money|275.75}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|8,500}}
|{{Money|8,500}}
|16
| style="padding: 5px;" |16
|12
| style="padding: 5px;" |12
|0.23
| style="padding: 5px;" |0.23
|4
| style="padding: 5px;" |4
|2
| style="padding: 5px;" |2
|6.5
| style="padding: 5px;" |6.5
|15
| style="padding: 5px;" |15
|36.17
| style="padding: 5px;" |36.17
|31.65
| style="padding: 5px;" |31.65
|27.13
| style="padding: 5px;" |27.13
| style="padding: 5px;" |{{Money|268.56}}
|{{Money|268.56}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|18,000}}
|{{Money|18,000}}
|16
| style="padding: 5px;" |16
|12
| style="padding: 5px;" |12
|0.13
| style="padding: 5px;" |0.13
|4
| style="padding: 5px;" |4
|2
| style="padding: 5px;" |2
|6.5
| style="padding: 5px;" |6.5
|18
| style="padding: 5px;" |18
|64
| style="padding: 5px;" |64
|56
| style="padding: 5px;" |56
|48
| style="padding: 5px;" |48
| style="padding: 5px;" |{{Money|321.43}}
|{{Money|321.43}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|43,000}}
|{{Money|43,000}}
|25
| style="padding: 5px;" |25
|18
| style="padding: 5px;" |18
|0.08
| style="padding: 5px;" |0.08
|2
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |2
|12
| style="padding: 5px;" |12
|20
| style="padding: 5px;" |20
| style="padding: 5px;" |234.38
|234.38
| style="padding: 5px;" |201.56
|201.56
| style="padding: 5px;" |168.75
|168.75
| style="padding: 5px;" |{{Money|321.43}}
|{{Money|321.43}}
|}
|}
</div>
</div>
Line 2,354: Line 2,354:


==Stats Table==
==Stats Table==
<div class="overflowbugy" style="width:100%;overflow:auto;">
<div class="overflow-box">
{| class="wikitable" style="width:1300px; text-align: center;"
{| class="wikitable" style="width:1300px;"
!Level
! scope="col" style="padding: 5px;" |Level
! scope="col" style="padding: 5px;" |Total Price
!Total Price
! scope="col" style="padding: 5px;" |Highest Damage
!Highest Damage
! scope="col" style="padding: 5px;" |Lowest Damage
!Lowest Damage
!Tick
! scope="col" style="padding: 5px;" |Tick
! scope="col" style="padding: 5px;" |Charge-Up<ref name="Charge"/>
!Charge-Up<ref name="Charge"/>
! scope="col" style="padding: 5px;" |Cooldown<ref name="Cool"/>
!Cooldown<ref name="Cool"/>
! scope="col" style="padding: 5px;" |Burst Time
!Burst Time
!Range
! scope="col" style="padding: 5px;" |Range
! scope="col" style="padding: 5px;" |Max DPS<ref name="MinDPS"/>
!Max DPS<ref name="MinDPS"/>
! scope="col" style="padding: 5px;" |Avg DPS<ref name="AvgDPS"/>
!Avg DPS<ref name="AvgDPS"/>
! scope="col" style="padding: 5px;" |Min DPS<ref name="MaxDPS"/>
!Min DPS<ref name="MaxDPS"/>
! scope="col" style="padding: 5px;" |Cost Efficiency<ref name="CE"/>
!Cost Efficiency<ref name="CE"/>
|-
|-
|0
| style="padding: 5px;" |0
| style="padding: 5px;" |{{Money|3,500}}
|{{Money|3,500}}
|10
| style="padding: 5px;" |10
|7
| style="padding: 5px;" |7
|0.23
| style="padding: 5px;" |0.23
|4
| style="padding: 5px;" |4
|2
| style="padding: 5px;" |2
|4
| style="padding: 5px;" |4
|12
| style="padding: 5px;" |12
|17.39
| style="padding: 5px;" |17.39
|14.78
| style="padding: 5px;" |14.78
|12.17
| style="padding: 5px;" |12.17
| style="padding: 5px;" |{{Money|236.81}}
|{{Money|236.81}}
|-
|-
|1
| style="padding: 5px;" |1
| style="padding: 5px;" |{{Money|4,100}}
|{{Money|4,100}}
|10
| style="padding: 5px;" |10
|7
| style="padding: 5px;" |7
|0.23
| style="padding: 5px;" |0.23
|4
| style="padding: 5px;" |4
|2
| style="padding: 5px;" |2
|4
| style="padding: 5px;" |4
|15
| style="padding: 5px;" |15
|17.39
| style="padding: 5px;" |17.39
|14.78
| style="padding: 5px;" |14.78
|12.17
| style="padding: 5px;" |12.17
| style="padding: 5px;" |{{Money|277.4}}
|{{Money|277.4}}
|-
|-
|2
| style="padding: 5px;" |2
| style="padding: 5px;" |{{Money|5,300}}
|{{Money|5,300}}
|10
| style="padding: 5px;" |10
|7
| style="padding: 5px;" |7
|0.23
| style="padding: 5px;" |0.23
|4
| style="padding: 5px;" |4
|2
| style="padding: 5px;" |2
|6.5
| style="padding: 5px;" |6.5
|15
| style="padding: 5px;" |15
|22.61
| style="padding: 5px;" |22.61
|19.22
| style="padding: 5px;" |19.22
|15.83
| style="padding: 5px;" |15.83
| style="padding: 5px;" |{{Money|275.75}}
|{{Money|275.75}}
|-
|-
|3
| style="padding: 5px;" |3
| style="padding: 5px;" |{{Money|8,500}}
|{{Money|8,500}}
|16
| style="padding: 5px;" |16
|12
| style="padding: 5px;" |12
|0.23
| style="padding: 5px;" |0.23
|4
| style="padding: 5px;" |4
|2
| style="padding: 5px;" |2
|6.5
| style="padding: 5px;" |6.5
|15
| style="padding: 5px;" |15
|36.17
| style="padding: 5px;" |36.17
|31.65
| style="padding: 5px;" |31.65
|27.13
| style="padding: 5px;" |27.13
| style="padding: 5px;" |{{Money|268.56}}
|{{Money|268.56}}
|-
|-
|4
| style="padding: 5px;" |4
| style="padding: 5px;" |{{Money|18,000}}
|{{Money|18,000}}
|16
| style="padding: 5px;" |16
|12
| style="padding: 5px;" |12
|0.13
| style="padding: 5px;" |0.13
|4
| style="padding: 5px;" |4
|2
| style="padding: 5px;" |2
|6.5
| style="padding: 5px;" |6.5
|17
| style="padding: 5px;" |17
|64
| style="padding: 5px;" |64
|56
| style="padding: 5px;" |56
|48
| style="padding: 5px;" |48
| style="padding: 5px;" |{{Money|321.43}}
|{{Money|321.43}}
|-
|-
|5
| style="padding: 5px;" |5
| style="padding: 5px;" |{{Money|43,000}}
|{{Money|43,000}}
|25
| style="padding: 5px;" |25
|18
| style="padding: 5px;" |18
|0.08
| style="padding: 5px;" |0.08
|2
| style="padding: 5px;" |2
|2
| style="padding: 5px;" |2
|12
| style="padding: 5px;" |12
|19
| style="padding: 5px;" |19
| style="padding: 5px;" |234.38
|234.38
| style="padding: 5px;" |201.56
|201.56
| style="padding: 5px;" |168.75
|168.75
| style="padding: 5px;" |{{Money|213.34}}
|{{Money|213.34}}
|}
|}
</div>
</div>

Revision as of 14:53, 17 August 2025

[[Accelerator/History|]][[Accelerator/History/Gallery|]][[Accelerator/History/History|]]

This is the history subpage for the Accelerator/History. It contains every revision of the tower's statistics.

To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.

Assassin Update (6 August 2025) – Present

Base Stats

Template:PVPBaseStat

Upgrades

Template:PVPTabber

Stats Table

<tabber>

|-|Regular =

Level Total Price Damage Tick Charge-Up[1] Cooldown[2] Overcharge Range DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 10 0.208 2.5 2.5 300 18 26.69 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 15 0.208 2.5 2.5 300 18 32.75 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 20 0.208 2.5 2.5 600 20 53.38 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 40 0.208 2.5 2.5 600 20 73.89 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 40 0.158 1.5 2.5 1,280 22.5 141.34 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 100 0.108 1.5 2.5 2,400 25 364.08 CashScript error: No such module "Money".

|-|PVP =

Level Total Price Damage Tick Charge-Up[1] Cooldown[2] Overcharge Range DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 12 0.208 2.5 2 300 18 30.93 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 15 0.208 2.5 2 300 18 34.64 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 15 0.208 2.5 2 600 18 46.8 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 35 0.158 2.5 2 600 20 83.23 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 35 0.108 1.5 2 1,280 20 171.82 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 90 0.108 1.5 2 2,400 23 376.18 CashScript error: No such module "Money".
</tabber>

PVP Update (23 July 2025) – Assassin Update (6 August 2025)

Base Stats

Template:PVPBaseStat

Upgrades

Template:PVPTabber

Stats Table

<tabber>

|-|Regular =

Level Total Price Damage Tick Charge-Up[1] Cooldown[2] Overcharge Range DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 10 0.208 2.5 2.5 300 18 26.69 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 15 0.208 2.5 2.5 300 18 32.75 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 20 0.208 2.5 2.5 600 20 53.38 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 40 0.208 2.5 2.5 600 20 73.89 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 40 0.158 1.5 2.5 1,280 22.5 141.34 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 100 0.108 1.5 2.5 2,400 25 364.08 CashScript error: No such module "Money".

|-|PVP =

Level Total Price Damage Tick Charge-Up[1] Cooldown[2] Overcharge Range DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 10 0.208 2.5 2 300 18 27.93 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 15 0.208 2.5 2 300 18 34.64 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 15 0.208 2.5 2 600 20 46.8 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 35 0.208 2.5 2 600 20 74.39 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 35 0.158 1.5 2 1,280 22.5 137.96 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 90 0.108 1.5 2 2,400 25 376.18 CashScript error: No such module "Money".
</tabber>

Hacker Update (11 June 2025) – PVP Update (23 July 2025)

Base Stats

Accelerator/History

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage10
Damage Method
Burst
Firerate
Firerate0.208
Hidden Detection
Template:HiddenLevel 1+
Range
Range18
Lead Detection
Template:LeadLevel 0+
Placement Limit
Placement Limit8
Flying Detection
N/A
Overcharge
Overcharge300
Charge-Up
Charge-Up2.5
Cooldown
Cooldown2.5

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Damage Damage

+Hidden Detection Template:Hidden


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

300 > 600 Overcharge Overcharge


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+25 Damage Damage

Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2.5 Range Range

0.208 > 0.158 Tick Tick

600 > 1,280 Overcharge Overcharge

2.5 > 1.5 Charge-Up Time Charge Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

0.158 > 0.108 Tick Tick

+2.5 Range Range

+60 Damage Damage

1,280 > 2,400 Overcharge Overcharge


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage Tick Charge-Up[1] Cooldown[2] Overcharge Range DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 10 0.208 2.5 2.5 300 18 26.69 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 15 0.208 2.5 2.5 300 18 32.75 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 15 0.208 2.5 2.5 600 20 45.05 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 40 0.208 2.5 2.5 600 20 73.89 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 40 0.158 1.5 2.5 1,280 22.5 141.34 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 100 0.108 1.5 2.5 2,400 25 364.08 CashScript error: No such module "Money".

24 October 2024 – Hacker Update (11 June 2025)

Base Stats

Accelerator/History

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage12
Damage Method
Burst
Firerate
Firerate0.208
Hidden Detection
Template:HiddenLevel 1+
Range
Range17.5
Lead Detection
Template:LeadLevel 0+
Placement Limit
Placement Limit8
Flying Detection
N/A
Overcharge
Overcharge240
Charge-Up
Charge-Up2.5
Cooldown
Cooldown2.5

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+8 Damage Damage

+Hidden Detection Template:Hidden


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1.5 Range Range

240 > 420 Overcharge Overcharge


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+10 Damage Damage

420 > 600 Overcharge Overcharge


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1.5 Range Range

0.208 > 0.158 Tick Tick

600 > 1,050 Overcharge Overcharge

2.5 > 1.5 Charge-Up Time Charge Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

0.158 > 0.108 Tick Tick

+1.5 Range Range

+10 Damage Damage

1,050 > 4,800 Overcharge Overcharge


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage Tick Charge-Up[1] Cooldown[2] Overcharge Range DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 12 0.208 2.5 2.5 240 17.5 26.2 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 20 0.208 2.5 2.5 240 17.5 32.01 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 20 0.208 2.5 2.5 420 19 44.83 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 30 0.208 2.5 2.5 600 19 65.5 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 30 0.158 1.5 2.5 1,050 20.5 110.18 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 40 0.108 1.5 2.5 4,800 22 283.02 CashScript error: No such module "Money".

23 October 2024 – 24 October 2024

Base Stats

Accelerator/History

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage12
Damage Method
Burst
Firerate
Firerate0.208
Hidden Detection
Template:HiddenLevel 1+
Range
Range17.5
Lead Detection
Template:LeadLevel 0+
Placement Limit
Placement Limit8
Flying Detection
N/A
Overcharge
Overcharge240
Charge-Up
Charge-Up2.5
Cooldown
Cooldown2.5

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+8 Damage Damage

+Hidden Detection Template:Hidden


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1.5 Range Range

240 > 420 Overcharge Overcharge


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+10 Damage Damage

420 > 750 Overcharge Overcharge


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1.5 Range Range

-5 Damage Damage

0.208 > 0.158 Tick Tick

750 > 1,050 Overcharge Overcharge

2.5 > 1.5 Charge-Up Time Charge Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

0.158 > 0.108 Tick Tick

+1.5 Range Range

+10 Damage Damage

1,050 > 4,800 Overcharge Overcharge


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage Tick Charge-Up[1] Cooldown[2] Overcharge Range DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 12 0.208 2.5 2.5 240 17.5 26.2 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 20 0.208 2.5 2.5 240 17.5 32.01 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 20 0.208 2.5 2.5 420 19 44.83 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 30 0.208 2.5 2.5 750 19 73.53 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 25 0.158 1.5 2.5 1,050 20.5 98.72 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 40 0.108 1.5 2.5 4,800 22 283.02 CashScript error: No such module "Money".

16 October 2024 – 23 October 2024

Base Stats

Accelerator/History

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage12
Damage Method
Burst
Firerate
Firerate0.208
Hidden Detection
Template:HiddenLevel 1+
Range
Range17.5
Lead Detection
Template:LeadLevel 0+
Placement Limit
Placement Limit8
Flying Detection
N/A
Overcharge
Overcharge240
Charge-Up
Charge-Up2.5
Cooldown
Cooldown2.5

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+8 Damage Damage

+Hidden Detection Template:Hidden


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1.5 Range Range

240 > 420 Overcharge Overcharge


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+10 Damage Damage

420 > 600 Overcharge Overcharge


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1.5 Range Range

0.208 > 0.158 Tick Tick

600 > 1,050 Overcharge Overcharge

2.5 > 1.5 Charge-Up Time Charge Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

0.158 > 0.108 Tick Tick

+1.5 Range Range

+10 Damage Damage

1,050 > 4,800 Overcharge Overcharge


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage Tick Charge-Up[1] Cooldown[2] Overcharge Range DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 12 0.208 2.5 2.5 240 17.5 26.2 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 20 0.208 2.5 2.5 240 17.5 32.01 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 20 0.208 2.5 2.5 420 19 44.83 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 30 0.208 2.5 2.5 600 19 65.5 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 30 0.158 1.5 2.5 1,050 20.5 110.18 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 40 0.108 1.5 2.5 4,800 22 283.02 CashScript error: No such module "Money".

TDS Experimental (11 October 2024 – 19 October 2024)

Base Stats

Accelerator/History

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage12
Damage Method
Burst
Firerate
Firerate0.208
Hidden Detection
Template:HiddenLevel 1+
Range
Range17.5
Lead Detection
Template:LeadLevel 0+
Placement Limit
Placement Limit8
Flying Detection
N/A
Overcharge
Overcharge240
Charge-Up
Charge-Up2.5
Cooldown
Cooldown2.5

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+8 Damage Damage

+Hidden Detection Template:Hidden


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1.5 Range Range

240 > 420 Overcharge Overcharge


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Damage Damage

420 > 750 Overcharge Overcharge


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1.5 Range Range

0.208 > 0.158 Tick Tick

750 > 1,500 Overcharge Overcharge

2.5 > 1.5 Charge-Up Time Charge Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

0.158 > 0.108 Tick Tick

+1.5 Range Range

+20 Damage Damage

1,500 > 3,600 Overcharge Overcharge


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage Tick Charge-Up[1] Cooldown[2] Overcharge Range DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 12 0.208 2.5 2.5 240 17.5 26.2 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 20 0.208 2.5 2.5 240 17.5 32.02 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 20 0.208 2.5 2.5 420 19 44.83 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 25 0.208 2.5 2.5 750 19 66.73 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 25 0.158 1.5 2.5 1,500 20.5 111.28 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 45 0.108 1.5 2.5 3,600 22 284.81 CashScript error: No such module "Money".

Mission Quests Update (5 April 2024) – 16 October 2024

Base Stats

Accelerator/History

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage10
Damage Method
Burst
Firerate
Firerate0.208
Hidden Detection
Template:HiddenLevel 1+
Range
Range17.5
Lead Detection
Template:LeadLevel 0+
Placement Limit
Placement Limit8
Flying Detection
N/A
Overcharge
Overcharge180
Charge-Up
Charge-Up3
Cooldown
Cooldown2

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Damage Damage

+Hidden Detection Template:Hidden


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

180 > 300 Overcharge Overcharge


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Damage Damage

300 > 600 Overcharge Overcharge


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+10 Damage Damage

0.208 > 0.158 Tick Tick

600 > 1,200 Overcharge Overcharge


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

0.158 > 0.108 Tick Tick

+2.5 Range Range

+15 Damage Damage

3 > 2 Charge-Up Time Charge Time

1,200 > 3,600 Overcharge Overcharge


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage Tick Charge-Up[1] Cooldown[2] Overcharge Range DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 10 0.208 3 2 180 17.5 20.59 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 15 0.208 3 2 180 17.5 24.01 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 15 0.208 3 2 300 17.5 32.75 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 20 0.208 3 2 600 17.5 53.38 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 30 0.158 3 2 1,200 17.5 106 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 45 0.108 2 2 3,600 20 284.81 CashScript error: No such module "Money".

Unwavering Tides Update (5 August 2023) – Mission Quests Update (5 April 2024)

Base Stats

Accelerator/History

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage10
Damage Method
Burst
Firerate
Firerate0.208
Hidden Detection
Template:HiddenLevel 1+
Range
Range17.5
Lead Detection
Template:LeadLevel 0+
Placement Limit
Placement Limit8
Flying Detection
N/A
Overcharge
Overcharge180
Charge-Up
Charge-Up3
Cooldown
Cooldown2

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+5 Damage Damage

+Hidden Detection Template:Hidden


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

180 > 375 Overcharge Overcharge


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+10 Damage Damage

375 > 625 Overcharge Overcharge


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+20 Damage Damage

625 > 1,350 Overcharge Overcharge


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

0.208 > 0.108 Tick Tick

+2.5 Range Range

+5 Damage Damage

3 > 2 Charge-Up Time Charge Time

1,350 > 3,000 Overcharge Overcharge


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage Tick Charge-Up[1] Cooldown[2] Overcharge Range DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 10 0.208 3 2 180 17.5 20.59 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 15 0.208 3 2 180 17.5 24.01 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 15 0.208 3 2 375 17.5 36.76 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 25 0.208 3 2 625 17.5 61.27 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 45 0.208 3 2 1,350 17.5 120.11 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 50 0.108 2 2 3,000 20 286.26 CashScript error: No such module "Money".

5 May 2023 – Unwavering Tides Update (5 August 2023)

Base Stats

Accelerator/History

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage10
Damage Method
Burst
Firerate
Firerate0.208
Hidden Detection
Template:HiddenLevel 0+
Range
Range17.5
Lead Detection
Template:LeadLevel 0+
Placement Limit
Placement Limit8
Flying Detection
N/A
Overcharge
Overcharge180
Charge-Up
Charge-Up3
Cooldown
Cooldown2

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+4 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

180 > 280 Overcharge Overcharge


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+11 Damage Damage

280 > 425 Overcharge Overcharge


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+11 Damage Damage

425 > 1,080 Overcharge Overcharge


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

0.208 > 0.108 Tick Tick

+5 Range Range

+14 Damage Damage

3 > 2 Charge-Up Time Charge Time

1,080 > 3,000 Overcharge Overcharge


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Damage Tick Charge-Up[1] Cooldown[2] Overcharge Range DPS[3] Cost Efficiency
0 CashScript error: No such module "Money". 10 0.208 3 2 180 17.5 20.59 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 14 0.208 3 2 180 17.5 23.45 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 14 0.208 3 2 280 17.5 30.57 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 25 0.208 3 2 425 17.5 49.79 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 36 0.208 3 2 1,080 17.5 96.09 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 50 0.108 2 2 3,000 22.5 286.26 CashScript error: No such module "Money".

Violent Night Update (21 December 2022) – 5 May 2023

Base Stats

Accelerator/History

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage6-8
Damage Method
Burst
Firerate
Firerate0.208
Hidden Detection
Template:HiddenLevel 0+
Range
Range13
Lead Detection
Template:LeadLevel 0+
Placement Limit
Placement Limit8
Flying Detection
N/A
Burst Time
Burst Time6
Charge-Up
Charge-Up3
Cooldown
Cooldown2

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

6 > 8.5 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+7 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

0.208 > 0.108 Tick Tick


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+20 Damage Damage

3 > 2 Charge-Up Time Charge Time

8.5 > 12 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Highest Damage Lowest Damage Tick Charge-Up[1] Cooldown[2] Burst Time Range Max DPS[4] Avg DPS[5] Min DPS[6] Cost Efficiency[7]
0 CashScript error: No such module "Money". 8 6 0.208 3 2 6 13 20.98 18.36 15.73 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 8 6 0.208 3 2 6 16 20.98 18.36 15.73 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 8 6 0.208 3 2 8.5 16 24.22 21.19 18.16 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 15 11 0.208 3 2 8.5 16 45.41 39.35 33.3 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 15 11 0.108 3 2 8.5 19 87.45 75.79 64.13 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 35 25 0.108 2 2 12 20 243.06 208.33 173.61 CashScript error: No such module "Money".

Entity System Update (12 March 2022) – Violent Night Update (21 December 2022)

Base Stats

Accelerator/History

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage10
Damage Method
Burst
Firerate
Firerate0.208
Hidden Detection
Template:HiddenLevel 0+
Range
Range12
Lead Detection
Template:LeadLevel 0+
Placement Limit
Placement Limit8
Flying Detection
N/A
Burst Time
Burst Time4
Charge-Up
Charge-Up4
Cooldown
Cooldown2

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

4 > 6.5 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+6 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

0.208 > 0.108 Tick Tick


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+9 Damage Damage

0.108 > 0.058 Tick Tick

4 > 2 Charge-Up Time Charge Time

6.5 > 12 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Highest Damage Lowest Damage Tick Charge-Up[1] Cooldown[2] Burst Time Range Max DPS[4] Avg DPS[5] Min DPS[6] Cost Efficiency[7]
0 CashScript error: No such module "Money". 10 7 0.208 4 2 4 12 19.23 16.34 13.47 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 10 7 0.208 4 2 4 15 19.23 16.34 13.47 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 10 7 0.208 4 2 6.5 15 25 21.25 17.5 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 16 12 0.208 4 2 6.5 15 40 35 30 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 16 12 0.108 4 2 6.5 18 77.04 67.4 57.78 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 25 18 0.058 2 2 12 20 323.28 278.01 232.76 CashScript error: No such module "Money".

Overhaul Update (29 October 2020) – Entity System Update (12 March 2022)

Base Stats

Accelerator/History

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage10
Damage Method
Burst
Firerate
Firerate0.23
Hidden Detection
Template:HiddenLevel 0+
Range
Range12
Lead Detection
Template:LeadLevel 0+
Placement Limit
Placement Limit8
Flying Detection
N/A
Burst Time
Burst Time4
Charge-Up
Charge-Up4
Cooldown
Cooldown2

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

4 > 6.5 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+6 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

0.23 > 0.13 Tick Tick


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+9 Damage Damage

0.13 > 0.08 Tick Tick

4 > 2 Charge-Up Time Charge Time

6.5 > 12 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Highest Damage Lowest Damage Tick Charge-Up[1] Cooldown[2] Burst Time Range Max DPS[4] Avg DPS[5] Min DPS[6] Cost Efficiency[7]
0 CashScript error: No such module "Money". 10 7 0.23 4 2 4 12 17.39 14.78 12.17 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 10 7 0.23 4 2 4 15 17.39 14.78 12.17 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 10 7 0.23 4 2 6.5 15 22.61 19.22 15.83 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 16 12 0.23 4 2 6.5 15 36.17 31.65 27.13 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 16 12 0.13 4 2 6.5 18 64 56 48 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 25 18 0.08 2 2 12 20 234.38 201.56 168.75 CashScript error: No such module "Money".

Hardcore Testing

Base Stats

Accelerator/History

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage10
Damage Method
Burst
Firerate
Firerate0.23
Hidden Detection
Template:HiddenLevel 0+
Range
Range12
Lead Detection
Template:LeadLevel 0+
Placement Limit
Placement Limit8
Flying Detection
N/A
Burst Time
Burst Time4
Charge-Up
Charge-Up4
Cooldown
Cooldown2

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

4 > 6.5 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+6 Damage Damage


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

0.23 > 0.13 Tick Tick


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Script error: No such module "StripNaked".
Script error: No such module "StripNaked". • Cost: Script error: No such module "StripNaked".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+9 Damage Damage

0.13 > 0.08 Tick Tick

4 > 2 Charge-Up Time Charge Time

6.5 > 12 Burst Time Burst Time


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Stats Table

Level Total Price Highest Damage Lowest Damage Tick Charge-Up[1] Cooldown[2] Burst Time Range Max DPS[4] Avg DPS[5] Min DPS[6] Cost Efficiency[7]
0 CashScript error: No such module "Money". 10 7 0.23 4 2 4 12 17.39 14.78 12.17 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 10 7 0.23 4 2 4 15 17.39 14.78 12.17 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 10 7 0.23 4 2 6.5 15 22.61 19.22 15.83 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 16 12 0.23 4 2 6.5 15 36.17 31.65 27.13 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 16 12 0.13 4 2 6.5 17 64 56 48 CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 25 18 0.08 2 2 12 19 234.38 201.56 168.75 CashScript error: No such module "Money".

Notes

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 The Charge-Up happens when the Accelerator first starts attacking or its cooldown ends. This is indicated by an animation where the Accelerator charges up its ray gun.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 The Cooldown happens when the Burst Time ends. This is indicated by an animation where the Accelerator waves its hand.
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).
  4. 4.0 4.1 4.2 4.3 Maximum DPS is calculated as [Highest Damage × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.
  5. 5.0 5.1 5.2 5.3 Average DPS is calculated as [(Highest Damage + Lowest Damage) ÷ 2 × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.
  6. 6.0 6.1 6.2 6.3 Minimum DPS is calculated as [Lowest Damage × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.
  7. 7.0 7.1 7.2 7.3 Cost efficiency uses average DPS.



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