Accelerator/History: Difference between revisions
imported>Mentin123 No edit summary |
imported>Mentin123 No edit summary |
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<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
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<div class="sectionheader">''' |
<div class="sectionheader">'''Operator Update (19 June 2026) – Present'''</div> |
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<div class="ContainerColumn mw-collapsible-content"> |
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<center> |
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==Base Stats== |
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{{PVPBaseStat |
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|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
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|Unlock Cost = {{Gem|2,500}} |
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|Category = Hardcore |
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|Role = Offense |
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|Cost = {{Money|7,500}} |
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|Footprint = 1.75 |
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|Sell Price = {{Money|2,500}} |
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|Placement Type = Ground |
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|Damage = [[File:Damage Icon.png|20px|Damage]]12 |
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|Damage Type = Burst |
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|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.25 |
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|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
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|Range = [[File:Range Icon.png|20px|Range]]19 |
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|Lead = {{Lead|Lead Detection}}Level 0+ |
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|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5 |
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|Fly = N/A |
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|Title1 = Overcharge |
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|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]9,000 |
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|Title2 = Charge-Up |
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|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]6.5 |
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|Title3 = Cooldown |
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|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
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|PVP Cost = {{Money|4,250}} |
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|PVP Footprint = 1.5 |
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|PVP Sell Price = {{Money|1,416}} |
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|PVP Placement Type = Ground |
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|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10 |
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|PVP Damage Type = Burst |
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|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.2 |
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|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+ |
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|PVP Range = [[File:Range Icon.png|20px|Range]]18 |
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|PVP Lead = {{Lead|Lead Detection}}Level 0+ |
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|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
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|PVP Fly = N/A |
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|PVP Title1 = Overcharge |
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|PVP Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]300 |
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|PVP Title2 = Charge-Up |
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|PVP Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5 |
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|PVP Title3 = Cooldown |
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|PVP Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2 |
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}} |
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==Upgrades== |
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{{PVPTabber |
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|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|2,000}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
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9,000 > 11,250 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|3,166}}}} |
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{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|6,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
|||
+10 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
11,250 > 18,750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
6.5 > 5.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|5,166}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|9,999}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +15 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
18,750 > 30,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
5.5 > 4 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
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2.5 > 1 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]] |
|||
Sell Price changes to {{Money|8,499}}}} |
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{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|27,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
|||
0.25 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]] |
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+10 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
30,000 > 50,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
4 > 2.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|17,666}}}} |
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{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|50,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
+1.5 Range [[File:Range Icon.png|20px|Range]] |
|||
+10 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
50,000 > 100,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|34,333}}}} |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|750}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
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Sell Price changes to {{Money|1,666}}}} |
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{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|2,333}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,500}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +17 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
0.2 > 0.15 Tick [[File:Cooldown Icon.png|20px|Tick]] |
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+2 Range [[File:Range Icon.png|20px|Range]] |
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Sell Price changes to {{Money|3,833}}}} |
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{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|12,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = -2 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
0.15 > 0.1 Tick [[File:Cooldown Icon.png|20px|Tick]] |
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600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
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2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|7,833}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|28,500}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
|||
+44 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|17,333}}}} |
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}} |
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==Stats Table== |
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{{neow|<nowiki> |
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<var> |
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$DPS$ = Overcharge / (Charge-Up + Cooldown + (Overcharge / Damage * Tick)) |
|||
$CE$ = Total Price / DPS |
|||
$TP$ = $FNC-TOTALPRICE$ |
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$FNC-COST$ = 7500; 2000; 6000; 9999; 27500; 50000 |
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$FNC-PVP-COST$ = 4250; 750; 2000; 4500; 12000; 28500 |
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$FNC-DETECTION$ = 1; 0; |
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$FNC-UPGRADE$ = Extra Juice; Second Energy Canister; Powerhouse Armor; Supercharger; Vessel Of Infinite Destruction |
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$FNC-UPGRADEICON$ = 11821094308; 11821094198; 11821093989; 11821093828; 11821093672 |
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$CUREF$ = <ref name="charge">The Charge-Up happens when the '''Accelerator''' first starts attacking or its cooldown ends. This is indicated by an animation where the '''Accelerator''' charges up its plasma gun.</ref> |
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$CREF$ = <ref name="cooldown">The Cooldown happens when the Overcharge occurs. This is indicated by an animation where the '''Accelerator''' waves its hand.</ref> |
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$DREF$ = <ref name="dps">DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).</ref> |
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</var> |
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<div class="mobile-tabber"><tabber> |
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|-|Regular = |
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<div class="overflow-box"> |
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{| class="wikitable stats-table" |
|||
! Level !! Total Price !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$TP$}} || 12 || 0.25 || 6.5 || 2.5 || 9,000 || 19 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || {{Money|$TP$}} || 15 || 0.25 || 6.5 || 2.5 || 11,250 || 19 || $DPS$ || {{Money|$CE$}} |
|||
|- |
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| 2 || {{Money|$TP$}} || 25 || 0.25 || 5.5 || 2.5 || 18,750 || 21 || $DPS$ || {{Money|$CE$}} |
|||
|- |
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| 3 || {{Money|$TP$}} || 40 || 0.25 || 4 || 1 || 30,000 || 21 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 4 || {{Money|$TP$}} || 50 || 0.175 || 2.5 || 1 || 50,000 || 22.5 || $DPS$ || {{Money|$CE$}} |
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|- |
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| 5 || {{Money|$TP$}} || 60 || 0.125 || 1.5 || 1 || 100,000 || 24 || $DPS$ || {{Money|$CE$}} |
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|} |
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</div> |
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|-|PVP = |
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<div class="overflow-box"> |
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{| class="wikitable stats-table" |
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! Level !! Total Price !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$TP$}} || 10 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || {{Money|$TP$}} || 13 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || {{Money|$TP$}} || 13 || 0.2 || 2.5 || 2 || 600 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || {{Money|$TP$}} || 30 || 0.15 || 2.5 || 2 || 600 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || {{Money|$TP$}} || 28 || 0.1 || 1.5 || 2 || 1,280 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 5 || {{Money|$TP$}} || 72 || 0.1 || 1.5 || 2 || 2,400 || 23 || $DPS$ || {{Money|$CE$}} |
|||
|} |
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</div> |
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</tabber></div> |
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</nowiki>}} |
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</center> |
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</div> |
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</div> |
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---- |
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<div class="mw-collapsible mw-collapsed"> |
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<div class="sectionheader">'''Hardcore Update (5 June 2026) – Operator Update (19 June 2026)'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
==Base Stats== |
|||
{{PVPBaseStat |
|||
|Image = [[File:DefaultAcceleratorIcon2.png|100px]] |
|||
|Unlock Cost = {{Gem|2,500}} |
|||
|Category = Hardcore |
|||
|Role = Offense |
|||
|Cost = {{Money|7,500}} |
|||
|Footprint = 1.75 |
|||
|Sell Price = {{Money|2,500}} |
|||
|Placement Type = Ground |
|||
|Damage = [[File:Damage Icon.png|20px|Damage]]12 |
|||
|Damage Type = Burst |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.25 |
|||
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|||
|Range = [[File:Range Icon.png|20px|Range]]19 |
|||
|Lead = {{Lead|Lead Detection}}Level 0+ |
|||
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5 |
|||
|Fly = N/A |
|||
|Title1 = Overcharge |
|||
|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]9,000 |
|||
|Title2 = Charge-Up |
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|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]6.5 |
|||
|Title3 = Cooldown |
|||
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2.5 |
|||
|PVP Cost = {{Money|4,250}} |
|||
|PVP Footprint = 1.5 |
|||
|PVP Sell Price = {{Money|1,416}} |
|||
|PVP Placement Type = Ground |
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|PVP Damage = [[File:Damage Icon.png|20px|Damage]]10 |
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|PVP Damage Type = Burst |
|||
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.2 |
|||
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|||
|PVP Range = [[File:Range Icon.png|20px|Range]]18 |
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|PVP Lead = {{Lead|Lead Detection}}Level 0+ |
|||
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8 |
|||
|PVP Fly = N/A |
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|PVP Title1 = Overcharge |
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|PVP Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]300 |
|||
|PVP Title2 = Charge-Up |
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|PVP Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]2.5 |
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|PVP Title3 = Cooldown |
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|PVP Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2 |
|||
}} |
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==Upgrades== |
|||
{{PVPTabber |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|2,000}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
9,000 > 11,250 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|3,166}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|6,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
|||
+10 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
11,250 > 18,750 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
6.5 > 5.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|5,166}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|9,999}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +15 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
18,750 > 30,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
5.5 > 4 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
2.5 > 1 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]] |
|||
Sell Price changes to {{Money|8,499}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|27,500}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
|||
0.25 > 0.175 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
+10 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
30,000 > 50,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
4 > 2.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|17,666}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|50,000}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = 0.175 > 0.125 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
+1.5 Range [[File:Range Icon.png|20px|Range]] |
|||
+5 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
50,000 > 100,000 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|34,333}}}} |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Extra Juice|Cost = {{Money|750}}|Image = [[File:AccelLevel1Icon.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
Sell Price changes to {{Money|1,666}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Second Energy Canister|Cost = {{Money|2,000}}|Image = [[File:AccelLevel2Icon.png|100px]]|Information = 300 > 600 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|2,333}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Powerhouse Armor|Cost = {{Money|4,500}}|Image = [[File:AccelLevel3Icon.png|100px]]|Information = +17 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
0.2 > 0.15 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
+2 Range [[File:Range Icon.png|20px|Range]] |
|||
Sell Price changes to {{Money|3,833}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Supercharger|Cost = {{Money|12,000}}|Image = [[File:AccelLevel4Icon.png|100px]]|Information = -2 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
0.15 > 0.1 Tick [[File:Cooldown Icon.png|20px|Tick]] |
|||
600 > 1,280 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
2.5 > 1.5 Charge-Up Time [[File:Cooldown Icon.png|20px|Charge Time]] |
|||
Sell Price changes to {{Money|7,833}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Vessel Of Infinite Destruction|Cost = {{Money|28,500}}|Image = [[File:AccelLevel5Icon.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
|||
+44 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
1,280 > 2,400 Overcharge [[File:Cooldown Buff.png|20px|Overcharge]] |
|||
Sell Price changes to {{Money|17,333}}}} |
|||
}} |
|||
==Stats Table== |
|||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Overcharge / (Charge-Up + Cooldown + (Overcharge / Damage * Tick)) |
|||
$CE$ = Total Price / DPS |
|||
$TP$ = $FNC-TOTALPRICE$ |
|||
$FNC-COST$ = 7500; 2000; 6000; 9999; 27500; 50000 |
|||
$FNC-PVP-COST$ = 4250; 750; 2000; 4500; 12000; 28500 |
|||
$FNC-DETECTION$ = 1; 0; |
|||
$FNC-UPGRADE$ = Extra Juice; Second Energy Canister; Powerhouse Armor; Supercharger; Vessel Of Infinite Destruction |
|||
$FNC-UPGRADEICON$ = 11821094308; 11821094198; 11821093989; 11821093828; 11821093672 |
|||
$CUREF$ = <ref name="charge">The Charge-Up happens when the '''Accelerator''' first starts attacking or its cooldown ends. This is indicated by an animation where the '''Accelerator''' charges up its plasma gun.</ref> |
|||
$CREF$ = <ref name="cooldown">The Cooldown happens when the Overcharge occurs. This is indicated by an animation where the '''Accelerator''' waves its hand.</ref> |
|||
$DREF$ = <ref name="dps">DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).</ref> |
|||
</var> |
|||
<div class="mobile-tabber"><tabber> |
|||
|-|Regular = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Total Price !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$TP$}} || 12 || 0.25 || 6.5 || 2.5 || 9,000 || 19 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || {{Money|$TP$}} || 15 || 0.25 || 6.5 || 2.5 || 11,250 || 19 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || {{Money|$TP$}} || 25 || 0.25 || 5.5 || 2.5 || 18,750 || 21 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || {{Money|$TP$}} || 40 || 0.25 || 4 || 1 || 30,000 || 21 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || {{Money|$TP$}} || 50 || 0.175 || 2.5 || 1 || 50,000 || 22.5 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 5 || {{Money|$TP$}} || 55 || 0.125 || 1.5 || 1 || 100,000 || 24 || $DPS$ || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
|-|PVP = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Total Price !! Damage !! Tick !! Charge-Up$CUREF$ !! Cooldown$CREF$ !! Overcharge !! Range !! DPS$DREF$ !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$TP$}} || 10 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 1 || {{Money|$TP$}} || 13 || 0.2 || 2.5 || 2 || 300 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 2 || {{Money|$TP$}} || 13 || 0.2 || 2.5 || 2 || 600 || 18 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 3 || {{Money|$TP$}} || 30 || 0.15 || 2.5 || 2 || 600 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 4 || {{Money|$TP$}} || 28 || 0.1 || 1.5 || 2 || 1,280 || 20 || $DPS$ || {{Money|$CE$}} |
|||
|- |
|||
| 5 || {{Money|$TP$}} || 72 || 0.1 || 1.5 || 2 || 2,400 || 23 || $DPS$ || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
</tabber></div> |
|||
</nowiki>}} |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''Saboteur Update (22 April 2026) – Hardcore Update (5 June 2026)'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
Revision as of 12:59, 20 June 2026
This is the history subpage for the Accelerator/History. It contains every revision of the tower's statistics.
To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.
Base Stats
Upgrades
Stats Table
Base Stats
Upgrades
Stats Table
Base Stats
Upgrades
Stats Table
Base Stats
Upgrades
Stats Table
|-|Regular =
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.225 | 6.5 | 2.5 | 9,000 | 20 | 50.63 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 6.5 | 2.5 | 11,250 | 20 | 63.29 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 25 | 0.225 | 6.5 | 2.5 | 18,750 | 22 | 105.49 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 40 | 0.225 | 6.5 | 1 | 30,000 | 22 | 170.21 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 50 | 0.175 | 5.5 | 1 | 50,000 | 24 | 275.48 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 55 | 0.125 | 6.5 | 1 | 100,000 | 26 | 425.94 | CashScript error: No such module "Money". |
|-|PVP =
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.225 | 2.5 | 2 | 300 | 18 | 29.63 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2 | 300 | 18 | 33.33 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2 | 600 | 18 | 44.44 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 35 | 0.175 | 2.5 | 2 | 600 | 20 | 80 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 35 | 0.125 | 1.5 | 2 | 1,280 | 20 | 158.58 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 90 | 0.125 | 1.5 | 2 | 2,400 | 23 | 351.22 | CashScript error: No such module "Money". |
Base Stats
Upgrades
Stats Table
|-|Regular =
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.225 | 6.5 | 2.5 | 9,000 | 20 | 50.53 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 20 | 0.225 | 6.5 | 2.5 | 11,250 | 20 | 82.99 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 25 | 0.225 | 6.5 | 2.5 | 18,750 | 22 | 105.49 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 40 | 0.225 | 6.5 | 1 | 30,000 | 22 | 170.21 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 50 | 0.175 | 5.5 | 1 | 50,000 | 24 | 275.48 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 55 | 0.125 | 5.5 | 1 | 100,000 | 26 | 425.94 | CashScript error: No such module "Money". |
|-|PVP =
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.225 | 2.5 | 2 | 300 | 18 | 29.63 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2 | 300 | 18 | 33.33 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2 | 600 | 18 | 44.44 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 35 | 0.175 | 2.5 | 2 | 600 | 20 | 80 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 35 | 0.125 | 1.5 | 2 | 1,280 | 20 | 158.58 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 90 | 0.125 | 1.5 | 2 | 2,400 | 23 | 351.22 | CashScript error: No such module "Money". |
Base Stats
Upgrades
Stats Table
|-|Regular =
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 0.225 | 2.5 | 2.5 | 300 | 18 | 25.53 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2.5 | 300 | 18 | 31.58 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2.5 | 600 | 20 | 42.86 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 40 | 0.225 | 2.5 | 2.5 | 600 | 20 | 71.64 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 40 | 0.175 | 1.5 | 2.5 | 1,280 | 22.5 | 133.33 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 100 | 0.125 | 1.5 | 2.5 | 2,400 | 25 | 342.86 | CashScript error: No such module "Money". |
|-|PVP =
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.225 | 2.5 | 2 | 300 | 18 | 29.63 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2 | 300 | 18 | 33.33 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2 | 600 | 18 | 44.44 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 35 | 0.175 | 2.5 | 2 | 600 | 20 | 80 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 35 | 0.125 | 1.5 | 2 | 1,280 | 20 | 158.58 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 90 | 0.125 | 1.5 | 2 | 2,400 | 23 | 351.22 | CashScript error: No such module "Money". |
Base Stats
Upgrades
Stats Table
|-|Regular =
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 0.225 | 2.5 | 2.5 | 300 | 18 | 25.53 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2.5 | 300 | 18 | 31.58 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2.5 | 600 | 20 | 42.86 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 40 | 0.225 | 2.5 | 2.5 | 600 | 20 | 71.64 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 40 | 0.175 | 1.5 | 2.5 | 1,280 | 22.5 | 133.33 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 100 | 0.125 | 1.5 | 2.5 | 2,400 | 25 | 342.86 | CashScript error: No such module "Money". |
|-|PVP =
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 0.225 | 2.5 | 2 | 300 | 18 | 26.67 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2 | 300 | 18 | 33.33 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2 | 600 | 20 | 44.44 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 35 | 0.225 | 2.5 | 2 | 600 | 20 | 71.79 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 35 | 0.175 | 1.5 | 2 | 1,280 | 22.5 | 129.29 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 90 | 0.125 | 1.5 | 2 | 2,400 | 25 | 351.22 | CashScript error: No such module "Money". |
Base Stats
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage10
Burst
Firerate0.225
Template:HiddenLevel 1+
Range18
Template:LeadLevel 0+
Placement Limit8
N/A
Overcharge300
Charge-Up2.5
Cooldown2.5
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Damage Damage
+Hidden Detection Template:Hidden
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
300 > 600 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2.5 Range Range
0.225 > 0.175 Tick Tick
600 > 1,280 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.175 > 0.125 Tick Tick
+2.5 Range Range
+60 Damage Damage
1,280 > 2,400 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Stats Table
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 0.225 | 2.5 | 2.5 | 300 | 18 | 25.53 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2.5 | 300 | 18 | 31.58 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.225 | 2.5 | 2.5 | 600 | 20 | 42.86 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 40 | 0.225 | 2.5 | 2.5 | 600 | 20 | 71.64 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 40 | 0.175 | 1.5 | 2.5 | 1,280 | 22.5 | 133.33 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 100 | 0.125 | 1.5 | 2.5 | 2,400 | 25 | 342.86 | CashScript error: No such module "Money". |
Base Stats
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage12
Burst
Firerate0.225
Template:HiddenLevel 1+
Range17.5
Template:LeadLevel 0+
Placement Limit8
N/A
Overcharge240
Charge-Up2.5
Cooldown2.5
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+8 Damage Damage
+Hidden Detection Template:Hidden
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
240 > 420 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+10 Damage Damage
420 > 600 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
0.225 > 0.175 Tick Tick
600 > 1,050 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.175 > 0.125 Tick Tick
+1.5 Range Range
+10 Damage Damage
1,050 > 4,800 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Stats Table
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 25.26 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 20 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 31.17 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 20 | 0.225 | 2.5 | 2.5 | 420 | 19 | 43.19 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 30 | 0.225 | 2.5 | 2.5 | 600 | 19 | 63.16 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 30 | 0.175 | 1.5 | 2.5 | 1,050 | 20.5 | 103.7 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 40 | 0.125 | 1.5 | 2.5 | 4,800 | 22 | 252.63 | CashScript error: No such module "Money". |
Base Stats
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage12
Burst
Firerate0.225
Template:HiddenLevel 1+
Range17.5
Template:LeadLevel 0+
Placement Limit8
N/A
Overcharge240
Charge-Up2.5
Cooldown2.5
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+8 Damage Damage
+Hidden Detection Template:Hidden
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
240 > 420 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+10 Damage Damage
420 > 750 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
-5 Damage Damage
0.225 > 0.175 Tick Tick
750 > 1,050 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.175 > 0.125 Tick Tick
+1.5 Range Range
+10 Damage Damage
1,050 > 4,800 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Stats Table
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 25.26 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 20 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 31.17 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 20 | 0.225 | 2.5 | 2.5 | 420 | 19 | 43.19 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 30 | 0.225 | 2.5 | 2.5 | 750 | 19 | 70.59 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 25 | 0.175 | 1.5 | 2.5 | 1,050 | 20.5 | 92.51 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 40 | 0.125 | 1.5 | 2.5 | 4,800 | 22 | 252.63 | CashScript error: No such module "Money". |
Base Stats
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage12
Burst
Firerate0.225
Template:HiddenLevel 1+
Range17.5
Template:LeadLevel 0+
Placement Limit8
N/A
Overcharge240
Charge-Up2.5
Cooldown2.5
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+8 Damage Damage
+Hidden Detection Template:Hidden
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
240 > 420 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+10 Damage Damage
420 > 600 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
0.225 > 0.175 Tick Tick
600 > 1,050 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.175 > 0.125 Tick Tick
+1.5 Range Range
+10 Damage Damage
1,050 > 4,800 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Stats Table
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 25.26 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 20 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 31.17 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 20 | 0.225 | 2.5 | 2.5 | 420 | 19 | 43.19 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 30 | 0.225 | 2.5 | 2.5 | 600 | 19 | 63.16 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 30 | 0.175 | 1.5 | 2.5 | 1,050 | 20.5 | 103.7 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 40 | 0.125 | 1.5 | 2.5 | 4,800 | 22 | 252.63 | CashScript error: No such module "Money". |
Base Stats
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage12
Burst
Firerate0.225
Template:HiddenLevel 1+
Range17.5
Template:LeadLevel 0+
Placement Limit8
N/A
Overcharge240
Charge-Up2.5
Cooldown2.5
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+8 Damage Damage
+Hidden Detection Template:Hidden
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
240 > 420 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Damage Damage
420 > 750 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1.5 Range Range
0.225 > 0.175 Tick Tick
750 > 1,500 Overcharge Overcharge
2.5 > 1.5 Charge-Up Time Charge Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.175 > 0.125 Tick Tick
+1.5 Range Range
+20 Damage Damage
1,500 > 3,600 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Stats Table
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 12 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 25.26 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 20 | 0.225 | 2.5 | 2.5 | 240 | 17.5 | 31.17 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 20 | 0.225 | 2.5 | 2.5 | 420 | 19 | 43.19 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 25 | 0.225 | 2.5 | 2.5 | 750 | 19 | 63.83 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 25 | 0.175 | 1.5 | 2.5 | 1,500 | 20.5 | 103.45 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 45 | 0.125 | 1.5 | 2.5 | 3,600 | 22 | 276.92 | CashScript error: No such module "Money". |
Base Stats
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage10
Burst
Firerate0.225
Template:HiddenLevel 1+
Range17.5
Template:LeadLevel 0+
Placement Limit8
N/A
Overcharge180
Charge-Up3
Cooldown2
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Damage Damage
+Hidden Detection Template:Hidden
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
180 > 300 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Damage Damage
300 > 600 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+10 Damage Damage
0.225 > 0.175 Tick Tick
600 > 1,200 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.175 > 0.125 Tick Tick
+2.5 Range Range
+15 Damage Damage
3 > 2 Charge-Up Time Charge Time
1,200 > 3,600 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Stats Table
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 0.225 | 3 | 2 | 180 | 17.5 | 19.89 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 3 | 2 | 180 | 17.5 | 23.38 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.225 | 3 | 2 | 300 | 17.5 | 31.58 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 20 | 0.225 | 3 | 2 | 600 | 17.5 | 51.06 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 30 | 0.175 | 3 | 2 | 1,200 | 17.5 | 100 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 45 | 0.125 | 2 | 2 | 3,600 | 20 | 257.14 | CashScript error: No such module "Money". |
Base Stats
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage10
Burst
Firerate0.225
Template:HiddenLevel 1+
Range17.5
Template:LeadLevel 0+
Placement Limit8
N/A
Overcharge180
Charge-Up3
Cooldown2
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+5 Damage Damage
+Hidden Detection Template:Hidden
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
180 > 375 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+10 Damage Damage
375 > 625 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+20 Damage Damage
625 > 1,350 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.225 > 0.125 Tick Tick
+2.5 Range Range
+5 Damage Damage
3 > 2 Charge-Up Time Charge Time
1,350 > 3,000 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Stats Table
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 0.225 | 3 | 2 | 180 | 17.5 | 19.89 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 15 | 0.225 | 3 | 2 | 180 | 17.5 | 23.38 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 15 | 0.225 | 3 | 2 | 375 | 17.5 | 35.29 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 25 | 0.225 | 3 | 2 | 625 | 17.5 | 58.82 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 45 | 0.225 | 3 | 2 | 1,350 | 17.5 | 114.89 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 50 | 0.125 | 2 | 2 | 3,000 | 20 | 276.92 | CashScript error: No such module "Money". |
Base Stats
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Script error: No such module "NumName". (1.5)
CashScript error: No such module "Money".
Ground
Damage10
Burst
Firerate0.225
Template:HiddenLevel 0+
Range17.5
Template:LeadLevel 0+
Placement Limit8
N/A
Overcharge180
Charge-Up3
Cooldown2
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
180 > 280 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+11 Damage Damage
280 > 425 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+11 Damage Damage
425 > 1,080 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
0.225 > 0.125 Tick Tick
+5 Range Range
+14 Damage Damage
3 > 2 Charge-Up Time Charge Time
1,080 > 3,000 Overcharge Overcharge
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Stats Table
| Level | Total Price | Damage | Tick | Charge-Up[1] | Cooldown[2] | Overcharge | Range | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 0.225 | 3 | 2 | 180 | 17.5 | 19.89 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 14 | 0.225 | 3 | 2 | 180 | 17.5 | 22.81 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 14 | 0.225 | 3 | 2 | 280 | 17.5 | 29.47 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 25 | 0.225 | 3 | 2 | 425 | 17.5 | 48.16 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 36 | 0.225 | 3 | 2 | 1,080 | 17.5 | 91.91 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 50 | 0.125 | 2 | 2 | 3,000 | 22.5 | 260.87 | CashScript error: No such module "Money". |
Base Stats
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Ground
Damage6-8
Burst
Firerate0.225
Template:HiddenLevel 0+
Range13
Template:LeadLevel 0+
Placement Limit8
N/A
Burst Time6
Charge-Up3
Cooldown2
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
6 > 8.5 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+1 Range Range
+20 Damage Damage
3 > 2 Charge-Up Time Charge Time
8.5 > 12 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Stats Table
| Level | Total Price | Highest Damage | Lowest Damage | Tick | Charge-Up[1] | Cooldown[2] | Burst Time | Range | Max DPS[4] | Avg DPS[5] | Min DPS[6] | Cost Efficiency[7] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 8 | 6 | 0.225 | 3 | 2 | 6 | 13 | 19.39 | 16.97 | 14.55 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 8 | 6 | 0.225 | 3 | 2 | 6 | 16 | 19.39 | 16.97 | 14.55 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 8 | 6 | 0.225 | 3 | 2 | 8.5 | 16 | 22.39 | 19.59 | 16.79 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 15 | 11 | 0.225 | 3 | 2 | 8.5 | 16 | 41.98 | 36.38 | 30.78 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 15 | 11 | 0.125 | 3 | 2 | 8.5 | 19 | 75.56 | 65.48 | 55.41 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 35 | 25 | 0.125 | 2 | 2 | 12 | 20 | 210 | 180 | 150 | CashScript error: No such module "Money". |
Base Stats
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Ground
Damage10
Burst
Firerate0.225
Template:HiddenLevel 0+
Range12
Template:LeadLevel 0+
Placement Limit8
N/A
Burst Time4
Charge-Up4
Cooldown2
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
4 > 6.5 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+9 Damage Damage
0.125 > 0.075 Tick Tick
4 > 2 Charge-Up Time Charge Time
6.5 > 12 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Stats Table
| Level | Total Price | Highest Damage | Lowest Damage | Tick | Charge-Up[1] | Cooldown[2] | Burst Time | Range | Max DPS[4] | Avg DPS[5] | Min DPS[6] | Cost Efficiency[7] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 7 | 0.225 | 4 | 2 | 4 | 12 | 17.78 | 15.11 | 12.44 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 10 | 7 | 0.225 | 4 | 2 | 4 | 15 | 17.78 | 15.11 | 12.44 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 10 | 7 | 0.225 | 4 | 2 | 6.5 | 15 | 23.11 | 19.64 | 16.18 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 16 | 12 | 0.225 | 4 | 2 | 6.5 | 15 | 36.98 | 32.36 | 27.73 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 16 | 12 | 0.125 | 4 | 2 | 6.5 | 18 | 66.56 | 58.24 | 49.92 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 25 | 18 | 0.075 | 2 | 2 | 12 | 20 | 250 | 215 | 180 | CashScript error: No such module "Money". |
Base Stats
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Ground
Damage10
Burst
Firerate0.23
Template:HiddenLevel 0+
Range12
Template:LeadLevel 0+
Placement Limit8
N/A
Burst Time4
Charge-Up4
Cooldown2
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
4 > 6.5 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+9 Damage Damage
0.13 > 0.08 Tick Tick
4 > 2 Charge-Up Time Charge Time
6.5 > 12 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Stats Table
| Level | Total Price | Highest Damage | Lowest Damage | Tick | Charge-Up[1] | Cooldown[2] | Burst Time | Range | Max DPS[4] | Avg DPS[5] | Min DPS[6] | Cost Efficiency[7] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 7 | 0.23 | 4 | 2 | 4 | 12 | 17.39 | 14.78 | 12.17 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 10 | 7 | 0.23 | 4 | 2 | 4 | 15 | 17.39 | 14.78 | 12.17 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 10 | 7 | 0.23 | 4 | 2 | 6.5 | 15 | 22.61 | 19.22 | 15.83 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 16 | 12 | 0.23 | 4 | 2 | 6.5 | 15 | 36.17 | 31.65 | 27.13 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 16 | 12 | 0.13 | 4 | 2 | 6.5 | 18 | 64 | 56 | 48 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 25 | 18 | 0.08 | 2 | 2 | 12 | 20 | 234.38 | 201.56 | 168.75 | CashScript error: No such module "Money". |
Base Stats
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
CashScript error: No such module "Money".
Average
CashScript error: No such module "Money".
Ground
Damage10
Burst
Firerate0.23
Template:HiddenLevel 0+
Range12
Template:LeadLevel 0+
Placement Limit8
N/A
Burst Time4
Charge-Up4
Cooldown2
[[Script error: No such module "StripNaked".|200px|center]]
Upgrades
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
4 > 6.5 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
[[Script error: No such module "StripNaked".|200px|center]]
<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">
+2 Range Range
+9 Damage Damage
0.13 > 0.08 Tick Tick
4 > 2 Charge-Up Time Charge Time
6.5 > 12 Burst Time Burst Time
Sell Price changes to CashScript error: No such module "Money".
[[Script error: No such module "StripNaked".|200px|center]]
Stats Table
| Level | Total Price | Highest Damage | Lowest Damage | Tick | Charge-Up[1] | Cooldown[2] | Burst Time | Range | Max DPS[4] | Avg DPS[5] | Min DPS[6] | Cost Efficiency[7] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | CashScript error: No such module "Money". | 10 | 7 | 0.23 | 4 | 2 | 4 | 12 | 17.39 | 14.78 | 12.17 | CashScript error: No such module "Money". |
| 1 | CashScript error: No such module "Money". | 10 | 7 | 0.23 | 4 | 2 | 4 | 15 | 17.39 | 14.78 | 12.17 | CashScript error: No such module "Money". |
| 2 | CashScript error: No such module "Money". | 10 | 7 | 0.23 | 4 | 2 | 6.5 | 15 | 22.61 | 19.22 | 15.83 | CashScript error: No such module "Money". |
| 3 | CashScript error: No such module "Money". | 16 | 12 | 0.23 | 4 | 2 | 6.5 | 15 | 36.17 | 31.65 | 27.13 | CashScript error: No such module "Money". |
| 4 | CashScript error: No such module "Money". | 16 | 12 | 0.13 | 4 | 2 | 6.5 | 17 | 64 | 56 | 48 | CashScript error: No such module "Money". |
| 5 | CashScript error: No such module "Money". | 25 | 18 | 0.08 | 2 | 2 | 12 | 19 | 234.38 | 201.56 | 168.75 | CashScript error: No such module "Money". |
Notes
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 The Charge-Up happens when the Accelerator first starts attacking or its cooldown ends. This is indicated by an animation where the Accelerator charges up its ray gun.
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 The Cooldown happens when the Burst Time ends. This is indicated by an animation where the Accelerator waves its hand.
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 DPS is calculated as Overcharge ÷ (Charge-Up + Cooldown + [Overcharge ÷ Damage x Tick]).
- ↑ 4.0 4.1 4.2 4.3 Maximum DPS is calculated as [Highest Damage × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.
- ↑ 5.0 5.1 5.2 5.3 Average DPS is calculated as [(Highest Damage + Lowest Damage) ÷ 2 × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.
- ↑ 6.0 6.1 6.2 6.3 Minimum DPS is calculated as [Lowest Damage × (Burst Time ÷ Tick)] ÷ (Charge-Up + Burst Time + Cooldown). Actual DPS may vary from time to time.
- ↑ 7.0 7.1 7.2 7.3 Cost efficiency uses average DPS.
| Tower Gallery Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Boomerang • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Enforcer • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Demoman • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Moderator • Railgunner • Twitgunner • Void Miner • Combatant | |
| Unit Gallery Pages | |
|---|---|
| Humvee • Humvee 2 • Humvee 3 • Tank • Railgun Tank | |
| Sentry • Rifle Sentry • Minigun Sentry • War Machine Sentry | |
| Pistol Goon • Tommy Goon 1 • Tommy Goon 2 | |
| Golden Pistol Goon • Golden Tommy Goon 1 • Golden Tommy Goon 2 | |
| Gunner APC • Missile APC | |
| Rifleman • Grenadier • Riot Guard • Field Medic | |
| Lackey • Money Runner • Bouncer | |
| Elf • Snowball Elf • Cannoneer Elf • Bomber Elf • Guardian Elf • Gunner Elf • Gift Bomber • Ripped Elf | |
| Skeleton • Sword Skeleton • Giant Skeleton • Skeleton Knight • Hallow Guard • Executioner Skeleton | |
| Ice Turret | |
| History Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |