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Nyazhiwastaken

too lazy to get my old pfp lol
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This article is about Nyazhiwastaken. You may be looking for Gryquila, or his alter egos, SOLARIS9001, UnDerception, or Lav.


i dont go here as much anymore follow me on twitter i post way more there
also join my server unless i hate you


free edit zone (if you edit in giant stuff i am going to eat you whole)

trollskull - Mosquito, 3/26/23

edit here anything you want, just place a date when you edited it lol

MANGOMINGO WAS HERE

nyazhi room reveal

"A johnRoblox/GDI fan was here" - CDC Agent from BO2, formerly "MTF-TAU-7", 7/16/2023. at exactly 12:30 PM.

"fuck" -nyazhi, 12/12/21

uh-1/22/23

If I, I get to know your name

Well, if I could trace your private number, baby

All I know is that to me

You look like you're lots of fun

Open up your lovin' arms

I want some, want some

I set my sights on you

(And no one else will do)

And I, I've got to have my way now, baby

All I know is that to me

You look like you're havin' fun

Open up your lovin' arms

Watch out, here I come

You spin me right 'round, baby, right 'round

Like a record, baby, right 'round, 'round, 'round

You spin me right 'round, baby, right 'round

Like a record, baby, right 'round, 'round, 'round

I (I, I, I), I got to be your friend now, baby

And I (I, I, I) would like to move in just a little bit closer

(To move in just a little bit closer)

All I know is that to me

You look like you're lots of fun

Open up your lovin' arms

Watch out, here I come

You spin me right 'round, baby, right 'round

Like a record, baby, right 'round, 'round, 'round

You spin me right 'round, baby, right 'round

Like a record, baby, right 'round, 'round, 'round

I want your love

I want your love

All I know is that to me

You look like you're lots of fun

Open up your lovin' arms

Watch out, here I come

You spin me right 'round, baby, right 'round

Like a record, baby, right 'round, 'round, 'round

You spin me right 'round, baby, right 'round

Like a record, baby, right 'round, 'round, 'round

You spin me right 'round, baby, right 'round

Like a record, baby, right 'round, 'round, 'round (I want your love)

You spin me right 'round, baby, right 'round

Like a record, baby, right 'round, 'round, 'round (I want your love)

You spin me right 'round, baby, right 'round (I need your love)

Like a record, baby, right 'round, 'round, 'round

You spin me right 'round, baby, right 'round (I need your love)

Like a record, baby, right 'round, 'round, 'round

- PathfinderPeanut 7:11, 14 December 2021 (UTC)

Fun fact, about 99.999999999999999999& of the users here do not know what 2+2 is, it 9. -- Jasun435, Sat, Dec 18, 2021

Thx for free edit zone lmao and wish u stronk on this year!!1!11 -BaconHair_gaming39

yo mama so fat that
―Noob

reeeeeeeeeee 1/15/2022

sledger bonk simp joke bad, green scout op joke bad

ㅤㅤㅤㅤ^ true ^ ㅤㅤㅤㅤㅤㅤㅤㅤㅤ^ lies ^

ㅤㅤㅤㅤㅤㅤㅤㅤ- nyazhi. 2/6/2022

cant edit it cuz theres soemthing wrong with it

- noah, 2/6/2022

how to edit?

-Wowisoweak, the fuckin stupid guy who commits never lie (2/15/2022 xd)

"ITS ABOUT DRIVE ITS ABOUT POWER OAIHNYANSDYYANSDYGFVubshadnjad"

-Pata, 2/16/21

"Aw, our little bundle of badass." - Tank Dempsey

Final part on Run (Hard) is easy - RNGSpareMePls, on the 18th of February, 2022

Funny 69 and epok hunter - Bobo poggers 2/18/22

fuck school -shining spikes 23/02/2022 (WIB)

give me your tax-Taxcollector69-2/23/22

"This is the only decent message in this entire section" - Danielito767 2/24/22

that dude above (^) is speaking fax, not gonna lie (also 24/2/22)get over it-TRY TO XYT A MELODY!

golden crate: 50k coins your sanity

i removed the lord sinister adverising in my description cry about it - Noah 3C, suffering on school in the 3/7/2022

Hello brother



@RandomVicious did this at 10/03/2022 01:22 (GMT-6) --------------->

"i closed it up for you" -nyazhi, 3/11/2022

would it be cool if the owner of the game banned lord sinister cult - Noah 3C, 3/16/2022

no. - RandomVicious 3/24/2022

u watn forts siptir adn olrd snisietr kiez? - future22, 3/27/2022

lord sinister x frost spirit -TheDumbNoob1337


The Skeleton Army card is unlocked from the Bone Pit (Arena 2). It spawns 15 single-target, melee Skeletons with very low hitpoints and low damage, with an overall extremely high damage per second. A Skeleton Army card costs 3 Elixir to deploy.


am also a decent artist - Doggowithme1, 22-05-2022

Strategy

  • Due to their high numbers and overall very high DPS, the Skeleton Army is very effective against single target enemy troops and building targeting troops such as the P.E.K.K.A., Prince or Giant.
    • Another benefit is the Skeleton Army's low cost of 3 Elixir, making it a very versatile card that can give the player an Elixir advantage in almost any case.
    • Although they have low health individually, their sheer numbers allow for them to be effective at blocking most troops and siege buildings. This can even work for air troops, such as the Inferno Dragon due to the fact that the Skeleton Army can stall and pull the Inferno Dragon away from the tower, giving the tower a chance to destroy the Inferno Dragon.
  • While being powerful in numbers, they are very weak against splash damage and spells; most area damage units will be able to take out the whole swarm without losing health. Low cost spells are also effective at taking the swarm out efficiently.
    • Despite their area damage weakness, the Skeleton Army is capable of countering directional area damage troops like a Wizard or Bomber. For this to work, the Skeleton Army must be placed directly on top of the unit, surrounding it and overwhelming their area damage before the swarm is defeated. The player must also have the assistance of a Crown Tower to damage down the troop, as otherwise there is a chance the Skeletons could clump up in such a way that the troop could eliminate them all before being defeated.
    • The Skeleton Army can bait the opponent into using their area damage spell, allowing the player to use other high DPS swarms such as Goblin Gang safely. However, unlike the Goblin Gang, the Skeleton Army can be fully countered by a wider range of spells. As such, they may not the most effective at baiting out the desired spell, such as The Log, if they have more than one.
    • Other swarm troops such as Barbarians and Minion Horde may be more favorable as a substitute, as they have higher hitpoints compared to the Skeleton Army. However, they also have a heavier Elixir cost, which does make them more committal but also makes them more enticing for the opponent to use a higher cost spell like Fireball on them, allowing other spell-vulnerable cards in the player's deck to thrive.
    • Poison and Fireball are a negative Elixir trade but do counter the Skeleton Army effectively.
    • The Barbarian Barrel can not only counter the Skeleton Army for a positive Elixir trade but also force out a response from the opponent. If the barrel is played right at the river, the Barbarian that spawns will get two hits on the tower left unattended, allowing for valuable chip damage.
  • The Skeleton Army is not recommended to be used offensively, as they can be easily wiped out with spells such as Arrows. However, if the opponent's cheap spell is out of rotation, this play may force non-efficient counters out of their hand, as if the Skeleton Army manages to lock on to a Crown Tower, they will deal extremely high damage to or even destroy it.
  • Their high count allows them to be played in the center or behind the player's King's Tower to cover both lanes. This often entirely deters the opponent from immediately attacking, as they will only be able to spell down half of the swarm with one push.
  • The Skeleton Army is quite effective with Clone to overwhelm your opponent when their proper counters are not in rotation.
  • Using a Rage on the Skeleton Army makes it a huge threat since they already move quite fast and deal high damage per second. Mirroring or Cloning the Skeleton Army gives a huge numbers advantage. However, trying either of these strategies is very risky, as a splash unit or a spell can wipe it out for a positive Elixir trade. In double Elixir, the impact of failing this strategy is reduced because of the faster Elixir generation rate.
  • An Ice Golem is able to eliminate the entire Skeleton Army with its death damage when equally leveled for a positive Elixir trade.

what. the. 5.0 intensity spam from nyazhi -RandomVicious 05/04/2022





-Noah 3C 4/18/2022

Engineer x Cowboy. -Jasun435, 4/17/2022


Peak Perfection - Onett4smash, 21/4/22 (white background completely intentional)

ngl fat ducky looks kinda like this guy

-onett4smash, 21/4/22

Наш Советский Союз покарает

Вес мир от Европы к Неве на восто-ок

Над Землёой везде будуть петь:

Столица, водка, Советский медведь наш!

Наш Советский Союз покарает

Вес мир от Европы к Неве на восто-ок

Над Землёой везде будуть петь:

Столица, водка, Советский медведь наш!

Все народы здесь стояат того

Что мы все воплотили на свет

Благодарный низкий поклон

От самой могуществернной в мире!

Все народы здесь стояат того

Что мы все воплотили на свет

Благодарный низкий поклон

От самой могуществернной в мире!

Наш Советский Союз покарает

Вес мир от Европы к Неве на восто-ок

Над Землёой везде будуть петь:

Столица, водка, Советский медведь наш!

Наш Советский Союз покарает

Вес мир от Европы к Неве на восто-ок

Над Землёой везде будуть петь:

Столица, водка, Советский медведь наш!

-UrNotAKraut

closed it up for ya -Nyazhi

jesus christ why'd you swear so much- yeoch but 2

Idk

Im sexy and i know it

-Dxrkened 5/16/22

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA oh hey an among us AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA ---- Jasun435, 5/17/22


Got ketchup mixed with lettuce, cheese 'cause every time

I wake up in the morning I got burgers on my mind

Ketchup, Mustard, Mayo, Fries, Lettuce and Number 9

And all these yummy burgers tasty tryna get me off my grind

But I can't let em do it

I got burgers on my mind - KITE KID, 6/13/22.

RAIDED BY FROST SPRITIT FAN AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHh -6/23/2022

This article is about Nyaznessfanwasnoah, you may be looking for your mom.

-Noah the madness fan, or mostly known as Noah 3C.

what the heck going on here???? -001

I hate Green Scout - (not) Nyazhiwastaken

^does anyone think i actually talk like that lmfao
- Nyazhi

Bro292f9ehrbww0dwwiooweriweriwdfiawfwqwfwjfsfgieefjekrgwewgiewjigosegowi4gg048gwirg00g9e0ifgw0gy4w9g9w8hf89uhwrhj49uhrkh5jh4988624jefgeuigwuguirihrirrietyir -ZombieHunterMartea (16 August 2022)

Tactical Fursuit REAL!!1!!1 -Lavaissoup7 (TheBushBros)

Nyazhi x Green Scout when? -11/3/2022

Name all the Rhythm Heaven games and minigame. Now -Yeoch after telling Nyazhi to name all these for a while


"Nyazhi on mw2 2022 when"

-UrGoingToBrazil (3/12/2022)

Heartaches, heartaches

My loving you, they're only heartaches

Your kiss was such a sacred thing to me

I can't believe it's just a burning memory

Heartaches, heartaches

What does it matter how my heart breaks?

I should be happy with someone new

But my heart aches for you

- ck. (not for you, just wanted to copy and paste my fav song here)

help im lost in another profile page - RustyChroma

FROST SPIRIT X LORD SINISTER!!?? FR TODAYY ARE THEIR WEDDING COME JOIN ME AT Nether - Unknowndarkman

You will likely rest in piss -Krystaliced and practically every comment of your “Last post”

The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy.

Strategy

His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand.

The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells.

A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more.

The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball.

However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter.

Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible.

It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value.

In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation.

Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage.

When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings.

Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building.

Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox.

If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique.

For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed.

For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa.

They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower.

The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push.

A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted

A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower.

This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower.

The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it.

A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower.

Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense.

The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is.

A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily.

A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough. -Ruszard

Celestialsapiens are the most powerful species in the universe, being capable of controlling reality, space and time. Their reality warping is seemingly without limit - a Celestialsapien can make their very thoughts become reality and survive anything up to (and including) the destruction of the entire universe around them. However, they have to follow rules that regulate the use of their powers, such as the Multiverse Preservation Act. It is very dangerous to disturb them while debating as "they can just blink, and you'd be gone".

Celestialsapiens are nearly invulnerable, as Alien X was completely unharmed when the Annihilarrgh destroyed the universe around him. This is because the Annihilarrgh affected only the universe. As for Celestialsapiens, rather than being born out of the universe, they are entities separate from it. Celestialsapiens are also capable of containing the explosion of an Annihilarrgh, demonstrated by Skurd when he used Alien X's DNA to create his arm for Ben's aliens to contain the big bang.

Celestialsapiens can create and recreate an entire universe at will.

Celestialsapiens can create time waves to reverse events in a specific area and energy vortexes to suck in other beings such as another Celestialsapien.

Celestialsapiens possesses telekinesis and mind control. They are also capable of deflecting energy attacks, such as those generated by a Prypiatosian-B.

Celestialsapiens have the ability to shapeshift, teleport, generate force fields and alter their size; these feats were demonstrated by the Galactic Gladiator. Celestialsapiens are also capable of self-duplication.

Celestialsapiens can regenerate their limbs should they be severed, as demonstrated by the Galactic Gladiator.

Celestialsapiens can levitate and fly at high speeds.

Celestialsapiens possesses superhuman strength and is skilled at hand-to-hand combat.

Celestialsapiens can survive in the vacuum of space. Additionally, their bodies are rigid, as no outside force except for other members of their species can make it move.

Celestialsapiens are capable of effortlessly piercing through the Contumelia's extradimensional field.

Celestialsapiens are capable of generating miniature black holes, as demonstrated by Atomic-X.

Celestialsapiens can survive a timeline destruction.

Celestialsapiens possess X-ray vision, meaning they can see through objects such as a mountain.

Celestialsapiens' existence transcend that of all regular beings. They prefer living in the shrouded solitude of the Forge of Creation, as they are undisturbed by the "petty concerns and goings-on" of all the other life forms in the universe.

Celestialsapiens possess two personalities that are "sort of" part of their DNA, such as a Voice of Love and Compassion and a Voice of Rage and Aggression. Both of a Celestialsapien's personalities have to agree with each other for the Celestialsapien to perform any sort of action. However, due to their contrasting personalities, this hardly ever happens. When it does happen, it usually takes thousands of years. When the Celestialsapien speaks, both voices speak in unison and, depending on what the voices agree on, they say "Seconded!", or "Motion carried!" if they agree; they say "Motion denied!" if they disagree.

Alien X is a somewhat unique case, as he has three personalities. In his case, at least two out of the three have to agree on any action, otherwise, Alien X will remain motionless. In Omniverse, all three personalities must agree.

Celestialsapiens develop multiple personalities over time. It is for this reason that Ultimate Aggregor tried to absorb the powers of a baby Celestialsapien rather than an adult - by doing so, he would gain the alien's tremendous power without the debilitating multiple personalities.

A few Celestialsapiens, such as Starbeard and the Galactic Gladiator, have personalities that are more decisive and in balance.

Celestialsapiens don't ever do anything fun. They spend all their time in unending debates, both in parliament and internally. Debates on a subject can last for eons, and even then end in stalemate or be set aside for later discussion.

Celestialsapiens mostly spend time naked among themselves. They mostly will follow the rules of galactic social norms when outside their own space. -Mosquito Nov 24 20XX